1 | /* |
2 | * Copyright 2018 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/gpu/ops/GrFillRectOp.h" |
9 | |
10 | #include "include/core/SkMatrix.h" |
11 | #include "include/core/SkRect.h" |
12 | #include "src/gpu/GrCaps.h" |
13 | #include "src/gpu/GrGeometryProcessor.h" |
14 | #include "src/gpu/GrPaint.h" |
15 | #include "src/gpu/GrProgramInfo.h" |
16 | #include "src/gpu/SkGr.h" |
17 | #include "src/gpu/geometry/GrQuad.h" |
18 | #include "src/gpu/geometry/GrQuadBuffer.h" |
19 | #include "src/gpu/geometry/GrQuadUtils.h" |
20 | #include "src/gpu/glsl/GrGLSLColorSpaceXformHelper.h" |
21 | #include "src/gpu/glsl/GrGLSLGeometryProcessor.h" |
22 | #include "src/gpu/glsl/GrGLSLVarying.h" |
23 | #include "src/gpu/ops/GrMeshDrawOp.h" |
24 | #include "src/gpu/ops/GrQuadPerEdgeAA.h" |
25 | #include "src/gpu/ops/GrSimpleMeshDrawOpHelperWithStencil.h" |
26 | |
27 | namespace { |
28 | |
29 | using VertexSpec = GrQuadPerEdgeAA::VertexSpec; |
30 | using ColorType = GrQuadPerEdgeAA::ColorType; |
31 | |
32 | #ifdef SK_DEBUG |
33 | static SkString dump_quad_info(int index, const GrQuad* deviceQuad, |
34 | const GrQuad* localQuad, const SkPMColor4f& color, |
35 | GrQuadAAFlags aaFlags) { |
36 | GrQuad safeLocal = localQuad ? *localQuad : GrQuad(); |
37 | SkString str; |
38 | str.appendf("%d: Color: [%.2f, %.2f, %.2f, %.2f], Edge AA: l%u_t%u_r%u_b%u, \n" |
39 | " device quad: [(%.2f, %2.f, %.2f), (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f), " |
40 | "(%.2f, %.2f, %.2f)],\n" |
41 | " local quad: [(%.2f, %2.f, %.2f), (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f), " |
42 | "(%.2f, %.2f, %.2f)]\n" , |
43 | index, color.fR, color.fG, color.fB, color.fA, |
44 | (uint32_t) (aaFlags & GrQuadAAFlags::kLeft), |
45 | (uint32_t) (aaFlags & GrQuadAAFlags::kTop), |
46 | (uint32_t) (aaFlags & GrQuadAAFlags::kRight), |
47 | (uint32_t) (aaFlags & GrQuadAAFlags::kBottom), |
48 | deviceQuad->x(0), deviceQuad->y(0), deviceQuad->w(0), |
49 | deviceQuad->x(1), deviceQuad->y(1), deviceQuad->w(1), |
50 | deviceQuad->x(2), deviceQuad->y(2), deviceQuad->w(2), |
51 | deviceQuad->x(3), deviceQuad->y(3), deviceQuad->w(3), |
52 | safeLocal.x(0), safeLocal.y(0), safeLocal.w(0), |
53 | safeLocal.x(1), safeLocal.y(1), safeLocal.w(1), |
54 | safeLocal.x(2), safeLocal.y(2), safeLocal.w(2), |
55 | safeLocal.x(3), safeLocal.y(3), safeLocal.w(3)); |
56 | return str; |
57 | } |
58 | #endif |
59 | |
60 | class FillRectOp final : public GrMeshDrawOp { |
61 | private: |
62 | using Helper = GrSimpleMeshDrawOpHelperWithStencil; |
63 | |
64 | public: |
65 | static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context, |
66 | GrPaint&& paint, |
67 | GrAAType aaType, |
68 | DrawQuad* quad, |
69 | const GrUserStencilSettings* stencilSettings, |
70 | Helper::InputFlags inputFlags) { |
71 | // Clean up deviations between aaType and edgeAA |
72 | GrQuadUtils::ResolveAAType(aaType, quad->fEdgeFlags, quad->fDevice, |
73 | &aaType, &quad->fEdgeFlags); |
74 | return Helper::FactoryHelper<FillRectOp>(context, std::move(paint), aaType, quad, |
75 | stencilSettings, inputFlags); |
76 | } |
77 | |
78 | // aaType is passed to Helper in the initializer list, so incongruities between aaType and |
79 | // edgeFlags must be resolved prior to calling this constructor. |
80 | FillRectOp(Helper::MakeArgs args, SkPMColor4f paintColor, GrAAType aaType, |
81 | DrawQuad* quad, const GrUserStencilSettings* stencil, Helper::InputFlags inputFlags) |
82 | : INHERITED(ClassID()) |
83 | , fHelper(args, aaType, stencil, inputFlags) |
84 | , fQuads(1, !fHelper.isTrivial()) { |
85 | // Set bounds before clipping so we don't have to worry about unioning the bounds of |
86 | // the two potential quads (GrQuad::bounds() is perspective-safe). |
87 | this->setBounds(quad->fDevice.bounds(), HasAABloat(aaType == GrAAType::kCoverage), |
88 | IsHairline::kNo); |
89 | |
90 | DrawQuad ; |
91 | // Only clip when there's anti-aliasing. When non-aa, the GPU clips just fine and there's |
92 | // no inset/outset math that requires w > 0. |
93 | int count = quad->fEdgeFlags != GrQuadAAFlags::kNone ? GrQuadUtils::ClipToW0(quad, &extra) |
94 | : 1; |
95 | if (count == 0) { |
96 | // We can't discard the op at this point, but disable AA flags so it won't go through |
97 | // inset/outset processing |
98 | quad->fEdgeFlags = GrQuadAAFlags::kNone; |
99 | count = 1; |
100 | } |
101 | |
102 | // Conservatively keep track of the local coordinates; it may be that the paint doesn't |
103 | // need them after analysis is finished. If the paint is known to be solid up front they |
104 | // can be skipped entirely. |
105 | fQuads.append(quad->fDevice, {paintColor, quad->fEdgeFlags}, |
106 | fHelper.isTrivial() ? nullptr : &quad->fLocal); |
107 | if (count > 1) { |
108 | fQuads.append(extra.fDevice, { paintColor, extra.fEdgeFlags }, |
109 | fHelper.isTrivial() ? nullptr : &extra.fLocal); |
110 | } |
111 | } |
112 | |
113 | const char* name() const override { return "FillRectOp" ; } |
114 | |
115 | void visitProxies(const VisitProxyFunc& func) const override { |
116 | if (fProgramInfo) { |
117 | fProgramInfo->visitFPProxies(func); |
118 | } else { |
119 | return fHelper.visitProxies(func); |
120 | } |
121 | } |
122 | |
123 | #ifdef SK_DEBUG |
124 | SkString dumpInfo() const override { |
125 | SkString str; |
126 | str.appendf("# draws: %u\n" , fQuads.count()); |
127 | str.appendf("Device quad type: %u, local quad type: %u\n" , |
128 | (uint32_t) fQuads.deviceQuadType(), (uint32_t) fQuads.localQuadType()); |
129 | str += fHelper.dumpInfo(); |
130 | int i = 0; |
131 | auto iter = fQuads.iterator(); |
132 | while(iter.next()) { |
133 | const ColorAndAA& info = iter.metadata(); |
134 | str += dump_quad_info(i, iter.deviceQuad(), iter.localQuad(), |
135 | info.fColor, info.fAAFlags); |
136 | i++; |
137 | } |
138 | str += INHERITED::dumpInfo(); |
139 | return str; |
140 | } |
141 | #endif |
142 | |
143 | GrProcessorSet::Analysis finalize( |
144 | const GrCaps& caps, const GrAppliedClip* clip, bool hasMixedSampledCoverage, |
145 | GrClampType clampType) override { |
146 | // Initialize aggregate color analysis with the first quad's color (which always exists) |
147 | auto iter = fQuads.metadata(); |
148 | SkAssertResult(iter.next()); |
149 | GrProcessorAnalysisColor quadColors(iter->fColor); |
150 | // Then combine the colors of any additional quads (e.g. from MakeSet) |
151 | while(iter.next()) { |
152 | quadColors = GrProcessorAnalysisColor::Combine(quadColors, iter->fColor); |
153 | if (quadColors.isUnknown()) { |
154 | // No point in accumulating additional starting colors, combining cannot make it |
155 | // less unknown. |
156 | break; |
157 | } |
158 | } |
159 | |
160 | // If the AA type is coverage, it will be a single value per pixel; if it's not coverage AA |
161 | // then the coverage is always 1.0, so specify kNone for more optimal blending. |
162 | auto coverage = fHelper.aaType() == GrAAType::kCoverage |
163 | ? GrProcessorAnalysisCoverage::kSingleChannel |
164 | : GrProcessorAnalysisCoverage::kNone; |
165 | auto result = fHelper.finalizeProcessors( |
166 | caps, clip, hasMixedSampledCoverage, clampType, coverage, &quadColors); |
167 | // If there is a constant color after analysis, that means all of the quads should be set |
168 | // to the same color (even if they started out with different colors). |
169 | iter = fQuads.metadata(); |
170 | SkPMColor4f colorOverride; |
171 | if (quadColors.isConstant(&colorOverride)) { |
172 | fColorType = GrQuadPerEdgeAA::MinColorType(colorOverride); |
173 | while(iter.next()) { |
174 | iter->fColor = colorOverride; |
175 | } |
176 | } else { |
177 | // Otherwise compute the color type needed as the max over all quads. |
178 | fColorType = ColorType::kNone; |
179 | while(iter.next()) { |
180 | fColorType = std::max(fColorType, GrQuadPerEdgeAA::MinColorType(iter->fColor)); |
181 | } |
182 | } |
183 | // Most SkShaders' FPs multiply their calculated color by the paint color or alpha. We want |
184 | // to use ColorType::kNone to optimize out that multiply. However, if there are no color |
185 | // FPs then were really writing a special shader for white rectangles and not saving any |
186 | // multiples. So in that case use bytes to avoid the extra shader (and possibly work around |
187 | // an ANGLE issue: crbug.com/942565). |
188 | if (fColorType == ColorType::kNone && !result.hasColorFragmentProcessor()) { |
189 | fColorType = ColorType::kByte; |
190 | } |
191 | |
192 | return result; |
193 | } |
194 | |
195 | FixedFunctionFlags fixedFunctionFlags() const override { |
196 | // Since the AA type of the whole primitive is kept consistent with the per edge AA flags |
197 | // the helper's fixed function flags are appropriate. |
198 | return fHelper.fixedFunctionFlags(); |
199 | } |
200 | |
201 | DEFINE_OP_CLASS_ID |
202 | |
203 | private: |
204 | friend class ::GrFillRectOp; // for access to addQuad |
205 | |
206 | #if GR_TEST_UTILS |
207 | int numQuads() const final { return fQuads.count(); } |
208 | #endif |
209 | |
210 | VertexSpec vertexSpec() const { |
211 | auto indexBufferOption = GrQuadPerEdgeAA::CalcIndexBufferOption(fHelper.aaType(), |
212 | fQuads.count()); |
213 | |
214 | return VertexSpec(fQuads.deviceQuadType(), fColorType, fQuads.localQuadType(), |
215 | fHelper.usesLocalCoords(), GrQuadPerEdgeAA::Domain::kNo, |
216 | fHelper.aaType(), |
217 | fHelper.compatibleWithCoverageAsAlpha(), indexBufferOption); |
218 | } |
219 | |
220 | GrProgramInfo* programInfo() override { |
221 | // This Op implements its own onPrePrepareDraws so this entry point should never be called. |
222 | SkASSERT(0); |
223 | return fProgramInfo; |
224 | } |
225 | |
226 | void onCreateProgramInfo(const GrCaps* caps, |
227 | SkArenaAlloc* arena, |
228 | const GrSurfaceProxyView* writeView, |
229 | GrAppliedClip&& appliedClip, |
230 | const GrXferProcessor::DstProxyView& dstProxyView) override { |
231 | const VertexSpec vertexSpec = this->vertexSpec(); |
232 | |
233 | GrGeometryProcessor* gp = GrQuadPerEdgeAA::MakeProcessor(arena, vertexSpec); |
234 | SkASSERT(gp->vertexStride() == vertexSpec.vertexSize()); |
235 | |
236 | fProgramInfo = fHelper.createProgramInfoWithStencil(caps, arena, writeView, |
237 | std::move(appliedClip), |
238 | dstProxyView, gp, |
239 | vertexSpec.primitiveType()); |
240 | } |
241 | |
242 | void onPrePrepareDraws(GrRecordingContext* context, |
243 | const GrSurfaceProxyView* writeView, |
244 | GrAppliedClip* clip, |
245 | const GrXferProcessor::DstProxyView& dstProxyView) override { |
246 | TRACE_EVENT0("skia.gpu" , TRACE_FUNC); |
247 | |
248 | SkASSERT(!fPrePreparedVertices); |
249 | |
250 | SkArenaAlloc* arena = context->priv().recordTimeAllocator(); |
251 | |
252 | // This is equivalent to a GrOpFlushState::detachAppliedClip |
253 | GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip(); |
254 | |
255 | this->createProgramInfo(context->priv().caps(), arena, writeView, |
256 | std::move(appliedClip), dstProxyView); |
257 | |
258 | context->priv().recordProgramInfo(fProgramInfo); |
259 | |
260 | const VertexSpec vertexSpec = this->vertexSpec(); |
261 | |
262 | const int totalNumVertices = fQuads.count() * vertexSpec.verticesPerQuad(); |
263 | const size_t totalVertexSizeInBytes = vertexSpec.vertexSize() * totalNumVertices; |
264 | |
265 | fPrePreparedVertices = arena->makeArrayDefault<char>(totalVertexSizeInBytes); |
266 | |
267 | this->tessellate(vertexSpec, fPrePreparedVertices); |
268 | } |
269 | |
270 | void tessellate(const VertexSpec& vertexSpec, char* dst) const { |
271 | static constexpr SkRect kEmptyDomain = SkRect::MakeEmpty(); |
272 | |
273 | GrQuadPerEdgeAA::Tessellator tessellator(vertexSpec, dst); |
274 | auto iter = fQuads.iterator(); |
275 | while (iter.next()) { |
276 | // All entries should have local coords, or no entries should have local coords, |
277 | // matching !helper.isTrivial() (which is more conservative than helper.usesLocalCoords) |
278 | SkASSERT(iter.isLocalValid() != fHelper.isTrivial()); |
279 | auto info = iter.metadata(); |
280 | tessellator.append(iter.deviceQuad(), iter.localQuad(), |
281 | info.fColor, kEmptyDomain, info.fAAFlags); |
282 | } |
283 | } |
284 | |
285 | void onPrepareDraws(Target* target) override { |
286 | TRACE_EVENT0("skia.gpu" , TRACE_FUNC); |
287 | |
288 | const VertexSpec vertexSpec = this->vertexSpec(); |
289 | |
290 | // Make sure that if the op thought it was a solid color, the vertex spec does not use |
291 | // local coords. |
292 | SkASSERT(!fHelper.isTrivial() || !fHelper.usesLocalCoords()); |
293 | |
294 | const int totalNumVertices = fQuads.count() * vertexSpec.verticesPerQuad(); |
295 | |
296 | // Fill the allocated vertex data |
297 | void* vdata = target->makeVertexSpace(vertexSpec.vertexSize(), totalNumVertices, |
298 | &fVertexBuffer, &fBaseVertex); |
299 | if (!vdata) { |
300 | SkDebugf("Could not allocate vertices\n" ); |
301 | return; |
302 | } |
303 | |
304 | if (fPrePreparedVertices) { |
305 | const size_t totalVertexSizeInBytes = vertexSpec.vertexSize() * totalNumVertices; |
306 | |
307 | memcpy(vdata, fPrePreparedVertices, totalVertexSizeInBytes); |
308 | } else { |
309 | this->tessellate(vertexSpec, (char*) vdata); |
310 | } |
311 | |
312 | if (vertexSpec.needsIndexBuffer()) { |
313 | fIndexBuffer = GrQuadPerEdgeAA::GetIndexBuffer(target, vertexSpec.indexBufferOption()); |
314 | if (!fIndexBuffer) { |
315 | SkDebugf("Could not allocate indices\n" ); |
316 | return; |
317 | } |
318 | } |
319 | } |
320 | |
321 | void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { |
322 | if (!fVertexBuffer) { |
323 | return; |
324 | } |
325 | |
326 | const VertexSpec vertexSpec = this->vertexSpec(); |
327 | |
328 | if (vertexSpec.needsIndexBuffer() && !fIndexBuffer) { |
329 | return; |
330 | } |
331 | |
332 | if (!fProgramInfo) { |
333 | this->createProgramInfo(flushState); |
334 | } |
335 | |
336 | const int totalNumVertices = fQuads.count() * vertexSpec.verticesPerQuad(); |
337 | |
338 | flushState->bindPipelineAndScissorClip(*fProgramInfo, chainBounds); |
339 | flushState->bindBuffers(fIndexBuffer.get(), nullptr, fVertexBuffer.get()); |
340 | flushState->bindTextures(fProgramInfo->primProc(), nullptr, fProgramInfo->pipeline()); |
341 | GrQuadPerEdgeAA::IssueDraw(flushState->caps(), flushState->opsRenderPass(), vertexSpec, 0, |
342 | fQuads.count(), totalNumVertices, fBaseVertex); |
343 | } |
344 | |
345 | CombineResult onCombineIfPossible(GrOp* t, GrRecordingContext::Arenas*, |
346 | const GrCaps& caps) override { |
347 | TRACE_EVENT0("skia.gpu" , TRACE_FUNC); |
348 | const auto* that = t->cast<FillRectOp>(); |
349 | |
350 | bool upgradeToCoverageAAOnMerge = false; |
351 | if (fHelper.aaType() != that->fHelper.aaType()) { |
352 | if (!CanUpgradeAAOnMerge(fHelper.aaType(), that->fHelper.aaType())) { |
353 | return CombineResult::kCannotCombine; |
354 | } |
355 | upgradeToCoverageAAOnMerge = true; |
356 | } |
357 | |
358 | if (CombinedQuadCountWillOverflow(fHelper.aaType(), upgradeToCoverageAAOnMerge, |
359 | fQuads.count() + that->fQuads.count())) { |
360 | return CombineResult::kCannotCombine; |
361 | } |
362 | |
363 | // Unlike most users of the draw op helper, this op can merge none-aa and coverage-aa draw |
364 | // ops together, so pass true as the last argument. |
365 | if (!fHelper.isCompatible(that->fHelper, caps, this->bounds(), that->bounds(), true)) { |
366 | return CombineResult::kCannotCombine; |
367 | } |
368 | |
369 | // If the paints were compatible, the trivial/solid-color state should be the same |
370 | SkASSERT(fHelper.isTrivial() == that->fHelper.isTrivial()); |
371 | |
372 | // If the processor sets are compatible, the two ops are always compatible; it just needs to |
373 | // adjust the state of the op to be the more general quad and aa types of the two ops and |
374 | // then concatenate the per-quad data. |
375 | fColorType = std::max(fColorType, that->fColorType); |
376 | |
377 | // The helper stores the aa type, but isCompatible(with true arg) allows the two ops' aa |
378 | // types to be none and coverage, in which case this op's aa type must be lifted to coverage |
379 | // so that quads with no aa edges can be batched with quads that have some/all edges aa'ed. |
380 | if (upgradeToCoverageAAOnMerge) { |
381 | fHelper.setAAType(GrAAType::kCoverage); |
382 | } |
383 | |
384 | fQuads.concat(that->fQuads); |
385 | return CombineResult::kMerged; |
386 | } |
387 | |
388 | bool canAddQuads(int numQuads, GrAAType aaType) { |
389 | // The new quad's aa type should be the same as the first quad's or none, except when the |
390 | // first quad's aa type was already downgraded to none, in which case the stored type must |
391 | // be lifted to back to the requested type. |
392 | int quadCount = fQuads.count() + numQuads; |
393 | if (aaType != fHelper.aaType() && aaType != GrAAType::kNone) { |
394 | auto indexBufferOption = GrQuadPerEdgeAA::CalcIndexBufferOption(aaType, quadCount); |
395 | if (quadCount > GrQuadPerEdgeAA::QuadLimit(indexBufferOption)) { |
396 | // Promoting to the new aaType would've caused an overflow of the indexBuffer |
397 | // limit |
398 | return false; |
399 | } |
400 | |
401 | // Original quad was downgraded to non-aa, lift back up to this quad's required type |
402 | SkASSERT(fHelper.aaType() == GrAAType::kNone); |
403 | fHelper.setAAType(aaType); |
404 | } else { |
405 | auto indexBufferOption = GrQuadPerEdgeAA::CalcIndexBufferOption(fHelper.aaType(), |
406 | quadCount); |
407 | if (quadCount > GrQuadPerEdgeAA::QuadLimit(indexBufferOption)) { |
408 | return false; // This op can't grow any more |
409 | } |
410 | } |
411 | |
412 | return true; |
413 | } |
414 | |
415 | // Similar to onCombineIfPossible, but adds a quad assuming its op would have been compatible. |
416 | // But since it's avoiding the op list management, it must update the op's bounds. |
417 | bool addQuad(DrawQuad* quad, const SkPMColor4f& color, GrAAType aaType) { |
418 | SkRect newBounds = this->bounds(); |
419 | newBounds.joinPossiblyEmptyRect(quad->fDevice.bounds()); |
420 | |
421 | DrawQuad ; |
422 | int count = quad->fEdgeFlags != GrQuadAAFlags::kNone ? GrQuadUtils::ClipToW0(quad, &extra) |
423 | : 1; |
424 | if (count == 0 ) { |
425 | // Just skip the append (trivial success) |
426 | return true; |
427 | } else if (!this->canAddQuads(count, aaType)) { |
428 | // Not enough room in the index buffer for the AA type |
429 | return false; |
430 | } else { |
431 | // Can actually add the 1 or 2 quads representing the draw |
432 | fQuads.append(quad->fDevice, { color, quad->fEdgeFlags }, |
433 | fHelper.isTrivial() ? nullptr : &quad->fLocal); |
434 | if (count > 1) { |
435 | fQuads.append(extra.fDevice, { color, extra.fEdgeFlags }, |
436 | fHelper.isTrivial() ? nullptr : &extra.fLocal); |
437 | } |
438 | // Update the bounds |
439 | this->setBounds(newBounds, HasAABloat(fHelper.aaType() == GrAAType::kCoverage), |
440 | IsHairline::kNo); |
441 | return true; |
442 | } |
443 | } |
444 | |
445 | struct ColorAndAA { |
446 | SkPMColor4f fColor; |
447 | GrQuadAAFlags fAAFlags; |
448 | }; |
449 | |
450 | Helper fHelper; |
451 | GrQuadBuffer<ColorAndAA> fQuads; |
452 | char* fPrePreparedVertices = nullptr; |
453 | |
454 | GrProgramInfo* fProgramInfo = nullptr; |
455 | ColorType fColorType; |
456 | |
457 | sk_sp<const GrBuffer> fVertexBuffer; |
458 | sk_sp<const GrBuffer> fIndexBuffer; |
459 | int fBaseVertex; |
460 | |
461 | typedef GrMeshDrawOp INHERITED; |
462 | }; |
463 | |
464 | } // anonymous namespace |
465 | |
466 | std::unique_ptr<GrDrawOp> GrFillRectOp::Make(GrRecordingContext* context, |
467 | GrPaint&& paint, |
468 | GrAAType aaType, |
469 | DrawQuad* quad, |
470 | const GrUserStencilSettings* stencil, |
471 | InputFlags inputFlags) { |
472 | return FillRectOp::Make(context, std::move(paint), aaType, std::move(quad), stencil, |
473 | inputFlags); |
474 | } |
475 | |
476 | std::unique_ptr<GrDrawOp> GrFillRectOp::MakeNonAARect(GrRecordingContext* context, |
477 | GrPaint&& paint, |
478 | const SkMatrix& view, |
479 | const SkRect& rect, |
480 | const GrUserStencilSettings* stencil) { |
481 | DrawQuad quad{GrQuad::MakeFromRect(rect, view), GrQuad(rect), GrQuadAAFlags::kNone}; |
482 | return FillRectOp::Make(context, std::move(paint), GrAAType::kNone, &quad, stencil, |
483 | InputFlags::kNone); |
484 | } |
485 | |
486 | std::unique_ptr<GrDrawOp> GrFillRectOp::MakeOp(GrRecordingContext* context, |
487 | GrPaint&& paint, |
488 | GrAAType aaType, |
489 | const SkMatrix& viewMatrix, |
490 | const GrRenderTargetContext::QuadSetEntry quads[], |
491 | int cnt, |
492 | const GrUserStencilSettings* stencilSettings, |
493 | int* numConsumed) { |
494 | // First make a draw op for the first quad in the set |
495 | SkASSERT(cnt > 0); |
496 | |
497 | DrawQuad quad{GrQuad::MakeFromRect(quads[0].fRect, viewMatrix), |
498 | GrQuad::MakeFromRect(quads[0].fRect, quads[0].fLocalMatrix), |
499 | quads[0].fAAFlags}; |
500 | paint.setColor4f(quads[0].fColor); |
501 | std::unique_ptr<GrDrawOp> op = FillRectOp::Make(context, std::move(paint), aaType, |
502 | &quad, stencilSettings, InputFlags::kNone); |
503 | FillRectOp* fillRects = op->cast<FillRectOp>(); |
504 | |
505 | *numConsumed = 1; |
506 | // Accumulate remaining quads similar to onCombineIfPossible() without creating an op |
507 | for (int i = 1; i < cnt; ++i) { |
508 | quad = {GrQuad::MakeFromRect(quads[i].fRect, viewMatrix), |
509 | GrQuad::MakeFromRect(quads[i].fRect, quads[i].fLocalMatrix), |
510 | quads[i].fAAFlags}; |
511 | |
512 | GrAAType resolvedAA; |
513 | GrQuadUtils::ResolveAAType(aaType, quads[i].fAAFlags, quad.fDevice, |
514 | &resolvedAA, &quad.fEdgeFlags); |
515 | |
516 | if (!fillRects->addQuad(&quad, quads[i].fColor, resolvedAA)) { |
517 | break; |
518 | } |
519 | |
520 | (*numConsumed)++; |
521 | } |
522 | |
523 | return op; |
524 | } |
525 | |
526 | void GrFillRectOp::AddFillRectOps(GrRenderTargetContext* rtc, |
527 | const GrClip& clip, |
528 | GrRecordingContext* context, |
529 | GrPaint&& paint, |
530 | GrAAType aaType, |
531 | const SkMatrix& viewMatrix, |
532 | const GrRenderTargetContext::QuadSetEntry quads[], |
533 | int cnt, |
534 | const GrUserStencilSettings* stencilSettings) { |
535 | |
536 | int offset = 0; |
537 | int numLeft = cnt; |
538 | while (numLeft) { |
539 | int numConsumed = 0; |
540 | |
541 | std::unique_ptr<GrDrawOp> op = MakeOp(context, GrPaint::Clone(paint), aaType, viewMatrix, |
542 | &quads[offset], numLeft, stencilSettings, |
543 | &numConsumed); |
544 | |
545 | offset += numConsumed; |
546 | numLeft -= numConsumed; |
547 | |
548 | rtc->addDrawOp(clip, std::move(op)); |
549 | } |
550 | |
551 | SkASSERT(offset == cnt); |
552 | } |
553 | |
554 | #if GR_TEST_UTILS |
555 | |
556 | uint32_t GrFillRectOp::ClassID() { |
557 | return FillRectOp::ClassID(); |
558 | } |
559 | |
560 | #include "src/gpu/GrDrawOpTest.h" |
561 | #include "src/gpu/SkGr.h" |
562 | |
563 | GR_DRAW_OP_TEST_DEFINE(FillRectOp) { |
564 | SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random); |
565 | SkRect rect = GrTest::TestRect(random); |
566 | |
567 | GrAAType aaType = GrAAType::kNone; |
568 | if (random->nextBool()) { |
569 | aaType = (numSamples > 1) ? GrAAType::kMSAA : GrAAType::kCoverage; |
570 | } |
571 | const GrUserStencilSettings* stencil = random->nextBool() ? nullptr |
572 | : GrGetRandomStencil(random, context); |
573 | |
574 | GrQuadAAFlags aaFlags = GrQuadAAFlags::kNone; |
575 | aaFlags |= random->nextBool() ? GrQuadAAFlags::kLeft : GrQuadAAFlags::kNone; |
576 | aaFlags |= random->nextBool() ? GrQuadAAFlags::kTop : GrQuadAAFlags::kNone; |
577 | aaFlags |= random->nextBool() ? GrQuadAAFlags::kRight : GrQuadAAFlags::kNone; |
578 | aaFlags |= random->nextBool() ? GrQuadAAFlags::kBottom : GrQuadAAFlags::kNone; |
579 | |
580 | if (random->nextBool()) { |
581 | if (random->nextBool()) { |
582 | // Single local matrix |
583 | SkMatrix localMatrix = GrTest::TestMatrixInvertible(random); |
584 | DrawQuad quad = {GrQuad::MakeFromRect(rect, viewMatrix), |
585 | GrQuad::MakeFromRect(rect, localMatrix), aaFlags}; |
586 | return GrFillRectOp::Make(context, std::move(paint), aaType, &quad, stencil); |
587 | } else { |
588 | // Pass local rect directly |
589 | SkRect localRect = GrTest::TestRect(random); |
590 | DrawQuad quad = {GrQuad::MakeFromRect(rect, viewMatrix), |
591 | GrQuad(localRect), aaFlags}; |
592 | return GrFillRectOp::Make(context, std::move(paint), aaType, &quad, stencil); |
593 | } |
594 | } else { |
595 | // The simplest constructor |
596 | DrawQuad quad = {GrQuad::MakeFromRect(rect, viewMatrix), GrQuad(rect), aaFlags}; |
597 | return GrFillRectOp::Make(context, std::move(paint), aaType, &quad, stencil); |
598 | } |
599 | } |
600 | |
601 | #endif |
602 | |