1 | /* |
2 | * Copyright 2011 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "include/core/SkTraceMemoryDump.h" |
9 | #include "src/gpu/GrSemaphore.h" |
10 | #include "src/gpu/GrShaderCaps.h" |
11 | #include "src/gpu/GrTexturePriv.h" |
12 | #include "src/gpu/gl/GrGLGpu.h" |
13 | #include "src/gpu/gl/GrGLTexture.h" |
14 | |
15 | #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) |
16 | #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) |
17 | |
18 | GrTextureType GrGLTexture::TextureTypeFromTarget(GrGLenum target) { |
19 | switch (target) { |
20 | case GR_GL_TEXTURE_2D: |
21 | return GrTextureType::k2D; |
22 | case GR_GL_TEXTURE_RECTANGLE: |
23 | return GrTextureType::kRectangle; |
24 | case GR_GL_TEXTURE_EXTERNAL: |
25 | return GrTextureType::kExternal; |
26 | } |
27 | SK_ABORT("Unexpected texture target" ); |
28 | } |
29 | |
30 | static inline GrGLenum target_from_texture_type(GrTextureType type) { |
31 | switch (type) { |
32 | case GrTextureType::k2D: |
33 | return GR_GL_TEXTURE_2D; |
34 | case GrTextureType::kRectangle: |
35 | return GR_GL_TEXTURE_RECTANGLE; |
36 | case GrTextureType::kExternal: |
37 | return GR_GL_TEXTURE_EXTERNAL; |
38 | default: |
39 | SK_ABORT("Unexpected texture target" ); |
40 | } |
41 | SK_ABORT("Unexpected texture type" ); |
42 | } |
43 | |
44 | // Because this class is virtually derived from GrSurface we must explicitly call its constructor. |
45 | GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const Desc& desc, |
46 | GrMipMapsStatus mipMapsStatus) |
47 | : GrSurface(gpu, desc.fSize, GrProtected::kNo) |
48 | , INHERITED(gpu, desc.fSize, GrProtected::kNo, |
49 | TextureTypeFromTarget(desc.fTarget), mipMapsStatus) |
50 | , fParameters(sk_make_sp<GrGLTextureParameters>()) { |
51 | this->init(desc); |
52 | this->registerWithCache(budgeted); |
53 | if (GrGLFormatIsCompressed(desc.fFormat)) { |
54 | this->setReadOnly(); |
55 | } |
56 | } |
57 | |
58 | GrGLTexture::GrGLTexture(GrGLGpu* gpu, const Desc& desc, GrMipMapsStatus mipMapsStatus, |
59 | sk_sp<GrGLTextureParameters> parameters, GrWrapCacheable cacheable, |
60 | GrIOType ioType) |
61 | : GrSurface(gpu, desc.fSize, GrProtected::kNo) |
62 | , INHERITED(gpu, desc.fSize, GrProtected::kNo, |
63 | TextureTypeFromTarget(desc.fTarget), mipMapsStatus) |
64 | , fParameters(std::move(parameters)) { |
65 | SkASSERT(fParameters); |
66 | this->init(desc); |
67 | this->registerWithCacheWrapped(cacheable); |
68 | if (ioType == kRead_GrIOType) { |
69 | this->setReadOnly(); |
70 | } |
71 | } |
72 | |
73 | GrGLTexture::GrGLTexture(GrGLGpu* gpu, const Desc& desc, sk_sp<GrGLTextureParameters> parameters, |
74 | GrMipMapsStatus mipMapsStatus) |
75 | : GrSurface(gpu, desc.fSize, GrProtected::kNo) |
76 | , INHERITED(gpu, desc.fSize, GrProtected::kNo, |
77 | TextureTypeFromTarget(desc.fTarget), mipMapsStatus) { |
78 | SkASSERT(parameters || desc.fOwnership == GrBackendObjectOwnership::kOwned); |
79 | fParameters = parameters ? std::move(parameters) : sk_make_sp<GrGLTextureParameters>(); |
80 | this->init(desc); |
81 | } |
82 | |
83 | void GrGLTexture::init(const Desc& desc) { |
84 | SkASSERT(0 != desc.fID); |
85 | SkASSERT(GrGLFormat::kUnknown != desc.fFormat); |
86 | fID = desc.fID; |
87 | fFormat = desc.fFormat; |
88 | fTextureIDOwnership = desc.fOwnership; |
89 | } |
90 | |
91 | GrGLenum GrGLTexture::target() const { |
92 | return target_from_texture_type(this->texturePriv().textureType()); |
93 | } |
94 | |
95 | void GrGLTexture::onRelease() { |
96 | TRACE_EVENT0("skia.gpu" , TRACE_FUNC); |
97 | |
98 | if (fID) { |
99 | if (GrBackendObjectOwnership::kBorrowed != fTextureIDOwnership) { |
100 | GL_CALL(DeleteTextures(1, &fID)); |
101 | } |
102 | fID = 0; |
103 | } |
104 | INHERITED::onRelease(); |
105 | } |
106 | |
107 | void GrGLTexture::onAbandon() { |
108 | fID = 0; |
109 | INHERITED::onAbandon(); |
110 | } |
111 | |
112 | GrBackendTexture GrGLTexture::getBackendTexture() const { |
113 | GrGLTextureInfo info; |
114 | info.fTarget = target_from_texture_type(this->texturePriv().textureType()); |
115 | info.fID = fID; |
116 | info.fFormat = GrGLFormatToEnum(fFormat); |
117 | return GrBackendTexture(this->width(), this->height(), this->texturePriv().mipMapped(), info, |
118 | fParameters); |
119 | } |
120 | |
121 | GrBackendFormat GrGLTexture::backendFormat() const { |
122 | return GrBackendFormat::MakeGL(GrGLFormatToEnum(fFormat), |
123 | target_from_texture_type(this->texturePriv().textureType())); |
124 | } |
125 | |
126 | sk_sp<GrGLTexture> GrGLTexture::MakeWrapped(GrGLGpu* gpu, |
127 | GrMipMapsStatus mipMapsStatus, |
128 | const Desc& desc, |
129 | sk_sp<GrGLTextureParameters> parameters, |
130 | GrWrapCacheable cacheable, |
131 | GrIOType ioType) { |
132 | return sk_sp<GrGLTexture>( |
133 | new GrGLTexture(gpu, desc, mipMapsStatus, std::move(parameters), cacheable, ioType)); |
134 | } |
135 | |
136 | bool GrGLTexture::onStealBackendTexture(GrBackendTexture* backendTexture, |
137 | SkImage::BackendTextureReleaseProc* releaseProc) { |
138 | *backendTexture = this->getBackendTexture(); |
139 | // Set the release proc to a no-op function. GL doesn't require any special cleanup. |
140 | *releaseProc = [](GrBackendTexture){}; |
141 | |
142 | // It's important that we only abandon this texture's objects, not subclass objects such as |
143 | // those held by GrGLTextureRenderTarget. Those objects are not being stolen and need to be |
144 | // cleaned up by us. |
145 | this->GrGLTexture::onAbandon(); |
146 | return true; |
147 | } |
148 | |
149 | void GrGLTexture::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const { |
150 | // Don't check this->fRefsWrappedObjects, as we might be the base of a GrGLTextureRenderTarget |
151 | // which is multiply inherited from both ourselves and a texture. In these cases, one part |
152 | // (texture, rt) may be wrapped, while the other is owned by Skia. |
153 | bool refsWrappedTextureObjects = |
154 | this->fTextureIDOwnership == GrBackendObjectOwnership::kBorrowed; |
155 | if (refsWrappedTextureObjects && !traceMemoryDump->shouldDumpWrappedObjects()) { |
156 | return; |
157 | } |
158 | |
159 | // Dump as skia/gpu_resources/resource_#/texture, to avoid conflicts in the |
160 | // GrGLTextureRenderTarget case, where multiple things may dump to the same resource. This |
161 | // has no downside in the normal case. |
162 | SkString resourceName = this->getResourceName(); |
163 | resourceName.append("/texture" ); |
164 | |
165 | // As we are only dumping our texture memory (not any additional memory tracked by classes |
166 | // which may inherit from us), specifically call GrGLTexture::gpuMemorySize to avoid |
167 | // hitting an override. |
168 | this->dumpMemoryStatisticsPriv(traceMemoryDump, resourceName, "Texture" , |
169 | GrGLTexture::gpuMemorySize()); |
170 | |
171 | SkString texture_id; |
172 | texture_id.appendU32(this->textureID()); |
173 | traceMemoryDump->setMemoryBacking(resourceName.c_str(), "gl_texture" , texture_id.c_str()); |
174 | } |
175 | |