| 1 | /* |
| 2 | * Copyright 2014 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/gpu/GrRenderTarget.h" |
| 9 | #include "src/gpu/GrRenderTargetPriv.h" |
| 10 | #include "src/gpu/GrShaderCaps.h" |
| 11 | #include "src/gpu/gl/GrGLGpu.h" |
| 12 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| 13 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| 14 | #include "src/gpu/glsl/GrGLSLUniformHandler.h" |
| 15 | #include "src/gpu/glsl/GrGLSLVarying.h" |
| 16 | |
| 17 | const char* GrGLSLFragmentShaderBuilder::kDstColorName = "_dstColor" ; |
| 18 | |
| 19 | static const char* specific_layout_qualifier_name(GrBlendEquation equation) { |
| 20 | SkASSERT(GrBlendEquationIsAdvanced(equation)); |
| 21 | |
| 22 | static const char* kLayoutQualifierNames[] = { |
| 23 | "blend_support_screen" , |
| 24 | "blend_support_overlay" , |
| 25 | "blend_support_darken" , |
| 26 | "blend_support_lighten" , |
| 27 | "blend_support_colordodge" , |
| 28 | "blend_support_colorburn" , |
| 29 | "blend_support_hardlight" , |
| 30 | "blend_support_softlight" , |
| 31 | "blend_support_difference" , |
| 32 | "blend_support_exclusion" , |
| 33 | "blend_support_multiply" , |
| 34 | "blend_support_hsl_hue" , |
| 35 | "blend_support_hsl_saturation" , |
| 36 | "blend_support_hsl_color" , |
| 37 | "blend_support_hsl_luminosity" |
| 38 | }; |
| 39 | return kLayoutQualifierNames[equation - kFirstAdvancedGrBlendEquation]; |
| 40 | |
| 41 | static_assert(0 == kScreen_GrBlendEquation - kFirstAdvancedGrBlendEquation); |
| 42 | static_assert(1 == kOverlay_GrBlendEquation - kFirstAdvancedGrBlendEquation); |
| 43 | static_assert(2 == kDarken_GrBlendEquation - kFirstAdvancedGrBlendEquation); |
| 44 | static_assert(3 == kLighten_GrBlendEquation - kFirstAdvancedGrBlendEquation); |
| 45 | static_assert(4 == kColorDodge_GrBlendEquation - kFirstAdvancedGrBlendEquation); |
| 46 | static_assert(5 == kColorBurn_GrBlendEquation - kFirstAdvancedGrBlendEquation); |
| 47 | static_assert(6 == kHardLight_GrBlendEquation - kFirstAdvancedGrBlendEquation); |
| 48 | static_assert(7 == kSoftLight_GrBlendEquation - kFirstAdvancedGrBlendEquation); |
| 49 | static_assert(8 == kDifference_GrBlendEquation - kFirstAdvancedGrBlendEquation); |
| 50 | static_assert(9 == kExclusion_GrBlendEquation - kFirstAdvancedGrBlendEquation); |
| 51 | static_assert(10 == kMultiply_GrBlendEquation - kFirstAdvancedGrBlendEquation); |
| 52 | static_assert(11 == kHSLHue_GrBlendEquation - kFirstAdvancedGrBlendEquation); |
| 53 | static_assert(12 == kHSLSaturation_GrBlendEquation - kFirstAdvancedGrBlendEquation); |
| 54 | static_assert(13 == kHSLColor_GrBlendEquation - kFirstAdvancedGrBlendEquation); |
| 55 | static_assert(14 == kHSLLuminosity_GrBlendEquation - kFirstAdvancedGrBlendEquation); |
| 56 | // There's an illegal GrBlendEquation at the end there, hence the -1. |
| 57 | static_assert(SK_ARRAY_COUNT(kLayoutQualifierNames) == |
| 58 | kGrBlendEquationCnt - kFirstAdvancedGrBlendEquation - 1); |
| 59 | } |
| 60 | |
| 61 | uint8_t GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(GrSurfaceOrigin origin) { |
| 62 | SkASSERT(kTopLeft_GrSurfaceOrigin == origin || kBottomLeft_GrSurfaceOrigin == origin); |
| 63 | return origin + 1; |
| 64 | |
| 65 | static_assert(0 == kTopLeft_GrSurfaceOrigin); |
| 66 | static_assert(1 == kBottomLeft_GrSurfaceOrigin); |
| 67 | } |
| 68 | |
| 69 | GrGLSLFragmentShaderBuilder::GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* program) |
| 70 | : GrGLSLFragmentBuilder(program) { |
| 71 | fSubstageIndices.push_back(0); |
| 72 | } |
| 73 | |
| 74 | SkString GrGLSLFragmentShaderBuilder::ensureCoords2D(const GrShaderVar& coords) { |
| 75 | if (!coords.getName().size()) { |
| 76 | return SkString("_coords" ); |
| 77 | } |
| 78 | if (kFloat3_GrSLType != coords.getType() && kHalf3_GrSLType != coords.getType()) { |
| 79 | SkASSERT(kFloat2_GrSLType == coords.getType() || kHalf2_GrSLType == coords.getType()); |
| 80 | return coords.getName(); |
| 81 | } |
| 82 | |
| 83 | SkString coords2D; |
| 84 | coords2D.printf("%s_ensure2D" , coords.c_str()); |
| 85 | this->codeAppendf("\tfloat2 %s = %s.xy / %s.z;" , coords2D.c_str(), coords.c_str(), |
| 86 | coords.c_str()); |
| 87 | return coords2D; |
| 88 | } |
| 89 | |
| 90 | const char* GrGLSLFragmentShaderBuilder::sampleOffsets() { |
| 91 | SkASSERT(CustomFeatures::kSampleLocations & fProgramBuilder->processorFeatures()); |
| 92 | SkDEBUGCODE(fUsedProcessorFeaturesThisStage_DebugOnly |= CustomFeatures::kSampleLocations); |
| 93 | SkDEBUGCODE(fUsedProcessorFeaturesAllStages_DebugOnly |= CustomFeatures::kSampleLocations); |
| 94 | return "_sampleOffsets" ; |
| 95 | } |
| 96 | |
| 97 | void GrGLSLFragmentShaderBuilder::maskOffMultisampleCoverage( |
| 98 | const char* mask, ScopeFlags scopeFlags) { |
| 99 | const GrShaderCaps& shaderCaps = *fProgramBuilder->shaderCaps(); |
| 100 | if (!shaderCaps.sampleMaskSupport()) { |
| 101 | SkDEBUGFAIL("Attempted to mask sample coverage without support." ); |
| 102 | return; |
| 103 | } |
| 104 | if (const char* extension = shaderCaps.sampleVariablesExtensionString()) { |
| 105 | this->addFeature(1 << kSampleVariables_GLSLPrivateFeature, extension); |
| 106 | } |
| 107 | |
| 108 | if (!fHasModifiedSampleMask) { |
| 109 | fHasModifiedSampleMask = true; |
| 110 | if (ScopeFlags::kTopLevel != scopeFlags) { |
| 111 | this->codePrependf("sk_SampleMask[0] = ~0;" ); |
| 112 | } |
| 113 | if (!(ScopeFlags::kInsideLoop & scopeFlags)) { |
| 114 | this->codeAppendf("sk_SampleMask[0] = (%s);" , mask); |
| 115 | return; |
| 116 | } |
| 117 | } |
| 118 | |
| 119 | this->codeAppendf("sk_SampleMask[0] &= (%s);" , mask); |
| 120 | } |
| 121 | |
| 122 | void GrGLSLFragmentShaderBuilder::applyFnToMultisampleMask( |
| 123 | const char* fn, const char* grad, ScopeFlags scopeFlags) { |
| 124 | SkASSERT(CustomFeatures::kSampleLocations & fProgramBuilder->processorFeatures()); |
| 125 | SkDEBUGCODE(fUsedProcessorFeaturesThisStage_DebugOnly |= CustomFeatures::kSampleLocations); |
| 126 | SkDEBUGCODE(fUsedProcessorFeaturesAllStages_DebugOnly |= CustomFeatures::kSampleLocations); |
| 127 | |
| 128 | int sampleCnt = fProgramBuilder->effectiveSampleCnt(); |
| 129 | SkASSERT(sampleCnt > 1); |
| 130 | |
| 131 | this->codeAppendf("{" ); |
| 132 | |
| 133 | if (!grad) { |
| 134 | SkASSERT(fProgramBuilder->shaderCaps()->shaderDerivativeSupport()); |
| 135 | // In order to use HW derivatives, our neighbors within the same primitive must also be |
| 136 | // executing the same code. A per-pixel branch makes this pre-condition impossible to |
| 137 | // fulfill. |
| 138 | SkASSERT(!(ScopeFlags::kInsidePerPixelBranch & scopeFlags)); |
| 139 | this->codeAppendf("float2 grad = float2(dFdx(%s), dFdy(%s));" , fn, fn); |
| 140 | this->codeAppendf("float fnwidth = fwidth(%s);" , fn); |
| 141 | grad = "grad" ; |
| 142 | } else { |
| 143 | this->codeAppendf("float fnwidth = abs(%s.x) + abs(%s.y);" , grad, grad); |
| 144 | } |
| 145 | |
| 146 | this->codeAppendf("int mask = 0;" ); |
| 147 | this->codeAppendf("if (%s*2 < fnwidth) {" , fn); // Are ANY samples inside the implicit fn? |
| 148 | this->codeAppendf( "if (%s*-2 >= fnwidth) {" , fn); // Are ALL samples inside the implicit? |
| 149 | this->codeAppendf( "mask = ~0;" ); |
| 150 | this->codeAppendf( "} else for (int i = 0; i < %i; ++i) {" , sampleCnt); |
| 151 | this->codeAppendf( "float fnsample = dot(%s, _sampleOffsets[i]) + %s;" , grad, fn); |
| 152 | this->codeAppendf( "if (fnsample < 0) {" ); |
| 153 | this->codeAppendf( "mask |= (1 << i);" ); |
| 154 | this->codeAppendf( "}" ); |
| 155 | this->codeAppendf( "}" ); |
| 156 | this->codeAppendf("}" ); |
| 157 | this->maskOffMultisampleCoverage("mask" , scopeFlags); |
| 158 | |
| 159 | this->codeAppendf("}" ); |
| 160 | } |
| 161 | |
| 162 | SkString GrGLSLFPFragmentBuilder::writeProcessorFunction(GrGLSLFragmentProcessor* fp, |
| 163 | GrGLSLFragmentProcessor::EmitArgs& args) { |
| 164 | this->onBeforeChildProcEmitCode(); |
| 165 | this->nextStage(); |
| 166 | if (args.fFp.isSampledWithExplicitCoords() && args.fTransformedCoords.count() > 0) { |
| 167 | // we currently only support overriding a single coordinate pair |
| 168 | SkASSERT(args.fTransformedCoords.count() == 1); |
| 169 | const GrShaderVar& transform = args.fTransformedCoords[0].fTransform; |
| 170 | switch (transform.getType()) { |
| 171 | case kFloat4_GrSLType: |
| 172 | this->codeAppendf("_coords = _coords * %s.xz + %s.yw;\n" , transform.c_str(), |
| 173 | transform.c_str()); |
| 174 | break; |
| 175 | case kFloat3x3_GrSLType: |
| 176 | this->codeAppendf("_coords = (%s * float3(_coords, 1)).xy;\n" , transform.c_str()); |
| 177 | break; |
| 178 | default: |
| 179 | SkASSERT(transform.getType() == kVoid_GrSLType); |
| 180 | break; |
| 181 | } |
| 182 | } |
| 183 | this->codeAppendf("half4 %s;\n" , args.fOutputColor); |
| 184 | fp->emitCode(args); |
| 185 | this->codeAppendf("return %s;\n" , args.fOutputColor); |
| 186 | GrShaderVar params[] = { GrShaderVar(args.fInputColor, kHalf4_GrSLType), |
| 187 | GrShaderVar("_coords" , kFloat2_GrSLType) }; |
| 188 | SkString result; |
| 189 | this->emitFunction(kHalf4_GrSLType, |
| 190 | args.fFp.name(), |
| 191 | args.fFp.isSampledWithExplicitCoords() ? 2 : 1, |
| 192 | params, |
| 193 | this->code().c_str(), |
| 194 | &result); |
| 195 | this->deleteStage(); |
| 196 | this->onAfterChildProcEmitCode(); |
| 197 | return result; |
| 198 | } |
| 199 | |
| 200 | const char* GrGLSLFragmentShaderBuilder::dstColor() { |
| 201 | SkDEBUGCODE(fHasReadDstColorThisStage_DebugOnly = true;) |
| 202 | |
| 203 | const GrShaderCaps* shaderCaps = fProgramBuilder->shaderCaps(); |
| 204 | if (shaderCaps->fbFetchSupport()) { |
| 205 | this->addFeature(1 << kFramebufferFetch_GLSLPrivateFeature, |
| 206 | shaderCaps->fbFetchExtensionString()); |
| 207 | |
| 208 | // Some versions of this extension string require declaring custom color output on ES 3.0+ |
| 209 | const char* fbFetchColorName = "sk_LastFragColor" ; |
| 210 | if (shaderCaps->fbFetchNeedsCustomOutput()) { |
| 211 | this->enableCustomOutput(); |
| 212 | fCustomColorOutput->setTypeModifier(GrShaderVar::TypeModifier::InOut); |
| 213 | fbFetchColorName = DeclaredColorOutputName(); |
| 214 | // Set the dstColor to an intermediate variable so we don't override it with the output |
| 215 | this->codeAppendf("half4 %s = %s;" , kDstColorName, fbFetchColorName); |
| 216 | } else { |
| 217 | return fbFetchColorName; |
| 218 | } |
| 219 | } |
| 220 | return kDstColorName; |
| 221 | } |
| 222 | |
| 223 | void GrGLSLFragmentShaderBuilder::enableAdvancedBlendEquationIfNeeded(GrBlendEquation equation) { |
| 224 | SkASSERT(GrBlendEquationIsAdvanced(equation)); |
| 225 | |
| 226 | const GrShaderCaps& caps = *fProgramBuilder->shaderCaps(); |
| 227 | if (!caps.mustEnableAdvBlendEqs()) { |
| 228 | return; |
| 229 | } |
| 230 | |
| 231 | this->addFeature(1 << kBlendEquationAdvanced_GLSLPrivateFeature, |
| 232 | "GL_KHR_blend_equation_advanced" ); |
| 233 | if (caps.mustEnableSpecificAdvBlendEqs()) { |
| 234 | this->addLayoutQualifier(specific_layout_qualifier_name(equation), kOut_InterfaceQualifier); |
| 235 | } else { |
| 236 | this->addLayoutQualifier("blend_support_all_equations" , kOut_InterfaceQualifier); |
| 237 | } |
| 238 | } |
| 239 | |
| 240 | void GrGLSLFragmentShaderBuilder::enableCustomOutput() { |
| 241 | if (!fCustomColorOutput) { |
| 242 | fCustomColorOutput = &fOutputs.emplace_back(DeclaredColorOutputName(), kHalf4_GrSLType, |
| 243 | GrShaderVar::TypeModifier::Out); |
| 244 | fProgramBuilder->finalizeFragmentOutputColor(fOutputs.back()); |
| 245 | } |
| 246 | } |
| 247 | |
| 248 | void GrGLSLFragmentShaderBuilder::enableSecondaryOutput() { |
| 249 | SkASSERT(!fHasSecondaryOutput); |
| 250 | fHasSecondaryOutput = true; |
| 251 | const GrShaderCaps& caps = *fProgramBuilder->shaderCaps(); |
| 252 | if (const char* extension = caps.secondaryOutputExtensionString()) { |
| 253 | this->addFeature(1 << kBlendFuncExtended_GLSLPrivateFeature, extension); |
| 254 | } |
| 255 | |
| 256 | // If the primary output is declared, we must declare also the secondary output |
| 257 | // and vice versa, since it is not allowed to use a built-in gl_FragColor and a custom |
| 258 | // output. The condition also co-incides with the condition in whici GLES SL 2.0 |
| 259 | // requires the built-in gl_SecondaryFragColorEXT, where as 3.0 requires a custom output. |
| 260 | if (caps.mustDeclareFragmentShaderOutput()) { |
| 261 | fOutputs.emplace_back(DeclaredSecondaryColorOutputName(), kHalf4_GrSLType, |
| 262 | GrShaderVar::TypeModifier::Out); |
| 263 | fProgramBuilder->finalizeFragmentSecondaryColor(fOutputs.back()); |
| 264 | } |
| 265 | } |
| 266 | |
| 267 | const char* GrGLSLFragmentShaderBuilder::getPrimaryColorOutputName() const { |
| 268 | return this->hasCustomColorOutput() ? DeclaredColorOutputName() : "sk_FragColor" ; |
| 269 | } |
| 270 | |
| 271 | bool GrGLSLFragmentShaderBuilder::primaryColorOutputIsInOut() const { |
| 272 | return fCustomColorOutput && |
| 273 | fCustomColorOutput->getTypeModifier() == GrShaderVar::TypeModifier::InOut; |
| 274 | } |
| 275 | |
| 276 | void GrGLSLFragmentBuilder::declAppendf(const char* fmt, ...) { |
| 277 | va_list argp; |
| 278 | va_start(argp, fmt); |
| 279 | inputs().appendVAList(fmt, argp); |
| 280 | va_end(argp); |
| 281 | } |
| 282 | |
| 283 | const char* GrGLSLFragmentShaderBuilder::getSecondaryColorOutputName() const { |
| 284 | if (this->hasSecondaryOutput()) { |
| 285 | return (fProgramBuilder->shaderCaps()->mustDeclareFragmentShaderOutput()) |
| 286 | ? DeclaredSecondaryColorOutputName() |
| 287 | : "gl_SecondaryFragColorEXT" ; |
| 288 | } |
| 289 | return nullptr; |
| 290 | } |
| 291 | |
| 292 | GrSurfaceOrigin GrGLSLFragmentShaderBuilder::getSurfaceOrigin() const { |
| 293 | return fProgramBuilder->origin(); |
| 294 | } |
| 295 | |
| 296 | void GrGLSLFragmentShaderBuilder::onFinalize() { |
| 297 | SkASSERT(fProgramBuilder->processorFeatures() == fUsedProcessorFeaturesAllStages_DebugOnly); |
| 298 | |
| 299 | if (CustomFeatures::kSampleLocations & fProgramBuilder->processorFeatures()) { |
| 300 | const SkTArray<SkPoint>& sampleLocations = fProgramBuilder->getSampleLocations(); |
| 301 | this->definitions().appendf("const float2 _sampleOffsets[%i] = float2[%i](" , |
| 302 | sampleLocations.count(), sampleLocations.count()); |
| 303 | for (int i = 0; i < sampleLocations.count(); ++i) { |
| 304 | SkPoint offset = sampleLocations[i] - SkPoint::Make(.5f, .5f); |
| 305 | if (kBottomLeft_GrSurfaceOrigin == this->getSurfaceOrigin()) { |
| 306 | offset.fY = -offset.fY; |
| 307 | } |
| 308 | this->definitions().appendf("float2(%f, %f)" , offset.x(), offset.y()); |
| 309 | this->definitions().append((i + 1 != sampleLocations.count()) ? ", " : ");" ); |
| 310 | } |
| 311 | } |
| 312 | |
| 313 | fProgramBuilder->varyingHandler()->getFragDecls(&this->inputs(), &this->outputs()); |
| 314 | } |
| 315 | |
| 316 | void GrGLSLFragmentShaderBuilder::onBeforeChildProcEmitCode() { |
| 317 | SkASSERT(fSubstageIndices.count() >= 1); |
| 318 | fSubstageIndices.push_back(0); |
| 319 | // second-to-last value in the fSubstageIndices stack is the index of the child proc |
| 320 | // at that level which is currently emitting code. |
| 321 | fMangleString.appendf("_c%d" , fSubstageIndices[fSubstageIndices.count() - 2]); |
| 322 | } |
| 323 | |
| 324 | void GrGLSLFragmentShaderBuilder::onAfterChildProcEmitCode() { |
| 325 | SkASSERT(fSubstageIndices.count() >= 2); |
| 326 | fSubstageIndices.pop_back(); |
| 327 | fSubstageIndices.back()++; |
| 328 | int removeAt = fMangleString.findLastOf('_'); |
| 329 | fMangleString.remove(removeAt, fMangleString.size() - removeAt); |
| 330 | } |
| 331 | |