| 1 | /* | 
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| 2 | * Copyright 2018 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #include "src/gpu/ops/GrFillRectOp.h" | 
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| 9 |  | 
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| 10 | #include "include/core/SkMatrix.h" | 
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| 11 | #include "include/core/SkRect.h" | 
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| 12 | #include "src/gpu/GrCaps.h" | 
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| 13 | #include "src/gpu/GrGeometryProcessor.h" | 
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| 14 | #include "src/gpu/GrPaint.h" | 
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| 15 | #include "src/gpu/GrProgramInfo.h" | 
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| 16 | #include "src/gpu/SkGr.h" | 
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| 17 | #include "src/gpu/geometry/GrQuad.h" | 
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| 18 | #include "src/gpu/geometry/GrQuadBuffer.h" | 
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| 19 | #include "src/gpu/geometry/GrQuadUtils.h" | 
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| 20 | #include "src/gpu/glsl/GrGLSLColorSpaceXformHelper.h" | 
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| 21 | #include "src/gpu/glsl/GrGLSLGeometryProcessor.h" | 
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| 22 | #include "src/gpu/glsl/GrGLSLVarying.h" | 
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| 23 | #include "src/gpu/ops/GrMeshDrawOp.h" | 
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| 24 | #include "src/gpu/ops/GrQuadPerEdgeAA.h" | 
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| 25 | #include "src/gpu/ops/GrSimpleMeshDrawOpHelperWithStencil.h" | 
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| 26 |  | 
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| 27 | namespace { | 
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| 28 |  | 
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| 29 | using VertexSpec = GrQuadPerEdgeAA::VertexSpec; | 
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| 30 | using ColorType = GrQuadPerEdgeAA::ColorType; | 
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| 31 |  | 
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| 32 | #ifdef SK_DEBUG | 
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| 33 | static SkString dump_quad_info(int index, const GrQuad* deviceQuad, | 
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| 34 | const GrQuad* localQuad, const SkPMColor4f& color, | 
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| 35 | GrQuadAAFlags aaFlags) { | 
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| 36 | GrQuad safeLocal = localQuad ? *localQuad : GrQuad(); | 
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| 37 | SkString str; | 
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| 38 | str.appendf( "%d: Color: [%.2f, %.2f, %.2f, %.2f], Edge AA: l%u_t%u_r%u_b%u, \n" | 
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| 39 | "  device quad: [(%.2f, %2.f, %.2f), (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f), " | 
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| 40 | "(%.2f, %.2f, %.2f)],\n" | 
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| 41 | "  local quad: [(%.2f, %2.f, %.2f), (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f), " | 
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| 42 | "(%.2f, %.2f, %.2f)]\n", | 
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| 43 | index, color.fR, color.fG, color.fB, color.fA, | 
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| 44 | (uint32_t) (aaFlags & GrQuadAAFlags::kLeft), | 
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| 45 | (uint32_t) (aaFlags & GrQuadAAFlags::kTop), | 
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| 46 | (uint32_t) (aaFlags & GrQuadAAFlags::kRight), | 
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| 47 | (uint32_t) (aaFlags & GrQuadAAFlags::kBottom), | 
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| 48 | deviceQuad->x(0), deviceQuad->y(0), deviceQuad->w(0), | 
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| 49 | deviceQuad->x(1), deviceQuad->y(1), deviceQuad->w(1), | 
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| 50 | deviceQuad->x(2), deviceQuad->y(2), deviceQuad->w(2), | 
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| 51 | deviceQuad->x(3), deviceQuad->y(3), deviceQuad->w(3), | 
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| 52 | safeLocal.x(0), safeLocal.y(0), safeLocal.w(0), | 
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| 53 | safeLocal.x(1), safeLocal.y(1), safeLocal.w(1), | 
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| 54 | safeLocal.x(2), safeLocal.y(2), safeLocal.w(2), | 
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| 55 | safeLocal.x(3), safeLocal.y(3), safeLocal.w(3)); | 
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| 56 | return str; | 
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| 57 | } | 
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| 58 | #endif | 
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| 59 |  | 
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| 60 | class FillRectOp final : public GrMeshDrawOp { | 
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| 61 | private: | 
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| 62 | using Helper = GrSimpleMeshDrawOpHelperWithStencil; | 
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| 63 |  | 
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| 64 | public: | 
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| 65 | static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context, | 
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| 66 | GrPaint&& paint, | 
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| 67 | GrAAType aaType, | 
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| 68 | DrawQuad* quad, | 
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| 69 | const GrUserStencilSettings* stencilSettings, | 
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| 70 | Helper::InputFlags inputFlags) { | 
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| 71 | // Clean up deviations between aaType and edgeAA | 
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| 72 | GrQuadUtils::ResolveAAType(aaType, quad->fEdgeFlags, quad->fDevice, | 
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| 73 | &aaType, &quad->fEdgeFlags); | 
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| 74 | return Helper::FactoryHelper<FillRectOp>(context, std::move(paint), aaType, quad, | 
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| 75 | stencilSettings, inputFlags); | 
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| 76 | } | 
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| 77 |  | 
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| 78 | // aaType is passed to Helper in the initializer list, so incongruities between aaType and | 
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| 79 | // edgeFlags must be resolved prior to calling this constructor. | 
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| 80 | FillRectOp(Helper::MakeArgs args, SkPMColor4f paintColor, GrAAType aaType, | 
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| 81 | DrawQuad* quad, const GrUserStencilSettings* stencil, Helper::InputFlags inputFlags) | 
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| 82 | : INHERITED(ClassID()) | 
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| 83 | , fHelper(args, aaType, stencil, inputFlags) | 
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| 84 | , fQuads(1, !fHelper.isTrivial()) { | 
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| 85 | // Set bounds before clipping so we don't have to worry about unioning the bounds of | 
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| 86 | // the two potential quads (GrQuad::bounds() is perspective-safe). | 
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| 87 | this->setBounds(quad->fDevice.bounds(), HasAABloat(aaType == GrAAType::kCoverage), | 
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| 88 | IsHairline::kNo); | 
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| 89 |  | 
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| 90 | DrawQuad ; | 
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| 91 | // Only clip when there's anti-aliasing. When non-aa, the GPU clips just fine and there's | 
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| 92 | // no inset/outset math that requires w > 0. | 
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| 93 | int count = quad->fEdgeFlags != GrQuadAAFlags::kNone ? GrQuadUtils::ClipToW0(quad, &extra) | 
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| 94 | : 1; | 
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| 95 | if (count == 0) { | 
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| 96 | // We can't discard the op at this point, but disable AA flags so it won't go through | 
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| 97 | // inset/outset processing | 
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| 98 | quad->fEdgeFlags = GrQuadAAFlags::kNone; | 
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| 99 | count = 1; | 
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| 100 | } | 
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| 101 |  | 
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| 102 | // Conservatively keep track of the local coordinates; it may be that the paint doesn't | 
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| 103 | // need them after analysis is finished. If the paint is known to be solid up front they | 
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| 104 | // can be skipped entirely. | 
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| 105 | fQuads.append(quad->fDevice, {paintColor, quad->fEdgeFlags}, | 
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| 106 | fHelper.isTrivial() ? nullptr : &quad->fLocal); | 
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| 107 | if (count > 1) { | 
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| 108 | fQuads.append(extra.fDevice, { paintColor, extra.fEdgeFlags }, | 
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| 109 | fHelper.isTrivial() ? nullptr : &extra.fLocal); | 
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| 110 | } | 
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| 111 | } | 
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| 112 |  | 
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| 113 | const char* name() const override { return "FillRectOp"; } | 
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| 114 |  | 
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| 115 | void visitProxies(const VisitProxyFunc& func) const override { | 
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| 116 | if (fProgramInfo) { | 
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| 117 | fProgramInfo->visitFPProxies(func); | 
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| 118 | } else { | 
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| 119 | return fHelper.visitProxies(func); | 
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| 120 | } | 
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| 121 | } | 
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| 122 |  | 
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| 123 | #ifdef SK_DEBUG | 
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| 124 | SkString dumpInfo() const override { | 
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| 125 | SkString str; | 
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| 126 | str.appendf( "# draws: %u\n", fQuads.count()); | 
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| 127 | str.appendf( "Device quad type: %u, local quad type: %u\n", | 
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| 128 | (uint32_t) fQuads.deviceQuadType(), (uint32_t) fQuads.localQuadType()); | 
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| 129 | str += fHelper.dumpInfo(); | 
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| 130 | int i = 0; | 
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| 131 | auto iter = fQuads.iterator(); | 
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| 132 | while(iter.next()) { | 
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| 133 | const ColorAndAA& info = iter.metadata(); | 
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| 134 | str += dump_quad_info(i, iter.deviceQuad(), iter.localQuad(), | 
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| 135 | info.fColor, info.fAAFlags); | 
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| 136 | i++; | 
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| 137 | } | 
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| 138 | str += INHERITED::dumpInfo(); | 
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| 139 | return str; | 
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| 140 | } | 
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| 141 | #endif | 
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| 142 |  | 
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| 143 | GrProcessorSet::Analysis finalize( | 
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| 144 | const GrCaps& caps, const GrAppliedClip* clip, bool hasMixedSampledCoverage, | 
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| 145 | GrClampType clampType) override { | 
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| 146 | // Initialize aggregate color analysis with the first quad's color (which always exists) | 
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| 147 | auto iter = fQuads.metadata(); | 
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| 148 | SkAssertResult(iter.next()); | 
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| 149 | GrProcessorAnalysisColor quadColors(iter->fColor); | 
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| 150 | // Then combine the colors of any additional quads (e.g. from MakeSet) | 
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| 151 | while(iter.next()) { | 
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| 152 | quadColors = GrProcessorAnalysisColor::Combine(quadColors, iter->fColor); | 
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| 153 | if (quadColors.isUnknown()) { | 
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| 154 | // No point in accumulating additional starting colors, combining cannot make it | 
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| 155 | // less unknown. | 
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| 156 | break; | 
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| 157 | } | 
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| 158 | } | 
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| 159 |  | 
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| 160 | // If the AA type is coverage, it will be a single value per pixel; if it's not coverage AA | 
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| 161 | // then the coverage is always 1.0, so specify kNone for more optimal blending. | 
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| 162 | auto coverage = fHelper.aaType() == GrAAType::kCoverage | 
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| 163 | ? GrProcessorAnalysisCoverage::kSingleChannel | 
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| 164 | : GrProcessorAnalysisCoverage::kNone; | 
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| 165 | auto result = fHelper.finalizeProcessors( | 
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| 166 | caps, clip, hasMixedSampledCoverage, clampType, coverage, &quadColors); | 
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| 167 | // If there is a constant color after analysis, that means all of the quads should be set | 
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| 168 | // to the same color (even if they started out with different colors). | 
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| 169 | iter = fQuads.metadata(); | 
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| 170 | SkPMColor4f colorOverride; | 
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| 171 | if (quadColors.isConstant(&colorOverride)) { | 
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| 172 | fColorType = GrQuadPerEdgeAA::MinColorType(colorOverride); | 
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| 173 | while(iter.next()) { | 
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| 174 | iter->fColor = colorOverride; | 
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| 175 | } | 
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| 176 | } else { | 
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| 177 | // Otherwise compute the color type needed as the max over all quads. | 
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| 178 | fColorType = ColorType::kNone; | 
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| 179 | while(iter.next()) { | 
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| 180 | fColorType = std::max(fColorType, GrQuadPerEdgeAA::MinColorType(iter->fColor)); | 
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| 181 | } | 
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| 182 | } | 
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| 183 | // Most SkShaders' FPs multiply their calculated color by the paint color or alpha. We want | 
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| 184 | // to use ColorType::kNone to optimize out that multiply. However, if there are no color | 
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| 185 | // FPs then were really writing a special shader for white rectangles and not saving any | 
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| 186 | // multiples. So in that case use bytes to avoid the extra shader (and possibly work around | 
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| 187 | // an ANGLE issue: crbug.com/942565). | 
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| 188 | if (fColorType == ColorType::kNone && !result.hasColorFragmentProcessor()) { | 
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| 189 | fColorType = ColorType::kByte; | 
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| 190 | } | 
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| 191 |  | 
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| 192 | return result; | 
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| 193 | } | 
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| 194 |  | 
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| 195 | FixedFunctionFlags fixedFunctionFlags() const override { | 
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| 196 | // Since the AA type of the whole primitive is kept consistent with the per edge AA flags | 
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| 197 | // the helper's fixed function flags are appropriate. | 
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| 198 | return fHelper.fixedFunctionFlags(); | 
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| 199 | } | 
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| 200 |  | 
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| 201 | DEFINE_OP_CLASS_ID | 
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| 202 |  | 
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| 203 | private: | 
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| 204 | friend class ::GrFillRectOp; // for access to addQuad | 
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| 205 |  | 
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| 206 | #if GR_TEST_UTILS | 
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| 207 | int numQuads() const final { return fQuads.count(); } | 
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| 208 | #endif | 
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| 209 |  | 
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| 210 | VertexSpec vertexSpec() const { | 
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| 211 | auto indexBufferOption = GrQuadPerEdgeAA::CalcIndexBufferOption(fHelper.aaType(), | 
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| 212 | fQuads.count()); | 
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| 213 |  | 
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| 214 | return VertexSpec(fQuads.deviceQuadType(), fColorType, fQuads.localQuadType(), | 
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| 215 | fHelper.usesLocalCoords(), GrQuadPerEdgeAA::Domain::kNo, | 
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| 216 | fHelper.aaType(), | 
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| 217 | fHelper.compatibleWithCoverageAsAlpha(), indexBufferOption); | 
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| 218 | } | 
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| 219 |  | 
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| 220 | GrProgramInfo* programInfo() override { | 
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| 221 | // This Op implements its own onPrePrepareDraws so this entry point should never be called. | 
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| 222 | SkASSERT(0); | 
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| 223 | return fProgramInfo; | 
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| 224 | } | 
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| 225 |  | 
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| 226 | void onCreateProgramInfo(const GrCaps* caps, | 
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| 227 | SkArenaAlloc* arena, | 
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| 228 | const GrSurfaceProxyView* writeView, | 
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| 229 | GrAppliedClip&& appliedClip, | 
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| 230 | const GrXferProcessor::DstProxyView& dstProxyView) override { | 
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| 231 | const VertexSpec vertexSpec = this->vertexSpec(); | 
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| 232 |  | 
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| 233 | GrGeometryProcessor* gp = GrQuadPerEdgeAA::MakeProcessor(arena, vertexSpec); | 
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| 234 | SkASSERT(gp->vertexStride() == vertexSpec.vertexSize()); | 
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| 235 |  | 
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| 236 | fProgramInfo = fHelper.createProgramInfoWithStencil(caps, arena, writeView, | 
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| 237 | std::move(appliedClip), | 
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| 238 | dstProxyView, gp, | 
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| 239 | vertexSpec.primitiveType()); | 
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| 240 | } | 
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| 241 |  | 
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| 242 | void onPrePrepareDraws(GrRecordingContext* context, | 
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| 243 | const GrSurfaceProxyView* writeView, | 
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| 244 | GrAppliedClip* clip, | 
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| 245 | const GrXferProcessor::DstProxyView& dstProxyView) override { | 
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| 246 | TRACE_EVENT0( "skia.gpu", TRACE_FUNC); | 
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| 247 |  | 
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| 248 | SkASSERT(!fPrePreparedVertices); | 
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| 249 |  | 
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| 250 | SkArenaAlloc* arena = context->priv().recordTimeAllocator(); | 
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| 251 |  | 
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| 252 | // This is equivalent to a GrOpFlushState::detachAppliedClip | 
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| 253 | GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip(); | 
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| 254 |  | 
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| 255 | this->createProgramInfo(context->priv().caps(), arena, writeView, | 
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| 256 | std::move(appliedClip), dstProxyView); | 
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| 257 |  | 
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| 258 | context->priv().recordProgramInfo(fProgramInfo); | 
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| 259 |  | 
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| 260 | const VertexSpec vertexSpec = this->vertexSpec(); | 
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| 261 |  | 
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| 262 | const int totalNumVertices = fQuads.count() * vertexSpec.verticesPerQuad(); | 
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| 263 | const size_t totalVertexSizeInBytes = vertexSpec.vertexSize() * totalNumVertices; | 
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| 264 |  | 
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| 265 | fPrePreparedVertices = arena->makeArrayDefault<char>(totalVertexSizeInBytes); | 
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| 266 |  | 
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| 267 | this->tessellate(vertexSpec, fPrePreparedVertices); | 
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| 268 | } | 
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| 269 |  | 
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| 270 | void tessellate(const VertexSpec& vertexSpec, char* dst) const { | 
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| 271 | static constexpr SkRect kEmptyDomain = SkRect::MakeEmpty(); | 
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| 272 |  | 
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| 273 | GrQuadPerEdgeAA::Tessellator tessellator(vertexSpec, dst); | 
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| 274 | auto iter = fQuads.iterator(); | 
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| 275 | while (iter.next()) { | 
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| 276 | // All entries should have local coords, or no entries should have local coords, | 
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| 277 | // matching !helper.isTrivial() (which is more conservative than helper.usesLocalCoords) | 
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| 278 | SkASSERT(iter.isLocalValid() != fHelper.isTrivial()); | 
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| 279 | auto info = iter.metadata(); | 
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| 280 | tessellator.append(iter.deviceQuad(), iter.localQuad(), | 
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| 281 | info.fColor, kEmptyDomain, info.fAAFlags); | 
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| 282 | } | 
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| 283 | } | 
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| 284 |  | 
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| 285 | void onPrepareDraws(Target* target) override { | 
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| 286 | TRACE_EVENT0( "skia.gpu", TRACE_FUNC); | 
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| 287 |  | 
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| 288 | const VertexSpec vertexSpec = this->vertexSpec(); | 
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| 289 |  | 
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| 290 | // Make sure that if the op thought it was a solid color, the vertex spec does not use | 
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| 291 | // local coords. | 
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| 292 | SkASSERT(!fHelper.isTrivial() || !fHelper.usesLocalCoords()); | 
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| 293 |  | 
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| 294 | const int totalNumVertices = fQuads.count() * vertexSpec.verticesPerQuad(); | 
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| 295 |  | 
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| 296 | // Fill the allocated vertex data | 
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| 297 | void* vdata = target->makeVertexSpace(vertexSpec.vertexSize(), totalNumVertices, | 
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| 298 | &fVertexBuffer, &fBaseVertex); | 
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| 299 | if (!vdata) { | 
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| 300 | SkDebugf( "Could not allocate vertices\n"); | 
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| 301 | return; | 
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| 302 | } | 
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| 303 |  | 
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| 304 | if (fPrePreparedVertices) { | 
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| 305 | const size_t totalVertexSizeInBytes = vertexSpec.vertexSize() * totalNumVertices; | 
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| 306 |  | 
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| 307 | memcpy(vdata, fPrePreparedVertices, totalVertexSizeInBytes); | 
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| 308 | } else { | 
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| 309 | this->tessellate(vertexSpec, (char*) vdata); | 
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| 310 | } | 
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| 311 |  | 
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| 312 | if (vertexSpec.needsIndexBuffer()) { | 
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| 313 | fIndexBuffer = GrQuadPerEdgeAA::GetIndexBuffer(target, vertexSpec.indexBufferOption()); | 
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| 314 | if (!fIndexBuffer) { | 
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| 315 | SkDebugf( "Could not allocate indices\n"); | 
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| 316 | return; | 
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| 317 | } | 
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| 318 | } | 
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| 319 | } | 
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| 320 |  | 
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| 321 | void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { | 
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| 322 | if (!fVertexBuffer) { | 
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| 323 | return; | 
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| 324 | } | 
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| 325 |  | 
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| 326 | const VertexSpec vertexSpec = this->vertexSpec(); | 
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| 327 |  | 
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| 328 | if (vertexSpec.needsIndexBuffer() && !fIndexBuffer) { | 
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| 329 | return; | 
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| 330 | } | 
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| 331 |  | 
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| 332 | if (!fProgramInfo) { | 
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| 333 | this->createProgramInfo(flushState); | 
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| 334 | } | 
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| 335 |  | 
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| 336 | const int totalNumVertices = fQuads.count() * vertexSpec.verticesPerQuad(); | 
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| 337 |  | 
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| 338 | flushState->bindPipelineAndScissorClip(*fProgramInfo, chainBounds); | 
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| 339 | flushState->bindBuffers(fIndexBuffer.get(), nullptr, fVertexBuffer.get()); | 
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| 340 | flushState->bindTextures(fProgramInfo->primProc(), nullptr, fProgramInfo->pipeline()); | 
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| 341 | GrQuadPerEdgeAA::IssueDraw(flushState->caps(), flushState->opsRenderPass(), vertexSpec, 0, | 
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| 342 | fQuads.count(), totalNumVertices, fBaseVertex); | 
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| 343 | } | 
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| 344 |  | 
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| 345 | CombineResult onCombineIfPossible(GrOp* t, GrRecordingContext::Arenas*, | 
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| 346 | const GrCaps& caps) override { | 
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| 347 | TRACE_EVENT0( "skia.gpu", TRACE_FUNC); | 
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| 348 | const auto* that = t->cast<FillRectOp>(); | 
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| 349 |  | 
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| 350 | bool upgradeToCoverageAAOnMerge = false; | 
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| 351 | if (fHelper.aaType() != that->fHelper.aaType()) { | 
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| 352 | if (!CanUpgradeAAOnMerge(fHelper.aaType(), that->fHelper.aaType())) { | 
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| 353 | return CombineResult::kCannotCombine; | 
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| 354 | } | 
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| 355 | upgradeToCoverageAAOnMerge = true; | 
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| 356 | } | 
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| 357 |  | 
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| 358 | if (CombinedQuadCountWillOverflow(fHelper.aaType(), upgradeToCoverageAAOnMerge, | 
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| 359 | fQuads.count() + that->fQuads.count())) { | 
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| 360 | return CombineResult::kCannotCombine; | 
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| 361 | } | 
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| 362 |  | 
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| 363 | // Unlike most users of the draw op helper, this op can merge none-aa and coverage-aa draw | 
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| 364 | // ops together, so pass true as the last argument. | 
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| 365 | if (!fHelper.isCompatible(that->fHelper, caps, this->bounds(), that->bounds(), true)) { | 
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| 366 | return CombineResult::kCannotCombine; | 
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| 367 | } | 
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| 368 |  | 
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| 369 | // If the paints were compatible, the trivial/solid-color state should be the same | 
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| 370 | SkASSERT(fHelper.isTrivial() == that->fHelper.isTrivial()); | 
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| 371 |  | 
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| 372 | // If the processor sets are compatible, the two ops are always compatible; it just needs to | 
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| 373 | // adjust the state of the op to be the more general quad and aa types of the two ops and | 
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| 374 | // then concatenate the per-quad data. | 
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| 375 | fColorType = std::max(fColorType, that->fColorType); | 
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| 376 |  | 
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| 377 | // The helper stores the aa type, but isCompatible(with true arg) allows the two ops' aa | 
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| 378 | // types to be none and coverage, in which case this op's aa type must be lifted to coverage | 
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| 379 | // so that quads with no aa edges can be batched with quads that have some/all edges aa'ed. | 
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| 380 | if (upgradeToCoverageAAOnMerge) { | 
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| 381 | fHelper.setAAType(GrAAType::kCoverage); | 
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| 382 | } | 
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| 383 |  | 
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| 384 | fQuads.concat(that->fQuads); | 
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| 385 | return CombineResult::kMerged; | 
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| 386 | } | 
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| 387 |  | 
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| 388 | bool canAddQuads(int numQuads, GrAAType aaType) { | 
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| 389 | // The new quad's aa type should be the same as the first quad's or none, except when the | 
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| 390 | // first quad's aa type was already downgraded to none, in which case the stored type must | 
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| 391 | // be lifted to back to the requested type. | 
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| 392 | int quadCount = fQuads.count() + numQuads; | 
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| 393 | if (aaType != fHelper.aaType() && aaType != GrAAType::kNone) { | 
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| 394 | auto indexBufferOption = GrQuadPerEdgeAA::CalcIndexBufferOption(aaType, quadCount); | 
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| 395 | if (quadCount > GrQuadPerEdgeAA::QuadLimit(indexBufferOption)) { | 
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| 396 | // Promoting to the new aaType would've caused an overflow of the indexBuffer | 
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| 397 | // limit | 
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| 398 | return false; | 
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| 399 | } | 
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| 400 |  | 
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| 401 | // Original quad was downgraded to non-aa, lift back up to this quad's required type | 
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| 402 | SkASSERT(fHelper.aaType() == GrAAType::kNone); | 
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| 403 | fHelper.setAAType(aaType); | 
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| 404 | } else { | 
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| 405 | auto indexBufferOption = GrQuadPerEdgeAA::CalcIndexBufferOption(fHelper.aaType(), | 
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| 406 | quadCount); | 
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| 407 | if (quadCount > GrQuadPerEdgeAA::QuadLimit(indexBufferOption)) { | 
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| 408 | return false; // This op can't grow any more | 
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| 409 | } | 
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| 410 | } | 
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| 411 |  | 
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| 412 | return true; | 
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| 413 | } | 
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| 414 |  | 
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| 415 | // Similar to onCombineIfPossible, but adds a quad assuming its op would have been compatible. | 
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| 416 | // But since it's avoiding the op list management, it must update the op's bounds. | 
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| 417 | bool addQuad(DrawQuad* quad, const SkPMColor4f& color, GrAAType aaType) { | 
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| 418 | SkRect newBounds = this->bounds(); | 
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| 419 | newBounds.joinPossiblyEmptyRect(quad->fDevice.bounds()); | 
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| 420 |  | 
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| 421 | DrawQuad ; | 
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| 422 | int count = quad->fEdgeFlags != GrQuadAAFlags::kNone ? GrQuadUtils::ClipToW0(quad, &extra) | 
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| 423 | : 1; | 
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| 424 | if (count == 0 ) { | 
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| 425 | // Just skip the append (trivial success) | 
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| 426 | return true; | 
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| 427 | } else if (!this->canAddQuads(count, aaType)) { | 
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| 428 | // Not enough room in the index buffer for the AA type | 
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| 429 | return false; | 
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| 430 | } else { | 
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| 431 | // Can actually add the 1 or 2 quads representing the draw | 
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| 432 | fQuads.append(quad->fDevice, { color, quad->fEdgeFlags }, | 
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| 433 | fHelper.isTrivial() ? nullptr : &quad->fLocal); | 
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| 434 | if (count > 1) { | 
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| 435 | fQuads.append(extra.fDevice, { color, extra.fEdgeFlags }, | 
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| 436 | fHelper.isTrivial() ? nullptr : &extra.fLocal); | 
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| 437 | } | 
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| 438 | // Update the bounds | 
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| 439 | this->setBounds(newBounds, HasAABloat(fHelper.aaType() == GrAAType::kCoverage), | 
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| 440 | IsHairline::kNo); | 
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| 441 | return true; | 
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| 442 | } | 
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| 443 | } | 
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| 444 |  | 
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| 445 | struct ColorAndAA { | 
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| 446 | SkPMColor4f fColor; | 
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| 447 | GrQuadAAFlags fAAFlags; | 
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| 448 | }; | 
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| 449 |  | 
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| 450 | Helper fHelper; | 
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| 451 | GrQuadBuffer<ColorAndAA> fQuads; | 
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| 452 | char* fPrePreparedVertices = nullptr; | 
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| 453 |  | 
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| 454 | GrProgramInfo* fProgramInfo = nullptr; | 
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| 455 | ColorType      fColorType; | 
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| 456 |  | 
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| 457 | sk_sp<const GrBuffer> fVertexBuffer; | 
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| 458 | sk_sp<const GrBuffer> fIndexBuffer; | 
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| 459 | int fBaseVertex; | 
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| 460 |  | 
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| 461 | typedef GrMeshDrawOp INHERITED; | 
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| 462 | }; | 
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| 463 |  | 
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| 464 | } // anonymous namespace | 
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| 465 |  | 
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| 466 | std::unique_ptr<GrDrawOp> GrFillRectOp::Make(GrRecordingContext* context, | 
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| 467 | GrPaint&& paint, | 
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| 468 | GrAAType aaType, | 
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| 469 | DrawQuad* quad, | 
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| 470 | const GrUserStencilSettings* stencil, | 
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| 471 | InputFlags inputFlags) { | 
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| 472 | return FillRectOp::Make(context, std::move(paint), aaType, std::move(quad), stencil, | 
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| 473 | inputFlags); | 
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| 474 | } | 
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| 475 |  | 
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| 476 | std::unique_ptr<GrDrawOp> GrFillRectOp::MakeNonAARect(GrRecordingContext* context, | 
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| 477 | GrPaint&& paint, | 
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| 478 | const SkMatrix& view, | 
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| 479 | const SkRect& rect, | 
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| 480 | const GrUserStencilSettings* stencil) { | 
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| 481 | DrawQuad quad{GrQuad::MakeFromRect(rect, view), GrQuad(rect), GrQuadAAFlags::kNone}; | 
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| 482 | return FillRectOp::Make(context, std::move(paint), GrAAType::kNone, &quad, stencil, | 
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| 483 | InputFlags::kNone); | 
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| 484 | } | 
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| 485 |  | 
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| 486 | std::unique_ptr<GrDrawOp> GrFillRectOp::MakeOp(GrRecordingContext* context, | 
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| 487 | GrPaint&& paint, | 
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| 488 | GrAAType aaType, | 
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| 489 | const SkMatrix& viewMatrix, | 
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| 490 | const GrRenderTargetContext::QuadSetEntry quads[], | 
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| 491 | int cnt, | 
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| 492 | const GrUserStencilSettings* stencilSettings, | 
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| 493 | int* numConsumed) { | 
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| 494 | // First make a draw op for the first quad in the set | 
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| 495 | SkASSERT(cnt > 0); | 
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| 496 |  | 
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| 497 | DrawQuad quad{GrQuad::MakeFromRect(quads[0].fRect, viewMatrix), | 
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| 498 | GrQuad::MakeFromRect(quads[0].fRect, quads[0].fLocalMatrix), | 
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| 499 | quads[0].fAAFlags}; | 
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| 500 | paint.setColor4f(quads[0].fColor); | 
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| 501 | std::unique_ptr<GrDrawOp> op = FillRectOp::Make(context, std::move(paint), aaType, | 
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| 502 | &quad, stencilSettings, InputFlags::kNone); | 
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| 503 | FillRectOp* fillRects = op->cast<FillRectOp>(); | 
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| 504 |  | 
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| 505 | *numConsumed = 1; | 
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| 506 | // Accumulate remaining quads similar to onCombineIfPossible() without creating an op | 
|---|
| 507 | for (int i = 1; i < cnt; ++i) { | 
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| 508 | quad = {GrQuad::MakeFromRect(quads[i].fRect, viewMatrix), | 
|---|
| 509 | GrQuad::MakeFromRect(quads[i].fRect, quads[i].fLocalMatrix), | 
|---|
| 510 | quads[i].fAAFlags}; | 
|---|
| 511 |  | 
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| 512 | GrAAType resolvedAA; | 
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| 513 | GrQuadUtils::ResolveAAType(aaType, quads[i].fAAFlags, quad.fDevice, | 
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| 514 | &resolvedAA, &quad.fEdgeFlags); | 
|---|
| 515 |  | 
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| 516 | if (!fillRects->addQuad(&quad, quads[i].fColor, resolvedAA)) { | 
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| 517 | break; | 
|---|
| 518 | } | 
|---|
| 519 |  | 
|---|
| 520 | (*numConsumed)++; | 
|---|
| 521 | } | 
|---|
| 522 |  | 
|---|
| 523 | return op; | 
|---|
| 524 | } | 
|---|
| 525 |  | 
|---|
| 526 | void GrFillRectOp::AddFillRectOps(GrRenderTargetContext* rtc, | 
|---|
| 527 | const GrClip& clip, | 
|---|
| 528 | GrRecordingContext* context, | 
|---|
| 529 | GrPaint&& paint, | 
|---|
| 530 | GrAAType aaType, | 
|---|
| 531 | const SkMatrix& viewMatrix, | 
|---|
| 532 | const GrRenderTargetContext::QuadSetEntry quads[], | 
|---|
| 533 | int cnt, | 
|---|
| 534 | const GrUserStencilSettings* stencilSettings) { | 
|---|
| 535 |  | 
|---|
| 536 | int offset = 0; | 
|---|
| 537 | int numLeft = cnt; | 
|---|
| 538 | while (numLeft) { | 
|---|
| 539 | int numConsumed = 0; | 
|---|
| 540 |  | 
|---|
| 541 | std::unique_ptr<GrDrawOp> op = MakeOp(context, GrPaint::Clone(paint), aaType, viewMatrix, | 
|---|
| 542 | &quads[offset], numLeft, stencilSettings, | 
|---|
| 543 | &numConsumed); | 
|---|
| 544 |  | 
|---|
| 545 | offset += numConsumed; | 
|---|
| 546 | numLeft -= numConsumed; | 
|---|
| 547 |  | 
|---|
| 548 | rtc->addDrawOp(clip, std::move(op)); | 
|---|
| 549 | } | 
|---|
| 550 |  | 
|---|
| 551 | SkASSERT(offset == cnt); | 
|---|
| 552 | } | 
|---|
| 553 |  | 
|---|
| 554 | #if GR_TEST_UTILS | 
|---|
| 555 |  | 
|---|
| 556 | uint32_t GrFillRectOp::ClassID() { | 
|---|
| 557 | return FillRectOp::ClassID(); | 
|---|
| 558 | } | 
|---|
| 559 |  | 
|---|
| 560 | #include "src/gpu/GrDrawOpTest.h" | 
|---|
| 561 | #include "src/gpu/SkGr.h" | 
|---|
| 562 |  | 
|---|
| 563 | GR_DRAW_OP_TEST_DEFINE(FillRectOp) { | 
|---|
| 564 | SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random); | 
|---|
| 565 | SkRect rect = GrTest::TestRect(random); | 
|---|
| 566 |  | 
|---|
| 567 | GrAAType aaType = GrAAType::kNone; | 
|---|
| 568 | if (random->nextBool()) { | 
|---|
| 569 | aaType = (numSamples > 1) ? GrAAType::kMSAA : GrAAType::kCoverage; | 
|---|
| 570 | } | 
|---|
| 571 | const GrUserStencilSettings* stencil = random->nextBool() ? nullptr | 
|---|
| 572 | : GrGetRandomStencil(random, context); | 
|---|
| 573 |  | 
|---|
| 574 | GrQuadAAFlags aaFlags = GrQuadAAFlags::kNone; | 
|---|
| 575 | aaFlags |= random->nextBool() ? GrQuadAAFlags::kLeft : GrQuadAAFlags::kNone; | 
|---|
| 576 | aaFlags |= random->nextBool() ? GrQuadAAFlags::kTop : GrQuadAAFlags::kNone; | 
|---|
| 577 | aaFlags |= random->nextBool() ? GrQuadAAFlags::kRight : GrQuadAAFlags::kNone; | 
|---|
| 578 | aaFlags |= random->nextBool() ? GrQuadAAFlags::kBottom : GrQuadAAFlags::kNone; | 
|---|
| 579 |  | 
|---|
| 580 | if (random->nextBool()) { | 
|---|
| 581 | if (random->nextBool()) { | 
|---|
| 582 | // Single local matrix | 
|---|
| 583 | SkMatrix localMatrix = GrTest::TestMatrixInvertible(random); | 
|---|
| 584 | DrawQuad quad = {GrQuad::MakeFromRect(rect, viewMatrix), | 
|---|
| 585 | GrQuad::MakeFromRect(rect, localMatrix), aaFlags}; | 
|---|
| 586 | return GrFillRectOp::Make(context, std::move(paint), aaType, &quad, stencil); | 
|---|
| 587 | } else { | 
|---|
| 588 | // Pass local rect directly | 
|---|
| 589 | SkRect localRect = GrTest::TestRect(random); | 
|---|
| 590 | DrawQuad quad = {GrQuad::MakeFromRect(rect, viewMatrix), | 
|---|
| 591 | GrQuad(localRect), aaFlags}; | 
|---|
| 592 | return GrFillRectOp::Make(context, std::move(paint), aaType, &quad, stencil); | 
|---|
| 593 | } | 
|---|
| 594 | } else { | 
|---|
| 595 | // The simplest constructor | 
|---|
| 596 | DrawQuad quad = {GrQuad::MakeFromRect(rect, viewMatrix), GrQuad(rect), aaFlags}; | 
|---|
| 597 | return GrFillRectOp::Make(context, std::move(paint), aaType, &quad, stencil); | 
|---|
| 598 | } | 
|---|
| 599 | } | 
|---|
| 600 |  | 
|---|
| 601 | #endif | 
|---|
| 602 |  | 
|---|