| 1 | /* |
| 2 | * Copyright 2014 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/core/SkTLazy.h" |
| 9 | #include "src/core/SkVM.h" |
| 10 | #include "src/shaders/SkLocalMatrixShader.h" |
| 11 | |
| 12 | #if SK_SUPPORT_GPU |
| 13 | #include "src/gpu/GrFragmentProcessor.h" |
| 14 | #endif |
| 15 | |
| 16 | #if SK_SUPPORT_GPU |
| 17 | std::unique_ptr<GrFragmentProcessor> SkLocalMatrixShader::asFragmentProcessor( |
| 18 | const GrFPArgs& args) const { |
| 19 | return as_SB(fProxyShader)->asFragmentProcessor( |
| 20 | GrFPArgs::WithPreLocalMatrix(args, this->getLocalMatrix())); |
| 21 | } |
| 22 | #endif |
| 23 | |
| 24 | sk_sp<SkFlattenable> SkLocalMatrixShader::CreateProc(SkReadBuffer& buffer) { |
| 25 | SkMatrix lm; |
| 26 | buffer.readMatrix(&lm); |
| 27 | auto baseShader(buffer.readShader()); |
| 28 | if (!baseShader) { |
| 29 | return nullptr; |
| 30 | } |
| 31 | return baseShader->makeWithLocalMatrix(lm); |
| 32 | } |
| 33 | |
| 34 | void SkLocalMatrixShader::flatten(SkWriteBuffer& buffer) const { |
| 35 | buffer.writeMatrix(this->getLocalMatrix()); |
| 36 | buffer.writeFlattenable(fProxyShader.get()); |
| 37 | } |
| 38 | |
| 39 | #ifdef SK_ENABLE_LEGACY_SHADERCONTEXT |
| 40 | SkShaderBase::Context* SkLocalMatrixShader::onMakeContext( |
| 41 | const ContextRec& rec, SkArenaAlloc* alloc) const |
| 42 | { |
| 43 | SkTCopyOnFirstWrite<SkMatrix> lm(this->getLocalMatrix()); |
| 44 | if (rec.fLocalMatrix) { |
| 45 | lm.writable()->preConcat(*rec.fLocalMatrix); |
| 46 | } |
| 47 | |
| 48 | ContextRec newRec(rec); |
| 49 | newRec.fLocalMatrix = lm; |
| 50 | |
| 51 | return as_SB(fProxyShader)->makeContext(newRec, alloc); |
| 52 | } |
| 53 | #endif |
| 54 | |
| 55 | SkImage* SkLocalMatrixShader::onIsAImage(SkMatrix* outMatrix, SkTileMode* mode) const { |
| 56 | SkMatrix imageMatrix; |
| 57 | SkImage* image = fProxyShader->isAImage(&imageMatrix, mode); |
| 58 | if (image && outMatrix) { |
| 59 | // Local matrix must be applied first so it is on the right side of the concat. |
| 60 | *outMatrix = SkMatrix::Concat(imageMatrix, this->getLocalMatrix()); |
| 61 | } |
| 62 | |
| 63 | return image; |
| 64 | } |
| 65 | |
| 66 | bool SkLocalMatrixShader::onAppendStages(const SkStageRec& rec) const { |
| 67 | SkTCopyOnFirstWrite<SkMatrix> lm(this->getLocalMatrix()); |
| 68 | if (rec.fLocalM) { |
| 69 | lm.writable()->preConcat(*rec.fLocalM); |
| 70 | } |
| 71 | |
| 72 | SkStageRec newRec = rec; |
| 73 | newRec.fLocalM = lm; |
| 74 | return as_SB(fProxyShader)->appendStages(newRec); |
| 75 | } |
| 76 | |
| 77 | |
| 78 | skvm::Color SkLocalMatrixShader::onProgram(skvm::Builder* p, |
| 79 | skvm::F32 x, skvm::F32 y, skvm::Color paint, |
| 80 | const SkMatrix& ctm, const SkMatrix* localM, |
| 81 | SkFilterQuality quality, const SkColorInfo& dst, |
| 82 | skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const { |
| 83 | SkTCopyOnFirstWrite<SkMatrix> lm(this->getLocalMatrix()); |
| 84 | if (localM) { |
| 85 | lm.writable()->preConcat(*localM); |
| 86 | } |
| 87 | return as_SB(fProxyShader)->program(p, x,y, paint, ctm,lm.get(), quality,dst, uniforms,alloc); |
| 88 | } |
| 89 | |
| 90 | sk_sp<SkShader> SkShader::makeWithLocalMatrix(const SkMatrix& localMatrix) const { |
| 91 | if (localMatrix.isIdentity()) { |
| 92 | return sk_ref_sp(const_cast<SkShader*>(this)); |
| 93 | } |
| 94 | |
| 95 | const SkMatrix* lm = &localMatrix; |
| 96 | |
| 97 | sk_sp<SkShader> baseShader; |
| 98 | SkMatrix otherLocalMatrix; |
| 99 | sk_sp<SkShader> proxy(as_SB(this)->makeAsALocalMatrixShader(&otherLocalMatrix)); |
| 100 | if (proxy) { |
| 101 | otherLocalMatrix.preConcat(localMatrix); |
| 102 | lm = &otherLocalMatrix; |
| 103 | baseShader = proxy; |
| 104 | } else { |
| 105 | baseShader = sk_ref_sp(const_cast<SkShader*>(this)); |
| 106 | } |
| 107 | |
| 108 | return sk_make_sp<SkLocalMatrixShader>(std::move(baseShader), *lm); |
| 109 | } |
| 110 | |
| 111 | //////////////////////////////////////////////////////////////////// |
| 112 | |
| 113 | /** |
| 114 | * Replaces the CTM when used. Created to support clipShaders, which have to be evaluated |
| 115 | * using the CTM that was present at the time they were specified (which may be different |
| 116 | * from the CTM at the time something is drawn through the clip. |
| 117 | */ |
| 118 | class SkCTMShader final : public SkShaderBase { |
| 119 | public: |
| 120 | SkCTMShader(sk_sp<SkShader> proxy, const SkMatrix& ctm) |
| 121 | : fProxyShader(std::move(proxy)) |
| 122 | , fCTM(ctm) |
| 123 | {} |
| 124 | |
| 125 | GradientType asAGradient(GradientInfo* info) const override { |
| 126 | return fProxyShader->asAGradient(info); |
| 127 | } |
| 128 | |
| 129 | #if SK_SUPPORT_GPU |
| 130 | std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&) const override; |
| 131 | #endif |
| 132 | |
| 133 | protected: |
| 134 | void flatten(SkWriteBuffer&) const override { SkASSERT(false); } |
| 135 | |
| 136 | #ifdef SK_ENABLE_LEGACY_SHADERCONTEXT |
| 137 | Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override { return nullptr; } |
| 138 | #endif |
| 139 | |
| 140 | bool onAppendStages(const SkStageRec& rec) const override { |
| 141 | SkStageRec newRec = { |
| 142 | rec.fPipeline, |
| 143 | rec.fAlloc, |
| 144 | rec.fDstColorType, |
| 145 | rec.fDstCS, |
| 146 | rec.fPaint, |
| 147 | rec.fLocalM, |
| 148 | fCTM, |
| 149 | }; |
| 150 | return as_SB(fProxyShader)->appendStages(newRec); |
| 151 | } |
| 152 | |
| 153 | skvm::Color onProgram(skvm::Builder* p, skvm::F32 x, skvm::F32 y, skvm::Color paint, |
| 154 | const SkMatrix& ctm, const SkMatrix* localM, |
| 155 | SkFilterQuality quality, const SkColorInfo& dst, |
| 156 | skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const override { |
| 157 | return as_SB(fProxyShader)->program(p, x,y,paint, fCTM,localM, quality,dst, uniforms,alloc); |
| 158 | } |
| 159 | |
| 160 | private: |
| 161 | SK_FLATTENABLE_HOOKS(SkCTMShader) |
| 162 | |
| 163 | sk_sp<SkShader> fProxyShader; |
| 164 | SkMatrix fCTM; |
| 165 | |
| 166 | typedef SkShaderBase INHERITED; |
| 167 | }; |
| 168 | |
| 169 | |
| 170 | #if SK_SUPPORT_GPU |
| 171 | std::unique_ptr<GrFragmentProcessor> SkCTMShader::asFragmentProcessor( |
| 172 | const GrFPArgs& args) const { |
| 173 | return as_SB(fProxyShader)->asFragmentProcessor( |
| 174 | GrFPArgs::WithPreLocalMatrix(args, this->getLocalMatrix())); |
| 175 | } |
| 176 | #endif |
| 177 | |
| 178 | sk_sp<SkFlattenable> SkCTMShader::CreateProc(SkReadBuffer& buffer) { |
| 179 | SkASSERT(false); |
| 180 | return nullptr; |
| 181 | } |
| 182 | |
| 183 | sk_sp<SkShader> SkShaderBase::makeWithCTM(const SkMatrix& postM) const { |
| 184 | return postM.isIdentity() ? sk_ref_sp(this) |
| 185 | : sk_sp<SkShader>(new SkCTMShader(sk_ref_sp(this), postM)); |
| 186 | } |
| 187 | |