1 | /* |
2 | * Copyright 2014 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/core/SkTLazy.h" |
9 | #include "src/core/SkVM.h" |
10 | #include "src/shaders/SkLocalMatrixShader.h" |
11 | |
12 | #if SK_SUPPORT_GPU |
13 | #include "src/gpu/GrFragmentProcessor.h" |
14 | #endif |
15 | |
16 | #if SK_SUPPORT_GPU |
17 | std::unique_ptr<GrFragmentProcessor> SkLocalMatrixShader::asFragmentProcessor( |
18 | const GrFPArgs& args) const { |
19 | return as_SB(fProxyShader)->asFragmentProcessor( |
20 | GrFPArgs::WithPreLocalMatrix(args, this->getLocalMatrix())); |
21 | } |
22 | #endif |
23 | |
24 | sk_sp<SkFlattenable> SkLocalMatrixShader::CreateProc(SkReadBuffer& buffer) { |
25 | SkMatrix lm; |
26 | buffer.readMatrix(&lm); |
27 | auto baseShader(buffer.readShader()); |
28 | if (!baseShader) { |
29 | return nullptr; |
30 | } |
31 | return baseShader->makeWithLocalMatrix(lm); |
32 | } |
33 | |
34 | void SkLocalMatrixShader::flatten(SkWriteBuffer& buffer) const { |
35 | buffer.writeMatrix(this->getLocalMatrix()); |
36 | buffer.writeFlattenable(fProxyShader.get()); |
37 | } |
38 | |
39 | #ifdef SK_ENABLE_LEGACY_SHADERCONTEXT |
40 | SkShaderBase::Context* SkLocalMatrixShader::onMakeContext( |
41 | const ContextRec& rec, SkArenaAlloc* alloc) const |
42 | { |
43 | SkTCopyOnFirstWrite<SkMatrix> lm(this->getLocalMatrix()); |
44 | if (rec.fLocalMatrix) { |
45 | lm.writable()->preConcat(*rec.fLocalMatrix); |
46 | } |
47 | |
48 | ContextRec newRec(rec); |
49 | newRec.fLocalMatrix = lm; |
50 | |
51 | return as_SB(fProxyShader)->makeContext(newRec, alloc); |
52 | } |
53 | #endif |
54 | |
55 | SkImage* SkLocalMatrixShader::onIsAImage(SkMatrix* outMatrix, SkTileMode* mode) const { |
56 | SkMatrix imageMatrix; |
57 | SkImage* image = fProxyShader->isAImage(&imageMatrix, mode); |
58 | if (image && outMatrix) { |
59 | // Local matrix must be applied first so it is on the right side of the concat. |
60 | *outMatrix = SkMatrix::Concat(imageMatrix, this->getLocalMatrix()); |
61 | } |
62 | |
63 | return image; |
64 | } |
65 | |
66 | bool SkLocalMatrixShader::onAppendStages(const SkStageRec& rec) const { |
67 | SkTCopyOnFirstWrite<SkMatrix> lm(this->getLocalMatrix()); |
68 | if (rec.fLocalM) { |
69 | lm.writable()->preConcat(*rec.fLocalM); |
70 | } |
71 | |
72 | SkStageRec newRec = rec; |
73 | newRec.fLocalM = lm; |
74 | return as_SB(fProxyShader)->appendStages(newRec); |
75 | } |
76 | |
77 | |
78 | skvm::Color SkLocalMatrixShader::onProgram(skvm::Builder* p, |
79 | skvm::F32 x, skvm::F32 y, skvm::Color paint, |
80 | const SkMatrix& ctm, const SkMatrix* localM, |
81 | SkFilterQuality quality, const SkColorInfo& dst, |
82 | skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const { |
83 | SkTCopyOnFirstWrite<SkMatrix> lm(this->getLocalMatrix()); |
84 | if (localM) { |
85 | lm.writable()->preConcat(*localM); |
86 | } |
87 | return as_SB(fProxyShader)->program(p, x,y, paint, ctm,lm.get(), quality,dst, uniforms,alloc); |
88 | } |
89 | |
90 | sk_sp<SkShader> SkShader::makeWithLocalMatrix(const SkMatrix& localMatrix) const { |
91 | if (localMatrix.isIdentity()) { |
92 | return sk_ref_sp(const_cast<SkShader*>(this)); |
93 | } |
94 | |
95 | const SkMatrix* lm = &localMatrix; |
96 | |
97 | sk_sp<SkShader> baseShader; |
98 | SkMatrix otherLocalMatrix; |
99 | sk_sp<SkShader> proxy(as_SB(this)->makeAsALocalMatrixShader(&otherLocalMatrix)); |
100 | if (proxy) { |
101 | otherLocalMatrix.preConcat(localMatrix); |
102 | lm = &otherLocalMatrix; |
103 | baseShader = proxy; |
104 | } else { |
105 | baseShader = sk_ref_sp(const_cast<SkShader*>(this)); |
106 | } |
107 | |
108 | return sk_make_sp<SkLocalMatrixShader>(std::move(baseShader), *lm); |
109 | } |
110 | |
111 | //////////////////////////////////////////////////////////////////// |
112 | |
113 | /** |
114 | * Replaces the CTM when used. Created to support clipShaders, which have to be evaluated |
115 | * using the CTM that was present at the time they were specified (which may be different |
116 | * from the CTM at the time something is drawn through the clip. |
117 | */ |
118 | class SkCTMShader final : public SkShaderBase { |
119 | public: |
120 | SkCTMShader(sk_sp<SkShader> proxy, const SkMatrix& ctm) |
121 | : fProxyShader(std::move(proxy)) |
122 | , fCTM(ctm) |
123 | {} |
124 | |
125 | GradientType asAGradient(GradientInfo* info) const override { |
126 | return fProxyShader->asAGradient(info); |
127 | } |
128 | |
129 | #if SK_SUPPORT_GPU |
130 | std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&) const override; |
131 | #endif |
132 | |
133 | protected: |
134 | void flatten(SkWriteBuffer&) const override { SkASSERT(false); } |
135 | |
136 | #ifdef SK_ENABLE_LEGACY_SHADERCONTEXT |
137 | Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override { return nullptr; } |
138 | #endif |
139 | |
140 | bool onAppendStages(const SkStageRec& rec) const override { |
141 | SkStageRec newRec = { |
142 | rec.fPipeline, |
143 | rec.fAlloc, |
144 | rec.fDstColorType, |
145 | rec.fDstCS, |
146 | rec.fPaint, |
147 | rec.fLocalM, |
148 | fCTM, |
149 | }; |
150 | return as_SB(fProxyShader)->appendStages(newRec); |
151 | } |
152 | |
153 | skvm::Color onProgram(skvm::Builder* p, skvm::F32 x, skvm::F32 y, skvm::Color paint, |
154 | const SkMatrix& ctm, const SkMatrix* localM, |
155 | SkFilterQuality quality, const SkColorInfo& dst, |
156 | skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const override { |
157 | return as_SB(fProxyShader)->program(p, x,y,paint, fCTM,localM, quality,dst, uniforms,alloc); |
158 | } |
159 | |
160 | private: |
161 | SK_FLATTENABLE_HOOKS(SkCTMShader) |
162 | |
163 | sk_sp<SkShader> fProxyShader; |
164 | SkMatrix fCTM; |
165 | |
166 | typedef SkShaderBase INHERITED; |
167 | }; |
168 | |
169 | |
170 | #if SK_SUPPORT_GPU |
171 | std::unique_ptr<GrFragmentProcessor> SkCTMShader::asFragmentProcessor( |
172 | const GrFPArgs& args) const { |
173 | return as_SB(fProxyShader)->asFragmentProcessor( |
174 | GrFPArgs::WithPreLocalMatrix(args, this->getLocalMatrix())); |
175 | } |
176 | #endif |
177 | |
178 | sk_sp<SkFlattenable> SkCTMShader::CreateProc(SkReadBuffer& buffer) { |
179 | SkASSERT(false); |
180 | return nullptr; |
181 | } |
182 | |
183 | sk_sp<SkShader> SkShaderBase::makeWithCTM(const SkMatrix& postM) const { |
184 | return postM.isIdentity() ? sk_ref_sp(this) |
185 | : sk_sp<SkShader>(new SkCTMShader(sk_ref_sp(this), postM)); |
186 | } |
187 | |