| 1 | /* | 
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| 2 | * Copyright 2011 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #include "include/core/SkPixmap.h" | 
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| 9 | #include "include/core/SkStrokeRec.h" | 
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| 10 | #include "include/core/SkTypes.h" | 
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| 11 | #include "include/gpu/GrBackendSemaphore.h" | 
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| 12 | #include "include/gpu/GrBackendSurface.h" | 
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| 13 | #include "include/gpu/GrTypes.h" | 
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| 14 | #include "include/private/SkHalf.h" | 
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| 15 | #include "include/private/SkTemplates.h" | 
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| 16 | #include "include/private/SkTo.h" | 
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| 17 | #include "src/core/SkAutoMalloc.h" | 
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| 18 | #include "src/core/SkCompressedDataUtils.h" | 
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| 19 | #include "src/core/SkConvertPixels.h" | 
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| 20 | #include "src/core/SkMipMap.h" | 
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| 21 | #include "src/core/SkTraceEvent.h" | 
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| 22 | #include "src/gpu/GrContextPriv.h" | 
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| 23 | #include "src/gpu/GrCpuBuffer.h" | 
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| 24 | #include "src/gpu/GrDataUtils.h" | 
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| 25 | #include "src/gpu/GrFixedClip.h" | 
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| 26 | #include "src/gpu/GrGpuResourcePriv.h" | 
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| 27 | #include "src/gpu/GrPipeline.h" | 
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| 28 | #include "src/gpu/GrProgramInfo.h" | 
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| 29 | #include "src/gpu/GrRenderTargetPriv.h" | 
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| 30 | #include "src/gpu/GrShaderCaps.h" | 
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| 31 | #include "src/gpu/GrSurfaceProxyPriv.h" | 
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| 32 | #include "src/gpu/GrTexturePriv.h" | 
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| 33 | #include "src/gpu/gl/GrGLBuffer.h" | 
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| 34 | #include "src/gpu/gl/GrGLGpu.h" | 
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| 35 | #include "src/gpu/gl/GrGLOpsRenderPass.h" | 
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| 36 | #include "src/gpu/gl/GrGLSemaphore.h" | 
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| 37 | #include "src/gpu/gl/GrGLStencilAttachment.h" | 
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| 38 | #include "src/gpu/gl/GrGLTextureRenderTarget.h" | 
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| 39 | #include "src/gpu/gl/builders/GrGLShaderStringBuilder.h" | 
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| 40 | #include "src/sksl/SkSLCompiler.h" | 
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| 41 |  | 
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| 42 | #include <cmath> | 
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| 43 |  | 
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| 44 | #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X) | 
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| 45 | #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X) | 
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| 46 |  | 
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| 47 | #define GL_ALLOC_CALL(call)                                   \ | 
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| 48 | [&] {                                                     \ | 
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| 49 | if (this->glCaps().skipErrorChecks()) {               \ | 
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| 50 | GR_GL_CALL(this->glInterface(), call);            \ | 
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| 51 | return static_cast<GrGLenum>(GR_GL_NO_ERROR);     \ | 
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| 52 | } else {                                              \ | 
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| 53 | GrGLClearErr(this->glInterface());                \ | 
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| 54 | GR_GL_CALL_NOERRCHECK(this->glInterface(), call); \ | 
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| 55 | return GR_GL_GET_ERROR(this->glInterface());      \ | 
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| 56 | }                                                     \ | 
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| 57 | }() | 
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| 58 |  | 
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| 59 | //#define USE_NSIGHT | 
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| 60 |  | 
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| 61 | /////////////////////////////////////////////////////////////////////////////// | 
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| 62 |  | 
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| 63 | static const GrGLenum gXfermodeEquation2Blend[] = { | 
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| 64 | // Basic OpenGL blend equations. | 
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| 65 | GR_GL_FUNC_ADD, | 
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| 66 | GR_GL_FUNC_SUBTRACT, | 
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| 67 | GR_GL_FUNC_REVERSE_SUBTRACT, | 
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| 68 |  | 
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| 69 | // GL_KHR_blend_equation_advanced. | 
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| 70 | GR_GL_SCREEN, | 
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| 71 | GR_GL_OVERLAY, | 
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| 72 | GR_GL_DARKEN, | 
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| 73 | GR_GL_LIGHTEN, | 
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| 74 | GR_GL_COLORDODGE, | 
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| 75 | GR_GL_COLORBURN, | 
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| 76 | GR_GL_HARDLIGHT, | 
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| 77 | GR_GL_SOFTLIGHT, | 
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| 78 | GR_GL_DIFFERENCE, | 
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| 79 | GR_GL_EXCLUSION, | 
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| 80 | GR_GL_MULTIPLY, | 
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| 81 | GR_GL_HSL_HUE, | 
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| 82 | GR_GL_HSL_SATURATION, | 
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| 83 | GR_GL_HSL_COLOR, | 
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| 84 | GR_GL_HSL_LUMINOSITY, | 
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| 85 |  | 
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| 86 | // Illegal... needs to map to something. | 
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| 87 | GR_GL_FUNC_ADD, | 
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| 88 | }; | 
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| 89 | static_assert(0 == kAdd_GrBlendEquation); | 
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| 90 | static_assert(1 == kSubtract_GrBlendEquation); | 
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| 91 | static_assert(2 == kReverseSubtract_GrBlendEquation); | 
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| 92 | static_assert(3 == kScreen_GrBlendEquation); | 
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| 93 | static_assert(4 == kOverlay_GrBlendEquation); | 
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| 94 | static_assert(5 == kDarken_GrBlendEquation); | 
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| 95 | static_assert(6 == kLighten_GrBlendEquation); | 
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| 96 | static_assert(7 == kColorDodge_GrBlendEquation); | 
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| 97 | static_assert(8 == kColorBurn_GrBlendEquation); | 
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| 98 | static_assert(9 == kHardLight_GrBlendEquation); | 
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| 99 | static_assert(10 == kSoftLight_GrBlendEquation); | 
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| 100 | static_assert(11 == kDifference_GrBlendEquation); | 
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| 101 | static_assert(12 == kExclusion_GrBlendEquation); | 
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| 102 | static_assert(13 == kMultiply_GrBlendEquation); | 
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| 103 | static_assert(14 == kHSLHue_GrBlendEquation); | 
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| 104 | static_assert(15 == kHSLSaturation_GrBlendEquation); | 
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| 105 | static_assert(16 == kHSLColor_GrBlendEquation); | 
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| 106 | static_assert(17 == kHSLLuminosity_GrBlendEquation); | 
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| 107 | static_assert(SK_ARRAY_COUNT(gXfermodeEquation2Blend) == kGrBlendEquationCnt); | 
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| 108 |  | 
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| 109 | static const GrGLenum gXfermodeCoeff2Blend[] = { | 
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| 110 | GR_GL_ZERO, | 
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| 111 | GR_GL_ONE, | 
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| 112 | GR_GL_SRC_COLOR, | 
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| 113 | GR_GL_ONE_MINUS_SRC_COLOR, | 
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| 114 | GR_GL_DST_COLOR, | 
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| 115 | GR_GL_ONE_MINUS_DST_COLOR, | 
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| 116 | GR_GL_SRC_ALPHA, | 
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| 117 | GR_GL_ONE_MINUS_SRC_ALPHA, | 
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| 118 | GR_GL_DST_ALPHA, | 
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| 119 | GR_GL_ONE_MINUS_DST_ALPHA, | 
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| 120 | GR_GL_CONSTANT_COLOR, | 
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| 121 | GR_GL_ONE_MINUS_CONSTANT_COLOR, | 
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| 122 |  | 
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| 123 | // extended blend coeffs | 
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| 124 | GR_GL_SRC1_COLOR, | 
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| 125 | GR_GL_ONE_MINUS_SRC1_COLOR, | 
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| 126 | GR_GL_SRC1_ALPHA, | 
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| 127 | GR_GL_ONE_MINUS_SRC1_ALPHA, | 
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| 128 |  | 
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| 129 | // Illegal... needs to map to something. | 
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| 130 | GR_GL_ZERO, | 
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| 131 | }; | 
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| 132 |  | 
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| 133 | ////////////////////////////////////////////////////////////////////////////// | 
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| 134 |  | 
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| 135 | static int gl_target_to_binding_index(GrGLenum target) { | 
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| 136 | switch (target) { | 
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| 137 | case GR_GL_TEXTURE_2D: | 
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| 138 | return 0; | 
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| 139 | case GR_GL_TEXTURE_RECTANGLE: | 
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| 140 | return 1; | 
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| 141 | case GR_GL_TEXTURE_EXTERNAL: | 
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| 142 | return 2; | 
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| 143 | } | 
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| 144 | SK_ABORT( "Unexpected GL texture target."); | 
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| 145 | } | 
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| 146 |  | 
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| 147 | GrGpuResource::UniqueID GrGLGpu::TextureUnitBindings::boundID(GrGLenum target) const { | 
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| 148 | return fTargetBindings[gl_target_to_binding_index(target)].fBoundResourceID; | 
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| 149 | } | 
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| 150 |  | 
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| 151 | bool GrGLGpu::TextureUnitBindings::hasBeenModified(GrGLenum target) const { | 
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| 152 | return fTargetBindings[gl_target_to_binding_index(target)].fHasBeenModified; | 
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| 153 | } | 
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| 154 |  | 
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| 155 | void GrGLGpu::TextureUnitBindings::setBoundID(GrGLenum target, GrGpuResource::UniqueID resourceID) { | 
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| 156 | int targetIndex = gl_target_to_binding_index(target); | 
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| 157 | fTargetBindings[targetIndex].fBoundResourceID = resourceID; | 
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| 158 | fTargetBindings[targetIndex].fHasBeenModified = true; | 
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| 159 | } | 
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| 160 |  | 
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| 161 | void GrGLGpu::TextureUnitBindings::invalidateForScratchUse(GrGLenum target) { | 
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| 162 | this->setBoundID(target, GrGpuResource::UniqueID()); | 
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| 163 | } | 
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| 164 |  | 
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| 165 | void GrGLGpu::TextureUnitBindings::invalidateAllTargets(bool markUnmodified) { | 
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| 166 | for (auto& targetBinding : fTargetBindings) { | 
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| 167 | targetBinding.fBoundResourceID.makeInvalid(); | 
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| 168 | if (markUnmodified) { | 
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| 169 | targetBinding.fHasBeenModified = false; | 
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| 170 | } | 
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| 171 | } | 
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| 172 | } | 
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| 173 |  | 
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| 174 | ////////////////////////////////////////////////////////////////////////////// | 
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| 175 |  | 
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| 176 | static GrGLenum filter_to_gl_mag_filter(GrSamplerState::Filter filter) { | 
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| 177 | switch (filter) { | 
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| 178 | case GrSamplerState::Filter::kNearest: return GR_GL_NEAREST; | 
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| 179 | case GrSamplerState::Filter::kBilerp:  return GR_GL_LINEAR; | 
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| 180 | case GrSamplerState::Filter::kMipMap:  return GR_GL_LINEAR; | 
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| 181 | } | 
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| 182 | SK_ABORT( "Unknown filter"); | 
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| 183 | } | 
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| 184 |  | 
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| 185 | static GrGLenum filter_to_gl_min_filter(GrSamplerState::Filter filter) { | 
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| 186 | switch (filter) { | 
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| 187 | case GrSamplerState::Filter::kNearest: return GR_GL_NEAREST; | 
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| 188 | case GrSamplerState::Filter::kBilerp:  return GR_GL_LINEAR; | 
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| 189 | case GrSamplerState::Filter::kMipMap:  return GR_GL_LINEAR_MIPMAP_LINEAR; | 
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| 190 | } | 
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| 191 | SK_ABORT( "Unknown filter"); | 
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| 192 | } | 
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| 193 |  | 
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| 194 | static inline GrGLenum wrap_mode_to_gl_wrap(GrSamplerState::WrapMode wrapMode, | 
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| 195 | const GrCaps& caps) { | 
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| 196 | switch (wrapMode) { | 
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| 197 | case GrSamplerState::WrapMode::kClamp:        return GR_GL_CLAMP_TO_EDGE; | 
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| 198 | case GrSamplerState::WrapMode::kRepeat:       return GR_GL_REPEAT; | 
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| 199 | case GrSamplerState::WrapMode::kMirrorRepeat: return GR_GL_MIRRORED_REPEAT; | 
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| 200 | case GrSamplerState::WrapMode::kClampToBorder: | 
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| 201 | // May not be supported but should have been caught earlier | 
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| 202 | SkASSERT(caps.clampToBorderSupport()); | 
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| 203 | return GR_GL_CLAMP_TO_BORDER; | 
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| 204 | } | 
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| 205 | SK_ABORT( "Unknown wrap mode"); | 
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| 206 | } | 
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| 207 |  | 
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| 208 | /////////////////////////////////////////////////////////////////////////////// | 
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| 209 |  | 
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| 210 | class GrGLGpu::SamplerObjectCache { | 
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| 211 | public: | 
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| 212 | SamplerObjectCache(GrGLGpu* gpu) : fGpu(gpu) { | 
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| 213 | fNumTextureUnits = fGpu->glCaps().shaderCaps()->maxFragmentSamplers(); | 
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| 214 | fHWBoundSamplers.reset(new GrGLuint[fNumTextureUnits]); | 
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| 215 | std::fill_n(fHWBoundSamplers.get(), fNumTextureUnits, 0); | 
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| 216 | std::fill_n(fSamplers, kNumSamplers, 0); | 
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| 217 | } | 
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| 218 |  | 
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| 219 | ~SamplerObjectCache() { | 
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| 220 | if (!fNumTextureUnits) { | 
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| 221 | // We've already been abandoned. | 
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| 222 | return; | 
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| 223 | } | 
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| 224 | for (GrGLuint sampler : fSamplers) { | 
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| 225 | // The spec states that "zero" values should be silently ignored, however they still | 
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| 226 | // trigger GL errors on some NVIDIA platforms. | 
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| 227 | if (sampler) { | 
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| 228 | GR_GL_CALL(fGpu->glInterface(), DeleteSamplers(1, &sampler)); | 
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| 229 | } | 
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| 230 | } | 
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| 231 | } | 
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| 232 |  | 
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| 233 | void bindSampler(int unitIdx, GrSamplerState state) { | 
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| 234 | int index = StateToIndex(state); | 
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| 235 | if (!fSamplers[index]) { | 
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| 236 | GrGLuint s; | 
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| 237 | GR_GL_CALL(fGpu->glInterface(), GenSamplers(1, &s)); | 
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| 238 | if (!s) { | 
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| 239 | return; | 
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| 240 | } | 
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| 241 | fSamplers[index] = s; | 
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| 242 | auto minFilter = filter_to_gl_min_filter(state.filter()); | 
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| 243 | auto magFilter = filter_to_gl_mag_filter(state.filter()); | 
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| 244 | auto wrapX = wrap_mode_to_gl_wrap(state.wrapModeX(), fGpu->glCaps()); | 
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| 245 | auto wrapY = wrap_mode_to_gl_wrap(state.wrapModeY(), fGpu->glCaps()); | 
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| 246 | GR_GL_CALL(fGpu->glInterface(), | 
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| 247 | SamplerParameteri(s, GR_GL_TEXTURE_MIN_FILTER, minFilter)); | 
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| 248 | GR_GL_CALL(fGpu->glInterface(), | 
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| 249 | SamplerParameteri(s, GR_GL_TEXTURE_MAG_FILTER, magFilter)); | 
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| 250 | GR_GL_CALL(fGpu->glInterface(), SamplerParameteri(s, GR_GL_TEXTURE_WRAP_S, wrapX)); | 
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| 251 | GR_GL_CALL(fGpu->glInterface(), SamplerParameteri(s, GR_GL_TEXTURE_WRAP_T, wrapY)); | 
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| 252 | } | 
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| 253 | if (fHWBoundSamplers[unitIdx] != fSamplers[index]) { | 
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| 254 | GR_GL_CALL(fGpu->glInterface(), BindSampler(unitIdx, fSamplers[index])); | 
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| 255 | fHWBoundSamplers[unitIdx] = fSamplers[index]; | 
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| 256 | } | 
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| 257 | } | 
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| 258 |  | 
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| 259 | void invalidateBindings() { | 
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| 260 | // When we have sampler support we always use samplers. So setting these to zero will cause | 
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| 261 | // a rebind on next usage. | 
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| 262 | std::fill_n(fHWBoundSamplers.get(), fNumTextureUnits, 0); | 
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| 263 | } | 
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| 264 |  | 
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| 265 | void abandon() { | 
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| 266 | fHWBoundSamplers.reset(); | 
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| 267 | fNumTextureUnits = 0; | 
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| 268 | } | 
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| 269 |  | 
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| 270 | void release() { | 
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| 271 | if (!fNumTextureUnits) { | 
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| 272 | // We've already been abandoned. | 
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| 273 | return; | 
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| 274 | } | 
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| 275 | GR_GL_CALL(fGpu->glInterface(), DeleteSamplers(kNumSamplers, fSamplers)); | 
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| 276 | std::fill_n(fSamplers, kNumSamplers, 0); | 
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| 277 | // Deleting a bound sampler implicitly binds sampler 0. | 
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| 278 | std::fill_n(fHWBoundSamplers.get(), fNumTextureUnits, 0); | 
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| 279 | } | 
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| 280 |  | 
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| 281 | private: | 
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| 282 | static int StateToIndex(GrSamplerState state) { | 
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| 283 | int filter = static_cast<int>(state.filter()); | 
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| 284 | SkASSERT(filter >= 0 && filter < 3); | 
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| 285 | int wrapX = static_cast<int>(state.wrapModeX()); | 
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| 286 | SkASSERT(wrapX >= 0 && wrapX < 4); | 
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| 287 | int wrapY = static_cast<int>(state.wrapModeY()); | 
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| 288 | SkASSERT(wrapY >= 0 && wrapY < 4); | 
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| 289 | int idx = 16 * filter + 4 * wrapX + wrapY; | 
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| 290 | SkASSERT(idx < kNumSamplers); | 
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| 291 | return idx; | 
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| 292 | } | 
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| 293 |  | 
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| 294 | GrGLGpu* fGpu; | 
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| 295 | static constexpr int kNumSamplers = 48; | 
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| 296 | std::unique_ptr<GrGLuint[]> fHWBoundSamplers; | 
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| 297 | GrGLuint fSamplers[kNumSamplers]; | 
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| 298 | int fNumTextureUnits; | 
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| 299 | }; | 
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| 300 |  | 
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| 301 | /////////////////////////////////////////////////////////////////////////////// | 
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| 302 |  | 
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| 303 | sk_sp<GrGpu> GrGLGpu::Make(sk_sp<const GrGLInterface> interface, const GrContextOptions& options, | 
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| 304 | GrContext* context) { | 
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| 305 | if (!interface) { | 
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| 306 | interface = GrGLMakeNativeInterface(); | 
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| 307 | // For clients that have written their own GrGLCreateNativeInterface and haven't yet updated | 
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| 308 | // to GrGLMakeNativeInterface. | 
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| 309 | if (!interface) { | 
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| 310 | interface = sk_ref_sp(GrGLCreateNativeInterface()); | 
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| 311 | } | 
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| 312 | if (!interface) { | 
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| 313 | return nullptr; | 
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| 314 | } | 
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| 315 | } | 
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| 316 | #ifdef USE_NSIGHT | 
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| 317 | const_cast<GrContextOptions&>(options).fSuppressPathRendering = true; | 
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| 318 | #endif | 
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| 319 | auto glContext = GrGLContext::Make(std::move(interface), options); | 
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| 320 | if (!glContext) { | 
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| 321 | return nullptr; | 
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| 322 | } | 
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| 323 | return sk_sp<GrGpu>(new GrGLGpu(std::move(glContext), context)); | 
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| 324 | } | 
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| 325 |  | 
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| 326 | GrGLGpu::GrGLGpu(std::unique_ptr<GrGLContext> ctx, GrContext* context) | 
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| 327 | : GrGpu(context) | 
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| 328 | , fGLContext(std::move(ctx)) | 
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| 329 | , fProgramCache(new ProgramCache(this)) | 
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| 330 | , fHWProgramID(0) | 
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| 331 | , fTempSrcFBOID(0) | 
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| 332 | , fTempDstFBOID(0) | 
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| 333 | , fStencilClearFBOID(0) { | 
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| 334 | SkASSERT(fGLContext); | 
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| 335 | GrGLClearErr(this->glInterface()); | 
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| 336 | fCaps = sk_ref_sp(fGLContext->caps()); | 
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| 337 |  | 
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| 338 | fHWTextureUnitBindings.reset(this->numTextureUnits()); | 
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| 339 |  | 
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| 340 | this->hwBufferState(GrGpuBufferType::kVertex)->fGLTarget = GR_GL_ARRAY_BUFFER; | 
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| 341 | this->hwBufferState(GrGpuBufferType::kIndex)->fGLTarget = GR_GL_ELEMENT_ARRAY_BUFFER; | 
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| 342 | this->hwBufferState(GrGpuBufferType::kDrawIndirect)->fGLTarget = GR_GL_DRAW_INDIRECT_BUFFER; | 
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| 343 | if (GrGLCaps::TransferBufferType::kChromium == this->glCaps().transferBufferType()) { | 
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| 344 | this->hwBufferState(GrGpuBufferType::kXferCpuToGpu)->fGLTarget = | 
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| 345 | GR_GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM; | 
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| 346 | this->hwBufferState(GrGpuBufferType::kXferGpuToCpu)->fGLTarget = | 
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| 347 | GR_GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM; | 
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| 348 | } else { | 
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| 349 | this->hwBufferState(GrGpuBufferType::kXferCpuToGpu)->fGLTarget = GR_GL_PIXEL_UNPACK_BUFFER; | 
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| 350 | this->hwBufferState(GrGpuBufferType::kXferGpuToCpu)->fGLTarget = GR_GL_PIXEL_PACK_BUFFER; | 
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| 351 | } | 
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| 352 | for (int i = 0; i < kGrGpuBufferTypeCount; ++i) { | 
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| 353 | fHWBufferState[i].invalidate(); | 
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| 354 | } | 
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| 355 | static_assert(kGrGpuBufferTypeCount == SK_ARRAY_COUNT(fHWBufferState)); | 
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| 356 |  | 
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| 357 | if (this->glCaps().shaderCaps()->pathRenderingSupport()) { | 
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| 358 | fPathRendering.reset(new GrGLPathRendering(this)); | 
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| 359 | } | 
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| 360 |  | 
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| 361 | if (this->glCaps().samplerObjectSupport()) { | 
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| 362 | fSamplerObjectCache.reset(new SamplerObjectCache(this)); | 
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| 363 | } | 
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| 364 | } | 
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| 365 |  | 
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| 366 | GrGLGpu::~GrGLGpu() { | 
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| 367 | // Ensure any GrGpuResource objects get deleted first, since they may require a working GrGLGpu | 
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| 368 | // to release the resources held by the objects themselves. | 
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| 369 | fPathRendering.reset(); | 
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| 370 | fCopyProgramArrayBuffer.reset(); | 
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| 371 | fMipmapProgramArrayBuffer.reset(); | 
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| 372 |  | 
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| 373 | fHWProgram.reset(); | 
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| 374 | if (fHWProgramID) { | 
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| 375 | // detach the current program so there is no confusion on OpenGL's part | 
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| 376 | // that we want it to be deleted | 
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| 377 | GL_CALL(UseProgram(0)); | 
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| 378 | } | 
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| 379 |  | 
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| 380 | if (fTempSrcFBOID) { | 
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| 381 | this->deleteFramebuffer(fTempSrcFBOID); | 
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| 382 | } | 
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| 383 | if (fTempDstFBOID) { | 
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| 384 | this->deleteFramebuffer(fTempDstFBOID); | 
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| 385 | } | 
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| 386 | if (fStencilClearFBOID) { | 
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| 387 | this->deleteFramebuffer(fStencilClearFBOID); | 
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| 388 | } | 
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| 389 |  | 
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| 390 | for (size_t i = 0; i < SK_ARRAY_COUNT(fCopyPrograms); ++i) { | 
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| 391 | if (0 != fCopyPrograms[i].fProgram) { | 
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| 392 | GL_CALL(DeleteProgram(fCopyPrograms[i].fProgram)); | 
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| 393 | } | 
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| 394 | } | 
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| 395 |  | 
|---|
| 396 | for (size_t i = 0; i < SK_ARRAY_COUNT(fMipmapPrograms); ++i) { | 
|---|
| 397 | if (0 != fMipmapPrograms[i].fProgram) { | 
|---|
| 398 | GL_CALL(DeleteProgram(fMipmapPrograms[i].fProgram)); | 
|---|
| 399 | } | 
|---|
| 400 | } | 
|---|
| 401 |  | 
|---|
| 402 | fSamplerObjectCache.reset(); | 
|---|
| 403 |  | 
|---|
| 404 | while (!fFinishCallbacks.empty()) { | 
|---|
| 405 | fFinishCallbacks.front().fCallback(fFinishCallbacks.front().fContext); | 
|---|
| 406 | this->deleteSync(fFinishCallbacks.front().fSync); | 
|---|
| 407 | fFinishCallbacks.pop_front(); | 
|---|
| 408 | } | 
|---|
| 409 | } | 
|---|
| 410 |  | 
|---|
| 411 | void GrGLGpu::disconnect(DisconnectType type) { | 
|---|
| 412 | INHERITED::disconnect(type); | 
|---|
| 413 | if (DisconnectType::kCleanup == type) { | 
|---|
| 414 | if (fHWProgramID) { | 
|---|
| 415 | GL_CALL(UseProgram(0)); | 
|---|
| 416 | } | 
|---|
| 417 | if (fTempSrcFBOID) { | 
|---|
| 418 | this->deleteFramebuffer(fTempSrcFBOID); | 
|---|
| 419 | } | 
|---|
| 420 | if (fTempDstFBOID) { | 
|---|
| 421 | this->deleteFramebuffer(fTempDstFBOID); | 
|---|
| 422 | } | 
|---|
| 423 | if (fStencilClearFBOID) { | 
|---|
| 424 | this->deleteFramebuffer(fStencilClearFBOID); | 
|---|
| 425 | } | 
|---|
| 426 | for (size_t i = 0; i < SK_ARRAY_COUNT(fCopyPrograms); ++i) { | 
|---|
| 427 | if (fCopyPrograms[i].fProgram) { | 
|---|
| 428 | GL_CALL(DeleteProgram(fCopyPrograms[i].fProgram)); | 
|---|
| 429 | } | 
|---|
| 430 | } | 
|---|
| 431 | for (size_t i = 0; i < SK_ARRAY_COUNT(fMipmapPrograms); ++i) { | 
|---|
| 432 | if (fMipmapPrograms[i].fProgram) { | 
|---|
| 433 | GL_CALL(DeleteProgram(fMipmapPrograms[i].fProgram)); | 
|---|
| 434 | } | 
|---|
| 435 | } | 
|---|
| 436 |  | 
|---|
| 437 | if (fSamplerObjectCache) { | 
|---|
| 438 | fSamplerObjectCache->release(); | 
|---|
| 439 | } | 
|---|
| 440 | } else { | 
|---|
| 441 | if (fProgramCache) { | 
|---|
| 442 | fProgramCache->abandon(); | 
|---|
| 443 | } | 
|---|
| 444 | if (fSamplerObjectCache) { | 
|---|
| 445 | fSamplerObjectCache->abandon(); | 
|---|
| 446 | } | 
|---|
| 447 | } | 
|---|
| 448 |  | 
|---|
| 449 | fHWProgram.reset(); | 
|---|
| 450 | fProgramCache.reset(); | 
|---|
| 451 |  | 
|---|
| 452 | fHWProgramID = 0; | 
|---|
| 453 | fTempSrcFBOID = 0; | 
|---|
| 454 | fTempDstFBOID = 0; | 
|---|
| 455 | fStencilClearFBOID = 0; | 
|---|
| 456 | fCopyProgramArrayBuffer.reset(); | 
|---|
| 457 | for (size_t i = 0; i < SK_ARRAY_COUNT(fCopyPrograms); ++i) { | 
|---|
| 458 | fCopyPrograms[i].fProgram = 0; | 
|---|
| 459 | } | 
|---|
| 460 | fMipmapProgramArrayBuffer.reset(); | 
|---|
| 461 | for (size_t i = 0; i < SK_ARRAY_COUNT(fMipmapPrograms); ++i) { | 
|---|
| 462 | fMipmapPrograms[i].fProgram = 0; | 
|---|
| 463 | } | 
|---|
| 464 |  | 
|---|
| 465 | if (this->glCaps().shaderCaps()->pathRenderingSupport()) { | 
|---|
| 466 | this->glPathRendering()->disconnect(type); | 
|---|
| 467 | } | 
|---|
| 468 |  | 
|---|
| 469 | while (!fFinishCallbacks.empty()) { | 
|---|
| 470 | fFinishCallbacks.front().fCallback(fFinishCallbacks.front().fContext); | 
|---|
| 471 | if (DisconnectType::kCleanup == type) { | 
|---|
| 472 | this->deleteSync(fFinishCallbacks.front().fSync); | 
|---|
| 473 | } | 
|---|
| 474 | fFinishCallbacks.pop_front(); | 
|---|
| 475 | } | 
|---|
| 476 | } | 
|---|
| 477 |  | 
|---|
| 478 | /////////////////////////////////////////////////////////////////////////////// | 
|---|
| 479 |  | 
|---|
| 480 | void GrGLGpu::onResetContext(uint32_t resetBits) { | 
|---|
| 481 | if (resetBits & kMisc_GrGLBackendState) { | 
|---|
| 482 | // we don't use the zb at all | 
|---|
| 483 | GL_CALL(Disable(GR_GL_DEPTH_TEST)); | 
|---|
| 484 | GL_CALL(DepthMask(GR_GL_FALSE)); | 
|---|
| 485 |  | 
|---|
| 486 | // We don't use face culling. | 
|---|
| 487 | GL_CALL(Disable(GR_GL_CULL_FACE)); | 
|---|
| 488 | // We do use separate stencil. Our algorithms don't care which face is front vs. back so | 
|---|
| 489 | // just set this to the default for self-consistency. | 
|---|
| 490 | GL_CALL(FrontFace(GR_GL_CCW)); | 
|---|
| 491 |  | 
|---|
| 492 | this->hwBufferState(GrGpuBufferType::kXferCpuToGpu)->invalidate(); | 
|---|
| 493 | this->hwBufferState(GrGpuBufferType::kXferGpuToCpu)->invalidate(); | 
|---|
| 494 |  | 
|---|
| 495 | if (GR_IS_GR_GL(this->glStandard())) { | 
|---|
| 496 | #ifndef USE_NSIGHT | 
|---|
| 497 | // Desktop-only state that we never change | 
|---|
| 498 | if (!this->glCaps().isCoreProfile()) { | 
|---|
| 499 | GL_CALL(Disable(GR_GL_POINT_SMOOTH)); | 
|---|
| 500 | GL_CALL(Disable(GR_GL_LINE_SMOOTH)); | 
|---|
| 501 | GL_CALL(Disable(GR_GL_POLYGON_SMOOTH)); | 
|---|
| 502 | GL_CALL(Disable(GR_GL_POLYGON_STIPPLE)); | 
|---|
| 503 | GL_CALL(Disable(GR_GL_COLOR_LOGIC_OP)); | 
|---|
| 504 | GL_CALL(Disable(GR_GL_INDEX_LOGIC_OP)); | 
|---|
| 505 | } | 
|---|
| 506 | // The windows NVIDIA driver has GL_ARB_imaging in the extension string when using a | 
|---|
| 507 | // core profile. This seems like a bug since the core spec removes any mention of | 
|---|
| 508 | // GL_ARB_imaging. | 
|---|
| 509 | if (this->glCaps().imagingSupport() && !this->glCaps().isCoreProfile()) { | 
|---|
| 510 | GL_CALL(Disable(GR_GL_COLOR_TABLE)); | 
|---|
| 511 | } | 
|---|
| 512 | GL_CALL(Disable(GR_GL_POLYGON_OFFSET_FILL)); | 
|---|
| 513 |  | 
|---|
| 514 | fHWWireframeEnabled = kUnknown_TriState; | 
|---|
| 515 | #endif | 
|---|
| 516 | // Since ES doesn't support glPointSize at all we always use the VS to | 
|---|
| 517 | // set the point size | 
|---|
| 518 | GL_CALL(Enable(GR_GL_VERTEX_PROGRAM_POINT_SIZE)); | 
|---|
| 519 |  | 
|---|
| 520 | } | 
|---|
| 521 |  | 
|---|
| 522 | if (GR_IS_GR_GL_ES(this->glStandard()) && | 
|---|
| 523 | this->glCaps().fbFetchRequiresEnablePerSample()) { | 
|---|
| 524 | // The arm extension requires specifically enabling MSAA fetching per sample. | 
|---|
| 525 | // On some devices this may have a perf hit.  Also multiple render targets are disabled | 
|---|
| 526 | GL_CALL(Enable(GR_GL_FETCH_PER_SAMPLE)); | 
|---|
| 527 | } | 
|---|
| 528 | fHWWriteToColor = kUnknown_TriState; | 
|---|
| 529 | // we only ever use lines in hairline mode | 
|---|
| 530 | GL_CALL(LineWidth(1)); | 
|---|
| 531 | GL_CALL(Disable(GR_GL_DITHER)); | 
|---|
| 532 |  | 
|---|
| 533 | fHWClearColor[0] = fHWClearColor[1] = fHWClearColor[2] = fHWClearColor[3] = SK_FloatNaN; | 
|---|
| 534 | } | 
|---|
| 535 |  | 
|---|
| 536 | if (resetBits & kMSAAEnable_GrGLBackendState) { | 
|---|
| 537 | fMSAAEnabled = kUnknown_TriState; | 
|---|
| 538 |  | 
|---|
| 539 | if (this->caps()->mixedSamplesSupport()) { | 
|---|
| 540 | // The skia blend modes all use premultiplied alpha and therefore expect RGBA coverage | 
|---|
| 541 | // modulation. This state has no effect when not rendering to a mixed sampled target. | 
|---|
| 542 | GL_CALL(CoverageModulation(GR_GL_RGBA)); | 
|---|
| 543 | } | 
|---|
| 544 |  | 
|---|
| 545 | fHWConservativeRasterEnabled = kUnknown_TriState; | 
|---|
| 546 | } | 
|---|
| 547 |  | 
|---|
| 548 | fHWActiveTextureUnitIdx = -1; // invalid | 
|---|
| 549 | fLastPrimitiveType = static_cast<GrPrimitiveType>(-1); | 
|---|
| 550 |  | 
|---|
| 551 | if (resetBits & kTextureBinding_GrGLBackendState) { | 
|---|
| 552 | for (int s = 0; s < this->numTextureUnits(); ++s) { | 
|---|
| 553 | fHWTextureUnitBindings[s].invalidateAllTargets(false); | 
|---|
| 554 | } | 
|---|
| 555 | if (fSamplerObjectCache) { | 
|---|
| 556 | fSamplerObjectCache->invalidateBindings(); | 
|---|
| 557 | } | 
|---|
| 558 | } | 
|---|
| 559 |  | 
|---|
| 560 | if (resetBits & kBlend_GrGLBackendState) { | 
|---|
| 561 | fHWBlendState.invalidate(); | 
|---|
| 562 | } | 
|---|
| 563 |  | 
|---|
| 564 | if (resetBits & kView_GrGLBackendState) { | 
|---|
| 565 | fHWScissorSettings.invalidate(); | 
|---|
| 566 | fHWWindowRectsState.invalidate(); | 
|---|
| 567 | fHWViewport.invalidate(); | 
|---|
| 568 | } | 
|---|
| 569 |  | 
|---|
| 570 | if (resetBits & kStencil_GrGLBackendState) { | 
|---|
| 571 | fHWStencilSettings.invalidate(); | 
|---|
| 572 | fHWStencilTestEnabled = kUnknown_TriState; | 
|---|
| 573 | } | 
|---|
| 574 |  | 
|---|
| 575 | // Vertex | 
|---|
| 576 | if (resetBits & kVertex_GrGLBackendState) { | 
|---|
| 577 | fHWVertexArrayState.invalidate(); | 
|---|
| 578 | this->hwBufferState(GrGpuBufferType::kVertex)->invalidate(); | 
|---|
| 579 | this->hwBufferState(GrGpuBufferType::kIndex)->invalidate(); | 
|---|
| 580 | this->hwBufferState(GrGpuBufferType::kDrawIndirect)->invalidate(); | 
|---|
| 581 | fHWPatchVertexCount = 0; | 
|---|
| 582 | } | 
|---|
| 583 |  | 
|---|
| 584 | if (resetBits & kRenderTarget_GrGLBackendState) { | 
|---|
| 585 | fHWBoundRenderTargetUniqueID.makeInvalid(); | 
|---|
| 586 | fHWSRGBFramebuffer = kUnknown_TriState; | 
|---|
| 587 | fBoundDrawFramebuffer = 0; | 
|---|
| 588 | } | 
|---|
| 589 |  | 
|---|
| 590 | if (resetBits & kPathRendering_GrGLBackendState) { | 
|---|
| 591 | if (this->caps()->shaderCaps()->pathRenderingSupport()) { | 
|---|
| 592 | this->glPathRendering()->resetContext(); | 
|---|
| 593 | } | 
|---|
| 594 | } | 
|---|
| 595 |  | 
|---|
| 596 | // we assume these values | 
|---|
| 597 | if (resetBits & kPixelStore_GrGLBackendState) { | 
|---|
| 598 | if (this->caps()->writePixelsRowBytesSupport()) { | 
|---|
| 599 | GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0)); | 
|---|
| 600 | } | 
|---|
| 601 | if (this->glCaps().readPixelsRowBytesSupport()) { | 
|---|
| 602 | GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0)); | 
|---|
| 603 | } | 
|---|
| 604 | if (this->glCaps().packFlipYSupport()) { | 
|---|
| 605 | GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, GR_GL_FALSE)); | 
|---|
| 606 | } | 
|---|
| 607 | } | 
|---|
| 608 |  | 
|---|
| 609 | if (resetBits & kProgram_GrGLBackendState) { | 
|---|
| 610 | fHWProgramID = 0; | 
|---|
| 611 | fHWProgram.reset(); | 
|---|
| 612 | } | 
|---|
| 613 | ++fResetTimestampForTextureParameters; | 
|---|
| 614 | } | 
|---|
| 615 |  | 
|---|
| 616 | static bool check_backend_texture(const GrBackendTexture& backendTex, | 
|---|
| 617 | const GrGLCaps& caps, | 
|---|
| 618 | GrGLTexture::Desc* desc, | 
|---|
| 619 | bool skipRectTexSupportCheck = false) { | 
|---|
| 620 | GrGLTextureInfo info; | 
|---|
| 621 | if (!backendTex.getGLTextureInfo(&info) || !info.fID || !info.fFormat) { | 
|---|
| 622 | return false; | 
|---|
| 623 | } | 
|---|
| 624 |  | 
|---|
| 625 | desc->fSize = {backendTex.width(), backendTex.height()}; | 
|---|
| 626 | desc->fTarget = info.fTarget; | 
|---|
| 627 | desc->fID = info.fID; | 
|---|
| 628 | desc->fFormat = GrGLFormatFromGLEnum(info.fFormat); | 
|---|
| 629 |  | 
|---|
| 630 | if (desc->fFormat == GrGLFormat::kUnknown) { | 
|---|
| 631 | return false; | 
|---|
| 632 | } | 
|---|
| 633 | if (GR_GL_TEXTURE_EXTERNAL == desc->fTarget) { | 
|---|
| 634 | if (!caps.shaderCaps()->externalTextureSupport()) { | 
|---|
| 635 | return false; | 
|---|
| 636 | } | 
|---|
| 637 | } else if (GR_GL_TEXTURE_RECTANGLE == desc->fTarget) { | 
|---|
| 638 | if (!caps.rectangleTextureSupport() && !skipRectTexSupportCheck) { | 
|---|
| 639 | return false; | 
|---|
| 640 | } | 
|---|
| 641 | } else if (GR_GL_TEXTURE_2D != desc->fTarget) { | 
|---|
| 642 | return false; | 
|---|
| 643 | } | 
|---|
| 644 | if (backendTex.isProtected()) { | 
|---|
| 645 | // Not supported in GL backend at this time. | 
|---|
| 646 | return false; | 
|---|
| 647 | } | 
|---|
| 648 |  | 
|---|
| 649 | return true; | 
|---|
| 650 | } | 
|---|
| 651 |  | 
|---|
| 652 | sk_sp<GrTexture> GrGLGpu::onWrapBackendTexture(const GrBackendTexture& backendTex, | 
|---|
| 653 | GrWrapOwnership ownership, | 
|---|
| 654 | GrWrapCacheable cacheable, | 
|---|
| 655 | GrIOType ioType) { | 
|---|
| 656 | GrGLTexture::Desc desc; | 
|---|
| 657 | if (!check_backend_texture(backendTex, this->glCaps(), &desc)) { | 
|---|
| 658 | return nullptr; | 
|---|
| 659 | } | 
|---|
| 660 |  | 
|---|
| 661 | if (kBorrow_GrWrapOwnership == ownership) { | 
|---|
| 662 | desc.fOwnership = GrBackendObjectOwnership::kBorrowed; | 
|---|
| 663 | } else { | 
|---|
| 664 | desc.fOwnership = GrBackendObjectOwnership::kOwned; | 
|---|
| 665 | } | 
|---|
| 666 |  | 
|---|
| 667 | GrMipMapsStatus mipMapsStatus = backendTex.hasMipMaps() ? GrMipMapsStatus::kValid | 
|---|
| 668 | : GrMipMapsStatus::kNotAllocated; | 
|---|
| 669 |  | 
|---|
| 670 | auto texture = GrGLTexture::MakeWrapped(this, mipMapsStatus, desc, | 
|---|
| 671 | backendTex.getGLTextureParams(), cacheable, ioType); | 
|---|
| 672 | // We don't know what parameters are already set on wrapped textures. | 
|---|
| 673 | texture->textureParamsModified(); | 
|---|
| 674 | return std::move(texture); | 
|---|
| 675 | } | 
|---|
| 676 |  | 
|---|
| 677 | static bool check_compressed_backend_texture(const GrBackendTexture& backendTex, | 
|---|
| 678 | const GrGLCaps& caps, GrGLTexture::Desc* desc, | 
|---|
| 679 | bool skipRectTexSupportCheck = false) { | 
|---|
| 680 | GrGLTextureInfo info; | 
|---|
| 681 | if (!backendTex.getGLTextureInfo(&info) || !info.fID || !info.fFormat) { | 
|---|
| 682 | return false; | 
|---|
| 683 | } | 
|---|
| 684 |  | 
|---|
| 685 | desc->fSize = {backendTex.width(), backendTex.height()}; | 
|---|
| 686 | desc->fTarget = info.fTarget; | 
|---|
| 687 | desc->fID = info.fID; | 
|---|
| 688 | desc->fFormat = GrGLFormatFromGLEnum(info.fFormat); | 
|---|
| 689 |  | 
|---|
| 690 | if (desc->fFormat == GrGLFormat::kUnknown) { | 
|---|
| 691 | return false; | 
|---|
| 692 | } | 
|---|
| 693 |  | 
|---|
| 694 | if (GR_GL_TEXTURE_2D != desc->fTarget) { | 
|---|
| 695 | return false; | 
|---|
| 696 | } | 
|---|
| 697 | if (backendTex.isProtected()) { | 
|---|
| 698 | // Not supported in GL backend at this time. | 
|---|
| 699 | return false; | 
|---|
| 700 | } | 
|---|
| 701 |  | 
|---|
| 702 | return true; | 
|---|
| 703 | } | 
|---|
| 704 |  | 
|---|
| 705 | sk_sp<GrTexture> GrGLGpu::onWrapCompressedBackendTexture(const GrBackendTexture& backendTex, | 
|---|
| 706 | GrWrapOwnership ownership, | 
|---|
| 707 | GrWrapCacheable cacheable) { | 
|---|
| 708 | GrGLTexture::Desc desc; | 
|---|
| 709 | if (!check_compressed_backend_texture(backendTex, this->glCaps(), &desc)) { | 
|---|
| 710 | return nullptr; | 
|---|
| 711 | } | 
|---|
| 712 |  | 
|---|
| 713 | if (kBorrow_GrWrapOwnership == ownership) { | 
|---|
| 714 | desc.fOwnership = GrBackendObjectOwnership::kBorrowed; | 
|---|
| 715 | } else { | 
|---|
| 716 | desc.fOwnership = GrBackendObjectOwnership::kOwned; | 
|---|
| 717 | } | 
|---|
| 718 |  | 
|---|
| 719 | GrMipMapsStatus mipMapsStatus = backendTex.hasMipMaps() ? GrMipMapsStatus::kValid | 
|---|
| 720 | : GrMipMapsStatus::kNotAllocated; | 
|---|
| 721 |  | 
|---|
| 722 | auto texture = GrGLTexture::MakeWrapped(this, mipMapsStatus, desc, | 
|---|
| 723 | backendTex.getGLTextureParams(), cacheable, | 
|---|
| 724 | kRead_GrIOType); | 
|---|
| 725 | // We don't know what parameters are already set on wrapped textures. | 
|---|
| 726 | texture->textureParamsModified(); | 
|---|
| 727 | return std::move(texture); | 
|---|
| 728 | } | 
|---|
| 729 |  | 
|---|
| 730 | sk_sp<GrTexture> GrGLGpu::onWrapRenderableBackendTexture(const GrBackendTexture& backendTex, | 
|---|
| 731 | int sampleCnt, | 
|---|
| 732 | GrWrapOwnership ownership, | 
|---|
| 733 | GrWrapCacheable cacheable) { | 
|---|
| 734 | const GrGLCaps& caps = this->glCaps(); | 
|---|
| 735 |  | 
|---|
| 736 | GrGLTexture::Desc desc; | 
|---|
| 737 | if (!check_backend_texture(backendTex, this->glCaps(), &desc)) { | 
|---|
| 738 | return nullptr; | 
|---|
| 739 | } | 
|---|
| 740 | SkASSERT(caps.isFormatRenderable(desc.fFormat, sampleCnt)); | 
|---|
| 741 | SkASSERT(caps.isFormatTexturable(desc.fFormat)); | 
|---|
| 742 |  | 
|---|
| 743 | // We don't support rendering to a EXTERNAL texture. | 
|---|
| 744 | if (GR_GL_TEXTURE_EXTERNAL == desc.fTarget) { | 
|---|
| 745 | return nullptr; | 
|---|
| 746 | } | 
|---|
| 747 |  | 
|---|
| 748 | if (kBorrow_GrWrapOwnership == ownership) { | 
|---|
| 749 | desc.fOwnership = GrBackendObjectOwnership::kBorrowed; | 
|---|
| 750 | } else { | 
|---|
| 751 | desc.fOwnership = GrBackendObjectOwnership::kOwned; | 
|---|
| 752 | } | 
|---|
| 753 |  | 
|---|
| 754 |  | 
|---|
| 755 | sampleCnt = caps.getRenderTargetSampleCount(sampleCnt, desc.fFormat); | 
|---|
| 756 | SkASSERT(sampleCnt); | 
|---|
| 757 |  | 
|---|
| 758 | GrGLRenderTarget::IDs rtIDs; | 
|---|
| 759 | if (!this->createRenderTargetObjects(desc, sampleCnt, &rtIDs)) { | 
|---|
| 760 | return nullptr; | 
|---|
| 761 | } | 
|---|
| 762 |  | 
|---|
| 763 | GrMipMapsStatus mipMapsStatus = backendTex.hasMipMaps() ? GrMipMapsStatus::kDirty | 
|---|
| 764 | : GrMipMapsStatus::kNotAllocated; | 
|---|
| 765 |  | 
|---|
| 766 | sk_sp<GrGLTextureRenderTarget> texRT(GrGLTextureRenderTarget::MakeWrapped( | 
|---|
| 767 | this, sampleCnt, desc, backendTex.getGLTextureParams(), rtIDs, cacheable, | 
|---|
| 768 | mipMapsStatus)); | 
|---|
| 769 | texRT->baseLevelWasBoundToFBO(); | 
|---|
| 770 | // We don't know what parameters are already set on wrapped textures. | 
|---|
| 771 | texRT->textureParamsModified(); | 
|---|
| 772 | return std::move(texRT); | 
|---|
| 773 | } | 
|---|
| 774 |  | 
|---|
| 775 | sk_sp<GrRenderTarget> GrGLGpu::onWrapBackendRenderTarget(const GrBackendRenderTarget& backendRT) { | 
|---|
| 776 | GrGLFramebufferInfo info; | 
|---|
| 777 | if (!backendRT.getGLFramebufferInfo(&info)) { | 
|---|
| 778 | return nullptr; | 
|---|
| 779 | } | 
|---|
| 780 |  | 
|---|
| 781 | if (backendRT.isProtected()) { | 
|---|
| 782 | // Not supported in GL at this time. | 
|---|
| 783 | return nullptr; | 
|---|
| 784 | } | 
|---|
| 785 |  | 
|---|
| 786 | const auto format = backendRT.getBackendFormat().asGLFormat(); | 
|---|
| 787 | if (!this->glCaps().isFormatRenderable(format, backendRT.sampleCnt())) { | 
|---|
| 788 | return nullptr; | 
|---|
| 789 | } | 
|---|
| 790 |  | 
|---|
| 791 | GrGLRenderTarget::IDs rtIDs; | 
|---|
| 792 | rtIDs.fRTFBOID = info.fFBOID; | 
|---|
| 793 | rtIDs.fMSColorRenderbufferID = 0; | 
|---|
| 794 | rtIDs.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; | 
|---|
| 795 | rtIDs.fRTFBOOwnership = GrBackendObjectOwnership::kBorrowed; | 
|---|
| 796 |  | 
|---|
| 797 | int sampleCount = this->glCaps().getRenderTargetSampleCount(backendRT.sampleCnt(), format); | 
|---|
| 798 |  | 
|---|
| 799 | return GrGLRenderTarget::MakeWrapped(this, backendRT.dimensions(), format, sampleCount, rtIDs, | 
|---|
| 800 | backendRT.stencilBits()); | 
|---|
| 801 | } | 
|---|
| 802 |  | 
|---|
| 803 | sk_sp<GrRenderTarget> GrGLGpu::onWrapBackendTextureAsRenderTarget(const GrBackendTexture& tex, | 
|---|
| 804 | int sampleCnt) { | 
|---|
| 805 | GrGLTexture::Desc desc; | 
|---|
| 806 | // We do not check whether texture rectangle is supported by Skia - if the caller provided us | 
|---|
| 807 | // with a texture rectangle,we assume the necessary support exists. | 
|---|
| 808 | if (!check_backend_texture(tex, this->glCaps(), &desc, true)) { | 
|---|
| 809 | return nullptr; | 
|---|
| 810 | } | 
|---|
| 811 |  | 
|---|
| 812 | if (!this->glCaps().isFormatRenderable(desc.fFormat, sampleCnt)) { | 
|---|
| 813 | return nullptr; | 
|---|
| 814 | } | 
|---|
| 815 |  | 
|---|
| 816 | const int sampleCount = this->glCaps().getRenderTargetSampleCount(sampleCnt, desc.fFormat); | 
|---|
| 817 | GrGLRenderTarget::IDs rtIDs; | 
|---|
| 818 | if (!this->createRenderTargetObjects(desc, sampleCount, &rtIDs)) { | 
|---|
| 819 | return nullptr; | 
|---|
| 820 | } | 
|---|
| 821 | return GrGLRenderTarget::MakeWrapped(this, desc.fSize, desc.fFormat, sampleCount, rtIDs, 0); | 
|---|
| 822 | } | 
|---|
| 823 |  | 
|---|
| 824 | static bool check_write_and_transfer_input(GrGLTexture* glTex) { | 
|---|
| 825 | if (!glTex) { | 
|---|
| 826 | return false; | 
|---|
| 827 | } | 
|---|
| 828 |  | 
|---|
| 829 | // Write or transfer of pixels is not implemented for TEXTURE_EXTERNAL textures | 
|---|
| 830 | if (GR_GL_TEXTURE_EXTERNAL == glTex->target()) { | 
|---|
| 831 | return false; | 
|---|
| 832 | } | 
|---|
| 833 |  | 
|---|
| 834 | return true; | 
|---|
| 835 | } | 
|---|
| 836 |  | 
|---|
| 837 | bool GrGLGpu::onWritePixels(GrSurface* surface, int left, int top, int width, int height, | 
|---|
| 838 | GrColorType surfaceColorType, GrColorType srcColorType, | 
|---|
| 839 | const GrMipLevel texels[], int mipLevelCount, | 
|---|
| 840 | bool prepForTexSampling) { | 
|---|
| 841 | auto glTex = static_cast<GrGLTexture*>(surface->asTexture()); | 
|---|
| 842 |  | 
|---|
| 843 | if (!check_write_and_transfer_input(glTex)) { | 
|---|
| 844 | return false; | 
|---|
| 845 | } | 
|---|
| 846 |  | 
|---|
| 847 | this->bindTextureToScratchUnit(glTex->target(), glTex->textureID()); | 
|---|
| 848 |  | 
|---|
| 849 | SkASSERT(!GrGLFormatIsCompressed(glTex->format())); | 
|---|
| 850 | return this->uploadTexData(glTex->format(), surfaceColorType, glTex->width(), glTex->height(), | 
|---|
| 851 | glTex->target(), left, top, width, height, srcColorType, texels, | 
|---|
| 852 | mipLevelCount); | 
|---|
| 853 | } | 
|---|
| 854 |  | 
|---|
| 855 | bool GrGLGpu::onTransferPixelsTo(GrTexture* texture, int left, int top, int width, int height, | 
|---|
| 856 | GrColorType textureColorType, GrColorType bufferColorType, | 
|---|
| 857 | GrGpuBuffer* transferBuffer, size_t offset, size_t rowBytes) { | 
|---|
| 858 | GrGLTexture* glTex = static_cast<GrGLTexture*>(texture); | 
|---|
| 859 |  | 
|---|
| 860 | // Can't transfer compressed data | 
|---|
| 861 | SkASSERT(!GrGLFormatIsCompressed(glTex->format())); | 
|---|
| 862 |  | 
|---|
| 863 | if (!check_write_and_transfer_input(glTex)) { | 
|---|
| 864 | return false; | 
|---|
| 865 | } | 
|---|
| 866 |  | 
|---|
| 867 | static_assert(sizeof(int) == sizeof(int32_t), ""); | 
|---|
| 868 | if (width <= 0 || height <= 0) { | 
|---|
| 869 | return false; | 
|---|
| 870 | } | 
|---|
| 871 |  | 
|---|
| 872 | this->bindTextureToScratchUnit(glTex->target(), glTex->textureID()); | 
|---|
| 873 |  | 
|---|
| 874 | SkASSERT(!transferBuffer->isMapped()); | 
|---|
| 875 | SkASSERT(!transferBuffer->isCpuBuffer()); | 
|---|
| 876 | const GrGLBuffer* glBuffer = static_cast<const GrGLBuffer*>(transferBuffer); | 
|---|
| 877 | this->bindBuffer(GrGpuBufferType::kXferCpuToGpu, glBuffer); | 
|---|
| 878 |  | 
|---|
| 879 | SkDEBUGCODE( | 
|---|
| 880 | SkIRect subRect = SkIRect::MakeXYWH(left, top, width, height); | 
|---|
| 881 | SkIRect bounds = SkIRect::MakeWH(texture->width(), texture->height()); | 
|---|
| 882 | SkASSERT(bounds.contains(subRect)); | 
|---|
| 883 | ) | 
|---|
| 884 |  | 
|---|
| 885 | size_t bpp = GrColorTypeBytesPerPixel(bufferColorType); | 
|---|
| 886 | const size_t trimRowBytes = width * bpp; | 
|---|
| 887 | const void* pixels = (void*)offset; | 
|---|
| 888 | if (width < 0 || height < 0) { | 
|---|
| 889 | return false; | 
|---|
| 890 | } | 
|---|
| 891 |  | 
|---|
| 892 | bool restoreGLRowLength = false; | 
|---|
| 893 | if (trimRowBytes != rowBytes) { | 
|---|
| 894 | // we should have checked for this support already | 
|---|
| 895 | SkASSERT(this->glCaps().writePixelsRowBytesSupport()); | 
|---|
| 896 | GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowBytes / bpp)); | 
|---|
| 897 | restoreGLRowLength = true; | 
|---|
| 898 | } | 
|---|
| 899 |  | 
|---|
| 900 | GrGLFormat textureFormat = glTex->format(); | 
|---|
| 901 | // External format and type come from the upload data. | 
|---|
| 902 | GrGLenum externalFormat = 0; | 
|---|
| 903 | GrGLenum externalType = 0; | 
|---|
| 904 | this->glCaps().getTexSubImageExternalFormatAndType( | 
|---|
| 905 | textureFormat, textureColorType, bufferColorType, &externalFormat, &externalType); | 
|---|
| 906 | if (!externalFormat || !externalType) { | 
|---|
| 907 | return false; | 
|---|
| 908 | } | 
|---|
| 909 |  | 
|---|
| 910 | GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, 1)); | 
|---|
| 911 | GL_CALL(TexSubImage2D(glTex->target(), | 
|---|
| 912 | 0, | 
|---|
| 913 | left, top, | 
|---|
| 914 | width, | 
|---|
| 915 | height, | 
|---|
| 916 | externalFormat, externalType, | 
|---|
| 917 | pixels)); | 
|---|
| 918 |  | 
|---|
| 919 | if (restoreGLRowLength) { | 
|---|
| 920 | GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0)); | 
|---|
| 921 | } | 
|---|
| 922 |  | 
|---|
| 923 | return true; | 
|---|
| 924 | } | 
|---|
| 925 |  | 
|---|
| 926 | bool GrGLGpu::onTransferPixelsFrom(GrSurface* surface, int left, int top, int width, int height, | 
|---|
| 927 | GrColorType surfaceColorType, GrColorType dstColorType, | 
|---|
| 928 | GrGpuBuffer* transferBuffer, size_t offset) { | 
|---|
| 929 | auto* glBuffer = static_cast<GrGLBuffer*>(transferBuffer); | 
|---|
| 930 | this->bindBuffer(GrGpuBufferType::kXferGpuToCpu, glBuffer); | 
|---|
| 931 | auto offsetAsPtr = reinterpret_cast<void*>(offset); | 
|---|
| 932 | return this->readOrTransferPixelsFrom(surface, left, top, width, height, surfaceColorType, | 
|---|
| 933 | dstColorType, offsetAsPtr, width); | 
|---|
| 934 | } | 
|---|
| 935 |  | 
|---|
| 936 | void GrGLGpu::unbindCpuToGpuXferBuffer() { | 
|---|
| 937 | auto* xferBufferState = this->hwBufferState(GrGpuBufferType::kXferCpuToGpu); | 
|---|
| 938 | if (!xferBufferState->fBoundBufferUniqueID.isInvalid()) { | 
|---|
| 939 | GL_CALL(BindBuffer(xferBufferState->fGLTarget, 0)); | 
|---|
| 940 | xferBufferState->invalidate(); | 
|---|
| 941 | } | 
|---|
| 942 | } | 
|---|
| 943 |  | 
|---|
| 944 | bool GrGLGpu::uploadTexData(GrGLFormat textureFormat, GrColorType textureColorType, int texWidth, | 
|---|
| 945 | int texHeight, GrGLenum target, int left, int top, int width, | 
|---|
| 946 | int height, GrColorType srcColorType, const GrMipLevel texels[], | 
|---|
| 947 | int mipLevelCount, GrMipMapsStatus* mipMapsStatus) { | 
|---|
| 948 | // If we're uploading compressed data then we should be using uploadCompressedTexData | 
|---|
| 949 | SkASSERT(!GrGLFormatIsCompressed(textureFormat)); | 
|---|
| 950 |  | 
|---|
| 951 | SkASSERT(this->glCaps().isFormatTexturable(textureFormat)); | 
|---|
| 952 | SkDEBUGCODE( | 
|---|
| 953 | SkIRect subRect = SkIRect::MakeXYWH(left, top, width, height); | 
|---|
| 954 | SkIRect bounds = SkIRect::MakeWH(texWidth, texHeight); | 
|---|
| 955 | SkASSERT(bounds.contains(subRect)); | 
|---|
| 956 | ) | 
|---|
| 957 | SkASSERT(1 == mipLevelCount || | 
|---|
| 958 | (0 == left && 0 == top && width == texWidth && height == texHeight)); | 
|---|
| 959 |  | 
|---|
| 960 | this->unbindCpuToGpuXferBuffer(); | 
|---|
| 961 |  | 
|---|
| 962 | const GrGLInterface* interface = this->glInterface(); | 
|---|
| 963 | const GrGLCaps& caps = this->glCaps(); | 
|---|
| 964 |  | 
|---|
| 965 | size_t bpp = GrColorTypeBytesPerPixel(srcColorType); | 
|---|
| 966 |  | 
|---|
| 967 | if (width == 0 || height == 0) { | 
|---|
| 968 | return false; | 
|---|
| 969 | } | 
|---|
| 970 |  | 
|---|
| 971 | // External format and type come from the upload data. | 
|---|
| 972 | GrGLenum externalFormat; | 
|---|
| 973 | GrGLenum externalType; | 
|---|
| 974 | this->glCaps().getTexSubImageExternalFormatAndType( | 
|---|
| 975 | textureFormat, textureColorType, srcColorType, &externalFormat, &externalType); | 
|---|
| 976 | if (!externalFormat || !externalType) { | 
|---|
| 977 | return false; | 
|---|
| 978 | } | 
|---|
| 979 |  | 
|---|
| 980 | /* | 
|---|
| 981 | *  Check whether to allocate a temporary buffer for flipping y or | 
|---|
| 982 | *  because our srcData has extra bytes past each row. If so, we need | 
|---|
| 983 | *  to trim those off here, since GL ES may not let us specify | 
|---|
| 984 | *  GL_UNPACK_ROW_LENGTH. | 
|---|
| 985 | */ | 
|---|
| 986 | bool restoreGLRowLength = false; | 
|---|
| 987 |  | 
|---|
| 988 | if (mipMapsStatus) { | 
|---|
| 989 | *mipMapsStatus = (mipLevelCount > 1) ? | 
|---|
| 990 | GrMipMapsStatus::kValid : GrMipMapsStatus::kNotAllocated; | 
|---|
| 991 | } | 
|---|
| 992 |  | 
|---|
| 993 | GR_GL_CALL(interface, PixelStorei(GR_GL_UNPACK_ALIGNMENT, 1)); | 
|---|
| 994 |  | 
|---|
| 995 | for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) { | 
|---|
| 996 | if (!texels[currentMipLevel].fPixels) { | 
|---|
| 997 | if (mipMapsStatus) { | 
|---|
| 998 | *mipMapsStatus = GrMipMapsStatus::kDirty; | 
|---|
| 999 | } | 
|---|
| 1000 | continue; | 
|---|
| 1001 | } | 
|---|
| 1002 | int twoToTheMipLevel = 1 << currentMipLevel; | 
|---|
| 1003 | const int currentWidth = std::max(1, width / twoToTheMipLevel); | 
|---|
| 1004 | const int currentHeight = std::max(1, height / twoToTheMipLevel); | 
|---|
| 1005 | const size_t trimRowBytes = currentWidth * bpp; | 
|---|
| 1006 | const size_t rowBytes = texels[currentMipLevel].fRowBytes; | 
|---|
| 1007 |  | 
|---|
| 1008 | if (caps.writePixelsRowBytesSupport() && (rowBytes != trimRowBytes || restoreGLRowLength)) { | 
|---|
| 1009 | GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp); | 
|---|
| 1010 | GR_GL_CALL(interface, PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength)); | 
|---|
| 1011 | restoreGLRowLength = true; | 
|---|
| 1012 | } | 
|---|
| 1013 |  | 
|---|
| 1014 | GL_CALL(TexSubImage2D(target, currentMipLevel, left, top, currentWidth, currentHeight, | 
|---|
| 1015 | externalFormat, externalType, texels[currentMipLevel].fPixels)); | 
|---|
| 1016 | } | 
|---|
| 1017 | if (restoreGLRowLength) { | 
|---|
| 1018 | SkASSERT(caps.writePixelsRowBytesSupport()); | 
|---|
| 1019 | GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0)); | 
|---|
| 1020 | } | 
|---|
| 1021 | return true; | 
|---|
| 1022 | } | 
|---|
| 1023 |  | 
|---|
| 1024 | bool GrGLGpu::uploadCompressedTexData(GrGLFormat format, | 
|---|
| 1025 | SkISize dimensions, | 
|---|
| 1026 | GrMipMapped mipMapped, | 
|---|
| 1027 | GrGLenum target, | 
|---|
| 1028 | const void* data, size_t dataSize) { | 
|---|
| 1029 | SkASSERT(format != GrGLFormat::kUnknown); | 
|---|
| 1030 | const GrGLCaps& caps = this->glCaps(); | 
|---|
| 1031 |  | 
|---|
| 1032 | // We only need the internal format for compressed 2D textures. | 
|---|
| 1033 | GrGLenum internalFormat = caps.getTexImageOrStorageInternalFormat(format); | 
|---|
| 1034 | if (!internalFormat) { | 
|---|
| 1035 | return false; | 
|---|
| 1036 | } | 
|---|
| 1037 |  | 
|---|
| 1038 | SkImage::CompressionType compressionType = GrGLFormatToCompressionType(format); | 
|---|
| 1039 | SkASSERT(compressionType != SkImage::CompressionType::kNone); | 
|---|
| 1040 |  | 
|---|
| 1041 | bool useTexStorage = caps.formatSupportsTexStorage(format); | 
|---|
| 1042 |  | 
|---|
| 1043 | int numMipLevels = 1; | 
|---|
| 1044 | if (mipMapped == GrMipMapped::kYes) { | 
|---|
| 1045 | numMipLevels = SkMipMap::ComputeLevelCount(dimensions.width(), dimensions.height())+1; | 
|---|
| 1046 | } | 
|---|
| 1047 |  | 
|---|
| 1048 | // TODO: Make sure that the width and height that we pass to OpenGL | 
|---|
| 1049 | // is a multiple of the block size. | 
|---|
| 1050 |  | 
|---|
| 1051 | if (useTexStorage) { | 
|---|
| 1052 | // We never resize or change formats of textures. | 
|---|
| 1053 | GrGLenum error = GL_ALLOC_CALL(TexStorage2D(target, numMipLevels, internalFormat, | 
|---|
| 1054 | dimensions.width(), dimensions.height())); | 
|---|
| 1055 | if (error != GR_GL_NO_ERROR) { | 
|---|
| 1056 | return false; | 
|---|
| 1057 | } | 
|---|
| 1058 |  | 
|---|
| 1059 | size_t offset = 0; | 
|---|
| 1060 | for (int level = 0; level < numMipLevels; ++level) { | 
|---|
| 1061 |  | 
|---|
| 1062 | size_t levelDataSize = SkCompressedDataSize(compressionType, dimensions, | 
|---|
| 1063 | nullptr, false); | 
|---|
| 1064 |  | 
|---|
| 1065 | error = GL_ALLOC_CALL(CompressedTexSubImage2D(target, | 
|---|
| 1066 | level, | 
|---|
| 1067 | 0,  // left | 
|---|
| 1068 | 0,  // top | 
|---|
| 1069 | dimensions.width(), | 
|---|
| 1070 | dimensions.height(), | 
|---|
| 1071 | internalFormat, | 
|---|
| 1072 | SkToInt(levelDataSize), | 
|---|
| 1073 | &((char*)data)[offset])); | 
|---|
| 1074 |  | 
|---|
| 1075 | if (error != GR_GL_NO_ERROR) { | 
|---|
| 1076 | return false; | 
|---|
| 1077 | } | 
|---|
| 1078 |  | 
|---|
| 1079 | offset += levelDataSize; | 
|---|
| 1080 | dimensions = {std::max(1, dimensions.width()/2), std::max(1, dimensions.height()/2)}; | 
|---|
| 1081 | } | 
|---|
| 1082 | } else { | 
|---|
| 1083 | size_t offset = 0; | 
|---|
| 1084 |  | 
|---|
| 1085 | for (int level = 0; level < numMipLevels; ++level) { | 
|---|
| 1086 | size_t levelDataSize = SkCompressedDataSize(compressionType, dimensions, | 
|---|
| 1087 | nullptr, false); | 
|---|
| 1088 |  | 
|---|
| 1089 | const char* rawLevelData = &((char*)data)[offset]; | 
|---|
| 1090 | GrGLenum error = GL_ALLOC_CALL(CompressedTexImage2D(target, | 
|---|
| 1091 | level, | 
|---|
| 1092 | internalFormat, | 
|---|
| 1093 | dimensions.width(), | 
|---|
| 1094 | dimensions.height(), | 
|---|
| 1095 | 0,  // border | 
|---|
| 1096 | SkToInt(levelDataSize), | 
|---|
| 1097 | rawLevelData)); | 
|---|
| 1098 |  | 
|---|
| 1099 | if (error != GR_GL_NO_ERROR) { | 
|---|
| 1100 | return false; | 
|---|
| 1101 | } | 
|---|
| 1102 |  | 
|---|
| 1103 | offset += levelDataSize; | 
|---|
| 1104 | dimensions = {std::max(1, dimensions.width()/2), std::max(1, dimensions.height()/2)}; | 
|---|
| 1105 | } | 
|---|
| 1106 | } | 
|---|
| 1107 | return true; | 
|---|
| 1108 | } | 
|---|
| 1109 |  | 
|---|
| 1110 | bool GrGLGpu::renderbufferStorageMSAA(const GrGLContext& ctx, int sampleCount, GrGLenum format, | 
|---|
| 1111 | int width, int height) { | 
|---|
| 1112 | SkASSERT(GrGLCaps::kNone_MSFBOType != ctx.caps()->msFBOType()); | 
|---|
| 1113 | GrGLenum error; | 
|---|
| 1114 | switch (ctx.caps()->msFBOType()) { | 
|---|
| 1115 | case GrGLCaps::kStandard_MSFBOType: | 
|---|
| 1116 | error = GL_ALLOC_CALL(RenderbufferStorageMultisample(GR_GL_RENDERBUFFER, sampleCount, | 
|---|
| 1117 | format, width, height)); | 
|---|
| 1118 | break; | 
|---|
| 1119 | case GrGLCaps::kES_Apple_MSFBOType: | 
|---|
| 1120 | error = GL_ALLOC_CALL(RenderbufferStorageMultisampleES2APPLE( | 
|---|
| 1121 | GR_GL_RENDERBUFFER, sampleCount, format, width, height)); | 
|---|
| 1122 | break; | 
|---|
| 1123 | case GrGLCaps::kES_EXT_MsToTexture_MSFBOType: | 
|---|
| 1124 | case GrGLCaps::kES_IMG_MsToTexture_MSFBOType: | 
|---|
| 1125 | error = GL_ALLOC_CALL(RenderbufferStorageMultisampleES2EXT( | 
|---|
| 1126 | GR_GL_RENDERBUFFER, sampleCount, format, width, height)); | 
|---|
| 1127 | break; | 
|---|
| 1128 | case GrGLCaps::kNone_MSFBOType: | 
|---|
| 1129 | SkUNREACHABLE; | 
|---|
| 1130 | break; | 
|---|
| 1131 | } | 
|---|
| 1132 | return error == GR_GL_NO_ERROR; | 
|---|
| 1133 | } | 
|---|
| 1134 |  | 
|---|
| 1135 | bool GrGLGpu::createRenderTargetObjects(const GrGLTexture::Desc& desc, | 
|---|
| 1136 | int sampleCount, | 
|---|
| 1137 | GrGLRenderTarget::IDs* rtIDs) { | 
|---|
| 1138 | rtIDs->fMSColorRenderbufferID = 0; | 
|---|
| 1139 | rtIDs->fRTFBOID = 0; | 
|---|
| 1140 | rtIDs->fRTFBOOwnership = GrBackendObjectOwnership::kOwned; | 
|---|
| 1141 | rtIDs->fTexFBOID = 0; | 
|---|
| 1142 |  | 
|---|
| 1143 | GrGLenum colorRenderbufferFormat = 0; // suppress warning | 
|---|
| 1144 |  | 
|---|
| 1145 | if (desc.fFormat == GrGLFormat::kUnknown) { | 
|---|
| 1146 | goto FAILED; | 
|---|
| 1147 | } | 
|---|
| 1148 |  | 
|---|
| 1149 | if (sampleCount > 1 && GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType()) { | 
|---|
| 1150 | goto FAILED; | 
|---|
| 1151 | } | 
|---|
| 1152 |  | 
|---|
| 1153 | GL_CALL(GenFramebuffers(1, &rtIDs->fTexFBOID)); | 
|---|
| 1154 | if (!rtIDs->fTexFBOID) { | 
|---|
| 1155 | goto FAILED; | 
|---|
| 1156 | } | 
|---|
| 1157 |  | 
|---|
| 1158 | // If we are using multisampling we will create two FBOS. We render to one and then resolve to | 
|---|
| 1159 | // the texture bound to the other. The exception is the IMG multisample extension. With this | 
|---|
| 1160 | // extension the texture is multisampled when rendered to and then auto-resolves it when it is | 
|---|
| 1161 | // rendered from. | 
|---|
| 1162 | if (sampleCount > 1 && this->glCaps().usesMSAARenderBuffers()) { | 
|---|
| 1163 | GL_CALL(GenFramebuffers(1, &rtIDs->fRTFBOID)); | 
|---|
| 1164 | GL_CALL(GenRenderbuffers(1, &rtIDs->fMSColorRenderbufferID)); | 
|---|
| 1165 | if (!rtIDs->fRTFBOID || !rtIDs->fMSColorRenderbufferID) { | 
|---|
| 1166 | goto FAILED; | 
|---|
| 1167 | } | 
|---|
| 1168 | colorRenderbufferFormat = this->glCaps().getRenderbufferInternalFormat(desc.fFormat); | 
|---|
| 1169 | } else { | 
|---|
| 1170 | rtIDs->fRTFBOID = rtIDs->fTexFBOID; | 
|---|
| 1171 | } | 
|---|
| 1172 |  | 
|---|
| 1173 | // below here we may bind the FBO | 
|---|
| 1174 | fHWBoundRenderTargetUniqueID.makeInvalid(); | 
|---|
| 1175 | if (rtIDs->fRTFBOID != rtIDs->fTexFBOID) { | 
|---|
| 1176 | SkASSERT(sampleCount > 1); | 
|---|
| 1177 | GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, rtIDs->fMSColorRenderbufferID)); | 
|---|
| 1178 | if (!this->renderbufferStorageMSAA(*fGLContext, sampleCount, colorRenderbufferFormat, | 
|---|
| 1179 | desc.fSize.width(), desc.fSize.height())) { | 
|---|
| 1180 | goto FAILED; | 
|---|
| 1181 | } | 
|---|
| 1182 | this->bindFramebuffer(GR_GL_FRAMEBUFFER, rtIDs->fRTFBOID); | 
|---|
| 1183 | GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, | 
|---|
| 1184 | GR_GL_COLOR_ATTACHMENT0, | 
|---|
| 1185 | GR_GL_RENDERBUFFER, | 
|---|
| 1186 | rtIDs->fMSColorRenderbufferID)); | 
|---|
| 1187 | } | 
|---|
| 1188 | this->bindFramebuffer(GR_GL_FRAMEBUFFER, rtIDs->fTexFBOID); | 
|---|
| 1189 |  | 
|---|
| 1190 | if (this->glCaps().usesImplicitMSAAResolve() && sampleCount > 1) { | 
|---|
| 1191 | GL_CALL(FramebufferTexture2DMultisample(GR_GL_FRAMEBUFFER, | 
|---|
| 1192 | GR_GL_COLOR_ATTACHMENT0, | 
|---|
| 1193 | desc.fTarget, | 
|---|
| 1194 | desc.fID, | 
|---|
| 1195 | 0, | 
|---|
| 1196 | sampleCount)); | 
|---|
| 1197 | } else { | 
|---|
| 1198 | GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER, | 
|---|
| 1199 | GR_GL_COLOR_ATTACHMENT0, | 
|---|
| 1200 | desc.fTarget, | 
|---|
| 1201 | desc.fID, | 
|---|
| 1202 | 0)); | 
|---|
| 1203 | } | 
|---|
| 1204 |  | 
|---|
| 1205 | return true; | 
|---|
| 1206 |  | 
|---|
| 1207 | FAILED: | 
|---|
| 1208 | if (rtIDs->fMSColorRenderbufferID) { | 
|---|
| 1209 | GL_CALL(DeleteRenderbuffers(1, &rtIDs->fMSColorRenderbufferID)); | 
|---|
| 1210 | } | 
|---|
| 1211 | if (rtIDs->fRTFBOID != rtIDs->fTexFBOID) { | 
|---|
| 1212 | this->deleteFramebuffer(rtIDs->fRTFBOID); | 
|---|
| 1213 | } | 
|---|
| 1214 | if (rtIDs->fTexFBOID) { | 
|---|
| 1215 | this->deleteFramebuffer(rtIDs->fTexFBOID); | 
|---|
| 1216 | } | 
|---|
| 1217 | return false; | 
|---|
| 1218 | } | 
|---|
| 1219 |  | 
|---|
| 1220 | // good to set a break-point here to know when createTexture fails | 
|---|
| 1221 | static sk_sp<GrTexture> return_null_texture() { | 
|---|
| 1222 | //    SkDEBUGFAIL("null texture"); | 
|---|
| 1223 | return nullptr; | 
|---|
| 1224 | } | 
|---|
| 1225 |  | 
|---|
| 1226 | static GrGLTextureParameters::SamplerOverriddenState set_initial_texture_params( | 
|---|
| 1227 | const GrGLInterface* interface, GrGLenum target) { | 
|---|
| 1228 | // Some drivers like to know filter/wrap before seeing glTexImage2D. Some | 
|---|
| 1229 | // drivers have a bug where an FBO won't be complete if it includes a | 
|---|
| 1230 | // texture that is not mipmap complete (considering the filter in use). | 
|---|
| 1231 | GrGLTextureParameters::SamplerOverriddenState state; | 
|---|
| 1232 | state.fMinFilter = GR_GL_NEAREST; | 
|---|
| 1233 | state.fMagFilter = GR_GL_NEAREST; | 
|---|
| 1234 | state.fWrapS = GR_GL_CLAMP_TO_EDGE; | 
|---|
| 1235 | state.fWrapT = GR_GL_CLAMP_TO_EDGE; | 
|---|
| 1236 | GR_GL_CALL(interface, TexParameteri(target, GR_GL_TEXTURE_MAG_FILTER, state.fMagFilter)); | 
|---|
| 1237 | GR_GL_CALL(interface, TexParameteri(target, GR_GL_TEXTURE_MIN_FILTER, state.fMinFilter)); | 
|---|
| 1238 | GR_GL_CALL(interface, TexParameteri(target, GR_GL_TEXTURE_WRAP_S, state.fWrapS)); | 
|---|
| 1239 | GR_GL_CALL(interface, TexParameteri(target, GR_GL_TEXTURE_WRAP_T, state.fWrapT)); | 
|---|
| 1240 | return state; | 
|---|
| 1241 | } | 
|---|
| 1242 |  | 
|---|
| 1243 | sk_sp<GrTexture> GrGLGpu::onCreateTexture(SkISize dimensions, | 
|---|
| 1244 | const GrBackendFormat& format, | 
|---|
| 1245 | GrRenderable renderable, | 
|---|
| 1246 | int renderTargetSampleCnt, | 
|---|
| 1247 | SkBudgeted budgeted, | 
|---|
| 1248 | GrProtected isProtected, | 
|---|
| 1249 | int mipLevelCount, | 
|---|
| 1250 | uint32_t levelClearMask) { | 
|---|
| 1251 | // We don't support protected textures in GL. | 
|---|
| 1252 | if (isProtected == GrProtected::kYes) { | 
|---|
| 1253 | return nullptr; | 
|---|
| 1254 | } | 
|---|
| 1255 | SkASSERT(GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType() || renderTargetSampleCnt == 1); | 
|---|
| 1256 |  | 
|---|
| 1257 | SkASSERT(mipLevelCount > 0); | 
|---|
| 1258 | GrMipMapsStatus mipMapsStatus = | 
|---|
| 1259 | mipLevelCount > 1 ? GrMipMapsStatus::kDirty : GrMipMapsStatus::kNotAllocated; | 
|---|
| 1260 | GrGLTextureParameters::SamplerOverriddenState initialState; | 
|---|
| 1261 | GrGLTexture::Desc texDesc; | 
|---|
| 1262 | texDesc.fSize = dimensions; | 
|---|
| 1263 | texDesc.fTarget = GR_GL_TEXTURE_2D; | 
|---|
| 1264 | texDesc.fFormat = format.asGLFormat(); | 
|---|
| 1265 | texDesc.fOwnership = GrBackendObjectOwnership::kOwned; | 
|---|
| 1266 | SkASSERT(texDesc.fFormat != GrGLFormat::kUnknown); | 
|---|
| 1267 | SkASSERT(!GrGLFormatIsCompressed(texDesc.fFormat)); | 
|---|
| 1268 |  | 
|---|
| 1269 | texDesc.fID = this->createTexture2D(dimensions, texDesc.fFormat, renderable, &initialState, | 
|---|
| 1270 | mipLevelCount); | 
|---|
| 1271 |  | 
|---|
| 1272 | if (!texDesc.fID) { | 
|---|
| 1273 | return return_null_texture(); | 
|---|
| 1274 | } | 
|---|
| 1275 |  | 
|---|
| 1276 | sk_sp<GrGLTexture> tex; | 
|---|
| 1277 | if (renderable == GrRenderable::kYes) { | 
|---|
| 1278 | // unbind the texture from the texture unit before binding it to the frame buffer | 
|---|
| 1279 | GL_CALL(BindTexture(texDesc.fTarget, 0)); | 
|---|
| 1280 | GrGLRenderTarget::IDs rtIDDesc; | 
|---|
| 1281 |  | 
|---|
| 1282 | if (!this->createRenderTargetObjects(texDesc, renderTargetSampleCnt, &rtIDDesc)) { | 
|---|
| 1283 | GL_CALL(DeleteTextures(1, &texDesc.fID)); | 
|---|
| 1284 | return return_null_texture(); | 
|---|
| 1285 | } | 
|---|
| 1286 | tex = sk_make_sp<GrGLTextureRenderTarget>( | 
|---|
| 1287 | this, budgeted, renderTargetSampleCnt, texDesc, rtIDDesc, mipMapsStatus); | 
|---|
| 1288 | tex->baseLevelWasBoundToFBO(); | 
|---|
| 1289 | } else { | 
|---|
| 1290 | tex = sk_make_sp<GrGLTexture>(this, budgeted, texDesc, mipMapsStatus); | 
|---|
| 1291 | } | 
|---|
| 1292 | // The non-sampler params are still at their default values. | 
|---|
| 1293 | tex->parameters()->set(&initialState, GrGLTextureParameters::NonsamplerState(), | 
|---|
| 1294 | fResetTimestampForTextureParameters); | 
|---|
| 1295 | if (levelClearMask) { | 
|---|
| 1296 | GrGLenum externalFormat, externalType; | 
|---|
| 1297 | GrColorType colorType; | 
|---|
| 1298 | this->glCaps().getTexSubImageDefaultFormatTypeAndColorType(texDesc.fFormat, &externalFormat, | 
|---|
| 1299 | &externalType, &colorType); | 
|---|
| 1300 | if (this->glCaps().clearTextureSupport()) { | 
|---|
| 1301 | for (int i = 0; i < mipLevelCount; ++i) { | 
|---|
| 1302 | if (levelClearMask & (1U << i)) { | 
|---|
| 1303 | GL_CALL(ClearTexImage(tex->textureID(), i, externalFormat, externalType, | 
|---|
| 1304 | nullptr)); | 
|---|
| 1305 | } | 
|---|
| 1306 | } | 
|---|
| 1307 | } else if (this->glCaps().canFormatBeFBOColorAttachment(format.asGLFormat()) && | 
|---|
| 1308 | !this->glCaps().performColorClearsAsDraws()) { | 
|---|
| 1309 | this->flushScissorTest(GrScissorTest::kDisabled); | 
|---|
| 1310 | this->disableWindowRectangles(); | 
|---|
| 1311 | this->flushColorWrite(true); | 
|---|
| 1312 | this->flushClearColor(SK_PMColor4fTRANSPARENT); | 
|---|
| 1313 | for (int i = 0; i < mipLevelCount; ++i) { | 
|---|
| 1314 | if (levelClearMask & (1U << i)) { | 
|---|
| 1315 | this->bindSurfaceFBOForPixelOps(tex.get(), i, GR_GL_FRAMEBUFFER, | 
|---|
| 1316 | kDst_TempFBOTarget); | 
|---|
| 1317 | GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT)); | 
|---|
| 1318 | this->unbindSurfaceFBOForPixelOps(tex.get(), i, GR_GL_FRAMEBUFFER); | 
|---|
| 1319 | } | 
|---|
| 1320 | } | 
|---|
| 1321 | fHWBoundRenderTargetUniqueID.makeInvalid(); | 
|---|
| 1322 | } else { | 
|---|
| 1323 | std::unique_ptr<char[]> zeros; | 
|---|
| 1324 | GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, 1)); | 
|---|
| 1325 | for (int i = 0; i < mipLevelCount; ++i) { | 
|---|
| 1326 | if (levelClearMask & (1U << i)) { | 
|---|
| 1327 | int levelWidth  = std::max(1, texDesc.fSize.width()  >> i); | 
|---|
| 1328 | int levelHeight = std::max(1, texDesc.fSize.height() >> i); | 
|---|
| 1329 | // Levels only get smaller as we proceed. Once we create a zeros use it for all | 
|---|
| 1330 | // smaller levels that need clearing. | 
|---|
| 1331 | if (!zeros) { | 
|---|
| 1332 | size_t bpp = GrColorTypeBytesPerPixel(colorType); | 
|---|
| 1333 | size_t size = levelWidth * levelHeight * bpp; | 
|---|
| 1334 | zeros.reset(new char[size]()); | 
|---|
| 1335 | } | 
|---|
| 1336 | this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, tex->textureID()); | 
|---|
| 1337 | GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D, i, 0, 0, levelWidth, levelHeight, | 
|---|
| 1338 | externalFormat, externalType, zeros.get())); | 
|---|
| 1339 | } | 
|---|
| 1340 | } | 
|---|
| 1341 | } | 
|---|
| 1342 | } | 
|---|
| 1343 | return std::move(tex); | 
|---|
| 1344 | } | 
|---|
| 1345 |  | 
|---|
| 1346 | sk_sp<GrTexture> GrGLGpu::onCreateCompressedTexture(SkISize dimensions, | 
|---|
| 1347 | const GrBackendFormat& format, | 
|---|
| 1348 | SkBudgeted budgeted, | 
|---|
| 1349 | GrMipMapped mipMapped, | 
|---|
| 1350 | GrProtected isProtected, | 
|---|
| 1351 | const void* data, size_t dataSize) { | 
|---|
| 1352 | // We don't support protected textures in GL. | 
|---|
| 1353 | if (isProtected == GrProtected::kYes) { | 
|---|
| 1354 | return nullptr; | 
|---|
| 1355 | } | 
|---|
| 1356 | GrGLTextureParameters::SamplerOverriddenState initialState; | 
|---|
| 1357 | GrGLTexture::Desc desc; | 
|---|
| 1358 | desc.fSize = dimensions; | 
|---|
| 1359 | desc.fTarget = GR_GL_TEXTURE_2D; | 
|---|
| 1360 | desc.fOwnership = GrBackendObjectOwnership::kOwned; | 
|---|
| 1361 | desc.fFormat = format.asGLFormat(); | 
|---|
| 1362 | desc.fID = this->createCompressedTexture2D(desc.fSize, desc.fFormat, | 
|---|
| 1363 | mipMapped, &initialState, | 
|---|
| 1364 | data, dataSize); | 
|---|
| 1365 | if (!desc.fID) { | 
|---|
| 1366 | return nullptr; | 
|---|
| 1367 | } | 
|---|
| 1368 |  | 
|---|
| 1369 | // Unbind this texture from the scratch texture unit. | 
|---|
| 1370 | this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, 0); | 
|---|
| 1371 |  | 
|---|
| 1372 | GrMipMapsStatus mipMapsStatus = mipMapped == GrMipMapped::kYes | 
|---|
| 1373 | ? GrMipMapsStatus::kValid | 
|---|
| 1374 | : GrMipMapsStatus::kNotAllocated; | 
|---|
| 1375 |  | 
|---|
| 1376 | auto tex = sk_make_sp<GrGLTexture>(this, budgeted, desc, mipMapsStatus); | 
|---|
| 1377 | // The non-sampler params are still at their default values. | 
|---|
| 1378 | tex->parameters()->set(&initialState, GrGLTextureParameters::NonsamplerState(), | 
|---|
| 1379 | fResetTimestampForTextureParameters); | 
|---|
| 1380 | return std::move(tex); | 
|---|
| 1381 | } | 
|---|
| 1382 |  | 
|---|
| 1383 | GrBackendTexture GrGLGpu::onCreateCompressedBackendTexture(SkISize dimensions, | 
|---|
| 1384 | const GrBackendFormat& format, | 
|---|
| 1385 | GrMipMapped mipMapped, | 
|---|
| 1386 | GrProtected isProtected, | 
|---|
| 1387 | const BackendTextureData* data) { | 
|---|
| 1388 | // We don't support protected textures in GL. | 
|---|
| 1389 | if (isProtected == GrProtected::kYes) { | 
|---|
| 1390 | return {}; | 
|---|
| 1391 | } | 
|---|
| 1392 |  | 
|---|
| 1393 | this->handleDirtyContext(); | 
|---|
| 1394 |  | 
|---|
| 1395 | GrGLFormat glFormat = format.asGLFormat(); | 
|---|
| 1396 | if (glFormat == GrGLFormat::kUnknown) { | 
|---|
| 1397 | return {}; | 
|---|
| 1398 | } | 
|---|
| 1399 |  | 
|---|
| 1400 | const char* rawData = nullptr; | 
|---|
| 1401 | size_t rawDataSize = 0; | 
|---|
| 1402 | SkAutoMalloc am; | 
|---|
| 1403 |  | 
|---|
| 1404 | SkASSERT(!data || data->type() != BackendTextureData::Type::kPixmaps); | 
|---|
| 1405 | if (data && data->type() == BackendTextureData::Type::kCompressed) { | 
|---|
| 1406 | rawData = (const char*) data->compressedData(); | 
|---|
| 1407 | rawDataSize = data->compressedSize(); | 
|---|
| 1408 | } else if (data && data->type() == BackendTextureData::Type::kColor) { | 
|---|
| 1409 | SkImage::CompressionType compression = GrGLFormatToCompressionType(glFormat); | 
|---|
| 1410 | SkASSERT(compression != SkImage::CompressionType::kNone); | 
|---|
| 1411 |  | 
|---|
| 1412 | rawDataSize = SkCompressedDataSize(compression, dimensions, nullptr, | 
|---|
| 1413 | mipMapped == GrMipMapped::kYes); | 
|---|
| 1414 |  | 
|---|
| 1415 | am.reset(rawDataSize); | 
|---|
| 1416 |  | 
|---|
| 1417 | GrFillInCompressedData(compression, dimensions, mipMapped, (char*)am.get(), data->color()); | 
|---|
| 1418 |  | 
|---|
| 1419 | rawData = (const char*) am.get(); | 
|---|
| 1420 | } | 
|---|
| 1421 |  | 
|---|
| 1422 | GrGLTextureInfo info; | 
|---|
| 1423 | GrGLTextureParameters::SamplerOverriddenState initialState; | 
|---|
| 1424 |  | 
|---|
| 1425 | info.fTarget = GR_GL_TEXTURE_2D; | 
|---|
| 1426 | info.fFormat = GrGLFormatToEnum(glFormat); | 
|---|
| 1427 | info.fID = this->createCompressedTexture2D(dimensions, glFormat, | 
|---|
| 1428 | mipMapped, &initialState, | 
|---|
| 1429 | rawData, rawDataSize); | 
|---|
| 1430 | if (!info.fID) { | 
|---|
| 1431 | return {}; | 
|---|
| 1432 | } | 
|---|
| 1433 |  | 
|---|
| 1434 | // Unbind this texture from the scratch texture unit. | 
|---|
| 1435 | this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, 0); | 
|---|
| 1436 |  | 
|---|
| 1437 | auto parameters = sk_make_sp<GrGLTextureParameters>(); | 
|---|
| 1438 | // The non-sampler params are still at their default values. | 
|---|
| 1439 | parameters->set(&initialState, GrGLTextureParameters::NonsamplerState(), | 
|---|
| 1440 | fResetTimestampForTextureParameters); | 
|---|
| 1441 |  | 
|---|
| 1442 | return GrBackendTexture(dimensions.width(), dimensions.height(), mipMapped, info, | 
|---|
| 1443 | std::move(parameters)); | 
|---|
| 1444 | } | 
|---|
| 1445 |  | 
|---|
| 1446 | namespace { | 
|---|
| 1447 |  | 
|---|
| 1448 | const GrGLuint kUnknownBitCount = GrGLStencilAttachment::kUnknownBitCount; | 
|---|
| 1449 |  | 
|---|
| 1450 | void inline get_stencil_rb_sizes(const GrGLInterface* gl, | 
|---|
| 1451 | GrGLStencilAttachment::Format* format) { | 
|---|
| 1452 |  | 
|---|
| 1453 | // we shouldn't ever know one size and not the other | 
|---|
| 1454 | SkASSERT((kUnknownBitCount == format->fStencilBits) == | 
|---|
| 1455 | (kUnknownBitCount == format->fTotalBits)); | 
|---|
| 1456 | if (kUnknownBitCount == format->fStencilBits) { | 
|---|
| 1457 | GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER, | 
|---|
| 1458 | GR_GL_RENDERBUFFER_STENCIL_SIZE, | 
|---|
| 1459 | (GrGLint*)&format->fStencilBits); | 
|---|
| 1460 | if (format->fPacked) { | 
|---|
| 1461 | GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER, | 
|---|
| 1462 | GR_GL_RENDERBUFFER_DEPTH_SIZE, | 
|---|
| 1463 | (GrGLint*)&format->fTotalBits); | 
|---|
| 1464 | format->fTotalBits += format->fStencilBits; | 
|---|
| 1465 | } else { | 
|---|
| 1466 | format->fTotalBits = format->fStencilBits; | 
|---|
| 1467 | } | 
|---|
| 1468 | } | 
|---|
| 1469 | } | 
|---|
| 1470 | } | 
|---|
| 1471 |  | 
|---|
| 1472 | int GrGLGpu::getCompatibleStencilIndex(GrGLFormat format) { | 
|---|
| 1473 | static const int kSize = 16; | 
|---|
| 1474 | SkASSERT(this->glCaps().canFormatBeFBOColorAttachment(format)); | 
|---|
| 1475 |  | 
|---|
| 1476 | if (!this->glCaps().hasStencilFormatBeenDeterminedForFormat(format)) { | 
|---|
| 1477 | // Default to unsupported, set this if we find a stencil format that works. | 
|---|
| 1478 | int firstWorkingStencilFormatIndex = -1; | 
|---|
| 1479 |  | 
|---|
| 1480 | GrGLuint colorID = | 
|---|
| 1481 | this->createTexture2D({kSize, kSize}, format, GrRenderable::kYes, nullptr, 1); | 
|---|
| 1482 | if (!colorID) { | 
|---|
| 1483 | return -1; | 
|---|
| 1484 | } | 
|---|
| 1485 | // unbind the texture from the texture unit before binding it to the frame buffer | 
|---|
| 1486 | GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0)); | 
|---|
| 1487 |  | 
|---|
| 1488 | // Create Framebuffer | 
|---|
| 1489 | GrGLuint fb = 0; | 
|---|
| 1490 | GL_CALL(GenFramebuffers(1, &fb)); | 
|---|
| 1491 | this->bindFramebuffer(GR_GL_FRAMEBUFFER, fb); | 
|---|
| 1492 | fHWBoundRenderTargetUniqueID.makeInvalid(); | 
|---|
| 1493 | GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER, | 
|---|
| 1494 | GR_GL_COLOR_ATTACHMENT0, | 
|---|
| 1495 | GR_GL_TEXTURE_2D, | 
|---|
| 1496 | colorID, | 
|---|
| 1497 | 0)); | 
|---|
| 1498 | GrGLuint sbRBID = 0; | 
|---|
| 1499 | GL_CALL(GenRenderbuffers(1, &sbRBID)); | 
|---|
| 1500 |  | 
|---|
| 1501 | // look over formats till I find a compatible one | 
|---|
| 1502 | int stencilFmtCnt = this->glCaps().stencilFormats().count(); | 
|---|
| 1503 | if (sbRBID) { | 
|---|
| 1504 | GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbRBID)); | 
|---|
| 1505 | for (int i = 0; i < stencilFmtCnt && sbRBID; ++i) { | 
|---|
| 1506 | const GrGLCaps::StencilFormat& sFmt = this->glCaps().stencilFormats()[i]; | 
|---|
| 1507 | GrGLenum error = GL_ALLOC_CALL(RenderbufferStorage( | 
|---|
| 1508 | GR_GL_RENDERBUFFER, sFmt.fInternalFormat, kSize, kSize)); | 
|---|
| 1509 | if (error == GR_GL_NO_ERROR) { | 
|---|
| 1510 | GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, | 
|---|
| 1511 | GR_GL_STENCIL_ATTACHMENT, | 
|---|
| 1512 | GR_GL_RENDERBUFFER, sbRBID)); | 
|---|
| 1513 | if (sFmt.fPacked) { | 
|---|
| 1514 | GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, | 
|---|
| 1515 | GR_GL_DEPTH_ATTACHMENT, | 
|---|
| 1516 | GR_GL_RENDERBUFFER, sbRBID)); | 
|---|
| 1517 | } else { | 
|---|
| 1518 | GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, | 
|---|
| 1519 | GR_GL_DEPTH_ATTACHMENT, | 
|---|
| 1520 | GR_GL_RENDERBUFFER, 0)); | 
|---|
| 1521 | } | 
|---|
| 1522 | GrGLenum status; | 
|---|
| 1523 | GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); | 
|---|
| 1524 | if (status == GR_GL_FRAMEBUFFER_COMPLETE) { | 
|---|
| 1525 | firstWorkingStencilFormatIndex = i; | 
|---|
| 1526 | break; | 
|---|
| 1527 | } | 
|---|
| 1528 | GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, | 
|---|
| 1529 | GR_GL_STENCIL_ATTACHMENT, | 
|---|
| 1530 | GR_GL_RENDERBUFFER, 0)); | 
|---|
| 1531 | if (sFmt.fPacked) { | 
|---|
| 1532 | GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, | 
|---|
| 1533 | GR_GL_DEPTH_ATTACHMENT, | 
|---|
| 1534 | GR_GL_RENDERBUFFER, 0)); | 
|---|
| 1535 | } | 
|---|
| 1536 | } | 
|---|
| 1537 | } | 
|---|
| 1538 | GL_CALL(DeleteRenderbuffers(1, &sbRBID)); | 
|---|
| 1539 | } | 
|---|
| 1540 | GL_CALL(DeleteTextures(1, &colorID)); | 
|---|
| 1541 | this->bindFramebuffer(GR_GL_FRAMEBUFFER, 0); | 
|---|
| 1542 | this->deleteFramebuffer(fb); | 
|---|
| 1543 | fGLContext->caps()->setStencilFormatIndexForFormat(format, firstWorkingStencilFormatIndex); | 
|---|
| 1544 | } | 
|---|
| 1545 | return this->glCaps().getStencilFormatIndexForFormat(format); | 
|---|
| 1546 | } | 
|---|
| 1547 |  | 
|---|
| 1548 | GrGLuint GrGLGpu::createCompressedTexture2D( | 
|---|
| 1549 | SkISize dimensions, | 
|---|
| 1550 | GrGLFormat format, | 
|---|
| 1551 | GrMipMapped mipMapped, | 
|---|
| 1552 | GrGLTextureParameters::SamplerOverriddenState* initialState, | 
|---|
| 1553 | const void* data, size_t dataSize) { | 
|---|
| 1554 | if (format == GrGLFormat::kUnknown) { | 
|---|
| 1555 | return 0; | 
|---|
| 1556 | } | 
|---|
| 1557 | GrGLuint id = 0; | 
|---|
| 1558 | GL_CALL(GenTextures(1, &id)); | 
|---|
| 1559 | if (!id) { | 
|---|
| 1560 | return 0; | 
|---|
| 1561 | } | 
|---|
| 1562 |  | 
|---|
| 1563 | this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, id); | 
|---|
| 1564 |  | 
|---|
| 1565 | *initialState = set_initial_texture_params(this->glInterface(), GR_GL_TEXTURE_2D); | 
|---|
| 1566 |  | 
|---|
| 1567 | if (data) { | 
|---|
| 1568 | if (!this->uploadCompressedTexData(format, dimensions, mipMapped, | 
|---|
| 1569 | GR_GL_TEXTURE_2D, data, dataSize)) { | 
|---|
| 1570 | GL_CALL(DeleteTextures(1, &id)); | 
|---|
| 1571 | return 0; | 
|---|
| 1572 | } | 
|---|
| 1573 | } | 
|---|
| 1574 |  | 
|---|
| 1575 | return id; | 
|---|
| 1576 | } | 
|---|
| 1577 |  | 
|---|
| 1578 | GrGLuint GrGLGpu::createTexture2D(SkISize dimensions, | 
|---|
| 1579 | GrGLFormat format, | 
|---|
| 1580 | GrRenderable renderable, | 
|---|
| 1581 | GrGLTextureParameters::SamplerOverriddenState* initialState, | 
|---|
| 1582 | int mipLevelCount) { | 
|---|
| 1583 | SkASSERT(format != GrGLFormat::kUnknown); | 
|---|
| 1584 | SkASSERT(!GrGLFormatIsCompressed(format)); | 
|---|
| 1585 |  | 
|---|
| 1586 | GrGLuint id = 0; | 
|---|
| 1587 | GL_CALL(GenTextures(1, &id)); | 
|---|
| 1588 |  | 
|---|
| 1589 | if (!id) { | 
|---|
| 1590 | return 0; | 
|---|
| 1591 | } | 
|---|
| 1592 |  | 
|---|
| 1593 | this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, id); | 
|---|
| 1594 |  | 
|---|
| 1595 | if (GrRenderable::kYes == renderable && this->glCaps().textureUsageSupport()) { | 
|---|
| 1596 | // provides a hint about how this texture will be used | 
|---|
| 1597 | GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_USAGE, GR_GL_FRAMEBUFFER_ATTACHMENT)); | 
|---|
| 1598 | } | 
|---|
| 1599 |  | 
|---|
| 1600 | if (initialState) { | 
|---|
| 1601 | *initialState = set_initial_texture_params(this->glInterface(), GR_GL_TEXTURE_2D); | 
|---|
| 1602 | } else { | 
|---|
| 1603 | set_initial_texture_params(this->glInterface(), GR_GL_TEXTURE_2D); | 
|---|
| 1604 | } | 
|---|
| 1605 |  | 
|---|
| 1606 | GrGLenum internalFormat = this->glCaps().getTexImageOrStorageInternalFormat(format); | 
|---|
| 1607 |  | 
|---|
| 1608 | bool success = false; | 
|---|
| 1609 | if (internalFormat) { | 
|---|
| 1610 | if (this->glCaps().formatSupportsTexStorage(format)) { | 
|---|
| 1611 | auto levelCount = std::max(mipLevelCount, 1); | 
|---|
| 1612 | GrGLenum error = | 
|---|
| 1613 | GL_ALLOC_CALL(TexStorage2D(GR_GL_TEXTURE_2D, levelCount, internalFormat, | 
|---|
| 1614 | dimensions.width(), dimensions.height())); | 
|---|
| 1615 | success = (error == GR_GL_NO_ERROR); | 
|---|
| 1616 | } else { | 
|---|
| 1617 | GrGLenum externalFormat, externalType; | 
|---|
| 1618 | this->glCaps().getTexImageExternalFormatAndType(format, &externalFormat, &externalType); | 
|---|
| 1619 | GrGLenum error = GR_GL_NO_ERROR; | 
|---|
| 1620 | if (externalFormat && externalType) { | 
|---|
| 1621 | for (int level = 0; level < mipLevelCount && error == GR_GL_NO_ERROR; level++) { | 
|---|
| 1622 | const int twoToTheMipLevel = 1 << level; | 
|---|
| 1623 | const int currentWidth = std::max(1, dimensions.width() / twoToTheMipLevel); | 
|---|
| 1624 | const int currentHeight = std::max(1, dimensions.height() / twoToTheMipLevel); | 
|---|
| 1625 | error = GL_ALLOC_CALL(TexImage2D(GR_GL_TEXTURE_2D, level, internalFormat, | 
|---|
| 1626 | currentWidth, currentHeight, 0, externalFormat, | 
|---|
| 1627 | externalType, nullptr)); | 
|---|
| 1628 | } | 
|---|
| 1629 | success = (error == GR_GL_NO_ERROR); | 
|---|
| 1630 | } | 
|---|
| 1631 | } | 
|---|
| 1632 | } | 
|---|
| 1633 | if (success) { | 
|---|
| 1634 | return id; | 
|---|
| 1635 | } | 
|---|
| 1636 | GL_CALL(DeleteTextures(1, &id)); | 
|---|
| 1637 | return 0; | 
|---|
| 1638 | } | 
|---|
| 1639 |  | 
|---|
| 1640 | GrStencilAttachment* GrGLGpu::createStencilAttachmentForRenderTarget( | 
|---|
| 1641 | const GrRenderTarget* rt, int width, int height, int numStencilSamples) { | 
|---|
| 1642 | SkASSERT(width >= rt->width()); | 
|---|
| 1643 | SkASSERT(height >= rt->height()); | 
|---|
| 1644 |  | 
|---|
| 1645 | GrGLStencilAttachment::IDDesc sbDesc; | 
|---|
| 1646 |  | 
|---|
| 1647 | int sIdx = this->getCompatibleStencilIndex(rt->backendFormat().asGLFormat()); | 
|---|
| 1648 | if (sIdx < 0) { | 
|---|
| 1649 | return nullptr; | 
|---|
| 1650 | } | 
|---|
| 1651 |  | 
|---|
| 1652 | if (!sbDesc.fRenderbufferID) { | 
|---|
| 1653 | GL_CALL(GenRenderbuffers(1, &sbDesc.fRenderbufferID)); | 
|---|
| 1654 | } | 
|---|
| 1655 | if (!sbDesc.fRenderbufferID) { | 
|---|
| 1656 | return nullptr; | 
|---|
| 1657 | } | 
|---|
| 1658 | GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbDesc.fRenderbufferID)); | 
|---|
| 1659 | const GrGLCaps::StencilFormat& sFmt = this->glCaps().stencilFormats()[sIdx]; | 
|---|
| 1660 | // we do this "if" so that we don't call the multisample | 
|---|
| 1661 | // version on a GL that doesn't have an MSAA extension. | 
|---|
| 1662 | if (numStencilSamples > 1) { | 
|---|
| 1663 | if (!this->renderbufferStorageMSAA(*fGLContext, numStencilSamples, sFmt.fInternalFormat, | 
|---|
| 1664 | width, height)) { | 
|---|
| 1665 | GL_CALL(DeleteRenderbuffers(1, &sbDesc.fRenderbufferID)); | 
|---|
| 1666 | return nullptr; | 
|---|
| 1667 | } | 
|---|
| 1668 | } else { | 
|---|
| 1669 | GrGLenum error = GL_ALLOC_CALL( | 
|---|
| 1670 | RenderbufferStorage(GR_GL_RENDERBUFFER, sFmt.fInternalFormat, width, height)); | 
|---|
| 1671 | if (error != GR_GL_NO_ERROR) { | 
|---|
| 1672 | GL_CALL(DeleteRenderbuffers(1, &sbDesc.fRenderbufferID)); | 
|---|
| 1673 | return nullptr; | 
|---|
| 1674 | } | 
|---|
| 1675 | } | 
|---|
| 1676 | fStats.incStencilAttachmentCreates(); | 
|---|
| 1677 | // After sized formats we attempt an unsized format and take | 
|---|
| 1678 | // whatever sizes GL gives us. In that case we query for the size. | 
|---|
| 1679 | GrGLStencilAttachment::Format format = sFmt; | 
|---|
| 1680 | get_stencil_rb_sizes(this->glInterface(), &format); | 
|---|
| 1681 | GrGLStencilAttachment* stencil = new GrGLStencilAttachment(this, | 
|---|
| 1682 | sbDesc, | 
|---|
| 1683 | width, | 
|---|
| 1684 | height, | 
|---|
| 1685 | numStencilSamples, | 
|---|
| 1686 | format); | 
|---|
| 1687 | return stencil; | 
|---|
| 1688 | } | 
|---|
| 1689 |  | 
|---|
| 1690 | //////////////////////////////////////////////////////////////////////////////// | 
|---|
| 1691 |  | 
|---|
| 1692 | sk_sp<GrGpuBuffer> GrGLGpu::onCreateBuffer(size_t size, GrGpuBufferType intendedType, | 
|---|
| 1693 | GrAccessPattern accessPattern, const void* data) { | 
|---|
| 1694 | return GrGLBuffer::Make(this, size, intendedType, accessPattern, data); | 
|---|
| 1695 | } | 
|---|
| 1696 |  | 
|---|
| 1697 | void GrGLGpu::flushScissorTest(GrScissorTest scissorTest) { | 
|---|
| 1698 | if (GrScissorTest::kEnabled == scissorTest) { | 
|---|
| 1699 | if (kYes_TriState != fHWScissorSettings.fEnabled) { | 
|---|
| 1700 | GL_CALL(Enable(GR_GL_SCISSOR_TEST)); | 
|---|
| 1701 | fHWScissorSettings.fEnabled = kYes_TriState; | 
|---|
| 1702 | } | 
|---|
| 1703 | } else { | 
|---|
| 1704 | if (kNo_TriState != fHWScissorSettings.fEnabled) { | 
|---|
| 1705 | GL_CALL(Disable(GR_GL_SCISSOR_TEST)); | 
|---|
| 1706 | fHWScissorSettings.fEnabled = kNo_TriState; | 
|---|
| 1707 | } | 
|---|
| 1708 | } | 
|---|
| 1709 | } | 
|---|
| 1710 |  | 
|---|
| 1711 | void GrGLGpu::flushScissorRect(const SkIRect& scissor, int rtWidth, int rtHeight, | 
|---|
| 1712 | GrSurfaceOrigin rtOrigin) { | 
|---|
| 1713 | SkASSERT(fHWScissorSettings.fEnabled == TriState::kYes_TriState); | 
|---|
| 1714 | auto nativeScissor = GrNativeRect::MakeRelativeTo(rtOrigin, rtHeight, scissor); | 
|---|
| 1715 | if (fHWScissorSettings.fRect != nativeScissor) { | 
|---|
| 1716 | GL_CALL(Scissor(nativeScissor.fX, nativeScissor.fY, nativeScissor.fWidth, | 
|---|
| 1717 | nativeScissor.fHeight)); | 
|---|
| 1718 | fHWScissorSettings.fRect = nativeScissor; | 
|---|
| 1719 | } | 
|---|
| 1720 | } | 
|---|
| 1721 |  | 
|---|
| 1722 | void GrGLGpu::flushWindowRectangles(const GrWindowRectsState& windowState, | 
|---|
| 1723 | const GrGLRenderTarget* rt, GrSurfaceOrigin origin) { | 
|---|
| 1724 | #ifndef USE_NSIGHT | 
|---|
| 1725 | typedef GrWindowRectsState::Mode Mode; | 
|---|
| 1726 | SkASSERT(!windowState.enabled() || rt->renderFBOID()); // Window rects can't be used on-screen. | 
|---|
| 1727 | SkASSERT(windowState.numWindows() <= this->caps()->maxWindowRectangles()); | 
|---|
| 1728 |  | 
|---|
| 1729 | if (!this->caps()->maxWindowRectangles() || | 
|---|
| 1730 | fHWWindowRectsState.knownEqualTo(origin, rt->width(), rt->height(), windowState)) { | 
|---|
| 1731 | return; | 
|---|
| 1732 | } | 
|---|
| 1733 |  | 
|---|
| 1734 | // This is purely a workaround for a spurious warning generated by gcc. Otherwise the above | 
|---|
| 1735 | // assert would be sufficient. https://gcc.gnu.org/bugzilla/show_bug.cgi?id=5912 | 
|---|
| 1736 | int numWindows = std::min(windowState.numWindows(), int(GrWindowRectangles::kMaxWindows)); | 
|---|
| 1737 | SkASSERT(windowState.numWindows() == numWindows); | 
|---|
| 1738 |  | 
|---|
| 1739 | GrNativeRect glwindows[GrWindowRectangles::kMaxWindows]; | 
|---|
| 1740 | const SkIRect* skwindows = windowState.windows().data(); | 
|---|
| 1741 | for (int i = 0; i < numWindows; ++i) { | 
|---|
| 1742 | glwindows[i].setRelativeTo(origin, rt->height(), skwindows[i]); | 
|---|
| 1743 | } | 
|---|
| 1744 |  | 
|---|
| 1745 | GrGLenum glmode = (Mode::kExclusive == windowState.mode()) ? GR_GL_EXCLUSIVE : GR_GL_INCLUSIVE; | 
|---|
| 1746 | GL_CALL(WindowRectangles(glmode, numWindows, glwindows->asInts())); | 
|---|
| 1747 |  | 
|---|
| 1748 | fHWWindowRectsState.set(origin, rt->width(), rt->height(), windowState); | 
|---|
| 1749 | #endif | 
|---|
| 1750 | } | 
|---|
| 1751 |  | 
|---|
| 1752 | void GrGLGpu::disableWindowRectangles() { | 
|---|
| 1753 | #ifndef USE_NSIGHT | 
|---|
| 1754 | if (!this->caps()->maxWindowRectangles() || fHWWindowRectsState.knownDisabled()) { | 
|---|
| 1755 | return; | 
|---|
| 1756 | } | 
|---|
| 1757 | GL_CALL(WindowRectangles(GR_GL_EXCLUSIVE, 0, nullptr)); | 
|---|
| 1758 | fHWWindowRectsState.setDisabled(); | 
|---|
| 1759 | #endif | 
|---|
| 1760 | } | 
|---|
| 1761 |  | 
|---|
| 1762 | bool GrGLGpu::flushGLState(GrRenderTarget* renderTarget, | 
|---|
| 1763 | const GrProgramInfo& programInfo) { | 
|---|
| 1764 | this->handleDirtyContext(); | 
|---|
| 1765 |  | 
|---|
| 1766 | sk_sp<GrGLProgram> program = fProgramCache->findOrCreateProgram(renderTarget, programInfo); | 
|---|
| 1767 | if (!program) { | 
|---|
| 1768 | GrCapsDebugf(this->caps(), "Failed to create program!\n"); | 
|---|
| 1769 | return false; | 
|---|
| 1770 | } | 
|---|
| 1771 |  | 
|---|
| 1772 | this->flushProgram(std::move(program)); | 
|---|
| 1773 |  | 
|---|
| 1774 | if (GrPrimitiveType::kPatches == programInfo.primitiveType()) { | 
|---|
| 1775 | this->flushPatchVertexCount(programInfo.tessellationPatchVertexCount()); | 
|---|
| 1776 | } | 
|---|
| 1777 |  | 
|---|
| 1778 | // Swizzle the blend to match what the shader will output. | 
|---|
| 1779 | this->flushBlendAndColorWrite(programInfo.pipeline().getXferProcessor().getBlendInfo(), | 
|---|
| 1780 | programInfo.pipeline().writeSwizzle()); | 
|---|
| 1781 |  | 
|---|
| 1782 | fHWProgram->updateUniforms(renderTarget, programInfo); | 
|---|
| 1783 |  | 
|---|
| 1784 | GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(renderTarget); | 
|---|
| 1785 | GrStencilSettings stencil; | 
|---|
| 1786 | if (programInfo.pipeline().isStencilEnabled()) { | 
|---|
| 1787 | SkASSERT(glRT->renderTargetPriv().getStencilAttachment()); | 
|---|
| 1788 | stencil.reset(*programInfo.pipeline().getUserStencil(), | 
|---|
| 1789 | programInfo.pipeline().hasStencilClip(), | 
|---|
| 1790 | glRT->renderTargetPriv().numStencilBits()); | 
|---|
| 1791 | } | 
|---|
| 1792 | this->flushStencil(stencil, programInfo.origin()); | 
|---|
| 1793 | this->flushScissorTest(GrScissorTest(programInfo.pipeline().isScissorTestEnabled())); | 
|---|
| 1794 | this->flushWindowRectangles(programInfo.pipeline().getWindowRectsState(), | 
|---|
| 1795 | glRT, programInfo.origin()); | 
|---|
| 1796 | this->flushHWAAState(glRT, programInfo.pipeline().isHWAntialiasState()); | 
|---|
| 1797 | this->flushConservativeRasterState(programInfo.pipeline().usesConservativeRaster()); | 
|---|
| 1798 | this->flushWireframeState(programInfo.pipeline().isWireframe()); | 
|---|
| 1799 |  | 
|---|
| 1800 | // This must come after textures are flushed because a texture may need | 
|---|
| 1801 | // to be msaa-resolved (which will modify bound FBO state). | 
|---|
| 1802 | this->flushRenderTarget(glRT); | 
|---|
| 1803 |  | 
|---|
| 1804 | return true; | 
|---|
| 1805 | } | 
|---|
| 1806 |  | 
|---|
| 1807 | void GrGLGpu::flushProgram(sk_sp<GrGLProgram> program) { | 
|---|
| 1808 | if (!program) { | 
|---|
| 1809 | fHWProgram.reset(); | 
|---|
| 1810 | fHWProgramID = 0; | 
|---|
| 1811 | return; | 
|---|
| 1812 | } | 
|---|
| 1813 | SkASSERT((program == fHWProgram) == (fHWProgramID == program->programID())); | 
|---|
| 1814 | if (program == fHWProgram) { | 
|---|
| 1815 | return; | 
|---|
| 1816 | } | 
|---|
| 1817 | auto id = program->programID(); | 
|---|
| 1818 | SkASSERT(id); | 
|---|
| 1819 | GL_CALL(UseProgram(id)); | 
|---|
| 1820 | fHWProgram = std::move(program); | 
|---|
| 1821 | fHWProgramID = id; | 
|---|
| 1822 | } | 
|---|
| 1823 |  | 
|---|
| 1824 | void GrGLGpu::flushProgram(GrGLuint id) { | 
|---|
| 1825 | SkASSERT(id); | 
|---|
| 1826 | if (fHWProgramID == id) { | 
|---|
| 1827 | SkASSERT(!fHWProgram); | 
|---|
| 1828 | return; | 
|---|
| 1829 | } | 
|---|
| 1830 | fHWProgram.reset(); | 
|---|
| 1831 | GL_CALL(UseProgram(id)); | 
|---|
| 1832 | fHWProgramID = id; | 
|---|
| 1833 | } | 
|---|
| 1834 |  | 
|---|
| 1835 | GrGLenum GrGLGpu::bindBuffer(GrGpuBufferType type, const GrBuffer* buffer) { | 
|---|
| 1836 | this->handleDirtyContext(); | 
|---|
| 1837 |  | 
|---|
| 1838 | // Index buffer state is tied to the vertex array. | 
|---|
| 1839 | if (GrGpuBufferType::kIndex == type) { | 
|---|
| 1840 | this->bindVertexArray(0); | 
|---|
| 1841 | } | 
|---|
| 1842 |  | 
|---|
| 1843 | auto* bufferState = this->hwBufferState(type); | 
|---|
| 1844 | if (buffer->isCpuBuffer()) { | 
|---|
| 1845 | if (!bufferState->fBufferZeroKnownBound) { | 
|---|
| 1846 | GL_CALL(BindBuffer(bufferState->fGLTarget, 0)); | 
|---|
| 1847 | bufferState->fBufferZeroKnownBound = true; | 
|---|
| 1848 | bufferState->fBoundBufferUniqueID.makeInvalid(); | 
|---|
| 1849 | } | 
|---|
| 1850 | } else if (static_cast<const GrGpuBuffer*>(buffer)->uniqueID() != | 
|---|
| 1851 | bufferState->fBoundBufferUniqueID) { | 
|---|
| 1852 | const GrGLBuffer* glBuffer = static_cast<const GrGLBuffer*>(buffer); | 
|---|
| 1853 | GL_CALL(BindBuffer(bufferState->fGLTarget, glBuffer->bufferID())); | 
|---|
| 1854 | bufferState->fBufferZeroKnownBound = false; | 
|---|
| 1855 | bufferState->fBoundBufferUniqueID = glBuffer->uniqueID(); | 
|---|
| 1856 | } | 
|---|
| 1857 |  | 
|---|
| 1858 | return bufferState->fGLTarget; | 
|---|
| 1859 | } | 
|---|
| 1860 |  | 
|---|
| 1861 | void GrGLGpu::clear(const GrFixedClip& clip, const SkPMColor4f& color, | 
|---|
| 1862 | GrRenderTarget* target, GrSurfaceOrigin origin) { | 
|---|
| 1863 | // parent class should never let us get here with no RT | 
|---|
| 1864 | SkASSERT(target); | 
|---|
| 1865 | SkASSERT(!this->caps()->performColorClearsAsDraws()); | 
|---|
| 1866 | SkASSERT(!clip.scissorEnabled() || !this->caps()->performPartialClearsAsDraws()); | 
|---|
| 1867 |  | 
|---|
| 1868 | this->handleDirtyContext(); | 
|---|
| 1869 |  | 
|---|
| 1870 | GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); | 
|---|
| 1871 |  | 
|---|
| 1872 | if (clip.scissorEnabled()) { | 
|---|
| 1873 | this->flushRenderTarget(glRT, origin, clip.scissorRect()); | 
|---|
| 1874 | } else { | 
|---|
| 1875 | this->flushRenderTarget(glRT); | 
|---|
| 1876 | } | 
|---|
| 1877 | this->flushScissor(clip.scissorState(), glRT->width(), glRT->height(), origin); | 
|---|
| 1878 | this->flushWindowRectangles(clip.windowRectsState(), glRT, origin); | 
|---|
| 1879 | this->flushColorWrite(true); | 
|---|
| 1880 | this->flushClearColor(color); | 
|---|
| 1881 | GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT)); | 
|---|
| 1882 | } | 
|---|
| 1883 |  | 
|---|
| 1884 | void GrGLGpu::clearStencil(GrRenderTarget* target, int clearValue) { | 
|---|
| 1885 | SkASSERT(!this->caps()->performStencilClearsAsDraws()); | 
|---|
| 1886 |  | 
|---|
| 1887 | if (!target) { | 
|---|
| 1888 | return; | 
|---|
| 1889 | } | 
|---|
| 1890 |  | 
|---|
| 1891 | // This should only be called internally when we know we have a stencil buffer. | 
|---|
| 1892 | SkASSERT(target->renderTargetPriv().getStencilAttachment()); | 
|---|
| 1893 |  | 
|---|
| 1894 | GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); | 
|---|
| 1895 | this->flushRenderTargetNoColorWrites(glRT); | 
|---|
| 1896 |  | 
|---|
| 1897 | this->flushScissorTest(GrScissorTest::kDisabled); | 
|---|
| 1898 | this->disableWindowRectangles(); | 
|---|
| 1899 |  | 
|---|
| 1900 | GL_CALL(StencilMask(0xffffffff)); | 
|---|
| 1901 | GL_CALL(ClearStencil(clearValue)); | 
|---|
| 1902 | GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT)); | 
|---|
| 1903 | fHWStencilSettings.invalidate(); | 
|---|
| 1904 | } | 
|---|
| 1905 |  | 
|---|
| 1906 | static bool use_tiled_rendering(const GrGLCaps& glCaps, | 
|---|
| 1907 | const GrOpsRenderPass::StencilLoadAndStoreInfo& stencilLoadStore) { | 
|---|
| 1908 | // Only use the tiled rendering extension if we can explicitly clear and discard the stencil. | 
|---|
| 1909 | // Otherwise it's faster to just not use it. | 
|---|
| 1910 | return glCaps.tiledRenderingSupport() && GrLoadOp::kClear == stencilLoadStore.fLoadOp && | 
|---|
| 1911 | GrStoreOp::kDiscard == stencilLoadStore.fStoreOp; | 
|---|
| 1912 | } | 
|---|
| 1913 |  | 
|---|
| 1914 | void GrGLGpu::beginCommandBuffer(GrRenderTarget* rt, const SkIRect& bounds, GrSurfaceOrigin origin, | 
|---|
| 1915 | const GrOpsRenderPass::LoadAndStoreInfo& colorLoadStore, | 
|---|
| 1916 | const GrOpsRenderPass::StencilLoadAndStoreInfo& stencilLoadStore) { | 
|---|
| 1917 | SkASSERT(!fIsExecutingCommandBuffer_DebugOnly); | 
|---|
| 1918 |  | 
|---|
| 1919 | this->handleDirtyContext(); | 
|---|
| 1920 |  | 
|---|
| 1921 | auto glRT = static_cast<GrGLRenderTarget*>(rt); | 
|---|
| 1922 | this->flushRenderTarget(glRT); | 
|---|
| 1923 | SkDEBUGCODE(fIsExecutingCommandBuffer_DebugOnly = true); | 
|---|
| 1924 |  | 
|---|
| 1925 | if (use_tiled_rendering(this->glCaps(), stencilLoadStore)) { | 
|---|
| 1926 | auto nativeBounds = GrNativeRect::MakeRelativeTo(origin, glRT->height(), bounds); | 
|---|
| 1927 | GrGLbitfield preserveMask = (GrLoadOp::kLoad == colorLoadStore.fLoadOp) | 
|---|
| 1928 | ? GR_GL_COLOR_BUFFER_BIT0 : GR_GL_NONE; | 
|---|
| 1929 | SkASSERT(GrLoadOp::kLoad != stencilLoadStore.fLoadOp);  // Handled by use_tiled_rendering(). | 
|---|
| 1930 | GL_CALL(StartTiling(nativeBounds.fX, nativeBounds.fY, nativeBounds.fWidth, | 
|---|
| 1931 | nativeBounds.fHeight, preserveMask)); | 
|---|
| 1932 | } | 
|---|
| 1933 |  | 
|---|
| 1934 | GrGLbitfield clearMask = 0; | 
|---|
| 1935 | if (GrLoadOp::kClear == colorLoadStore.fLoadOp) { | 
|---|
| 1936 | SkASSERT(!this->caps()->performColorClearsAsDraws()); | 
|---|
| 1937 | this->flushClearColor(colorLoadStore.fClearColor); | 
|---|
| 1938 | this->flushColorWrite(true); | 
|---|
| 1939 | clearMask |= GR_GL_COLOR_BUFFER_BIT; | 
|---|
| 1940 | } | 
|---|
| 1941 | if (GrLoadOp::kClear == stencilLoadStore.fLoadOp) { | 
|---|
| 1942 | SkASSERT(!this->caps()->performStencilClearsAsDraws()); | 
|---|
| 1943 | GL_CALL(StencilMask(0xffffffff)); | 
|---|
| 1944 | GL_CALL(ClearStencil(0)); | 
|---|
| 1945 | clearMask |= GR_GL_STENCIL_BUFFER_BIT; | 
|---|
| 1946 | } | 
|---|
| 1947 | if (clearMask) { | 
|---|
| 1948 | this->flushScissorTest(GrScissorTest::kDisabled); | 
|---|
| 1949 | this->disableWindowRectangles(); | 
|---|
| 1950 | GL_CALL(Clear(clearMask)); | 
|---|
| 1951 | } | 
|---|
| 1952 | } | 
|---|
| 1953 |  | 
|---|
| 1954 | void GrGLGpu::endCommandBuffer(GrRenderTarget* rt, | 
|---|
| 1955 | const GrOpsRenderPass::LoadAndStoreInfo& colorLoadStore, | 
|---|
| 1956 | const GrOpsRenderPass::StencilLoadAndStoreInfo& stencilLoadStore) { | 
|---|
| 1957 | SkASSERT(fIsExecutingCommandBuffer_DebugOnly); | 
|---|
| 1958 |  | 
|---|
| 1959 | this->handleDirtyContext(); | 
|---|
| 1960 |  | 
|---|
| 1961 | if (rt->uniqueID() != fHWBoundRenderTargetUniqueID) { | 
|---|
| 1962 | // The framebuffer binding changed in the middle of a command buffer. We should have already | 
|---|
| 1963 | // printed a warning during onFBOChanged. | 
|---|
| 1964 | return; | 
|---|
| 1965 | } | 
|---|
| 1966 |  | 
|---|
| 1967 | if (GrGLCaps::kNone_InvalidateFBType != this->glCaps().invalidateFBType()) { | 
|---|
| 1968 | auto glRT = static_cast<GrGLRenderTarget*>(rt); | 
|---|
| 1969 |  | 
|---|
| 1970 | SkSTArray<2, GrGLenum> discardAttachments; | 
|---|
| 1971 | if (GrStoreOp::kDiscard == colorLoadStore.fStoreOp) { | 
|---|
| 1972 | discardAttachments.push_back( | 
|---|
| 1973 | (0 == glRT->renderFBOID()) ? GR_GL_COLOR : GR_GL_COLOR_ATTACHMENT0); | 
|---|
| 1974 | } | 
|---|
| 1975 | if (GrStoreOp::kDiscard == stencilLoadStore.fStoreOp) { | 
|---|
| 1976 | discardAttachments.push_back( | 
|---|
| 1977 | (0 == glRT->renderFBOID()) ? GR_GL_STENCIL : GR_GL_STENCIL_ATTACHMENT); | 
|---|
| 1978 | } | 
|---|
| 1979 |  | 
|---|
| 1980 | if (!discardAttachments.empty()) { | 
|---|
| 1981 | if (GrGLCaps::kInvalidate_InvalidateFBType == this->glCaps().invalidateFBType()) { | 
|---|
| 1982 | GL_CALL(InvalidateFramebuffer(GR_GL_FRAMEBUFFER, discardAttachments.count(), | 
|---|
| 1983 | discardAttachments.begin())); | 
|---|
| 1984 | } else { | 
|---|
| 1985 | SkASSERT(GrGLCaps::kDiscard_InvalidateFBType == this->glCaps().invalidateFBType()); | 
|---|
| 1986 | GL_CALL(DiscardFramebuffer(GR_GL_FRAMEBUFFER, discardAttachments.count(), | 
|---|
| 1987 | discardAttachments.begin())); | 
|---|
| 1988 | } | 
|---|
| 1989 | } | 
|---|
| 1990 | } | 
|---|
| 1991 |  | 
|---|
| 1992 | if (use_tiled_rendering(this->glCaps(), stencilLoadStore)) { | 
|---|
| 1993 | GrGLbitfield preserveMask = (GrStoreOp::kStore == colorLoadStore.fStoreOp) | 
|---|
| 1994 | ? GR_GL_COLOR_BUFFER_BIT0 : GR_GL_NONE; | 
|---|
| 1995 | // Handled by use_tiled_rendering(). | 
|---|
| 1996 | SkASSERT(GrStoreOp::kStore != stencilLoadStore.fStoreOp); | 
|---|
| 1997 | GL_CALL(EndTiling(preserveMask)); | 
|---|
| 1998 | } | 
|---|
| 1999 |  | 
|---|
| 2000 | SkDEBUGCODE(fIsExecutingCommandBuffer_DebugOnly = false); | 
|---|
| 2001 | } | 
|---|
| 2002 |  | 
|---|
| 2003 | void GrGLGpu::clearStencilClip(const GrFixedClip& clip, | 
|---|
| 2004 | bool insideStencilMask, | 
|---|
| 2005 | GrRenderTarget* target, GrSurfaceOrigin origin) { | 
|---|
| 2006 | SkASSERT(target); | 
|---|
| 2007 | SkASSERT(!this->caps()->performStencilClearsAsDraws()); | 
|---|
| 2008 | this->handleDirtyContext(); | 
|---|
| 2009 |  | 
|---|
| 2010 | GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment(); | 
|---|
| 2011 | if (!sb) { | 
|---|
| 2012 | // We should only get here if we marked a proxy as requiring a SB. However, | 
|---|
| 2013 | // the SB creation could later fail. Likely clipping is going to go awry now. | 
|---|
| 2014 | return; | 
|---|
| 2015 | } | 
|---|
| 2016 |  | 
|---|
| 2017 | GrGLint stencilBitCount =  sb->bits(); | 
|---|
| 2018 | #if 0 | 
|---|
| 2019 | SkASSERT(stencilBitCount > 0); | 
|---|
| 2020 | GrGLint clipStencilMask  = (1 << (stencilBitCount - 1)); | 
|---|
| 2021 | #else | 
|---|
| 2022 | // we could just clear the clip bit but when we go through | 
|---|
| 2023 | // ANGLE a partial stencil mask will cause clears to be | 
|---|
| 2024 | // turned into draws. Our contract on GrOpsTask says that | 
|---|
| 2025 | // changing the clip between stencil passes may or may not | 
|---|
| 2026 | // zero the client's clip bits. So we just clear the whole thing. | 
|---|
| 2027 | static const GrGLint clipStencilMask  = ~0; | 
|---|
| 2028 | #endif | 
|---|
| 2029 | GrGLint value; | 
|---|
| 2030 | if (insideStencilMask) { | 
|---|
| 2031 | value = (1 << (stencilBitCount - 1)); | 
|---|
| 2032 | } else { | 
|---|
| 2033 | value = 0; | 
|---|
| 2034 | } | 
|---|
| 2035 | GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); | 
|---|
| 2036 | this->flushRenderTargetNoColorWrites(glRT); | 
|---|
| 2037 |  | 
|---|
| 2038 | this->flushScissor(clip.scissorState(), glRT->width(), glRT->height(), origin); | 
|---|
| 2039 | this->flushWindowRectangles(clip.windowRectsState(), glRT, origin); | 
|---|
| 2040 |  | 
|---|
| 2041 | GL_CALL(StencilMask((uint32_t) clipStencilMask)); | 
|---|
| 2042 | GL_CALL(ClearStencil(value)); | 
|---|
| 2043 | GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT)); | 
|---|
| 2044 | fHWStencilSettings.invalidate(); | 
|---|
| 2045 | } | 
|---|
| 2046 |  | 
|---|
| 2047 | bool GrGLGpu::readOrTransferPixelsFrom(GrSurface* surface, int left, int top, int width, int height, | 
|---|
| 2048 | GrColorType surfaceColorType, GrColorType dstColorType, | 
|---|
| 2049 | void* offsetOrPtr, int rowWidthInPixels) { | 
|---|
| 2050 | SkASSERT(surface); | 
|---|
| 2051 |  | 
|---|
| 2052 | auto format = surface->backendFormat().asGLFormat(); | 
|---|
| 2053 | GrGLRenderTarget* renderTarget = static_cast<GrGLRenderTarget*>(surface->asRenderTarget()); | 
|---|
| 2054 | if (!renderTarget && !this->glCaps().isFormatRenderable(format, 1)) { | 
|---|
| 2055 | return false; | 
|---|
| 2056 | } | 
|---|
| 2057 | GrGLenum externalFormat = 0; | 
|---|
| 2058 | GrGLenum externalType = 0; | 
|---|
| 2059 | this->glCaps().getReadPixelsFormat(surface->backendFormat().asGLFormat(), | 
|---|
| 2060 | surfaceColorType, | 
|---|
| 2061 | dstColorType, | 
|---|
| 2062 | &externalFormat, | 
|---|
| 2063 | &externalType); | 
|---|
| 2064 | if (!externalFormat || !externalType) { | 
|---|
| 2065 | return false; | 
|---|
| 2066 | } | 
|---|
| 2067 |  | 
|---|
| 2068 | if (renderTarget) { | 
|---|
| 2069 | if (renderTarget->numSamples() <= 1 || | 
|---|
| 2070 | renderTarget->renderFBOID() == renderTarget->textureFBOID()) {  // Also catches FBO 0. | 
|---|
| 2071 | SkASSERT(!renderTarget->requiresManualMSAAResolve()); | 
|---|
| 2072 | this->flushRenderTargetNoColorWrites(renderTarget); | 
|---|
| 2073 | } else if (GrGLRenderTarget::kUnresolvableFBOID == renderTarget->textureFBOID()) { | 
|---|
| 2074 | SkASSERT(!renderTarget->requiresManualMSAAResolve()); | 
|---|
| 2075 | return false; | 
|---|
| 2076 | } else { | 
|---|
| 2077 | SkASSERT(renderTarget->requiresManualMSAAResolve()); | 
|---|
| 2078 | // we don't track the state of the READ FBO ID. | 
|---|
| 2079 | this->bindFramebuffer(GR_GL_READ_FRAMEBUFFER, renderTarget->textureFBOID()); | 
|---|
| 2080 | } | 
|---|
| 2081 | } else { | 
|---|
| 2082 | // Use a temporary FBO. | 
|---|
| 2083 | this->bindSurfaceFBOForPixelOps(surface, 0, GR_GL_FRAMEBUFFER, kSrc_TempFBOTarget); | 
|---|
| 2084 | fHWBoundRenderTargetUniqueID.makeInvalid(); | 
|---|
| 2085 | } | 
|---|
| 2086 |  | 
|---|
| 2087 | // the read rect is viewport-relative | 
|---|
| 2088 | GrNativeRect readRect = {left, top, width, height}; | 
|---|
| 2089 |  | 
|---|
| 2090 | // determine if GL can read using the passed rowBytes or if we need a scratch buffer. | 
|---|
| 2091 | if (rowWidthInPixels != width) { | 
|---|
| 2092 | SkASSERT(this->glCaps().readPixelsRowBytesSupport()); | 
|---|
| 2093 | GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, rowWidthInPixels)); | 
|---|
| 2094 | } | 
|---|
| 2095 | GL_CALL(PixelStorei(GR_GL_PACK_ALIGNMENT, 1)); | 
|---|
| 2096 |  | 
|---|
| 2097 | bool reattachStencil = false; | 
|---|
| 2098 | if (this->glCaps().detachStencilFromMSAABuffersBeforeReadPixels() && | 
|---|
| 2099 | renderTarget && | 
|---|
| 2100 | renderTarget->renderTargetPriv().getStencilAttachment() && | 
|---|
| 2101 | renderTarget->numSamples() > 1) { | 
|---|
| 2102 | // Fix Adreno devices that won't read from MSAA framebuffers with stencil attached | 
|---|
| 2103 | reattachStencil = true; | 
|---|
| 2104 | GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, GR_GL_STENCIL_ATTACHMENT, | 
|---|
| 2105 | GR_GL_RENDERBUFFER, 0)); | 
|---|
| 2106 | } | 
|---|
| 2107 |  | 
|---|
| 2108 | GL_CALL(ReadPixels(readRect.fX, readRect.fY, readRect.fWidth, readRect.fHeight, | 
|---|
| 2109 | externalFormat, externalType, offsetOrPtr)); | 
|---|
| 2110 |  | 
|---|
| 2111 | if (reattachStencil) { | 
|---|
| 2112 | GrGLStencilAttachment* stencilAttachment = static_cast<GrGLStencilAttachment*>( | 
|---|
| 2113 | renderTarget->renderTargetPriv().getStencilAttachment()); | 
|---|
| 2114 | GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, GR_GL_STENCIL_ATTACHMENT, | 
|---|
| 2115 | GR_GL_RENDERBUFFER, stencilAttachment->renderbufferID())); | 
|---|
| 2116 | } | 
|---|
| 2117 |  | 
|---|
| 2118 | if (rowWidthInPixels != width) { | 
|---|
| 2119 | SkASSERT(this->glCaps().readPixelsRowBytesSupport()); | 
|---|
| 2120 | GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0)); | 
|---|
| 2121 | } | 
|---|
| 2122 |  | 
|---|
| 2123 | if (!renderTarget) { | 
|---|
| 2124 | this->unbindSurfaceFBOForPixelOps(surface, 0, GR_GL_FRAMEBUFFER); | 
|---|
| 2125 | } | 
|---|
| 2126 | return true; | 
|---|
| 2127 | } | 
|---|
| 2128 |  | 
|---|
| 2129 | bool GrGLGpu::onReadPixels(GrSurface* surface, int left, int top, int width, int height, | 
|---|
| 2130 | GrColorType surfaceColorType, GrColorType dstColorType, void* buffer, | 
|---|
| 2131 | size_t rowBytes) { | 
|---|
| 2132 | SkASSERT(surface); | 
|---|
| 2133 |  | 
|---|
| 2134 | size_t bytesPerPixel = GrColorTypeBytesPerPixel(dstColorType); | 
|---|
| 2135 |  | 
|---|
| 2136 | // GL_PACK_ROW_LENGTH is in terms of pixels not bytes. | 
|---|
| 2137 | int rowPixelWidth; | 
|---|
| 2138 |  | 
|---|
| 2139 | if (rowBytes == SkToSizeT(width * bytesPerPixel)) { | 
|---|
| 2140 | rowPixelWidth = width; | 
|---|
| 2141 | } else { | 
|---|
| 2142 | SkASSERT(!(rowBytes % bytesPerPixel)); | 
|---|
| 2143 | rowPixelWidth = rowBytes / bytesPerPixel; | 
|---|
| 2144 | } | 
|---|
| 2145 | return this->readOrTransferPixelsFrom(surface, left, top, width, height, surfaceColorType, | 
|---|
| 2146 | dstColorType, buffer, rowPixelWidth); | 
|---|
| 2147 | } | 
|---|
| 2148 |  | 
|---|
| 2149 | GrOpsRenderPass* GrGLGpu::getOpsRenderPass( | 
|---|
| 2150 | GrRenderTarget* rt, GrSurfaceOrigin origin, const SkIRect& bounds, | 
|---|
| 2151 | const GrOpsRenderPass::LoadAndStoreInfo& colorInfo, | 
|---|
| 2152 | const GrOpsRenderPass::StencilLoadAndStoreInfo& stencilInfo, | 
|---|
| 2153 | const SkTArray<GrSurfaceProxy*, true>& sampledProxies) { | 
|---|
| 2154 | if (!fCachedOpsRenderPass) { | 
|---|
| 2155 | fCachedOpsRenderPass.reset(new GrGLOpsRenderPass(this)); | 
|---|
| 2156 | } | 
|---|
| 2157 |  | 
|---|
| 2158 | fCachedOpsRenderPass->set(rt, bounds, origin, colorInfo, stencilInfo); | 
|---|
| 2159 | return fCachedOpsRenderPass.get(); | 
|---|
| 2160 | } | 
|---|
| 2161 |  | 
|---|
| 2162 | void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, GrSurfaceOrigin origin, | 
|---|
| 2163 | const SkIRect& bounds) { | 
|---|
| 2164 | this->flushRenderTargetNoColorWrites(target); | 
|---|
| 2165 | this->didWriteToSurface(target, origin, &bounds); | 
|---|
| 2166 | } | 
|---|
| 2167 |  | 
|---|
| 2168 | void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target) { | 
|---|
| 2169 | this->flushRenderTargetNoColorWrites(target); | 
|---|
| 2170 | this->didWriteToSurface(target, kTopLeft_GrSurfaceOrigin, nullptr); | 
|---|
| 2171 | } | 
|---|
| 2172 |  | 
|---|
| 2173 | void GrGLGpu::flushRenderTargetNoColorWrites(GrGLRenderTarget* target) { | 
|---|
| 2174 | SkASSERT(target); | 
|---|
| 2175 | GrGpuResource::UniqueID rtID = target->uniqueID(); | 
|---|
| 2176 | if (fHWBoundRenderTargetUniqueID != rtID) { | 
|---|
| 2177 | this->bindFramebuffer(GR_GL_FRAMEBUFFER, target->renderFBOID()); | 
|---|
| 2178 | #ifdef SK_DEBUG | 
|---|
| 2179 | // don't do this check in Chromium -- this is causing | 
|---|
| 2180 | // lots of repeated command buffer flushes when the compositor is | 
|---|
| 2181 | // rendering with Ganesh, which is really slow; even too slow for | 
|---|
| 2182 | // Debug mode. | 
|---|
| 2183 | if (!this->glCaps().skipErrorChecks()) { | 
|---|
| 2184 | GrGLenum status; | 
|---|
| 2185 | GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); | 
|---|
| 2186 | if (status != GR_GL_FRAMEBUFFER_COMPLETE) { | 
|---|
| 2187 | SkDebugf( "GrGLGpu::flushRenderTarget glCheckFramebufferStatus %x\n", status); | 
|---|
| 2188 | } | 
|---|
| 2189 | } | 
|---|
| 2190 | #endif | 
|---|
| 2191 | fHWBoundRenderTargetUniqueID = rtID; | 
|---|
| 2192 | this->flushViewport(target->width(), target->height()); | 
|---|
| 2193 | } | 
|---|
| 2194 |  | 
|---|
| 2195 | if (this->glCaps().srgbWriteControl()) { | 
|---|
| 2196 | this->flushFramebufferSRGB(this->caps()->isFormatSRGB(target->backendFormat())); | 
|---|
| 2197 | } | 
|---|
| 2198 |  | 
|---|
| 2199 | if (this->glCaps().shouldQueryImplementationReadSupport(target->format())) { | 
|---|
| 2200 | GrGLint format; | 
|---|
| 2201 | GrGLint type; | 
|---|
| 2202 | GR_GL_GetIntegerv(this->glInterface(), GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT, &format); | 
|---|
| 2203 | GR_GL_GetIntegerv(this->glInterface(), GR_GL_IMPLEMENTATION_COLOR_READ_TYPE, &type); | 
|---|
| 2204 | this->glCaps().didQueryImplementationReadSupport(target->format(), format, type); | 
|---|
| 2205 | } | 
|---|
| 2206 | } | 
|---|
| 2207 |  | 
|---|
| 2208 | void GrGLGpu::flushFramebufferSRGB(bool enable) { | 
|---|
| 2209 | if (enable && kYes_TriState != fHWSRGBFramebuffer) { | 
|---|
| 2210 | GL_CALL(Enable(GR_GL_FRAMEBUFFER_SRGB)); | 
|---|
| 2211 | fHWSRGBFramebuffer = kYes_TriState; | 
|---|
| 2212 | } else if (!enable && kNo_TriState != fHWSRGBFramebuffer) { | 
|---|
| 2213 | GL_CALL(Disable(GR_GL_FRAMEBUFFER_SRGB)); | 
|---|
| 2214 | fHWSRGBFramebuffer = kNo_TriState; | 
|---|
| 2215 | } | 
|---|
| 2216 | } | 
|---|
| 2217 |  | 
|---|
| 2218 | void GrGLGpu::flushViewport(int width, int height) { | 
|---|
| 2219 | GrNativeRect viewport = {0, 0, width, height}; | 
|---|
| 2220 | if (fHWViewport != viewport) { | 
|---|
| 2221 | GL_CALL(Viewport(viewport.fX, viewport.fY, viewport.fWidth, viewport.fHeight)); | 
|---|
| 2222 | fHWViewport = viewport; | 
|---|
| 2223 | } | 
|---|
| 2224 | } | 
|---|
| 2225 |  | 
|---|
| 2226 | GrGLenum GrGLGpu::prepareToDraw(GrPrimitiveType primitiveType) { | 
|---|
| 2227 | fStats.incNumDraws(); | 
|---|
| 2228 |  | 
|---|
| 2229 | if (this->glCaps().requiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines() && | 
|---|
| 2230 | GrIsPrimTypeLines(primitiveType) && !GrIsPrimTypeLines(fLastPrimitiveType)) { | 
|---|
| 2231 | GL_CALL(Enable(GR_GL_CULL_FACE)); | 
|---|
| 2232 | GL_CALL(Disable(GR_GL_CULL_FACE)); | 
|---|
| 2233 | } | 
|---|
| 2234 | fLastPrimitiveType = primitiveType; | 
|---|
| 2235 |  | 
|---|
| 2236 | switch (primitiveType) { | 
|---|
| 2237 | case GrPrimitiveType::kTriangles: | 
|---|
| 2238 | return GR_GL_TRIANGLES; | 
|---|
| 2239 | case GrPrimitiveType::kTriangleStrip: | 
|---|
| 2240 | return GR_GL_TRIANGLE_STRIP; | 
|---|
| 2241 | case GrPrimitiveType::kPoints: | 
|---|
| 2242 | return GR_GL_POINTS; | 
|---|
| 2243 | case GrPrimitiveType::kLines: | 
|---|
| 2244 | return GR_GL_LINES; | 
|---|
| 2245 | case GrPrimitiveType::kLineStrip: | 
|---|
| 2246 | return GR_GL_LINE_STRIP; | 
|---|
| 2247 | case GrPrimitiveType::kPatches: | 
|---|
| 2248 | return GR_GL_PATCHES; | 
|---|
| 2249 | case GrPrimitiveType::kPath: | 
|---|
| 2250 | SK_ABORT( "non-mesh-based GrPrimitiveType"); | 
|---|
| 2251 | return 0; | 
|---|
| 2252 | } | 
|---|
| 2253 | SK_ABORT( "invalid GrPrimitiveType"); | 
|---|
| 2254 | } | 
|---|
| 2255 |  | 
|---|
| 2256 | void GrGLGpu::onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect, | 
|---|
| 2257 | ForExternalIO) { | 
|---|
| 2258 | // Some extensions automatically resolves the texture when it is read. | 
|---|
| 2259 | SkASSERT(this->glCaps().usesMSAARenderBuffers()); | 
|---|
| 2260 |  | 
|---|
| 2261 | GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(target); | 
|---|
| 2262 | SkASSERT(rt->textureFBOID() != rt->renderFBOID()); | 
|---|
| 2263 | SkASSERT(rt->textureFBOID() != 0 && rt->renderFBOID() != 0); | 
|---|
| 2264 | this->bindFramebuffer(GR_GL_READ_FRAMEBUFFER, rt->renderFBOID()); | 
|---|
| 2265 | this->bindFramebuffer(GR_GL_DRAW_FRAMEBUFFER, rt->textureFBOID()); | 
|---|
| 2266 |  | 
|---|
| 2267 | // make sure we go through flushRenderTarget() since we've modified | 
|---|
| 2268 | // the bound DRAW FBO ID. | 
|---|
| 2269 | fHWBoundRenderTargetUniqueID.makeInvalid(); | 
|---|
| 2270 | if (GrGLCaps::kES_Apple_MSFBOType == this->glCaps().msFBOType()) { | 
|---|
| 2271 | // Apple's extension uses the scissor as the blit bounds. | 
|---|
| 2272 | GrScissorState scissorState; | 
|---|
| 2273 | scissorState.set(resolveRect); | 
|---|
| 2274 | // Passing in kTopLeft_GrSurfaceOrigin will make sure no transformation of the rect | 
|---|
| 2275 | // happens inside flushScissor since resolveRect is already in native device coordinates. | 
|---|
| 2276 | this->flushScissor(scissorState, rt->width(), rt->height(), kTopLeft_GrSurfaceOrigin); | 
|---|
| 2277 | this->disableWindowRectangles(); | 
|---|
| 2278 | GL_CALL(ResolveMultisampleFramebuffer()); | 
|---|
| 2279 | } else { | 
|---|
| 2280 | int l, b, r, t; | 
|---|
| 2281 | if (GrGLCaps::kResolveMustBeFull_BlitFrambufferFlag & | 
|---|
| 2282 | this->glCaps().blitFramebufferSupportFlags()) { | 
|---|
| 2283 | l = 0; | 
|---|
| 2284 | b = 0; | 
|---|
| 2285 | r = target->width(); | 
|---|
| 2286 | t = target->height(); | 
|---|
| 2287 | } else { | 
|---|
| 2288 | l = resolveRect.x(); | 
|---|
| 2289 | b = resolveRect.y(); | 
|---|
| 2290 | r = resolveRect.x() + resolveRect.width(); | 
|---|
| 2291 | t = resolveRect.y() + resolveRect.height(); | 
|---|
| 2292 | } | 
|---|
| 2293 |  | 
|---|
| 2294 | // BlitFrameBuffer respects the scissor, so disable it. | 
|---|
| 2295 | this->flushScissorTest(GrScissorTest::kDisabled); | 
|---|
| 2296 | this->disableWindowRectangles(); | 
|---|
| 2297 | GL_CALL(BlitFramebuffer(l, b, r, t, l, b, r, t, GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST)); | 
|---|
| 2298 | } | 
|---|
| 2299 | } | 
|---|
| 2300 |  | 
|---|
| 2301 | namespace { | 
|---|
| 2302 |  | 
|---|
| 2303 |  | 
|---|
| 2304 | GrGLenum gr_to_gl_stencil_op(GrStencilOp op) { | 
|---|
| 2305 | static const GrGLenum gTable[kGrStencilOpCount] = { | 
|---|
| 2306 | GR_GL_KEEP,        // kKeep | 
|---|
| 2307 | GR_GL_ZERO,        // kZero | 
|---|
| 2308 | GR_GL_REPLACE,     // kReplace | 
|---|
| 2309 | GR_GL_INVERT,      // kInvert | 
|---|
| 2310 | GR_GL_INCR_WRAP,   // kIncWrap | 
|---|
| 2311 | GR_GL_DECR_WRAP,   // kDecWrap | 
|---|
| 2312 | GR_GL_INCR,        // kIncClamp | 
|---|
| 2313 | GR_GL_DECR,        // kDecClamp | 
|---|
| 2314 | }; | 
|---|
| 2315 | static_assert(0 == (int)GrStencilOp::kKeep); | 
|---|
| 2316 | static_assert(1 == (int)GrStencilOp::kZero); | 
|---|
| 2317 | static_assert(2 == (int)GrStencilOp::kReplace); | 
|---|
| 2318 | static_assert(3 == (int)GrStencilOp::kInvert); | 
|---|
| 2319 | static_assert(4 == (int)GrStencilOp::kIncWrap); | 
|---|
| 2320 | static_assert(5 == (int)GrStencilOp::kDecWrap); | 
|---|
| 2321 | static_assert(6 == (int)GrStencilOp::kIncClamp); | 
|---|
| 2322 | static_assert(7 == (int)GrStencilOp::kDecClamp); | 
|---|
| 2323 | SkASSERT(op < (GrStencilOp)kGrStencilOpCount); | 
|---|
| 2324 | return gTable[(int)op]; | 
|---|
| 2325 | } | 
|---|
| 2326 |  | 
|---|
| 2327 | void set_gl_stencil(const GrGLInterface* gl, | 
|---|
| 2328 | const GrStencilSettings::Face& face, | 
|---|
| 2329 | GrGLenum glFace) { | 
|---|
| 2330 | GrGLenum glFunc = GrToGLStencilFunc(face.fTest); | 
|---|
| 2331 | GrGLenum glFailOp = gr_to_gl_stencil_op(face.fFailOp); | 
|---|
| 2332 | GrGLenum glPassOp = gr_to_gl_stencil_op(face.fPassOp); | 
|---|
| 2333 |  | 
|---|
| 2334 | GrGLint ref = face.fRef; | 
|---|
| 2335 | GrGLint mask = face.fTestMask; | 
|---|
| 2336 | GrGLint writeMask = face.fWriteMask; | 
|---|
| 2337 |  | 
|---|
| 2338 | if (GR_GL_FRONT_AND_BACK == glFace) { | 
|---|
| 2339 | // we call the combined func just in case separate stencil is not | 
|---|
| 2340 | // supported. | 
|---|
| 2341 | GR_GL_CALL(gl, StencilFunc(glFunc, ref, mask)); | 
|---|
| 2342 | GR_GL_CALL(gl, StencilMask(writeMask)); | 
|---|
| 2343 | GR_GL_CALL(gl, StencilOp(glFailOp, GR_GL_KEEP, glPassOp)); | 
|---|
| 2344 | } else { | 
|---|
| 2345 | GR_GL_CALL(gl, StencilFuncSeparate(glFace, glFunc, ref, mask)); | 
|---|
| 2346 | GR_GL_CALL(gl, StencilMaskSeparate(glFace, writeMask)); | 
|---|
| 2347 | GR_GL_CALL(gl, StencilOpSeparate(glFace, glFailOp, GR_GL_KEEP, glPassOp)); | 
|---|
| 2348 | } | 
|---|
| 2349 | } | 
|---|
| 2350 | } | 
|---|
| 2351 |  | 
|---|
| 2352 | void GrGLGpu::flushStencil(const GrStencilSettings& stencilSettings, GrSurfaceOrigin origin) { | 
|---|
| 2353 | if (stencilSettings.isDisabled()) { | 
|---|
| 2354 | this->disableStencil(); | 
|---|
| 2355 | } else if (fHWStencilSettings != stencilSettings || | 
|---|
| 2356 | (stencilSettings.isTwoSided() && fHWStencilOrigin != origin)) { | 
|---|
| 2357 | if (kYes_TriState != fHWStencilTestEnabled) { | 
|---|
| 2358 | GL_CALL(Enable(GR_GL_STENCIL_TEST)); | 
|---|
| 2359 |  | 
|---|
| 2360 | fHWStencilTestEnabled = kYes_TriState; | 
|---|
| 2361 | } | 
|---|
| 2362 | if (!stencilSettings.isTwoSided()) { | 
|---|
| 2363 | set_gl_stencil(this->glInterface(), stencilSettings.singleSidedFace(), | 
|---|
| 2364 | GR_GL_FRONT_AND_BACK); | 
|---|
| 2365 | } else { | 
|---|
| 2366 | set_gl_stencil(this->glInterface(), stencilSettings.postOriginCWFace(origin), | 
|---|
| 2367 | GR_GL_FRONT); | 
|---|
| 2368 | set_gl_stencil(this->glInterface(), stencilSettings.postOriginCCWFace(origin), | 
|---|
| 2369 | GR_GL_BACK); | 
|---|
| 2370 | } | 
|---|
| 2371 | fHWStencilSettings = stencilSettings; | 
|---|
| 2372 | fHWStencilOrigin = origin; | 
|---|
| 2373 | } | 
|---|
| 2374 | } | 
|---|
| 2375 |  | 
|---|
| 2376 | void GrGLGpu::disableStencil() { | 
|---|
| 2377 | if (kNo_TriState != fHWStencilTestEnabled) { | 
|---|
| 2378 | GL_CALL(Disable(GR_GL_STENCIL_TEST)); | 
|---|
| 2379 |  | 
|---|
| 2380 | fHWStencilTestEnabled = kNo_TriState; | 
|---|
| 2381 | fHWStencilSettings.invalidate(); | 
|---|
| 2382 | } | 
|---|
| 2383 | } | 
|---|
| 2384 |  | 
|---|
| 2385 | void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA) { | 
|---|
| 2386 | // rt is only optional if useHWAA is false. | 
|---|
| 2387 | SkASSERT(rt || !useHWAA); | 
|---|
| 2388 | #ifdef SK_DEBUG | 
|---|
| 2389 | if (useHWAA && rt->numSamples() <= 1) { | 
|---|
| 2390 | SkASSERT(this->caps()->mixedSamplesSupport()); | 
|---|
| 2391 | SkASSERT(0 != static_cast<GrGLRenderTarget*>(rt)->renderFBOID()); | 
|---|
| 2392 | SkASSERT(rt->renderTargetPriv().getStencilAttachment()); | 
|---|
| 2393 | } | 
|---|
| 2394 | #endif | 
|---|
| 2395 |  | 
|---|
| 2396 | if (this->caps()->multisampleDisableSupport()) { | 
|---|
| 2397 | if (useHWAA) { | 
|---|
| 2398 | if (kYes_TriState != fMSAAEnabled) { | 
|---|
| 2399 | GL_CALL(Enable(GR_GL_MULTISAMPLE)); | 
|---|
| 2400 | fMSAAEnabled = kYes_TriState; | 
|---|
| 2401 | } | 
|---|
| 2402 | } else { | 
|---|
| 2403 | if (kNo_TriState != fMSAAEnabled) { | 
|---|
| 2404 | GL_CALL(Disable(GR_GL_MULTISAMPLE)); | 
|---|
| 2405 | fMSAAEnabled = kNo_TriState; | 
|---|
| 2406 | } | 
|---|
| 2407 | } | 
|---|
| 2408 | } | 
|---|
| 2409 | } | 
|---|
| 2410 |  | 
|---|
| 2411 | void GrGLGpu::flushConservativeRasterState(bool enabled) { | 
|---|
| 2412 | if (this->caps()->conservativeRasterSupport()) { | 
|---|
| 2413 | if (enabled) { | 
|---|
| 2414 | if (kYes_TriState != fHWConservativeRasterEnabled) { | 
|---|
| 2415 | GL_CALL(Enable(GR_GL_CONSERVATIVE_RASTERIZATION)); | 
|---|
| 2416 | fHWConservativeRasterEnabled = kYes_TriState; | 
|---|
| 2417 | } | 
|---|
| 2418 | } else { | 
|---|
| 2419 | if (kNo_TriState != fHWConservativeRasterEnabled) { | 
|---|
| 2420 | GL_CALL(Disable(GR_GL_CONSERVATIVE_RASTERIZATION)); | 
|---|
| 2421 | fHWConservativeRasterEnabled = kNo_TriState; | 
|---|
| 2422 | } | 
|---|
| 2423 | } | 
|---|
| 2424 | } | 
|---|
| 2425 | } | 
|---|
| 2426 |  | 
|---|
| 2427 | void GrGLGpu::flushWireframeState(bool enabled) { | 
|---|
| 2428 | if (this->caps()->wireframeSupport()) { | 
|---|
| 2429 | if (this->caps()->wireframeMode() || enabled) { | 
|---|
| 2430 | if (kYes_TriState != fHWWireframeEnabled) { | 
|---|
| 2431 | GL_CALL(PolygonMode(GR_GL_FRONT_AND_BACK, GR_GL_LINE)); | 
|---|
| 2432 | fHWWireframeEnabled = kYes_TriState; | 
|---|
| 2433 | } | 
|---|
| 2434 | } else { | 
|---|
| 2435 | if (kNo_TriState != fHWWireframeEnabled) { | 
|---|
| 2436 | GL_CALL(PolygonMode(GR_GL_FRONT_AND_BACK, GR_GL_FILL)); | 
|---|
| 2437 | fHWWireframeEnabled = kNo_TriState; | 
|---|
| 2438 | } | 
|---|
| 2439 | } | 
|---|
| 2440 | } | 
|---|
| 2441 | } | 
|---|
| 2442 |  | 
|---|
| 2443 | void GrGLGpu::flushBlendAndColorWrite( | 
|---|
| 2444 | const GrXferProcessor::BlendInfo& blendInfo, const GrSwizzle& swizzle) { | 
|---|
| 2445 | if (this->glCaps().neverDisableColorWrites() && !blendInfo.fWriteColor) { | 
|---|
| 2446 | // We need to work around a driver bug by using a blend state that preserves the dst color, | 
|---|
| 2447 | // rather than disabling color writes. | 
|---|
| 2448 | GrXferProcessor::BlendInfo preserveDstBlend; | 
|---|
| 2449 | preserveDstBlend.fSrcBlend = kZero_GrBlendCoeff; | 
|---|
| 2450 | preserveDstBlend.fDstBlend = kOne_GrBlendCoeff; | 
|---|
| 2451 | this->flushBlendAndColorWrite(preserveDstBlend, swizzle); | 
|---|
| 2452 | return; | 
|---|
| 2453 | } | 
|---|
| 2454 |  | 
|---|
| 2455 | GrBlendEquation equation = blendInfo.fEquation; | 
|---|
| 2456 | GrBlendCoeff srcCoeff = blendInfo.fSrcBlend; | 
|---|
| 2457 | GrBlendCoeff dstCoeff = blendInfo.fDstBlend; | 
|---|
| 2458 |  | 
|---|
| 2459 | // Any optimization to disable blending should have already been applied and | 
|---|
| 2460 | // tweaked the equation to "add" or "subtract", and the coeffs to (1, 0). | 
|---|
| 2461 | bool blendOff = GrBlendShouldDisable(equation, srcCoeff, dstCoeff) || | 
|---|
| 2462 | !blendInfo.fWriteColor; | 
|---|
| 2463 |  | 
|---|
| 2464 | if (blendOff) { | 
|---|
| 2465 | if (kNo_TriState != fHWBlendState.fEnabled) { | 
|---|
| 2466 | GL_CALL(Disable(GR_GL_BLEND)); | 
|---|
| 2467 |  | 
|---|
| 2468 | // Workaround for the ARM KHR_blend_equation_advanced blacklist issue | 
|---|
| 2469 | // https://code.google.com/p/skia/issues/detail?id=3943 | 
|---|
| 2470 | if (kARM_GrGLVendor == this->ctxInfo().vendor() && | 
|---|
| 2471 | GrBlendEquationIsAdvanced(fHWBlendState.fEquation)) { | 
|---|
| 2472 | SkASSERT(this->caps()->advancedBlendEquationSupport()); | 
|---|
| 2473 | // Set to any basic blending equation. | 
|---|
| 2474 | GrBlendEquation blend_equation = kAdd_GrBlendEquation; | 
|---|
| 2475 | GL_CALL(BlendEquation(gXfermodeEquation2Blend[blend_equation])); | 
|---|
| 2476 | fHWBlendState.fEquation = blend_equation; | 
|---|
| 2477 | } | 
|---|
| 2478 |  | 
|---|
| 2479 | fHWBlendState.fEnabled = kNo_TriState; | 
|---|
| 2480 | } | 
|---|
| 2481 | } else { | 
|---|
| 2482 | if (kYes_TriState != fHWBlendState.fEnabled) { | 
|---|
| 2483 | GL_CALL(Enable(GR_GL_BLEND)); | 
|---|
| 2484 |  | 
|---|
| 2485 | fHWBlendState.fEnabled = kYes_TriState; | 
|---|
| 2486 | } | 
|---|
| 2487 |  | 
|---|
| 2488 | if (fHWBlendState.fEquation != equation) { | 
|---|
| 2489 | GL_CALL(BlendEquation(gXfermodeEquation2Blend[equation])); | 
|---|
| 2490 | fHWBlendState.fEquation = equation; | 
|---|
| 2491 | } | 
|---|
| 2492 |  | 
|---|
| 2493 | if (GrBlendEquationIsAdvanced(equation)) { | 
|---|
| 2494 | SkASSERT(this->caps()->advancedBlendEquationSupport()); | 
|---|
| 2495 | // Advanced equations have no other blend state. | 
|---|
| 2496 | return; | 
|---|
| 2497 | } | 
|---|
| 2498 |  | 
|---|
| 2499 | if (fHWBlendState.fSrcCoeff != srcCoeff || fHWBlendState.fDstCoeff != dstCoeff) { | 
|---|
| 2500 | GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff], | 
|---|
| 2501 | gXfermodeCoeff2Blend[dstCoeff])); | 
|---|
| 2502 | fHWBlendState.fSrcCoeff = srcCoeff; | 
|---|
| 2503 | fHWBlendState.fDstCoeff = dstCoeff; | 
|---|
| 2504 | } | 
|---|
| 2505 |  | 
|---|
| 2506 | if ((GrBlendCoeffRefsConstant(srcCoeff) || GrBlendCoeffRefsConstant(dstCoeff))) { | 
|---|
| 2507 | SkPMColor4f blendConst = swizzle.applyTo(blendInfo.fBlendConstant); | 
|---|
| 2508 | if (!fHWBlendState.fConstColorValid || fHWBlendState.fConstColor != blendConst) { | 
|---|
| 2509 | GL_CALL(BlendColor(blendConst.fR, blendConst.fG, blendConst.fB, blendConst.fA)); | 
|---|
| 2510 | fHWBlendState.fConstColor = blendConst; | 
|---|
| 2511 | fHWBlendState.fConstColorValid = true; | 
|---|
| 2512 | } | 
|---|
| 2513 | } | 
|---|
| 2514 | } | 
|---|
| 2515 |  | 
|---|
| 2516 | this->flushColorWrite(blendInfo.fWriteColor); | 
|---|
| 2517 | } | 
|---|
| 2518 |  | 
|---|
| 2519 | static void get_gl_swizzle_values(const GrSwizzle& swizzle, GrGLenum glValues[4]) { | 
|---|
| 2520 | for (int i = 0; i < 4; ++i) { | 
|---|
| 2521 | switch (swizzle[i]) { | 
|---|
| 2522 | case 'r': glValues[i] = GR_GL_RED;   break; | 
|---|
| 2523 | case 'g': glValues[i] = GR_GL_GREEN; break; | 
|---|
| 2524 | case 'b': glValues[i] = GR_GL_BLUE;  break; | 
|---|
| 2525 | case 'a': glValues[i] = GR_GL_ALPHA; break; | 
|---|
| 2526 | case '0': glValues[i] = GR_GL_ZERO;  break; | 
|---|
| 2527 | case '1': glValues[i] = GR_GL_ONE;   break; | 
|---|
| 2528 | default:  SK_ABORT( "Unsupported component"); | 
|---|
| 2529 | } | 
|---|
| 2530 | } | 
|---|
| 2531 | } | 
|---|
| 2532 |  | 
|---|
| 2533 | void GrGLGpu::bindTexture(int unitIdx, GrSamplerState samplerState, const GrSwizzle& swizzle, | 
|---|
| 2534 | GrGLTexture* texture) { | 
|---|
| 2535 | SkASSERT(texture); | 
|---|
| 2536 |  | 
|---|
| 2537 | #ifdef SK_DEBUG | 
|---|
| 2538 | if (!this->caps()->npotTextureTileSupport()) { | 
|---|
| 2539 | if (samplerState.isRepeated()) { | 
|---|
| 2540 | const int w = texture->width(); | 
|---|
| 2541 | const int h = texture->height(); | 
|---|
| 2542 | SkASSERT(SkIsPow2(w) && SkIsPow2(h)); | 
|---|
| 2543 | } | 
|---|
| 2544 | } | 
|---|
| 2545 | #endif | 
|---|
| 2546 |  | 
|---|
| 2547 | GrGpuResource::UniqueID textureID = texture->uniqueID(); | 
|---|
| 2548 | GrGLenum target = texture->target(); | 
|---|
| 2549 | if (fHWTextureUnitBindings[unitIdx].boundID(target) != textureID) { | 
|---|
| 2550 | this->setTextureUnit(unitIdx); | 
|---|
| 2551 | GL_CALL(BindTexture(target, texture->textureID())); | 
|---|
| 2552 | fHWTextureUnitBindings[unitIdx].setBoundID(target, textureID); | 
|---|
| 2553 | } | 
|---|
| 2554 |  | 
|---|
| 2555 | if (samplerState.filter() == GrSamplerState::Filter::kMipMap) { | 
|---|
| 2556 | if (!this->caps()->mipMapSupport() || | 
|---|
| 2557 | texture->texturePriv().mipMapped() == GrMipMapped::kNo) { | 
|---|
| 2558 | samplerState.setFilterMode(GrSamplerState::Filter::kBilerp); | 
|---|
| 2559 | } | 
|---|
| 2560 | } | 
|---|
| 2561 |  | 
|---|
| 2562 | #ifdef SK_DEBUG | 
|---|
| 2563 | // We were supposed to ensure MipMaps were up-to-date before getting here. | 
|---|
| 2564 | if (samplerState.filter() == GrSamplerState::Filter::kMipMap) { | 
|---|
| 2565 | SkASSERT(!texture->texturePriv().mipMapsAreDirty()); | 
|---|
| 2566 | } | 
|---|
| 2567 | #endif | 
|---|
| 2568 |  | 
|---|
| 2569 | auto timestamp = texture->parameters()->resetTimestamp(); | 
|---|
| 2570 | bool setAll = timestamp < fResetTimestampForTextureParameters; | 
|---|
| 2571 |  | 
|---|
| 2572 | const GrGLTextureParameters::SamplerOverriddenState* samplerStateToRecord = nullptr; | 
|---|
| 2573 | GrGLTextureParameters::SamplerOverriddenState newSamplerState; | 
|---|
| 2574 | if (fSamplerObjectCache) { | 
|---|
| 2575 | fSamplerObjectCache->bindSampler(unitIdx, samplerState); | 
|---|
| 2576 | } else { | 
|---|
| 2577 | const GrGLTextureParameters::SamplerOverriddenState& oldSamplerState = | 
|---|
| 2578 | texture->parameters()->samplerOverriddenState(); | 
|---|
| 2579 | samplerStateToRecord = &newSamplerState; | 
|---|
| 2580 |  | 
|---|
| 2581 | newSamplerState.fMinFilter = filter_to_gl_min_filter(samplerState.filter()); | 
|---|
| 2582 | newSamplerState.fMagFilter = filter_to_gl_mag_filter(samplerState.filter()); | 
|---|
| 2583 |  | 
|---|
| 2584 | newSamplerState.fWrapS = wrap_mode_to_gl_wrap(samplerState.wrapModeX(), this->glCaps()); | 
|---|
| 2585 | newSamplerState.fWrapT = wrap_mode_to_gl_wrap(samplerState.wrapModeY(), this->glCaps()); | 
|---|
| 2586 |  | 
|---|
| 2587 | // These are the OpenGL default values. | 
|---|
| 2588 | newSamplerState.fMinLOD = -1000.f; | 
|---|
| 2589 | newSamplerState.fMaxLOD = 1000.f; | 
|---|
| 2590 |  | 
|---|
| 2591 | if (setAll || newSamplerState.fMagFilter != oldSamplerState.fMagFilter) { | 
|---|
| 2592 | this->setTextureUnit(unitIdx); | 
|---|
| 2593 | GL_CALL(TexParameteri(target, GR_GL_TEXTURE_MAG_FILTER, newSamplerState.fMagFilter)); | 
|---|
| 2594 | } | 
|---|
| 2595 | if (setAll || newSamplerState.fMinFilter != oldSamplerState.fMinFilter) { | 
|---|
| 2596 | this->setTextureUnit(unitIdx); | 
|---|
| 2597 | GL_CALL(TexParameteri(target, GR_GL_TEXTURE_MIN_FILTER, newSamplerState.fMinFilter)); | 
|---|
| 2598 | } | 
|---|
| 2599 | if (this->glCaps().mipMapLevelAndLodControlSupport()) { | 
|---|
| 2600 | if (setAll || newSamplerState.fMinLOD != oldSamplerState.fMinLOD) { | 
|---|
| 2601 | this->setTextureUnit(unitIdx); | 
|---|
| 2602 | GL_CALL(TexParameterf(target, GR_GL_TEXTURE_MIN_LOD, newSamplerState.fMinLOD)); | 
|---|
| 2603 | } | 
|---|
| 2604 | if (setAll || newSamplerState.fMaxLOD != oldSamplerState.fMaxLOD) { | 
|---|
| 2605 | this->setTextureUnit(unitIdx); | 
|---|
| 2606 | GL_CALL(TexParameterf(target, GR_GL_TEXTURE_MAX_LOD, newSamplerState.fMaxLOD)); | 
|---|
| 2607 | } | 
|---|
| 2608 | } | 
|---|
| 2609 | if (setAll || newSamplerState.fWrapS != oldSamplerState.fWrapS) { | 
|---|
| 2610 | this->setTextureUnit(unitIdx); | 
|---|
| 2611 | GL_CALL(TexParameteri(target, GR_GL_TEXTURE_WRAP_S, newSamplerState.fWrapS)); | 
|---|
| 2612 | } | 
|---|
| 2613 | if (setAll || newSamplerState.fWrapT != oldSamplerState.fWrapT) { | 
|---|
| 2614 | this->setTextureUnit(unitIdx); | 
|---|
| 2615 | GL_CALL(TexParameteri(target, GR_GL_TEXTURE_WRAP_T, newSamplerState.fWrapT)); | 
|---|
| 2616 | } | 
|---|
| 2617 | if (this->glCaps().clampToBorderSupport()) { | 
|---|
| 2618 | // Make sure the border color is transparent black (the default) | 
|---|
| 2619 | if (setAll || oldSamplerState.fBorderColorInvalid) { | 
|---|
| 2620 | this->setTextureUnit(unitIdx); | 
|---|
| 2621 | static const GrGLfloat kTransparentBlack[4] = {0.f, 0.f, 0.f, 0.f}; | 
|---|
| 2622 | GL_CALL(TexParameterfv(target, GR_GL_TEXTURE_BORDER_COLOR, kTransparentBlack)); | 
|---|
| 2623 | } | 
|---|
| 2624 | } | 
|---|
| 2625 | } | 
|---|
| 2626 | GrGLTextureParameters::NonsamplerState newNonsamplerState; | 
|---|
| 2627 | newNonsamplerState.fBaseMipMapLevel = 0; | 
|---|
| 2628 | newNonsamplerState.fMaxMipMapLevel = texture->texturePriv().maxMipMapLevel(); | 
|---|
| 2629 |  | 
|---|
| 2630 | const GrGLTextureParameters::NonsamplerState& oldNonsamplerState = | 
|---|
| 2631 | texture->parameters()->nonsamplerState(); | 
|---|
| 2632 | if (!this->caps()->shaderCaps()->textureSwizzleAppliedInShader()) { | 
|---|
| 2633 | newNonsamplerState.fSwizzleKey = swizzle.asKey(); | 
|---|
| 2634 | if (setAll || swizzle.asKey() != oldNonsamplerState.fSwizzleKey) { | 
|---|
| 2635 | GrGLenum glValues[4]; | 
|---|
| 2636 | get_gl_swizzle_values(swizzle, glValues); | 
|---|
| 2637 | this->setTextureUnit(unitIdx); | 
|---|
| 2638 | if (GR_IS_GR_GL(this->glStandard())) { | 
|---|
| 2639 | static_assert(sizeof(glValues[0]) == sizeof(GrGLint)); | 
|---|
| 2640 | GL_CALL(TexParameteriv(target, GR_GL_TEXTURE_SWIZZLE_RGBA, | 
|---|
| 2641 | reinterpret_cast<const GrGLint*>(glValues))); | 
|---|
| 2642 | } else if (GR_IS_GR_GL_ES(this->glStandard())) { | 
|---|
| 2643 | // ES3 added swizzle support but not GL_TEXTURE_SWIZZLE_RGBA. | 
|---|
| 2644 | GL_CALL(TexParameteri(target, GR_GL_TEXTURE_SWIZZLE_R, glValues[0])); | 
|---|
| 2645 | GL_CALL(TexParameteri(target, GR_GL_TEXTURE_SWIZZLE_G, glValues[1])); | 
|---|
| 2646 | GL_CALL(TexParameteri(target, GR_GL_TEXTURE_SWIZZLE_B, glValues[2])); | 
|---|
| 2647 | GL_CALL(TexParameteri(target, GR_GL_TEXTURE_SWIZZLE_A, glValues[3])); | 
|---|
| 2648 | } | 
|---|
| 2649 | } | 
|---|
| 2650 | } | 
|---|
| 2651 | // These are not supported in ES2 contexts | 
|---|
| 2652 | if (this->glCaps().mipMapLevelAndLodControlSupport() && | 
|---|
| 2653 | (texture->texturePriv().textureType() != GrTextureType::kExternal || | 
|---|
| 2654 | !this->glCaps().dontSetBaseOrMaxLevelForExternalTextures())) { | 
|---|
| 2655 | if (newNonsamplerState.fBaseMipMapLevel != oldNonsamplerState.fBaseMipMapLevel) { | 
|---|
| 2656 | this->setTextureUnit(unitIdx); | 
|---|
| 2657 | GL_CALL(TexParameteri(target, GR_GL_TEXTURE_BASE_LEVEL, | 
|---|
| 2658 | newNonsamplerState.fBaseMipMapLevel)); | 
|---|
| 2659 | } | 
|---|
| 2660 | if (newNonsamplerState.fMaxMipMapLevel != oldNonsamplerState.fMaxMipMapLevel) { | 
|---|
| 2661 | this->setTextureUnit(unitIdx); | 
|---|
| 2662 | GL_CALL(TexParameteri(target, GR_GL_TEXTURE_MAX_LEVEL, | 
|---|
| 2663 | newNonsamplerState.fMaxMipMapLevel)); | 
|---|
| 2664 | } | 
|---|
| 2665 | } | 
|---|
| 2666 | texture->parameters()->set(samplerStateToRecord, newNonsamplerState, | 
|---|
| 2667 | fResetTimestampForTextureParameters); | 
|---|
| 2668 | } | 
|---|
| 2669 |  | 
|---|
| 2670 | void GrGLGpu::onResetTextureBindings() { | 
|---|
| 2671 | static constexpr GrGLenum kTargets[] = {GR_GL_TEXTURE_2D, GR_GL_TEXTURE_RECTANGLE, | 
|---|
| 2672 | GR_GL_TEXTURE_EXTERNAL}; | 
|---|
| 2673 | for (int i = 0; i < this->numTextureUnits(); ++i) { | 
|---|
| 2674 | this->setTextureUnit(i); | 
|---|
| 2675 | for (auto target : kTargets) { | 
|---|
| 2676 | if (fHWTextureUnitBindings[i].hasBeenModified(target)) { | 
|---|
| 2677 | GL_CALL(BindTexture(target, 0)); | 
|---|
| 2678 | } | 
|---|
| 2679 | } | 
|---|
| 2680 | fHWTextureUnitBindings[i].invalidateAllTargets(true); | 
|---|
| 2681 | } | 
|---|
| 2682 | } | 
|---|
| 2683 |  | 
|---|
| 2684 | void GrGLGpu::flushPatchVertexCount(uint8_t count) { | 
|---|
| 2685 | SkASSERT(this->caps()->shaderCaps()->tessellationSupport()); | 
|---|
| 2686 | if (fHWPatchVertexCount != count) { | 
|---|
| 2687 | GL_CALL(PatchParameteri(GR_GL_PATCH_VERTICES, count)); | 
|---|
| 2688 | fHWPatchVertexCount = count; | 
|---|
| 2689 | } | 
|---|
| 2690 | } | 
|---|
| 2691 |  | 
|---|
| 2692 | void GrGLGpu::flushColorWrite(bool writeColor) { | 
|---|
| 2693 | if (!writeColor) { | 
|---|
| 2694 | if (kNo_TriState != fHWWriteToColor) { | 
|---|
| 2695 | GL_CALL(ColorMask(GR_GL_FALSE, GR_GL_FALSE, | 
|---|
| 2696 | GR_GL_FALSE, GR_GL_FALSE)); | 
|---|
| 2697 | fHWWriteToColor = kNo_TriState; | 
|---|
| 2698 | } | 
|---|
| 2699 | } else { | 
|---|
| 2700 | if (kYes_TriState != fHWWriteToColor) { | 
|---|
| 2701 | GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE)); | 
|---|
| 2702 | fHWWriteToColor = kYes_TriState; | 
|---|
| 2703 | } | 
|---|
| 2704 | } | 
|---|
| 2705 | } | 
|---|
| 2706 |  | 
|---|
| 2707 | void GrGLGpu::flushClearColor(const SkPMColor4f& color) { | 
|---|
| 2708 | GrGLfloat r = color.fR, g = color.fG, b = color.fB, a = color.fA; | 
|---|
| 2709 | if (this->glCaps().clearToBoundaryValuesIsBroken() && | 
|---|
| 2710 | (1 == r || 0 == r) && (1 == g || 0 == g) && (1 == b || 0 == b) && (1 == a || 0 == a)) { | 
|---|
| 2711 | static const GrGLfloat safeAlpha1 = nextafter(1.f, 2.f); | 
|---|
| 2712 | static const GrGLfloat safeAlpha0 = nextafter(0.f, -1.f); | 
|---|
| 2713 | a = (1 == a) ? safeAlpha1 : safeAlpha0; | 
|---|
| 2714 | } | 
|---|
| 2715 | if (r != fHWClearColor[0] || g != fHWClearColor[1] || | 
|---|
| 2716 | b != fHWClearColor[2] || a != fHWClearColor[3]) { | 
|---|
| 2717 | GL_CALL(ClearColor(r, g, b, a)); | 
|---|
| 2718 | fHWClearColor[0] = r; | 
|---|
| 2719 | fHWClearColor[1] = g; | 
|---|
| 2720 | fHWClearColor[2] = b; | 
|---|
| 2721 | fHWClearColor[3] = a; | 
|---|
| 2722 | } | 
|---|
| 2723 | } | 
|---|
| 2724 |  | 
|---|
| 2725 | void GrGLGpu::setTextureUnit(int unit) { | 
|---|
| 2726 | SkASSERT(unit >= 0 && unit < this->numTextureUnits()); | 
|---|
| 2727 | if (unit != fHWActiveTextureUnitIdx) { | 
|---|
| 2728 | GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit)); | 
|---|
| 2729 | fHWActiveTextureUnitIdx = unit; | 
|---|
| 2730 | } | 
|---|
| 2731 | } | 
|---|
| 2732 |  | 
|---|
| 2733 | void GrGLGpu::bindTextureToScratchUnit(GrGLenum target, GrGLint textureID) { | 
|---|
| 2734 | // Bind the last texture unit since it is the least likely to be used by GrGLProgram. | 
|---|
| 2735 | int lastUnitIdx = this->numTextureUnits() - 1; | 
|---|
| 2736 | if (lastUnitIdx != fHWActiveTextureUnitIdx) { | 
|---|
| 2737 | GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + lastUnitIdx)); | 
|---|
| 2738 | fHWActiveTextureUnitIdx = lastUnitIdx; | 
|---|
| 2739 | } | 
|---|
| 2740 | // Clear out the this field so that if a GrGLProgram does use this unit it will rebind the | 
|---|
| 2741 | // correct texture. | 
|---|
| 2742 | fHWTextureUnitBindings[lastUnitIdx].invalidateForScratchUse(target); | 
|---|
| 2743 | GL_CALL(BindTexture(target, textureID)); | 
|---|
| 2744 | } | 
|---|
| 2745 |  | 
|---|
| 2746 | // Determines whether glBlitFramebuffer could be used between src and dst by onCopySurface. | 
|---|
| 2747 | static inline bool can_blit_framebuffer_for_copy_surface(const GrSurface* dst, | 
|---|
| 2748 | const GrSurface* src, | 
|---|
| 2749 | const SkIRect& srcRect, | 
|---|
| 2750 | const SkIPoint& dstPoint, | 
|---|
| 2751 | const GrGLCaps& caps) { | 
|---|
| 2752 | int dstSampleCnt = 0; | 
|---|
| 2753 | int srcSampleCnt = 0; | 
|---|
| 2754 | if (const GrRenderTarget* rt = dst->asRenderTarget()) { | 
|---|
| 2755 | dstSampleCnt = rt->numSamples(); | 
|---|
| 2756 | } | 
|---|
| 2757 | if (const GrRenderTarget* rt = src->asRenderTarget()) { | 
|---|
| 2758 | srcSampleCnt = rt->numSamples(); | 
|---|
| 2759 | } | 
|---|
| 2760 | SkASSERT((dstSampleCnt > 0) == SkToBool(dst->asRenderTarget())); | 
|---|
| 2761 | SkASSERT((srcSampleCnt > 0) == SkToBool(src->asRenderTarget())); | 
|---|
| 2762 |  | 
|---|
| 2763 | GrGLFormat dstFormat = dst->backendFormat().asGLFormat(); | 
|---|
| 2764 | GrGLFormat srcFormat = src->backendFormat().asGLFormat(); | 
|---|
| 2765 |  | 
|---|
| 2766 | const GrGLTexture* dstTex = static_cast<const GrGLTexture*>(dst->asTexture()); | 
|---|
| 2767 | const GrGLTexture* srcTex = static_cast<const GrGLTexture*>(src->asTexture()); | 
|---|
| 2768 |  | 
|---|
| 2769 | GrTextureType dstTexType; | 
|---|
| 2770 | GrTextureType* dstTexTypePtr = nullptr; | 
|---|
| 2771 | GrTextureType srcTexType; | 
|---|
| 2772 | GrTextureType* srcTexTypePtr = nullptr; | 
|---|
| 2773 | if (dstTex) { | 
|---|
| 2774 | dstTexType = dstTex->texturePriv().textureType(); | 
|---|
| 2775 | dstTexTypePtr = &dstTexType; | 
|---|
| 2776 | } | 
|---|
| 2777 | if (srcTex) { | 
|---|
| 2778 | srcTexType = srcTex->texturePriv().textureType(); | 
|---|
| 2779 | srcTexTypePtr = &srcTexType; | 
|---|
| 2780 | } | 
|---|
| 2781 |  | 
|---|
| 2782 | return caps.canCopyAsBlit(dstFormat, dstSampleCnt, dstTexTypePtr, | 
|---|
| 2783 | srcFormat, srcSampleCnt, srcTexTypePtr, | 
|---|
| 2784 | src->getBoundsRect(), true, srcRect, dstPoint); | 
|---|
| 2785 | } | 
|---|
| 2786 |  | 
|---|
| 2787 | static bool rt_has_msaa_render_buffer(const GrGLRenderTarget* rt, const GrGLCaps& glCaps) { | 
|---|
| 2788 | // A RT has a separate MSAA renderbuffer if: | 
|---|
| 2789 | // 1) It's multisampled | 
|---|
| 2790 | // 2) We're using an extension with separate MSAA renderbuffers | 
|---|
| 2791 | // 3) It's not FBO 0, which is special and always auto-resolves | 
|---|
| 2792 | return rt->numSamples() > 1 && glCaps.usesMSAARenderBuffers() && rt->renderFBOID() != 0; | 
|---|
| 2793 | } | 
|---|
| 2794 |  | 
|---|
| 2795 | static inline bool can_copy_texsubimage(const GrSurface* dst, const GrSurface* src, | 
|---|
| 2796 | const GrGLCaps& caps) { | 
|---|
| 2797 |  | 
|---|
| 2798 | const GrGLRenderTarget* dstRT = static_cast<const GrGLRenderTarget*>(dst->asRenderTarget()); | 
|---|
| 2799 | const GrGLRenderTarget* srcRT = static_cast<const GrGLRenderTarget*>(src->asRenderTarget()); | 
|---|
| 2800 | const GrGLTexture* dstTex = static_cast<const GrGLTexture*>(dst->asTexture()); | 
|---|
| 2801 | const GrGLTexture* srcTex = static_cast<const GrGLTexture*>(src->asTexture()); | 
|---|
| 2802 |  | 
|---|
| 2803 | bool dstHasMSAARenderBuffer = dstRT ? rt_has_msaa_render_buffer(dstRT, caps) : false; | 
|---|
| 2804 | bool srcHasMSAARenderBuffer = srcRT ? rt_has_msaa_render_buffer(srcRT, caps) : false; | 
|---|
| 2805 |  | 
|---|
| 2806 | GrGLFormat dstFormat = dst->backendFormat().asGLFormat(); | 
|---|
| 2807 | GrGLFormat srcFormat = src->backendFormat().asGLFormat(); | 
|---|
| 2808 |  | 
|---|
| 2809 | GrTextureType dstTexType; | 
|---|
| 2810 | GrTextureType* dstTexTypePtr = nullptr; | 
|---|
| 2811 | GrTextureType srcTexType; | 
|---|
| 2812 | GrTextureType* srcTexTypePtr = nullptr; | 
|---|
| 2813 | if (dstTex) { | 
|---|
| 2814 | dstTexType = dstTex->texturePriv().textureType(); | 
|---|
| 2815 | dstTexTypePtr = &dstTexType; | 
|---|
| 2816 | } | 
|---|
| 2817 | if (srcTex) { | 
|---|
| 2818 | srcTexType = srcTex->texturePriv().textureType(); | 
|---|
| 2819 | srcTexTypePtr = &srcTexType; | 
|---|
| 2820 | } | 
|---|
| 2821 |  | 
|---|
| 2822 | return caps.canCopyTexSubImage(dstFormat, dstHasMSAARenderBuffer, dstTexTypePtr, | 
|---|
| 2823 | srcFormat, srcHasMSAARenderBuffer, srcTexTypePtr); | 
|---|
| 2824 | } | 
|---|
| 2825 |  | 
|---|
| 2826 | // If a temporary FBO was created, its non-zero ID is returned. | 
|---|
| 2827 | void GrGLGpu::bindSurfaceFBOForPixelOps(GrSurface* surface, int mipLevel, GrGLenum fboTarget, | 
|---|
| 2828 | TempFBOTarget tempFBOTarget) { | 
|---|
| 2829 | GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(surface->asRenderTarget()); | 
|---|
| 2830 | if (!rt || mipLevel > 0) { | 
|---|
| 2831 | SkASSERT(surface->asTexture()); | 
|---|
| 2832 | GrGLTexture* texture = static_cast<GrGLTexture*>(surface->asTexture()); | 
|---|
| 2833 | GrGLuint texID = texture->textureID(); | 
|---|
| 2834 | GrGLenum target = texture->target(); | 
|---|
| 2835 | GrGLuint* tempFBOID; | 
|---|
| 2836 | tempFBOID = kSrc_TempFBOTarget == tempFBOTarget ? &fTempSrcFBOID : &fTempDstFBOID; | 
|---|
| 2837 |  | 
|---|
| 2838 | if (0 == *tempFBOID) { | 
|---|
| 2839 | GR_GL_CALL(this->glInterface(), GenFramebuffers(1, tempFBOID)); | 
|---|
| 2840 | } | 
|---|
| 2841 |  | 
|---|
| 2842 | this->bindFramebuffer(fboTarget, *tempFBOID); | 
|---|
| 2843 | GR_GL_CALL( | 
|---|
| 2844 | this->glInterface(), | 
|---|
| 2845 | FramebufferTexture2D(fboTarget, GR_GL_COLOR_ATTACHMENT0, target, texID, mipLevel)); | 
|---|
| 2846 | if (mipLevel == 0) { | 
|---|
| 2847 | texture->baseLevelWasBoundToFBO(); | 
|---|
| 2848 | } | 
|---|
| 2849 | } else { | 
|---|
| 2850 | this->bindFramebuffer(fboTarget, rt->renderFBOID()); | 
|---|
| 2851 | } | 
|---|
| 2852 | } | 
|---|
| 2853 |  | 
|---|
| 2854 | void GrGLGpu::unbindSurfaceFBOForPixelOps(GrSurface* surface, int mipLevel, GrGLenum fboTarget) { | 
|---|
| 2855 | // bindSurfaceFBOForPixelOps temporarily binds textures that are not render targets to | 
|---|
| 2856 | if (mipLevel > 0 || !surface->asRenderTarget()) { | 
|---|
| 2857 | SkASSERT(surface->asTexture()); | 
|---|
| 2858 | GrGLenum textureTarget = static_cast<GrGLTexture*>(surface->asTexture())->target(); | 
|---|
| 2859 | GR_GL_CALL(this->glInterface(), FramebufferTexture2D(fboTarget, | 
|---|
| 2860 | GR_GL_COLOR_ATTACHMENT0, | 
|---|
| 2861 | textureTarget, | 
|---|
| 2862 | 0, | 
|---|
| 2863 | 0)); | 
|---|
| 2864 | } | 
|---|
| 2865 | } | 
|---|
| 2866 |  | 
|---|
| 2867 | void GrGLGpu::onFBOChanged() { | 
|---|
| 2868 | if (this->caps()->workarounds().flush_on_framebuffer_change || | 
|---|
| 2869 | this->caps()->workarounds().restore_scissor_on_fbo_change) { | 
|---|
| 2870 | GL_CALL(Flush()); | 
|---|
| 2871 | } | 
|---|
| 2872 | #ifdef SK_DEBUG | 
|---|
| 2873 | if (fIsExecutingCommandBuffer_DebugOnly) { | 
|---|
| 2874 | SkDebugf( "WARNING: GL FBO binding changed while executing a command buffer. " | 
|---|
| 2875 | "This will severely hurt performance.\n"); | 
|---|
| 2876 | } | 
|---|
| 2877 | #endif | 
|---|
| 2878 | } | 
|---|
| 2879 |  | 
|---|
| 2880 | void GrGLGpu::bindFramebuffer(GrGLenum target, GrGLuint fboid) { | 
|---|
| 2881 | fStats.incRenderTargetBinds(); | 
|---|
| 2882 | GL_CALL(BindFramebuffer(target, fboid)); | 
|---|
| 2883 | if (target == GR_GL_FRAMEBUFFER || target == GR_GL_DRAW_FRAMEBUFFER) { | 
|---|
| 2884 | fBoundDrawFramebuffer = fboid; | 
|---|
| 2885 | } | 
|---|
| 2886 |  | 
|---|
| 2887 | if (this->caps()->workarounds().restore_scissor_on_fbo_change) { | 
|---|
| 2888 | // The driver forgets the correct scissor when modifying the FBO binding. | 
|---|
| 2889 | if (!fHWScissorSettings.fRect.isInvalid()) { | 
|---|
| 2890 | const GrNativeRect& r = fHWScissorSettings.fRect; | 
|---|
| 2891 | GL_CALL(Scissor(r.fX, r.fY, r.fWidth, r.fHeight)); | 
|---|
| 2892 | } | 
|---|
| 2893 | } | 
|---|
| 2894 |  | 
|---|
| 2895 | this->onFBOChanged(); | 
|---|
| 2896 | } | 
|---|
| 2897 |  | 
|---|
| 2898 | void GrGLGpu::deleteFramebuffer(GrGLuint fboid) { | 
|---|
| 2899 | // We're relying on the GL state shadowing being correct in the workaround code below so we | 
|---|
| 2900 | // need to handle a dirty context. | 
|---|
| 2901 | this->handleDirtyContext(); | 
|---|
| 2902 | if (fboid == fBoundDrawFramebuffer && | 
|---|
| 2903 | this->caps()->workarounds().unbind_attachments_on_bound_render_fbo_delete) { | 
|---|
| 2904 | // This workaround only applies to deleting currently bound framebuffers | 
|---|
| 2905 | // on Adreno 420.  Because this is a somewhat rare case, instead of | 
|---|
| 2906 | // tracking all the attachments of every framebuffer instead just always | 
|---|
| 2907 | // unbind all attachments. | 
|---|
| 2908 | GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, | 
|---|
| 2909 | GR_GL_RENDERBUFFER, 0)); | 
|---|
| 2910 | GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, GR_GL_STENCIL_ATTACHMENT, | 
|---|
| 2911 | GR_GL_RENDERBUFFER, 0)); | 
|---|
| 2912 | GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, GR_GL_DEPTH_ATTACHMENT, | 
|---|
| 2913 | GR_GL_RENDERBUFFER, 0)); | 
|---|
| 2914 | } | 
|---|
| 2915 |  | 
|---|
| 2916 | GL_CALL(DeleteFramebuffers(1, &fboid)); | 
|---|
| 2917 |  | 
|---|
| 2918 | // Deleting the currently bound framebuffer rebinds to 0. | 
|---|
| 2919 | if (fboid == fBoundDrawFramebuffer) { | 
|---|
| 2920 | this->onFBOChanged(); | 
|---|
| 2921 | } | 
|---|
| 2922 | } | 
|---|
| 2923 |  | 
|---|
| 2924 | bool GrGLGpu::onCopySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect, | 
|---|
| 2925 | const SkIPoint& dstPoint) { | 
|---|
| 2926 | // Don't prefer copying as a draw if the dst doesn't already have a FBO object. | 
|---|
| 2927 | // This implicitly handles this->glCaps().useDrawInsteadOfAllRenderTargetWrites(). | 
|---|
| 2928 | bool preferCopy = SkToBool(dst->asRenderTarget()); | 
|---|
| 2929 | auto dstFormat = dst->backendFormat().asGLFormat(); | 
|---|
| 2930 | if (preferCopy && this->glCaps().canCopyAsDraw(dstFormat, SkToBool(src->asTexture()))) { | 
|---|
| 2931 | if (this->copySurfaceAsDraw(dst, src, srcRect, dstPoint)) { | 
|---|
| 2932 | return true; | 
|---|
| 2933 | } | 
|---|
| 2934 | } | 
|---|
| 2935 |  | 
|---|
| 2936 | if (can_copy_texsubimage(dst, src, this->glCaps())) { | 
|---|
| 2937 | this->copySurfaceAsCopyTexSubImage(dst, src, srcRect, dstPoint); | 
|---|
| 2938 | return true; | 
|---|
| 2939 | } | 
|---|
| 2940 |  | 
|---|
| 2941 | if (can_blit_framebuffer_for_copy_surface(dst, src, srcRect, dstPoint, this->glCaps())) { | 
|---|
| 2942 | return this->copySurfaceAsBlitFramebuffer(dst, src, srcRect, dstPoint); | 
|---|
| 2943 | } | 
|---|
| 2944 |  | 
|---|
| 2945 | if (!preferCopy && this->glCaps().canCopyAsDraw(dstFormat, SkToBool(src->asTexture()))) { | 
|---|
| 2946 | if (this->copySurfaceAsDraw(dst, src, srcRect, dstPoint)) { | 
|---|
| 2947 | return true; | 
|---|
| 2948 | } | 
|---|
| 2949 | } | 
|---|
| 2950 |  | 
|---|
| 2951 | return false; | 
|---|
| 2952 | } | 
|---|
| 2953 |  | 
|---|
| 2954 | bool GrGLGpu::createCopyProgram(GrTexture* srcTex) { | 
|---|
| 2955 | TRACE_EVENT0( "skia.gpu", TRACE_FUNC); | 
|---|
| 2956 |  | 
|---|
| 2957 | int progIdx = TextureToCopyProgramIdx(srcTex); | 
|---|
| 2958 | const GrShaderCaps* shaderCaps = this->caps()->shaderCaps(); | 
|---|
| 2959 | GrSLType samplerType = | 
|---|
| 2960 | GrSLCombinedSamplerTypeForTextureType(srcTex->texturePriv().textureType()); | 
|---|
| 2961 |  | 
|---|
| 2962 | if (!fCopyProgramArrayBuffer) { | 
|---|
| 2963 | static const GrGLfloat vdata[] = { | 
|---|
| 2964 | 0, 0, | 
|---|
| 2965 | 0, 1, | 
|---|
| 2966 | 1, 0, | 
|---|
| 2967 | 1, 1 | 
|---|
| 2968 | }; | 
|---|
| 2969 | fCopyProgramArrayBuffer = GrGLBuffer::Make(this, sizeof(vdata), GrGpuBufferType::kVertex, | 
|---|
| 2970 | kStatic_GrAccessPattern, vdata); | 
|---|
| 2971 | } | 
|---|
| 2972 | if (!fCopyProgramArrayBuffer) { | 
|---|
| 2973 | return false; | 
|---|
| 2974 | } | 
|---|
| 2975 |  | 
|---|
| 2976 | SkASSERT(!fCopyPrograms[progIdx].fProgram); | 
|---|
| 2977 | GL_CALL_RET(fCopyPrograms[progIdx].fProgram, CreateProgram()); | 
|---|
| 2978 | if (!fCopyPrograms[progIdx].fProgram) { | 
|---|
| 2979 | return false; | 
|---|
| 2980 | } | 
|---|
| 2981 |  | 
|---|
| 2982 | GrShaderVar aVertex( "a_vertex", kHalf2_GrSLType, GrShaderVar::TypeModifier::In); | 
|---|
| 2983 | GrShaderVar uTexCoordXform( "u_texCoordXform", kHalf4_GrSLType, | 
|---|
| 2984 | GrShaderVar::TypeModifier::Uniform); | 
|---|
| 2985 | GrShaderVar uPosXform( "u_posXform", kHalf4_GrSLType, GrShaderVar::TypeModifier::Uniform); | 
|---|
| 2986 | GrShaderVar uTexture( "u_texture", samplerType, GrShaderVar::TypeModifier::Uniform); | 
|---|
| 2987 | GrShaderVar vTexCoord( "v_texCoord", kHalf2_GrSLType, GrShaderVar::TypeModifier::Out); | 
|---|
| 2988 | GrShaderVar oFragColor( "o_FragColor", kHalf4_GrSLType, GrShaderVar::TypeModifier::Out); | 
|---|
| 2989 |  | 
|---|
| 2990 | SkString vshaderTxt; | 
|---|
| 2991 | if (shaderCaps->noperspectiveInterpolationSupport()) { | 
|---|
| 2992 | if (const char* extension = shaderCaps->noperspectiveInterpolationExtensionString()) { | 
|---|
| 2993 | vshaderTxt.appendf( "#extension %s : require\n", extension); | 
|---|
| 2994 | } | 
|---|
| 2995 | vTexCoord.addModifier( "noperspective"); | 
|---|
| 2996 | } | 
|---|
| 2997 |  | 
|---|
| 2998 | aVertex.appendDecl(shaderCaps, &vshaderTxt); | 
|---|
| 2999 | vshaderTxt.append( ";"); | 
|---|
| 3000 | uTexCoordXform.appendDecl(shaderCaps, &vshaderTxt); | 
|---|
| 3001 | vshaderTxt.append( ";"); | 
|---|
| 3002 | uPosXform.appendDecl(shaderCaps, &vshaderTxt); | 
|---|
| 3003 | vshaderTxt.append( ";"); | 
|---|
| 3004 | vTexCoord.appendDecl(shaderCaps, &vshaderTxt); | 
|---|
| 3005 | vshaderTxt.append( ";"); | 
|---|
| 3006 |  | 
|---|
| 3007 | vshaderTxt.append( | 
|---|
| 3008 | "// Copy Program VS\n" | 
|---|
| 3009 | "void main() {" | 
|---|
| 3010 | "  v_texCoord = half2(a_vertex.xy * u_texCoordXform.xy + u_texCoordXform.zw);" | 
|---|
| 3011 | "  sk_Position.xy = a_vertex * u_posXform.xy + u_posXform.zw;" | 
|---|
| 3012 | "  sk_Position.zw = half2(0, 1);" | 
|---|
| 3013 | "}" | 
|---|
| 3014 | ); | 
|---|
| 3015 |  | 
|---|
| 3016 | SkString fshaderTxt; | 
|---|
| 3017 | if (shaderCaps->noperspectiveInterpolationSupport()) { | 
|---|
| 3018 | if (const char* extension = shaderCaps->noperspectiveInterpolationExtensionString()) { | 
|---|
| 3019 | fshaderTxt.appendf( "#extension %s : require\n", extension); | 
|---|
| 3020 | } | 
|---|
| 3021 | } | 
|---|
| 3022 | vTexCoord.setTypeModifier(GrShaderVar::TypeModifier::In); | 
|---|
| 3023 | vTexCoord.appendDecl(shaderCaps, &fshaderTxt); | 
|---|
| 3024 | fshaderTxt.append( ";"); | 
|---|
| 3025 | uTexture.appendDecl(shaderCaps, &fshaderTxt); | 
|---|
| 3026 | fshaderTxt.append( ";"); | 
|---|
| 3027 | fshaderTxt.appendf( | 
|---|
| 3028 | "// Copy Program FS\n" | 
|---|
| 3029 | "void main() {" | 
|---|
| 3030 | "  sk_FragColor = sample(u_texture, v_texCoord);" | 
|---|
| 3031 | "}" | 
|---|
| 3032 | ); | 
|---|
| 3033 |  | 
|---|
| 3034 | auto errorHandler = this->getContext()->priv().getShaderErrorHandler(); | 
|---|
| 3035 | SkSL::String sksl(vshaderTxt.c_str(), vshaderTxt.size()); | 
|---|
| 3036 | SkSL::Program::Settings settings; | 
|---|
| 3037 | settings.fCaps = shaderCaps; | 
|---|
| 3038 | SkSL::String glsl; | 
|---|
| 3039 | std::unique_ptr<SkSL::Program> program = GrSkSLtoGLSL(*fGLContext, SkSL::Program::kVertex_Kind, | 
|---|
| 3040 | sksl, settings, &glsl, errorHandler); | 
|---|
| 3041 | GrGLuint vshader = GrGLCompileAndAttachShader(*fGLContext, fCopyPrograms[progIdx].fProgram, | 
|---|
| 3042 | GR_GL_VERTEX_SHADER, glsl, &fStats, errorHandler); | 
|---|
| 3043 | SkASSERT(program->fInputs.isEmpty()); | 
|---|
| 3044 |  | 
|---|
| 3045 | sksl.assign(fshaderTxt.c_str(), fshaderTxt.size()); | 
|---|
| 3046 | program = GrSkSLtoGLSL(*fGLContext, SkSL::Program::kFragment_Kind, sksl, settings, &glsl, | 
|---|
| 3047 | errorHandler); | 
|---|
| 3048 | GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fCopyPrograms[progIdx].fProgram, | 
|---|
| 3049 | GR_GL_FRAGMENT_SHADER, glsl, &fStats, | 
|---|
| 3050 | errorHandler); | 
|---|
| 3051 | SkASSERT(program->fInputs.isEmpty()); | 
|---|
| 3052 |  | 
|---|
| 3053 | GL_CALL(LinkProgram(fCopyPrograms[progIdx].fProgram)); | 
|---|
| 3054 |  | 
|---|
| 3055 | GL_CALL_RET(fCopyPrograms[progIdx].fTextureUniform, | 
|---|
| 3056 | GetUniformLocation(fCopyPrograms[progIdx].fProgram, "u_texture")); | 
|---|
| 3057 | GL_CALL_RET(fCopyPrograms[progIdx].fPosXformUniform, | 
|---|
| 3058 | GetUniformLocation(fCopyPrograms[progIdx].fProgram, "u_posXform")); | 
|---|
| 3059 | GL_CALL_RET(fCopyPrograms[progIdx].fTexCoordXformUniform, | 
|---|
| 3060 | GetUniformLocation(fCopyPrograms[progIdx].fProgram, "u_texCoordXform")); | 
|---|
| 3061 |  | 
|---|
| 3062 | GL_CALL(BindAttribLocation(fCopyPrograms[progIdx].fProgram, 0, "a_vertex")); | 
|---|
| 3063 |  | 
|---|
| 3064 | GL_CALL(DeleteShader(vshader)); | 
|---|
| 3065 | GL_CALL(DeleteShader(fshader)); | 
|---|
| 3066 |  | 
|---|
| 3067 | return true; | 
|---|
| 3068 | } | 
|---|
| 3069 |  | 
|---|
| 3070 | bool GrGLGpu::createMipmapProgram(int progIdx) { | 
|---|
| 3071 | const bool oddWidth = SkToBool(progIdx & 0x2); | 
|---|
| 3072 | const bool oddHeight = SkToBool(progIdx & 0x1); | 
|---|
| 3073 | const int numTaps = (oddWidth ? 2 : 1) * (oddHeight ? 2 : 1); | 
|---|
| 3074 |  | 
|---|
| 3075 | const GrShaderCaps* shaderCaps = this->caps()->shaderCaps(); | 
|---|
| 3076 |  | 
|---|
| 3077 | SkASSERT(!fMipmapPrograms[progIdx].fProgram); | 
|---|
| 3078 | GL_CALL_RET(fMipmapPrograms[progIdx].fProgram, CreateProgram()); | 
|---|
| 3079 | if (!fMipmapPrograms[progIdx].fProgram) { | 
|---|
| 3080 | return false; | 
|---|
| 3081 | } | 
|---|
| 3082 |  | 
|---|
| 3083 | GrShaderVar aVertex( "a_vertex", kHalf2_GrSLType, GrShaderVar::TypeModifier::In); | 
|---|
| 3084 | GrShaderVar uTexCoordXform( "u_texCoordXform", kHalf4_GrSLType, | 
|---|
| 3085 | GrShaderVar::TypeModifier::Uniform); | 
|---|
| 3086 | GrShaderVar uTexture( "u_texture", kTexture2DSampler_GrSLType, | 
|---|
| 3087 | GrShaderVar::TypeModifier::Uniform); | 
|---|
| 3088 | // We need 1, 2, or 4 texture coordinates (depending on parity of each dimension): | 
|---|
| 3089 | GrShaderVar vTexCoords[] = { | 
|---|
| 3090 | GrShaderVar( "v_texCoord0", kHalf2_GrSLType, GrShaderVar::TypeModifier::Out), | 
|---|
| 3091 | GrShaderVar( "v_texCoord1", kHalf2_GrSLType, GrShaderVar::TypeModifier::Out), | 
|---|
| 3092 | GrShaderVar( "v_texCoord2", kHalf2_GrSLType, GrShaderVar::TypeModifier::Out), | 
|---|
| 3093 | GrShaderVar( "v_texCoord3", kHalf2_GrSLType, GrShaderVar::TypeModifier::Out), | 
|---|
| 3094 | }; | 
|---|
| 3095 | GrShaderVar oFragColor( "o_FragColor", kHalf4_GrSLType,GrShaderVar::TypeModifier::Out); | 
|---|
| 3096 |  | 
|---|
| 3097 | SkString vshaderTxt; | 
|---|
| 3098 | if (shaderCaps->noperspectiveInterpolationSupport()) { | 
|---|
| 3099 | if (const char* extension = shaderCaps->noperspectiveInterpolationExtensionString()) { | 
|---|
| 3100 | vshaderTxt.appendf( "#extension %s : require\n", extension); | 
|---|
| 3101 | } | 
|---|
| 3102 | vTexCoords[0].addModifier( "noperspective"); | 
|---|
| 3103 | vTexCoords[1].addModifier( "noperspective"); | 
|---|
| 3104 | vTexCoords[2].addModifier( "noperspective"); | 
|---|
| 3105 | vTexCoords[3].addModifier( "noperspective"); | 
|---|
| 3106 | } | 
|---|
| 3107 |  | 
|---|
| 3108 | aVertex.appendDecl(shaderCaps, &vshaderTxt); | 
|---|
| 3109 | vshaderTxt.append( ";"); | 
|---|
| 3110 | uTexCoordXform.appendDecl(shaderCaps, &vshaderTxt); | 
|---|
| 3111 | vshaderTxt.append( ";"); | 
|---|
| 3112 | for (int i = 0; i < numTaps; ++i) { | 
|---|
| 3113 | vTexCoords[i].appendDecl(shaderCaps, &vshaderTxt); | 
|---|
| 3114 | vshaderTxt.append( ";"); | 
|---|
| 3115 | } | 
|---|
| 3116 |  | 
|---|
| 3117 | vshaderTxt.append( | 
|---|
| 3118 | "// Mipmap Program VS\n" | 
|---|
| 3119 | "void main() {" | 
|---|
| 3120 | "  sk_Position.xy = a_vertex * half2(2, 2) - half2(1, 1);" | 
|---|
| 3121 | "  sk_Position.zw = half2(0, 1);" | 
|---|
| 3122 | ); | 
|---|
| 3123 |  | 
|---|
| 3124 | // Insert texture coordinate computation: | 
|---|
| 3125 | if (oddWidth && oddHeight) { | 
|---|
| 3126 | vshaderTxt.append( | 
|---|
| 3127 | "  v_texCoord0 = a_vertex.xy * u_texCoordXform.yw;" | 
|---|
| 3128 | "  v_texCoord1 = a_vertex.xy * u_texCoordXform.yw + half2(u_texCoordXform.x, 0);" | 
|---|
| 3129 | "  v_texCoord2 = a_vertex.xy * u_texCoordXform.yw + half2(0, u_texCoordXform.z);" | 
|---|
| 3130 | "  v_texCoord3 = a_vertex.xy * u_texCoordXform.yw + u_texCoordXform.xz;" | 
|---|
| 3131 | ); | 
|---|
| 3132 | } else if (oddWidth) { | 
|---|
| 3133 | vshaderTxt.append( | 
|---|
| 3134 | "  v_texCoord0 = a_vertex.xy * half2(u_texCoordXform.y, 1);" | 
|---|
| 3135 | "  v_texCoord1 = a_vertex.xy * half2(u_texCoordXform.y, 1) + half2(u_texCoordXform.x, 0);" | 
|---|
| 3136 | ); | 
|---|
| 3137 | } else if (oddHeight) { | 
|---|
| 3138 | vshaderTxt.append( | 
|---|
| 3139 | "  v_texCoord0 = a_vertex.xy * half2(1, u_texCoordXform.w);" | 
|---|
| 3140 | "  v_texCoord1 = a_vertex.xy * half2(1, u_texCoordXform.w) + half2(0, u_texCoordXform.z);" | 
|---|
| 3141 | ); | 
|---|
| 3142 | } else { | 
|---|
| 3143 | vshaderTxt.append( | 
|---|
| 3144 | "  v_texCoord0 = a_vertex.xy;" | 
|---|
| 3145 | ); | 
|---|
| 3146 | } | 
|---|
| 3147 |  | 
|---|
| 3148 | vshaderTxt.append( "}"); | 
|---|
| 3149 |  | 
|---|
| 3150 | SkString fshaderTxt; | 
|---|
| 3151 | if (shaderCaps->noperspectiveInterpolationSupport()) { | 
|---|
| 3152 | if (const char* extension = shaderCaps->noperspectiveInterpolationExtensionString()) { | 
|---|
| 3153 | fshaderTxt.appendf( "#extension %s : require\n", extension); | 
|---|
| 3154 | } | 
|---|
| 3155 | } | 
|---|
| 3156 | for (int i = 0; i < numTaps; ++i) { | 
|---|
| 3157 | vTexCoords[i].setTypeModifier(GrShaderVar::TypeModifier::In); | 
|---|
| 3158 | vTexCoords[i].appendDecl(shaderCaps, &fshaderTxt); | 
|---|
| 3159 | fshaderTxt.append( ";"); | 
|---|
| 3160 | } | 
|---|
| 3161 | uTexture.appendDecl(shaderCaps, &fshaderTxt); | 
|---|
| 3162 | fshaderTxt.append( ";"); | 
|---|
| 3163 | fshaderTxt.append( | 
|---|
| 3164 | "// Mipmap Program FS\n" | 
|---|
| 3165 | "void main() {" | 
|---|
| 3166 | ); | 
|---|
| 3167 |  | 
|---|
| 3168 | if (oddWidth && oddHeight) { | 
|---|
| 3169 | fshaderTxt.append( | 
|---|
| 3170 | "  sk_FragColor = (sample(u_texture, v_texCoord0) + " | 
|---|
| 3171 | "                  sample(u_texture, v_texCoord1) + " | 
|---|
| 3172 | "                  sample(u_texture, v_texCoord2) + " | 
|---|
| 3173 | "                  sample(u_texture, v_texCoord3)) * 0.25;" | 
|---|
| 3174 | ); | 
|---|
| 3175 | } else if (oddWidth || oddHeight) { | 
|---|
| 3176 | fshaderTxt.append( | 
|---|
| 3177 | "  sk_FragColor = (sample(u_texture, v_texCoord0) + " | 
|---|
| 3178 | "                  sample(u_texture, v_texCoord1)) * 0.5;" | 
|---|
| 3179 | ); | 
|---|
| 3180 | } else { | 
|---|
| 3181 | fshaderTxt.append( | 
|---|
| 3182 | "  sk_FragColor = sample(u_texture, v_texCoord0);" | 
|---|
| 3183 | ); | 
|---|
| 3184 | } | 
|---|
| 3185 |  | 
|---|
| 3186 | fshaderTxt.append( "}"); | 
|---|
| 3187 |  | 
|---|
| 3188 | auto errorHandler = this->getContext()->priv().getShaderErrorHandler(); | 
|---|
| 3189 | SkSL::String sksl(vshaderTxt.c_str(), vshaderTxt.size()); | 
|---|
| 3190 | SkSL::Program::Settings settings; | 
|---|
| 3191 | settings.fCaps = shaderCaps; | 
|---|
| 3192 | SkSL::String glsl; | 
|---|
| 3193 | std::unique_ptr<SkSL::Program> program = GrSkSLtoGLSL(*fGLContext, SkSL::Program::kVertex_Kind, | 
|---|
| 3194 | sksl, settings, &glsl, errorHandler); | 
|---|
| 3195 | GrGLuint vshader = GrGLCompileAndAttachShader(*fGLContext, fMipmapPrograms[progIdx].fProgram, | 
|---|
| 3196 | GR_GL_VERTEX_SHADER, glsl, &fStats, errorHandler); | 
|---|
| 3197 | SkASSERT(program->fInputs.isEmpty()); | 
|---|
| 3198 |  | 
|---|
| 3199 | sksl.assign(fshaderTxt.c_str(), fshaderTxt.size()); | 
|---|
| 3200 | program = GrSkSLtoGLSL(*fGLContext, SkSL::Program::kFragment_Kind, sksl, settings, &glsl, | 
|---|
| 3201 | errorHandler); | 
|---|
| 3202 | GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fMipmapPrograms[progIdx].fProgram, | 
|---|
| 3203 | GR_GL_FRAGMENT_SHADER, glsl, &fStats, | 
|---|
| 3204 | errorHandler); | 
|---|
| 3205 | SkASSERT(program->fInputs.isEmpty()); | 
|---|
| 3206 |  | 
|---|
| 3207 | GL_CALL(LinkProgram(fMipmapPrograms[progIdx].fProgram)); | 
|---|
| 3208 |  | 
|---|
| 3209 | GL_CALL_RET(fMipmapPrograms[progIdx].fTextureUniform, | 
|---|
| 3210 | GetUniformLocation(fMipmapPrograms[progIdx].fProgram, "u_texture")); | 
|---|
| 3211 | GL_CALL_RET(fMipmapPrograms[progIdx].fTexCoordXformUniform, | 
|---|
| 3212 | GetUniformLocation(fMipmapPrograms[progIdx].fProgram, "u_texCoordXform")); | 
|---|
| 3213 |  | 
|---|
| 3214 | GL_CALL(BindAttribLocation(fMipmapPrograms[progIdx].fProgram, 0, "a_vertex")); | 
|---|
| 3215 |  | 
|---|
| 3216 | GL_CALL(DeleteShader(vshader)); | 
|---|
| 3217 | GL_CALL(DeleteShader(fshader)); | 
|---|
| 3218 |  | 
|---|
| 3219 | return true; | 
|---|
| 3220 | } | 
|---|
| 3221 |  | 
|---|
| 3222 | bool GrGLGpu::copySurfaceAsDraw(GrSurface* dst, GrSurface* src, const SkIRect& srcRect, | 
|---|
| 3223 | const SkIPoint& dstPoint) { | 
|---|
| 3224 | auto* srcTex = static_cast<GrGLTexture*>(src->asTexture()); | 
|---|
| 3225 | auto* dstTex = static_cast<GrGLTexture*>(src->asTexture()); | 
|---|
| 3226 | auto* dstRT  = static_cast<GrGLRenderTarget*>(src->asRenderTarget()); | 
|---|
| 3227 | if (!srcTex) { | 
|---|
| 3228 | return false; | 
|---|
| 3229 | } | 
|---|
| 3230 | int progIdx = TextureToCopyProgramIdx(srcTex); | 
|---|
| 3231 | if (!dstRT) { | 
|---|
| 3232 | SkASSERT(dstTex); | 
|---|
| 3233 | if (!this->glCaps().isFormatRenderable(dstTex->format(), 1)) { | 
|---|
| 3234 | return false; | 
|---|
| 3235 | } | 
|---|
| 3236 | } | 
|---|
| 3237 | if (!fCopyPrograms[progIdx].fProgram) { | 
|---|
| 3238 | if (!this->createCopyProgram(srcTex)) { | 
|---|
| 3239 | SkDebugf( "Failed to create copy program.\n"); | 
|---|
| 3240 | return false; | 
|---|
| 3241 | } | 
|---|
| 3242 | } | 
|---|
| 3243 | int w = srcRect.width(); | 
|---|
| 3244 | int h = srcRect.height(); | 
|---|
| 3245 | // We don't swizzle at all in our copies. | 
|---|
| 3246 | this->bindTexture(0, GrSamplerState::Filter::kNearest, GrSwizzle::RGBA(), srcTex); | 
|---|
| 3247 | this->bindSurfaceFBOForPixelOps(dst, 0, GR_GL_FRAMEBUFFER, kDst_TempFBOTarget); | 
|---|
| 3248 | this->flushViewport(dst->width(), dst->height()); | 
|---|
| 3249 | fHWBoundRenderTargetUniqueID.makeInvalid(); | 
|---|
| 3250 | SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY, w, h); | 
|---|
| 3251 | this->flushProgram(fCopyPrograms[progIdx].fProgram); | 
|---|
| 3252 | fHWVertexArrayState.setVertexArrayID(this, 0); | 
|---|
| 3253 | GrGLAttribArrayState* attribs = fHWVertexArrayState.bindInternalVertexArray(this); | 
|---|
| 3254 | attribs->enableVertexArrays(this, 1); | 
|---|
| 3255 | attribs->set(this, 0, fCopyProgramArrayBuffer.get(), kFloat2_GrVertexAttribType, | 
|---|
| 3256 | kFloat2_GrSLType, 2 * sizeof(GrGLfloat), 0); | 
|---|
| 3257 | // dst rect edges in NDC (-1 to 1) | 
|---|
| 3258 | int dw = dst->width(); | 
|---|
| 3259 | int dh = dst->height(); | 
|---|
| 3260 | GrGLfloat dx0 = 2.f * dstPoint.fX / dw - 1.f; | 
|---|
| 3261 | GrGLfloat dx1 = 2.f * (dstPoint.fX + w) / dw - 1.f; | 
|---|
| 3262 | GrGLfloat dy0 = 2.f * dstPoint.fY / dh - 1.f; | 
|---|
| 3263 | GrGLfloat dy1 = 2.f * (dstPoint.fY + h) / dh - 1.f; | 
|---|
| 3264 | GrGLfloat sx0 = (GrGLfloat)srcRect.fLeft; | 
|---|
| 3265 | GrGLfloat sx1 = (GrGLfloat)(srcRect.fLeft + w); | 
|---|
| 3266 | GrGLfloat sy0 = (GrGLfloat)srcRect.fTop; | 
|---|
| 3267 | GrGLfloat sy1 = (GrGLfloat)(srcRect.fTop + h); | 
|---|
| 3268 | int sw = src->width(); | 
|---|
| 3269 | int sh = src->height(); | 
|---|
| 3270 | if (srcTex->texturePriv().textureType() != GrTextureType::kRectangle) { | 
|---|
| 3271 | // src rect edges in normalized texture space (0 to 1) | 
|---|
| 3272 | sx0 /= sw; | 
|---|
| 3273 | sx1 /= sw; | 
|---|
| 3274 | sy0 /= sh; | 
|---|
| 3275 | sy1 /= sh; | 
|---|
| 3276 | } | 
|---|
| 3277 | GL_CALL(Uniform4f(fCopyPrograms[progIdx].fPosXformUniform, dx1 - dx0, dy1 - dy0, dx0, dy0)); | 
|---|
| 3278 | GL_CALL(Uniform4f(fCopyPrograms[progIdx].fTexCoordXformUniform, | 
|---|
| 3279 | sx1 - sx0, sy1 - sy0, sx0, sy0)); | 
|---|
| 3280 | GL_CALL(Uniform1i(fCopyPrograms[progIdx].fTextureUniform, 0)); | 
|---|
| 3281 | this->flushBlendAndColorWrite(GrXferProcessor::BlendInfo(), GrSwizzle::RGBA()); | 
|---|
| 3282 | this->flushHWAAState(nullptr, false); | 
|---|
| 3283 | this->flushConservativeRasterState(false); | 
|---|
| 3284 | this->flushWireframeState(false); | 
|---|
| 3285 | this->flushScissorTest(GrScissorTest::kDisabled); | 
|---|
| 3286 | this->disableWindowRectangles(); | 
|---|
| 3287 | this->disableStencil(); | 
|---|
| 3288 | if (this->glCaps().srgbWriteControl()) { | 
|---|
| 3289 | this->flushFramebufferSRGB(true); | 
|---|
| 3290 | } | 
|---|
| 3291 | GL_CALL(DrawArrays(GR_GL_TRIANGLE_STRIP, 0, 4)); | 
|---|
| 3292 | this->unbindSurfaceFBOForPixelOps(dst, 0, GR_GL_FRAMEBUFFER); | 
|---|
| 3293 | // The rect is already in device space so we pass in kTopLeft so no flip is done. | 
|---|
| 3294 | this->didWriteToSurface(dst, kTopLeft_GrSurfaceOrigin, &dstRect); | 
|---|
| 3295 | return true; | 
|---|
| 3296 | } | 
|---|
| 3297 |  | 
|---|
| 3298 | void GrGLGpu::copySurfaceAsCopyTexSubImage(GrSurface* dst, GrSurface* src, const SkIRect& srcRect, | 
|---|
| 3299 | const SkIPoint& dstPoint) { | 
|---|
| 3300 | SkASSERT(can_copy_texsubimage(dst, src, this->glCaps())); | 
|---|
| 3301 | this->bindSurfaceFBOForPixelOps(src, 0, GR_GL_FRAMEBUFFER, kSrc_TempFBOTarget); | 
|---|
| 3302 | GrGLTexture* dstTex = static_cast<GrGLTexture *>(dst->asTexture()); | 
|---|
| 3303 | SkASSERT(dstTex); | 
|---|
| 3304 | // We modified the bound FBO | 
|---|
| 3305 | fHWBoundRenderTargetUniqueID.makeInvalid(); | 
|---|
| 3306 |  | 
|---|
| 3307 | this->bindTextureToScratchUnit(dstTex->target(), dstTex->textureID()); | 
|---|
| 3308 | GL_CALL(CopyTexSubImage2D(dstTex->target(), 0, | 
|---|
| 3309 | dstPoint.fX, dstPoint.fY, | 
|---|
| 3310 | srcRect.fLeft, srcRect.fTop, | 
|---|
| 3311 | srcRect.width(), srcRect.height())); | 
|---|
| 3312 | this->unbindSurfaceFBOForPixelOps(src, 0, GR_GL_FRAMEBUFFER); | 
|---|
| 3313 | SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY, | 
|---|
| 3314 | srcRect.width(), srcRect.height()); | 
|---|
| 3315 | // The rect is already in device space so we pass in kTopLeft so no flip is done. | 
|---|
| 3316 | this->didWriteToSurface(dst, kTopLeft_GrSurfaceOrigin, &dstRect); | 
|---|
| 3317 | } | 
|---|
| 3318 |  | 
|---|
| 3319 | bool GrGLGpu::copySurfaceAsBlitFramebuffer(GrSurface* dst, GrSurface* src, const SkIRect& srcRect, | 
|---|
| 3320 | const SkIPoint& dstPoint) { | 
|---|
| 3321 | SkASSERT(can_blit_framebuffer_for_copy_surface(dst, src, srcRect, dstPoint, this->glCaps())); | 
|---|
| 3322 | SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY, | 
|---|
| 3323 | srcRect.width(), srcRect.height()); | 
|---|
| 3324 | if (dst == src) { | 
|---|
| 3325 | if (SkIRect::Intersects(dstRect, srcRect)) { | 
|---|
| 3326 | return false; | 
|---|
| 3327 | } | 
|---|
| 3328 | } | 
|---|
| 3329 |  | 
|---|
| 3330 | this->bindSurfaceFBOForPixelOps(dst, 0, GR_GL_DRAW_FRAMEBUFFER, kDst_TempFBOTarget); | 
|---|
| 3331 | this->bindSurfaceFBOForPixelOps(src, 0, GR_GL_READ_FRAMEBUFFER, kSrc_TempFBOTarget); | 
|---|
| 3332 | // We modified the bound FBO | 
|---|
| 3333 | fHWBoundRenderTargetUniqueID.makeInvalid(); | 
|---|
| 3334 |  | 
|---|
| 3335 | // BlitFrameBuffer respects the scissor, so disable it. | 
|---|
| 3336 | this->flushScissorTest(GrScissorTest::kDisabled); | 
|---|
| 3337 | this->disableWindowRectangles(); | 
|---|
| 3338 |  | 
|---|
| 3339 | GL_CALL(BlitFramebuffer(srcRect.fLeft, | 
|---|
| 3340 | srcRect.fTop, | 
|---|
| 3341 | srcRect.fRight, | 
|---|
| 3342 | srcRect.fBottom, | 
|---|
| 3343 | dstRect.fLeft, | 
|---|
| 3344 | dstRect.fTop, | 
|---|
| 3345 | dstRect.fRight, | 
|---|
| 3346 | dstRect.fBottom, | 
|---|
| 3347 | GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST)); | 
|---|
| 3348 | this->unbindSurfaceFBOForPixelOps(dst, 0, GR_GL_DRAW_FRAMEBUFFER); | 
|---|
| 3349 | this->unbindSurfaceFBOForPixelOps(src, 0, GR_GL_READ_FRAMEBUFFER); | 
|---|
| 3350 |  | 
|---|
| 3351 | // The rect is already in device space so we pass in kTopLeft so no flip is done. | 
|---|
| 3352 | this->didWriteToSurface(dst, kTopLeft_GrSurfaceOrigin, &dstRect); | 
|---|
| 3353 | return true; | 
|---|
| 3354 | } | 
|---|
| 3355 |  | 
|---|
| 3356 | bool GrGLGpu::onRegenerateMipMapLevels(GrTexture* texture) { | 
|---|
| 3357 | auto glTex = static_cast<GrGLTexture*>(texture); | 
|---|
| 3358 | // Mipmaps are only supported on 2D textures: | 
|---|
| 3359 | if (GR_GL_TEXTURE_2D != glTex->target()) { | 
|---|
| 3360 | return false; | 
|---|
| 3361 | } | 
|---|
| 3362 | GrGLFormat format = glTex->format(); | 
|---|
| 3363 | // Manual implementation of mipmap generation, to work around driver bugs w/sRGB. | 
|---|
| 3364 | // Uses draw calls to do a series of downsample operations to successive mips. | 
|---|
| 3365 |  | 
|---|
| 3366 | // The manual approach requires the ability to limit which level we're sampling and that the | 
|---|
| 3367 | // destination can be bound to a FBO: | 
|---|
| 3368 | if (!this->glCaps().doManualMipmapping() || !this->glCaps().isFormatRenderable(format, 1)) { | 
|---|
| 3369 | GrGLenum target = glTex->target(); | 
|---|
| 3370 | this->bindTextureToScratchUnit(target, glTex->textureID()); | 
|---|
| 3371 | GL_CALL(GenerateMipmap(glTex->target())); | 
|---|
| 3372 | return true; | 
|---|
| 3373 | } | 
|---|
| 3374 |  | 
|---|
| 3375 | int width = texture->width(); | 
|---|
| 3376 | int height = texture->height(); | 
|---|
| 3377 | int levelCount = SkMipMap::ComputeLevelCount(width, height) + 1; | 
|---|
| 3378 | SkASSERT(levelCount == texture->texturePriv().maxMipMapLevel() + 1); | 
|---|
| 3379 |  | 
|---|
| 3380 | // Create (if necessary), then bind temporary FBO: | 
|---|
| 3381 | if (0 == fTempDstFBOID) { | 
|---|
| 3382 | GL_CALL(GenFramebuffers(1, &fTempDstFBOID)); | 
|---|
| 3383 | } | 
|---|
| 3384 | this->bindFramebuffer(GR_GL_FRAMEBUFFER, fTempDstFBOID); | 
|---|
| 3385 | fHWBoundRenderTargetUniqueID.makeInvalid(); | 
|---|
| 3386 |  | 
|---|
| 3387 | // Bind the texture, to get things configured for filtering. | 
|---|
| 3388 | // We'll be changing our base level further below: | 
|---|
| 3389 | this->setTextureUnit(0); | 
|---|
| 3390 | // The mipmap program does not do any swizzling. | 
|---|
| 3391 | this->bindTexture(0, GrSamplerState::Filter::kBilerp, GrSwizzle::RGBA(), glTex); | 
|---|
| 3392 |  | 
|---|
| 3393 | // Vertex data: | 
|---|
| 3394 | if (!fMipmapProgramArrayBuffer) { | 
|---|
| 3395 | static const GrGLfloat vdata[] = { | 
|---|
| 3396 | 0, 0, | 
|---|
| 3397 | 0, 1, | 
|---|
| 3398 | 1, 0, | 
|---|
| 3399 | 1, 1 | 
|---|
| 3400 | }; | 
|---|
| 3401 | fMipmapProgramArrayBuffer = GrGLBuffer::Make(this, sizeof(vdata), GrGpuBufferType::kVertex, | 
|---|
| 3402 | kStatic_GrAccessPattern, vdata); | 
|---|
| 3403 | } | 
|---|
| 3404 | if (!fMipmapProgramArrayBuffer) { | 
|---|
| 3405 | return false; | 
|---|
| 3406 | } | 
|---|
| 3407 |  | 
|---|
| 3408 | fHWVertexArrayState.setVertexArrayID(this, 0); | 
|---|
| 3409 |  | 
|---|
| 3410 | GrGLAttribArrayState* attribs = fHWVertexArrayState.bindInternalVertexArray(this); | 
|---|
| 3411 | attribs->enableVertexArrays(this, 1); | 
|---|
| 3412 | attribs->set(this, 0, fMipmapProgramArrayBuffer.get(), kFloat2_GrVertexAttribType, | 
|---|
| 3413 | kFloat2_GrSLType, 2 * sizeof(GrGLfloat), 0); | 
|---|
| 3414 |  | 
|---|
| 3415 | // Set "simple" state once: | 
|---|
| 3416 | this->flushBlendAndColorWrite(GrXferProcessor::BlendInfo(), GrSwizzle::RGBA()); | 
|---|
| 3417 | this->flushHWAAState(nullptr, false); | 
|---|
| 3418 | this->flushScissorTest(GrScissorTest::kDisabled); | 
|---|
| 3419 | this->disableWindowRectangles(); | 
|---|
| 3420 | this->disableStencil(); | 
|---|
| 3421 |  | 
|---|
| 3422 | // Do all the blits: | 
|---|
| 3423 | width = texture->width(); | 
|---|
| 3424 | height = texture->height(); | 
|---|
| 3425 |  | 
|---|
| 3426 | for (GrGLint level = 1; level < levelCount; ++level) { | 
|---|
| 3427 | // Get and bind the program for this particular downsample (filter shape can vary): | 
|---|
| 3428 | int progIdx = TextureSizeToMipmapProgramIdx(width, height); | 
|---|
| 3429 | if (!fMipmapPrograms[progIdx].fProgram) { | 
|---|
| 3430 | if (!this->createMipmapProgram(progIdx)) { | 
|---|
| 3431 | SkDebugf( "Failed to create mipmap program.\n"); | 
|---|
| 3432 | // Invalidate all params to cover base level change in a previous iteration. | 
|---|
| 3433 | glTex->textureParamsModified(); | 
|---|
| 3434 | return false; | 
|---|
| 3435 | } | 
|---|
| 3436 | } | 
|---|
| 3437 | this->flushProgram(fMipmapPrograms[progIdx].fProgram); | 
|---|
| 3438 |  | 
|---|
| 3439 | // Texcoord uniform is expected to contain (1/w, (w-1)/w, 1/h, (h-1)/h) | 
|---|
| 3440 | const float invWidth = 1.0f / width; | 
|---|
| 3441 | const float invHeight = 1.0f / height; | 
|---|
| 3442 | GL_CALL(Uniform4f(fMipmapPrograms[progIdx].fTexCoordXformUniform, | 
|---|
| 3443 | invWidth, (width - 1) * invWidth, invHeight, (height - 1) * invHeight)); | 
|---|
| 3444 | GL_CALL(Uniform1i(fMipmapPrograms[progIdx].fTextureUniform, 0)); | 
|---|
| 3445 |  | 
|---|
| 3446 | // Only sample from previous mip | 
|---|
| 3447 | GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_BASE_LEVEL, level - 1)); | 
|---|
| 3448 |  | 
|---|
| 3449 | GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, GR_GL_TEXTURE_2D, | 
|---|
| 3450 | glTex->textureID(), level)); | 
|---|
| 3451 |  | 
|---|
| 3452 | width = std::max(1, width / 2); | 
|---|
| 3453 | height = std::max(1, height / 2); | 
|---|
| 3454 | this->flushViewport(width, height); | 
|---|
| 3455 |  | 
|---|
| 3456 | GL_CALL(DrawArrays(GR_GL_TRIANGLE_STRIP, 0, 4)); | 
|---|
| 3457 | } | 
|---|
| 3458 |  | 
|---|
| 3459 | // Unbind: | 
|---|
| 3460 | GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, | 
|---|
| 3461 | GR_GL_TEXTURE_2D, 0, 0)); | 
|---|
| 3462 |  | 
|---|
| 3463 | // We modified the base level param. | 
|---|
| 3464 | GrGLTextureParameters::NonsamplerState nonsamplerState = glTex->parameters()->nonsamplerState(); | 
|---|
| 3465 | // We drew the 2nd to last level into the last level. | 
|---|
| 3466 | nonsamplerState.fBaseMipMapLevel = levelCount - 2; | 
|---|
| 3467 | glTex->parameters()->set(nullptr, nonsamplerState, fResetTimestampForTextureParameters); | 
|---|
| 3468 |  | 
|---|
| 3469 | return true; | 
|---|
| 3470 | } | 
|---|
| 3471 |  | 
|---|
| 3472 | void GrGLGpu::querySampleLocations( | 
|---|
| 3473 | GrRenderTarget* renderTarget, SkTArray<SkPoint>* sampleLocations) { | 
|---|
| 3474 | this->flushRenderTargetNoColorWrites(static_cast<GrGLRenderTarget*>(renderTarget)); | 
|---|
| 3475 |  | 
|---|
| 3476 | int effectiveSampleCnt; | 
|---|
| 3477 | GR_GL_GetIntegerv(this->glInterface(), GR_GL_SAMPLES, &effectiveSampleCnt); | 
|---|
| 3478 | SkASSERT(effectiveSampleCnt >= renderTarget->numSamples()); | 
|---|
| 3479 |  | 
|---|
| 3480 | sampleLocations->reset(effectiveSampleCnt); | 
|---|
| 3481 | for (int i = 0; i < effectiveSampleCnt; ++i) { | 
|---|
| 3482 | GL_CALL(GetMultisamplefv(GR_GL_SAMPLE_POSITION, i, &(*sampleLocations)[i].fX)); | 
|---|
| 3483 | } | 
|---|
| 3484 | } | 
|---|
| 3485 |  | 
|---|
| 3486 | void GrGLGpu::xferBarrier(GrRenderTarget* rt, GrXferBarrierType type) { | 
|---|
| 3487 | SkASSERT(type); | 
|---|
| 3488 | switch (type) { | 
|---|
| 3489 | case kTexture_GrXferBarrierType: { | 
|---|
| 3490 | GrGLRenderTarget* glrt = static_cast<GrGLRenderTarget*>(rt); | 
|---|
| 3491 | SkASSERT(glrt->textureFBOID() != 0 && glrt->renderFBOID() != 0); | 
|---|
| 3492 | if (glrt->textureFBOID() != glrt->renderFBOID()) { | 
|---|
| 3493 | // The render target uses separate storage so no need for glTextureBarrier. | 
|---|
| 3494 | // FIXME: The render target will resolve automatically when its texture is bound, | 
|---|
| 3495 | // but we could resolve only the bounds that will be read if we do it here instead. | 
|---|
| 3496 | return; | 
|---|
| 3497 | } | 
|---|
| 3498 | SkASSERT(this->caps()->textureBarrierSupport()); | 
|---|
| 3499 | GL_CALL(TextureBarrier()); | 
|---|
| 3500 | return; | 
|---|
| 3501 | } | 
|---|
| 3502 | case kBlend_GrXferBarrierType: | 
|---|
| 3503 | SkASSERT(GrCaps::kAdvanced_BlendEquationSupport == | 
|---|
| 3504 | this->caps()->blendEquationSupport()); | 
|---|
| 3505 | GL_CALL(BlendBarrier()); | 
|---|
| 3506 | return; | 
|---|
| 3507 | default: break; // placate compiler warnings that kNone not handled | 
|---|
| 3508 | } | 
|---|
| 3509 | } | 
|---|
| 3510 |  | 
|---|
| 3511 | void GrGLGpu::insertManualFramebufferBarrier() { | 
|---|
| 3512 | SkASSERT(this->caps()->requiresManualFBBarrierAfterTessellatedStencilDraw()); | 
|---|
| 3513 | GL_CALL(MemoryBarrier(GR_GL_FRAMEBUFFER_BARRIER_BIT)); | 
|---|
| 3514 | } | 
|---|
| 3515 |  | 
|---|
| 3516 | GrBackendTexture GrGLGpu::onCreateBackendTexture(SkISize dimensions, | 
|---|
| 3517 | const GrBackendFormat& format, | 
|---|
| 3518 | GrRenderable renderable, | 
|---|
| 3519 | GrMipMapped mipMapped, | 
|---|
| 3520 | GrProtected isProtected, | 
|---|
| 3521 | const BackendTextureData* data) { | 
|---|
| 3522 | // We don't support protected textures in GL. | 
|---|
| 3523 | if (isProtected == GrProtected::kYes) { | 
|---|
| 3524 | return {}; | 
|---|
| 3525 | } | 
|---|
| 3526 |  | 
|---|
| 3527 | this->handleDirtyContext(); | 
|---|
| 3528 |  | 
|---|
| 3529 | GrGLFormat glFormat = format.asGLFormat(); | 
|---|
| 3530 | if (glFormat == GrGLFormat::kUnknown) { | 
|---|
| 3531 | return {}; | 
|---|
| 3532 | } | 
|---|
| 3533 |  | 
|---|
| 3534 | int numMipLevels = 1; | 
|---|
| 3535 | if (mipMapped == GrMipMapped::kYes) { | 
|---|
| 3536 | numMipLevels = SkMipMap::ComputeLevelCount(dimensions.width(), dimensions.height()) + 1; | 
|---|
| 3537 | } | 
|---|
| 3538 |  | 
|---|
| 3539 | // Compressed formats go through onCreateCompressedBackendTexture | 
|---|
| 3540 | SkASSERT(!GrGLFormatIsCompressed(glFormat)); | 
|---|
| 3541 |  | 
|---|
| 3542 | GrGLTextureInfo info; | 
|---|
| 3543 | GrGLTextureParameters::SamplerOverriddenState initialState; | 
|---|
| 3544 |  | 
|---|
| 3545 | if (glFormat == GrGLFormat::kUnknown) { | 
|---|
| 3546 | return {}; | 
|---|
| 3547 | } | 
|---|
| 3548 |  | 
|---|
| 3549 | info.fTarget = GR_GL_TEXTURE_2D; | 
|---|
| 3550 | info.fFormat = GrGLFormatToEnum(glFormat); | 
|---|
| 3551 | info.fID = this->createTexture2D(dimensions, glFormat, renderable, &initialState, numMipLevels); | 
|---|
| 3552 | if (!info.fID) { | 
|---|
| 3553 | return {}; | 
|---|
| 3554 | } | 
|---|
| 3555 |  | 
|---|
| 3556 | SkASSERT(!data || data->type() != BackendTextureData::Type::kCompressed); | 
|---|
| 3557 | if (data && data->type() == BackendTextureData::Type::kPixmaps) { | 
|---|
| 3558 | SkTDArray<GrMipLevel> texels; | 
|---|
| 3559 | GrColorType colorType = SkColorTypeToGrColorType(data->pixmap(0).colorType()); | 
|---|
| 3560 | texels.append(numMipLevels); | 
|---|
| 3561 | for (int i = 0; i < numMipLevels; ++i) { | 
|---|
| 3562 | texels[i] = {data->pixmap(i).addr(), data->pixmap(i).rowBytes()}; | 
|---|
| 3563 | } | 
|---|
| 3564 | if (!this->uploadTexData(glFormat, colorType, dimensions.width(), dimensions.height(), | 
|---|
| 3565 | GR_GL_TEXTURE_2D, 0, 0, dimensions.width(), dimensions.height(), | 
|---|
| 3566 | colorType, texels.begin(), texels.count())) { | 
|---|
| 3567 | GL_CALL(DeleteTextures(1, &info.fID)); | 
|---|
| 3568 | return {}; | 
|---|
| 3569 | } | 
|---|
| 3570 | } else if (data && data->type() == BackendTextureData::Type::kColor) { | 
|---|
| 3571 | // TODO: Unify this with the clear texture code in onCreateTexture(). | 
|---|
| 3572 | GrColorType colorType; | 
|---|
| 3573 | GrGLenum externalFormat, externalType; | 
|---|
| 3574 | this->glCaps().getTexSubImageDefaultFormatTypeAndColorType(glFormat, &externalFormat, | 
|---|
| 3575 | &externalType, &colorType); | 
|---|
| 3576 | if (colorType == GrColorType::kUnknown) { | 
|---|
| 3577 | GL_CALL(DeleteTextures(1, &info.fID)); | 
|---|
| 3578 | return {}; | 
|---|
| 3579 | } | 
|---|
| 3580 |  | 
|---|
| 3581 | // Make one tight image at the base size and reuse it for smaller levels. | 
|---|
| 3582 | GrImageInfo ii(colorType, kUnpremul_SkAlphaType, nullptr, dimensions); | 
|---|
| 3583 | auto rb = ii.minRowBytes(); | 
|---|
| 3584 | std::unique_ptr<char[]> pixelStorage(new char[rb * dimensions.height()]); | 
|---|
| 3585 | if (!GrClearImage(ii, pixelStorage.get(), rb, data->color())) { | 
|---|
| 3586 | GL_CALL(DeleteTextures(1, &info.fID)); | 
|---|
| 3587 | return {}; | 
|---|
| 3588 | } | 
|---|
| 3589 |  | 
|---|
| 3590 | GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, 1)); | 
|---|
| 3591 | SkISize levelDimensions = dimensions; | 
|---|
| 3592 | for (int i = 0; i < numMipLevels; ++i) { | 
|---|
| 3593 | GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D, i, 0, 0, levelDimensions.width(), | 
|---|
| 3594 | levelDimensions.height(), externalFormat, externalType, | 
|---|
| 3595 | pixelStorage.get())); | 
|---|
| 3596 | levelDimensions = {std::max(1, levelDimensions.width() /2), | 
|---|
| 3597 | std::max(1, levelDimensions.height()/2)}; | 
|---|
| 3598 | } | 
|---|
| 3599 | } | 
|---|
| 3600 | // Unbind this texture from the scratch texture unit. | 
|---|
| 3601 | this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, 0); | 
|---|
| 3602 |  | 
|---|
| 3603 | auto parameters = sk_make_sp<GrGLTextureParameters>(); | 
|---|
| 3604 | // The non-sampler params are still at their default values. | 
|---|
| 3605 | parameters->set(&initialState, GrGLTextureParameters::NonsamplerState(), | 
|---|
| 3606 | fResetTimestampForTextureParameters); | 
|---|
| 3607 |  | 
|---|
| 3608 | return GrBackendTexture(dimensions.width(), dimensions.height(), mipMapped, info, | 
|---|
| 3609 | std::move(parameters)); | 
|---|
| 3610 | } | 
|---|
| 3611 |  | 
|---|
| 3612 | void GrGLGpu::deleteBackendTexture(const GrBackendTexture& tex) { | 
|---|
| 3613 | SkASSERT(GrBackendApi::kOpenGL == tex.backend()); | 
|---|
| 3614 |  | 
|---|
| 3615 | GrGLTextureInfo info; | 
|---|
| 3616 | if (tex.getGLTextureInfo(&info)) { | 
|---|
| 3617 | GL_CALL(DeleteTextures(1, &info.fID)); | 
|---|
| 3618 | } | 
|---|
| 3619 | } | 
|---|
| 3620 |  | 
|---|
| 3621 | #if GR_TEST_UTILS | 
|---|
| 3622 |  | 
|---|
| 3623 | bool GrGLGpu::isTestingOnlyBackendTexture(const GrBackendTexture& tex) const { | 
|---|
| 3624 | SkASSERT(GrBackendApi::kOpenGL == tex.backend()); | 
|---|
| 3625 |  | 
|---|
| 3626 | GrGLTextureInfo info; | 
|---|
| 3627 | if (!tex.getGLTextureInfo(&info)) { | 
|---|
| 3628 | return false; | 
|---|
| 3629 | } | 
|---|
| 3630 |  | 
|---|
| 3631 | GrGLboolean result; | 
|---|
| 3632 | GL_CALL_RET(result, IsTexture(info.fID)); | 
|---|
| 3633 |  | 
|---|
| 3634 | return (GR_GL_TRUE == result); | 
|---|
| 3635 | } | 
|---|
| 3636 |  | 
|---|
| 3637 | GrBackendRenderTarget GrGLGpu::createTestingOnlyBackendRenderTarget(int w, int h, | 
|---|
| 3638 | GrColorType colorType) { | 
|---|
| 3639 | if (w > this->caps()->maxRenderTargetSize() || h > this->caps()->maxRenderTargetSize()) { | 
|---|
| 3640 | return GrBackendRenderTarget();  // invalid | 
|---|
| 3641 | } | 
|---|
| 3642 | this->handleDirtyContext(); | 
|---|
| 3643 | auto format = this->glCaps().getFormatFromColorType(colorType); | 
|---|
| 3644 | if (!this->glCaps().isFormatRenderable(format, 1)) { | 
|---|
| 3645 | return {}; | 
|---|
| 3646 | } | 
|---|
| 3647 | bool useTexture = format == GrGLFormat::kBGRA8; | 
|---|
| 3648 | int sFormatIdx = this->getCompatibleStencilIndex(format); | 
|---|
| 3649 | if (sFormatIdx < 0) { | 
|---|
| 3650 | return {}; | 
|---|
| 3651 | } | 
|---|
| 3652 | GrGLuint colorID = 0; | 
|---|
| 3653 | GrGLuint stencilID = 0; | 
|---|
| 3654 | auto deleteIDs = [&] { | 
|---|
| 3655 | if (colorID) { | 
|---|
| 3656 | if (useTexture) { | 
|---|
| 3657 | GL_CALL(DeleteTextures(1, &colorID)); | 
|---|
| 3658 | } else { | 
|---|
| 3659 | GL_CALL(DeleteRenderbuffers(1, &colorID)); | 
|---|
| 3660 | } | 
|---|
| 3661 | } | 
|---|
| 3662 | if (stencilID) { | 
|---|
| 3663 | GL_CALL(DeleteRenderbuffers(1, &stencilID)); | 
|---|
| 3664 | } | 
|---|
| 3665 | }; | 
|---|
| 3666 |  | 
|---|
| 3667 | if (useTexture) { | 
|---|
| 3668 | GL_CALL(GenTextures(1, &colorID)); | 
|---|
| 3669 | } else { | 
|---|
| 3670 | GL_CALL(GenRenderbuffers(1, &colorID)); | 
|---|
| 3671 | } | 
|---|
| 3672 | GL_CALL(GenRenderbuffers(1, &stencilID)); | 
|---|
| 3673 | if (!stencilID || !colorID) { | 
|---|
| 3674 | deleteIDs(); | 
|---|
| 3675 | return {}; | 
|---|
| 3676 | } | 
|---|
| 3677 |  | 
|---|
| 3678 | GrGLFramebufferInfo info; | 
|---|
| 3679 | info.fFBOID = 0; | 
|---|
| 3680 | info.fFormat = GrGLFormatToEnum(format); | 
|---|
| 3681 | GL_CALL(GenFramebuffers(1, &info.fFBOID)); | 
|---|
| 3682 | if (!info.fFBOID) { | 
|---|
| 3683 | deleteIDs(); | 
|---|
| 3684 | return {}; | 
|---|
| 3685 | } | 
|---|
| 3686 |  | 
|---|
| 3687 | this->invalidateBoundRenderTarget(); | 
|---|
| 3688 |  | 
|---|
| 3689 | this->bindFramebuffer(GR_GL_FRAMEBUFFER, info.fFBOID); | 
|---|
| 3690 | if (useTexture) { | 
|---|
| 3691 | GrGLTextureParameters::SamplerOverriddenState initialState; | 
|---|
| 3692 | colorID = this->createTexture2D({w, h}, format, GrRenderable::kYes, &initialState, 1); | 
|---|
| 3693 | if (!colorID) { | 
|---|
| 3694 | deleteIDs(); | 
|---|
| 3695 | return {}; | 
|---|
| 3696 | } | 
|---|
| 3697 | GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, GR_GL_TEXTURE_2D, | 
|---|
| 3698 | colorID, 0)); | 
|---|
| 3699 | } else { | 
|---|
| 3700 | GrGLenum renderBufferFormat = this->glCaps().getRenderbufferInternalFormat(format); | 
|---|
| 3701 | GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, colorID)); | 
|---|
| 3702 | GL_CALL(RenderbufferStorage(GR_GL_RENDERBUFFER, renderBufferFormat, w, h)); | 
|---|
| 3703 | GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, | 
|---|
| 3704 | GR_GL_RENDERBUFFER, colorID)); | 
|---|
| 3705 | } | 
|---|
| 3706 | GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, stencilID)); | 
|---|
| 3707 | auto stencilBufferFormat = this->glCaps().stencilFormats()[sFormatIdx].fInternalFormat; | 
|---|
| 3708 | GL_CALL(RenderbufferStorage(GR_GL_RENDERBUFFER, stencilBufferFormat, w, h)); | 
|---|
| 3709 | GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, GR_GL_STENCIL_ATTACHMENT, GR_GL_RENDERBUFFER, | 
|---|
| 3710 | stencilID)); | 
|---|
| 3711 | if (this->glCaps().stencilFormats()[sFormatIdx].fPacked) { | 
|---|
| 3712 | GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, GR_GL_DEPTH_ATTACHMENT, | 
|---|
| 3713 | GR_GL_RENDERBUFFER, stencilID)); | 
|---|
| 3714 | } | 
|---|
| 3715 |  | 
|---|
| 3716 | // We don't want to have to recover the renderbuffer/texture IDs later to delete them. OpenGL | 
|---|
| 3717 | // has this rule that if a renderbuffer/texture is deleted and a FBO other than the current FBO | 
|---|
| 3718 | // has the RB attached then deletion is delayed. So we unbind the FBO here and delete the | 
|---|
| 3719 | // renderbuffers/texture. | 
|---|
| 3720 | this->bindFramebuffer(GR_GL_FRAMEBUFFER, 0); | 
|---|
| 3721 | deleteIDs(); | 
|---|
| 3722 |  | 
|---|
| 3723 | this->bindFramebuffer(GR_GL_FRAMEBUFFER, info.fFBOID); | 
|---|
| 3724 | GrGLenum status; | 
|---|
| 3725 | GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); | 
|---|
| 3726 | if (GR_GL_FRAMEBUFFER_COMPLETE != status) { | 
|---|
| 3727 | this->deleteFramebuffer(info.fFBOID); | 
|---|
| 3728 | return {}; | 
|---|
| 3729 | } | 
|---|
| 3730 | auto stencilBits = SkToInt(this->glCaps().stencilFormats()[sFormatIdx].fStencilBits); | 
|---|
| 3731 |  | 
|---|
| 3732 | GrBackendRenderTarget beRT = GrBackendRenderTarget(w, h, 1, stencilBits, info); | 
|---|
| 3733 | SkASSERT(this->caps()->areColorTypeAndFormatCompatible(colorType, beRT.getBackendFormat())); | 
|---|
| 3734 | return beRT; | 
|---|
| 3735 | } | 
|---|
| 3736 |  | 
|---|
| 3737 | void GrGLGpu::deleteTestingOnlyBackendRenderTarget(const GrBackendRenderTarget& backendRT) { | 
|---|
| 3738 | SkASSERT(GrBackendApi::kOpenGL == backendRT.backend()); | 
|---|
| 3739 | GrGLFramebufferInfo info; | 
|---|
| 3740 | if (backendRT.getGLFramebufferInfo(&info)) { | 
|---|
| 3741 | if (info.fFBOID) { | 
|---|
| 3742 | this->deleteFramebuffer(info.fFBOID); | 
|---|
| 3743 | } | 
|---|
| 3744 | } | 
|---|
| 3745 | } | 
|---|
| 3746 |  | 
|---|
| 3747 | void GrGLGpu::testingOnly_flushGpuAndSync() { | 
|---|
| 3748 | GL_CALL(Finish()); | 
|---|
| 3749 | } | 
|---|
| 3750 | #endif | 
|---|
| 3751 |  | 
|---|
| 3752 | /////////////////////////////////////////////////////////////////////////////// | 
|---|
| 3753 |  | 
|---|
| 3754 | GrGLAttribArrayState* GrGLGpu::HWVertexArrayState::bindInternalVertexArray(GrGLGpu* gpu, | 
|---|
| 3755 | const GrBuffer* ibuf) { | 
|---|
| 3756 | SkASSERT(!ibuf || ibuf->isCpuBuffer() || !static_cast<const GrGpuBuffer*>(ibuf)->isMapped()); | 
|---|
| 3757 | GrGLAttribArrayState* attribState; | 
|---|
| 3758 |  | 
|---|
| 3759 | if (gpu->glCaps().isCoreProfile()) { | 
|---|
| 3760 | if (!fCoreProfileVertexArray) { | 
|---|
| 3761 | GrGLuint arrayID; | 
|---|
| 3762 | GR_GL_CALL(gpu->glInterface(), GenVertexArrays(1, &arrayID)); | 
|---|
| 3763 | int attrCount = gpu->glCaps().maxVertexAttributes(); | 
|---|
| 3764 | fCoreProfileVertexArray = new GrGLVertexArray(arrayID, attrCount); | 
|---|
| 3765 | } | 
|---|
| 3766 | if (ibuf) { | 
|---|
| 3767 | attribState = fCoreProfileVertexArray->bindWithIndexBuffer(gpu, ibuf); | 
|---|
| 3768 | } else { | 
|---|
| 3769 | attribState = fCoreProfileVertexArray->bind(gpu); | 
|---|
| 3770 | } | 
|---|
| 3771 | } else { | 
|---|
| 3772 | if (ibuf) { | 
|---|
| 3773 | // bindBuffer implicitly binds VAO 0 when binding an index buffer. | 
|---|
| 3774 | gpu->bindBuffer(GrGpuBufferType::kIndex, ibuf); | 
|---|
| 3775 | } else { | 
|---|
| 3776 | this->setVertexArrayID(gpu, 0); | 
|---|
| 3777 | } | 
|---|
| 3778 | int attrCount = gpu->glCaps().maxVertexAttributes(); | 
|---|
| 3779 | if (fDefaultVertexArrayAttribState.count() != attrCount) { | 
|---|
| 3780 | fDefaultVertexArrayAttribState.resize(attrCount); | 
|---|
| 3781 | } | 
|---|
| 3782 | attribState = &fDefaultVertexArrayAttribState; | 
|---|
| 3783 | } | 
|---|
| 3784 | return attribState; | 
|---|
| 3785 | } | 
|---|
| 3786 |  | 
|---|
| 3787 | void GrGLGpu::addFinishedProc(GrGpuFinishedProc finishedProc, | 
|---|
| 3788 | GrGpuFinishedContext finishedContext) { | 
|---|
| 3789 | SkASSERT(finishedProc); | 
|---|
| 3790 | FinishCallback callback; | 
|---|
| 3791 | callback.fCallback = finishedProc; | 
|---|
| 3792 | callback.fContext = finishedContext; | 
|---|
| 3793 | if (this->caps()->fenceSyncSupport()) { | 
|---|
| 3794 | callback.fSync = (GrGLsync)this->insertFence(); | 
|---|
| 3795 | } else { | 
|---|
| 3796 | callback.fSync = 0; | 
|---|
| 3797 | } | 
|---|
| 3798 | fFinishCallbacks.push_back(callback); | 
|---|
| 3799 | } | 
|---|
| 3800 |  | 
|---|
| 3801 | bool GrGLGpu::onSubmitToGpu(bool syncCpu) { | 
|---|
| 3802 | if (syncCpu || (!fFinishCallbacks.empty() && !this->caps()->fenceSyncSupport())) { | 
|---|
| 3803 | GL_CALL(Finish()); | 
|---|
| 3804 | // After a finish everything previously sent to GL is done. | 
|---|
| 3805 | for (const auto& cb : fFinishCallbacks) { | 
|---|
| 3806 | cb.fCallback(cb.fContext); | 
|---|
| 3807 | if (cb.fSync) { | 
|---|
| 3808 | this->deleteSync(cb.fSync); | 
|---|
| 3809 | } else { | 
|---|
| 3810 | SkASSERT(!this->caps()->fenceSyncSupport()); | 
|---|
| 3811 | } | 
|---|
| 3812 | } | 
|---|
| 3813 | fFinishCallbacks.clear(); | 
|---|
| 3814 | } else { | 
|---|
| 3815 | GL_CALL(Flush()); | 
|---|
| 3816 | // See if any previously inserted finish procs are good to go. | 
|---|
| 3817 | this->checkFinishProcs(); | 
|---|
| 3818 | } | 
|---|
| 3819 | return true; | 
|---|
| 3820 | } | 
|---|
| 3821 |  | 
|---|
| 3822 | void GrGLGpu::submit(GrOpsRenderPass* renderPass) { | 
|---|
| 3823 | // The GrGLOpsRenderPass doesn't buffer ops so there is nothing to do here | 
|---|
| 3824 | SkASSERT(fCachedOpsRenderPass.get() == renderPass); | 
|---|
| 3825 | fCachedOpsRenderPass->reset(); | 
|---|
| 3826 | } | 
|---|
| 3827 |  | 
|---|
| 3828 | GrFence SK_WARN_UNUSED_RESULT GrGLGpu::insertFence() { | 
|---|
| 3829 | SkASSERT(this->caps()->fenceSyncSupport()); | 
|---|
| 3830 | GrGLsync sync; | 
|---|
| 3831 | if (this->glCaps().fenceType() == GrGLCaps::FenceType::kNVFence) { | 
|---|
| 3832 | static_assert(sizeof(GrGLsync) >= sizeof(GrGLuint)); | 
|---|
| 3833 | GrGLuint fence = 0; | 
|---|
| 3834 | GL_CALL(GenFences(1, &fence)); | 
|---|
| 3835 | GL_CALL(SetFence(fence, GR_GL_ALL_COMPLETED)); | 
|---|
| 3836 | sync = reinterpret_cast<GrGLsync>(static_cast<intptr_t>(fence)); | 
|---|
| 3837 | } else { | 
|---|
| 3838 | GL_CALL_RET(sync, FenceSync(GR_GL_SYNC_GPU_COMMANDS_COMPLETE, 0)); | 
|---|
| 3839 | } | 
|---|
| 3840 | static_assert(sizeof(GrFence) >= sizeof(GrGLsync)); | 
|---|
| 3841 | return (GrFence)sync; | 
|---|
| 3842 | } | 
|---|
| 3843 |  | 
|---|
| 3844 | bool GrGLGpu::waitSync(GrGLsync sync, uint64_t timeout, bool flush) { | 
|---|
| 3845 | if (this->glCaps().fenceType() == GrGLCaps::FenceType::kNVFence) { | 
|---|
| 3846 | GrGLuint nvFence = static_cast<GrGLuint>(reinterpret_cast<intptr_t>(sync)); | 
|---|
| 3847 | if (!timeout) { | 
|---|
| 3848 | if (flush) { | 
|---|
| 3849 | GL_CALL(Flush); | 
|---|
| 3850 | } | 
|---|
| 3851 | GrGLboolean result; | 
|---|
| 3852 | GL_CALL_RET(result, TestFence(nvFence)); | 
|---|
| 3853 | return result == GR_GL_TRUE; | 
|---|
| 3854 | } | 
|---|
| 3855 | // Ignore non-zero timeouts. GL_NV_fence has no timeout functionality. | 
|---|
| 3856 | // If this really becomes necessary we could poll TestFence(). | 
|---|
| 3857 | // FinishFence always flushes so no need to check flush param. | 
|---|
| 3858 | GL_CALL(FinishFence(nvFence)); | 
|---|
| 3859 | return true; | 
|---|
| 3860 | } else { | 
|---|
| 3861 | GrGLbitfield flags = flush ? GR_GL_SYNC_FLUSH_COMMANDS_BIT : 0; | 
|---|
| 3862 | GrGLenum result; | 
|---|
| 3863 | GL_CALL_RET(result, ClientWaitSync(sync, flags, timeout)); | 
|---|
| 3864 | return (GR_GL_CONDITION_SATISFIED == result || GR_GL_ALREADY_SIGNALED == result); | 
|---|
| 3865 | } | 
|---|
| 3866 | } | 
|---|
| 3867 |  | 
|---|
| 3868 | bool GrGLGpu::waitFence(GrFence fence, uint64_t timeout) { | 
|---|
| 3869 | return this->waitSync((GrGLsync)fence, timeout, /* flush = */ true); | 
|---|
| 3870 | } | 
|---|
| 3871 |  | 
|---|
| 3872 | void GrGLGpu::deleteFence(GrFence fence) const { | 
|---|
| 3873 | this->deleteSync((GrGLsync)fence); | 
|---|
| 3874 | } | 
|---|
| 3875 |  | 
|---|
| 3876 | std::unique_ptr<GrSemaphore> SK_WARN_UNUSED_RESULT GrGLGpu::makeSemaphore(bool isOwned) { | 
|---|
| 3877 | SkASSERT(this->caps()->semaphoreSupport()); | 
|---|
| 3878 | return GrGLSemaphore::Make(this, isOwned); | 
|---|
| 3879 | } | 
|---|
| 3880 |  | 
|---|
| 3881 | std::unique_ptr<GrSemaphore> GrGLGpu::wrapBackendSemaphore( | 
|---|
| 3882 | const GrBackendSemaphore& semaphore, | 
|---|
| 3883 | GrResourceProvider::SemaphoreWrapType wrapType, | 
|---|
| 3884 | GrWrapOwnership ownership) { | 
|---|
| 3885 | SkASSERT(this->caps()->semaphoreSupport()); | 
|---|
| 3886 | return GrGLSemaphore::MakeWrapped(this, semaphore.glSync(), ownership); | 
|---|
| 3887 | } | 
|---|
| 3888 |  | 
|---|
| 3889 | void GrGLGpu::insertSemaphore(GrSemaphore* semaphore) { | 
|---|
| 3890 | GrGLSemaphore* glSem = static_cast<GrGLSemaphore*>(semaphore); | 
|---|
| 3891 |  | 
|---|
| 3892 | GrGLsync sync; | 
|---|
| 3893 | GL_CALL_RET(sync, FenceSync(GR_GL_SYNC_GPU_COMMANDS_COMPLETE, 0)); | 
|---|
| 3894 | glSem->setSync(sync); | 
|---|
| 3895 | } | 
|---|
| 3896 |  | 
|---|
| 3897 | void GrGLGpu::waitSemaphore(GrSemaphore* semaphore) { | 
|---|
| 3898 | GrGLSemaphore* glSem = static_cast<GrGLSemaphore*>(semaphore); | 
|---|
| 3899 |  | 
|---|
| 3900 | GL_CALL(WaitSync(glSem->sync(), 0, GR_GL_TIMEOUT_IGNORED)); | 
|---|
| 3901 | } | 
|---|
| 3902 |  | 
|---|
| 3903 | void GrGLGpu::checkFinishProcs() { | 
|---|
| 3904 | // Bail after the first unfinished sync since we expect they signal in the order inserted. | 
|---|
| 3905 | while (!fFinishCallbacks.empty() && this->waitSync(fFinishCallbacks.front().fSync, | 
|---|
| 3906 | /* timeout = */ 0, /* flush  = */ false)) { | 
|---|
| 3907 | fFinishCallbacks.front().fCallback(fFinishCallbacks.front().fContext); | 
|---|
| 3908 | this->deleteSync(fFinishCallbacks.front().fSync); | 
|---|
| 3909 | fFinishCallbacks.pop_front(); | 
|---|
| 3910 | } | 
|---|
| 3911 | } | 
|---|
| 3912 |  | 
|---|
| 3913 | void GrGLGpu::deleteSync(GrGLsync sync) const { | 
|---|
| 3914 | if (this->glCaps().fenceType() == GrGLCaps::FenceType::kNVFence) { | 
|---|
| 3915 | GrGLuint nvFence = SkToUInt(reinterpret_cast<intptr_t>(sync)); | 
|---|
| 3916 | GL_CALL(DeleteFences(1, &nvFence)); | 
|---|
| 3917 | } else { | 
|---|
| 3918 | GL_CALL(DeleteSync(sync)); | 
|---|
| 3919 | } | 
|---|
| 3920 | } | 
|---|
| 3921 |  | 
|---|
| 3922 | std::unique_ptr<GrSemaphore> GrGLGpu::prepareTextureForCrossContextUsage(GrTexture* texture) { | 
|---|
| 3923 | // Set up a semaphore to be signaled once the data is ready, and flush GL | 
|---|
| 3924 | std::unique_ptr<GrSemaphore> semaphore = this->makeSemaphore(true); | 
|---|
| 3925 | SkASSERT(semaphore); | 
|---|
| 3926 | this->insertSemaphore(semaphore.get()); | 
|---|
| 3927 | // We must call flush here to make sure the GrGLSync object gets created and sent to the gpu. | 
|---|
| 3928 | GL_CALL(Flush()); | 
|---|
| 3929 |  | 
|---|
| 3930 | return semaphore; | 
|---|
| 3931 | } | 
|---|
| 3932 |  | 
|---|
| 3933 | int GrGLGpu::TextureToCopyProgramIdx(GrTexture* texture) { | 
|---|
| 3934 | switch (GrSLCombinedSamplerTypeForTextureType(texture->texturePriv().textureType())) { | 
|---|
| 3935 | case kTexture2DSampler_GrSLType: | 
|---|
| 3936 | return 0; | 
|---|
| 3937 | case kTexture2DRectSampler_GrSLType: | 
|---|
| 3938 | return 1; | 
|---|
| 3939 | case kTextureExternalSampler_GrSLType: | 
|---|
| 3940 | return 2; | 
|---|
| 3941 | default: | 
|---|
| 3942 | SK_ABORT( "Unexpected samper type"); | 
|---|
| 3943 | } | 
|---|
| 3944 | } | 
|---|
| 3945 |  | 
|---|
| 3946 | #ifdef SK_ENABLE_DUMP_GPU | 
|---|
| 3947 | #include "src/utils/SkJSONWriter.h" | 
|---|
| 3948 | void GrGLGpu::onDumpJSON(SkJSONWriter* writer) const { | 
|---|
| 3949 | // We are called by the base class, which has already called beginObject(). We choose to nest | 
|---|
| 3950 | // all of our caps information in a named sub-object. | 
|---|
| 3951 | writer->beginObject( "GL GPU"); | 
|---|
| 3952 |  | 
|---|
| 3953 | const GrGLubyte* str; | 
|---|
| 3954 | GL_CALL_RET(str, GetString(GR_GL_VERSION)); | 
|---|
| 3955 | writer->appendString( "GL_VERSION", (const char*)(str)); | 
|---|
| 3956 | GL_CALL_RET(str, GetString(GR_GL_RENDERER)); | 
|---|
| 3957 | writer->appendString( "GL_RENDERER", (const char*)(str)); | 
|---|
| 3958 | GL_CALL_RET(str, GetString(GR_GL_VENDOR)); | 
|---|
| 3959 | writer->appendString( "GL_VENDOR", (const char*)(str)); | 
|---|
| 3960 | GL_CALL_RET(str, GetString(GR_GL_SHADING_LANGUAGE_VERSION)); | 
|---|
| 3961 | writer->appendString( "GL_SHADING_LANGUAGE_VERSION", (const char*)(str)); | 
|---|
| 3962 |  | 
|---|
| 3963 | writer->appendName( "extensions"); | 
|---|
| 3964 | glInterface()->fExtensions.dumpJSON(writer); | 
|---|
| 3965 |  | 
|---|
| 3966 | writer->endObject(); | 
|---|
| 3967 | } | 
|---|
| 3968 | #endif | 
|---|
| 3969 |  | 
|---|