| 1 | /* | 
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| 2 | * Copyright 2014 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #include "src/core/SkTLazy.h" | 
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| 9 | #include "src/core/SkVM.h" | 
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| 10 | #include "src/shaders/SkLocalMatrixShader.h" | 
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| 11 |  | 
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| 12 | #if SK_SUPPORT_GPU | 
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| 13 | #include "src/gpu/GrFragmentProcessor.h" | 
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| 14 | #endif | 
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| 15 |  | 
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| 16 | #if SK_SUPPORT_GPU | 
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| 17 | std::unique_ptr<GrFragmentProcessor> SkLocalMatrixShader::asFragmentProcessor( | 
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| 18 | const GrFPArgs& args) const { | 
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| 19 | return as_SB(fProxyShader)->asFragmentProcessor( | 
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| 20 | GrFPArgs::WithPreLocalMatrix(args, this->getLocalMatrix())); | 
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| 21 | } | 
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| 22 | #endif | 
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| 23 |  | 
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| 24 | sk_sp<SkFlattenable> SkLocalMatrixShader::CreateProc(SkReadBuffer& buffer) { | 
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| 25 | SkMatrix lm; | 
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| 26 | buffer.readMatrix(&lm); | 
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| 27 | auto baseShader(buffer.readShader()); | 
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| 28 | if (!baseShader) { | 
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| 29 | return nullptr; | 
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| 30 | } | 
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| 31 | return baseShader->makeWithLocalMatrix(lm); | 
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| 32 | } | 
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| 33 |  | 
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| 34 | void SkLocalMatrixShader::flatten(SkWriteBuffer& buffer) const { | 
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| 35 | buffer.writeMatrix(this->getLocalMatrix()); | 
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| 36 | buffer.writeFlattenable(fProxyShader.get()); | 
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| 37 | } | 
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| 38 |  | 
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| 39 | #ifdef SK_ENABLE_LEGACY_SHADERCONTEXT | 
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| 40 | SkShaderBase::Context* SkLocalMatrixShader::onMakeContext( | 
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| 41 | const ContextRec& rec, SkArenaAlloc* alloc) const | 
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| 42 | { | 
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| 43 | SkTCopyOnFirstWrite<SkMatrix> lm(this->getLocalMatrix()); | 
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| 44 | if (rec.fLocalMatrix) { | 
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| 45 | lm.writable()->preConcat(*rec.fLocalMatrix); | 
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| 46 | } | 
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| 47 |  | 
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| 48 | ContextRec newRec(rec); | 
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| 49 | newRec.fLocalMatrix = lm; | 
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| 50 |  | 
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| 51 | return as_SB(fProxyShader)->makeContext(newRec, alloc); | 
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| 52 | } | 
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| 53 | #endif | 
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| 54 |  | 
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| 55 | SkImage* SkLocalMatrixShader::onIsAImage(SkMatrix* outMatrix, SkTileMode* mode) const { | 
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| 56 | SkMatrix imageMatrix; | 
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| 57 | SkImage* image = fProxyShader->isAImage(&imageMatrix, mode); | 
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| 58 | if (image && outMatrix) { | 
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| 59 | // Local matrix must be applied first so it is on the right side of the concat. | 
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| 60 | *outMatrix = SkMatrix::Concat(imageMatrix, this->getLocalMatrix()); | 
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| 61 | } | 
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| 62 |  | 
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| 63 | return image; | 
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| 64 | } | 
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| 65 |  | 
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| 66 | bool SkLocalMatrixShader::onAppendStages(const SkStageRec& rec) const { | 
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| 67 | SkTCopyOnFirstWrite<SkMatrix> lm(this->getLocalMatrix()); | 
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| 68 | if (rec.fLocalM) { | 
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| 69 | lm.writable()->preConcat(*rec.fLocalM); | 
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| 70 | } | 
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| 71 |  | 
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| 72 | SkStageRec newRec = rec; | 
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| 73 | newRec.fLocalM = lm; | 
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| 74 | return as_SB(fProxyShader)->appendStages(newRec); | 
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| 75 | } | 
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| 76 |  | 
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| 77 |  | 
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| 78 | skvm::Color SkLocalMatrixShader::onProgram(skvm::Builder* p, | 
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| 79 | skvm::F32 x, skvm::F32 y, skvm::Color paint, | 
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| 80 | const SkMatrix& ctm, const SkMatrix* localM, | 
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| 81 | SkFilterQuality quality, const SkColorInfo& dst, | 
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| 82 | skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const { | 
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| 83 | SkTCopyOnFirstWrite<SkMatrix> lm(this->getLocalMatrix()); | 
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| 84 | if (localM) { | 
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| 85 | lm.writable()->preConcat(*localM); | 
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| 86 | } | 
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| 87 | return as_SB(fProxyShader)->program(p, x,y, paint, ctm,lm.get(), quality,dst, uniforms,alloc); | 
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| 88 | } | 
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| 89 |  | 
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| 90 | sk_sp<SkShader> SkShader::makeWithLocalMatrix(const SkMatrix& localMatrix) const { | 
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| 91 | if (localMatrix.isIdentity()) { | 
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| 92 | return sk_ref_sp(const_cast<SkShader*>(this)); | 
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| 93 | } | 
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| 94 |  | 
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| 95 | const SkMatrix* lm = &localMatrix; | 
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| 96 |  | 
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| 97 | sk_sp<SkShader> baseShader; | 
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| 98 | SkMatrix otherLocalMatrix; | 
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| 99 | sk_sp<SkShader> proxy(as_SB(this)->makeAsALocalMatrixShader(&otherLocalMatrix)); | 
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| 100 | if (proxy) { | 
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| 101 | otherLocalMatrix.preConcat(localMatrix); | 
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| 102 | lm = &otherLocalMatrix; | 
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| 103 | baseShader = proxy; | 
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| 104 | } else { | 
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| 105 | baseShader = sk_ref_sp(const_cast<SkShader*>(this)); | 
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| 106 | } | 
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| 107 |  | 
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| 108 | return sk_make_sp<SkLocalMatrixShader>(std::move(baseShader), *lm); | 
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| 109 | } | 
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| 110 |  | 
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| 111 | //////////////////////////////////////////////////////////////////// | 
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| 112 |  | 
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| 113 | /** | 
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| 114 | *  Replaces the CTM when used. Created to support clipShaders, which have to be evaluated | 
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| 115 | *  using the CTM that was present at the time they were specified (which may be different | 
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| 116 | *  from the CTM at the time something is drawn through the clip. | 
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| 117 | */ | 
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| 118 | class SkCTMShader final : public SkShaderBase { | 
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| 119 | public: | 
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| 120 | SkCTMShader(sk_sp<SkShader> proxy, const SkMatrix& ctm) | 
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| 121 | : fProxyShader(std::move(proxy)) | 
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| 122 | , fCTM(ctm) | 
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| 123 | {} | 
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| 124 |  | 
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| 125 | GradientType asAGradient(GradientInfo* info) const override { | 
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| 126 | return fProxyShader->asAGradient(info); | 
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| 127 | } | 
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| 128 |  | 
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| 129 | #if SK_SUPPORT_GPU | 
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| 130 | std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&) const override; | 
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| 131 | #endif | 
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| 132 |  | 
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| 133 | protected: | 
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| 134 | void flatten(SkWriteBuffer&) const override { SkASSERT(false); } | 
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| 135 |  | 
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| 136 | #ifdef SK_ENABLE_LEGACY_SHADERCONTEXT | 
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| 137 | Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override { return nullptr; } | 
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| 138 | #endif | 
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| 139 |  | 
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| 140 | bool onAppendStages(const SkStageRec& rec) const override { | 
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| 141 | SkStageRec newRec = { | 
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| 142 | rec.fPipeline, | 
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| 143 | rec.fAlloc, | 
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| 144 | rec.fDstColorType, | 
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| 145 | rec.fDstCS, | 
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| 146 | rec.fPaint, | 
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| 147 | rec.fLocalM, | 
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| 148 | fCTM, | 
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| 149 | }; | 
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| 150 | return as_SB(fProxyShader)->appendStages(newRec); | 
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| 151 | } | 
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| 152 |  | 
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| 153 | skvm::Color onProgram(skvm::Builder* p, skvm::F32 x, skvm::F32 y, skvm::Color paint, | 
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| 154 | const SkMatrix& ctm, const SkMatrix* localM, | 
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| 155 | SkFilterQuality quality, const SkColorInfo& dst, | 
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| 156 | skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const override { | 
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| 157 | return as_SB(fProxyShader)->program(p, x,y,paint, fCTM,localM, quality,dst, uniforms,alloc); | 
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| 158 | } | 
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| 159 |  | 
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| 160 | private: | 
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| 161 | SK_FLATTENABLE_HOOKS(SkCTMShader) | 
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| 162 |  | 
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| 163 | sk_sp<SkShader> fProxyShader; | 
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| 164 | SkMatrix        fCTM; | 
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| 165 |  | 
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| 166 | typedef SkShaderBase INHERITED; | 
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| 167 | }; | 
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| 168 |  | 
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| 169 |  | 
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| 170 | #if SK_SUPPORT_GPU | 
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| 171 | std::unique_ptr<GrFragmentProcessor> SkCTMShader::asFragmentProcessor( | 
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| 172 | const GrFPArgs& args) const { | 
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| 173 | return as_SB(fProxyShader)->asFragmentProcessor( | 
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| 174 | GrFPArgs::WithPreLocalMatrix(args, this->getLocalMatrix())); | 
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| 175 | } | 
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| 176 | #endif | 
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| 177 |  | 
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| 178 | sk_sp<SkFlattenable> SkCTMShader::CreateProc(SkReadBuffer& buffer) { | 
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| 179 | SkASSERT(false); | 
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| 180 | return nullptr; | 
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| 181 | } | 
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| 182 |  | 
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| 183 | sk_sp<SkShader> SkShaderBase::makeWithCTM(const SkMatrix& postM) const { | 
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| 184 | return postM.isIdentity() ? sk_ref_sp(this) | 
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| 185 | : sk_sp<SkShader>(new SkCTMShader(sk_ref_sp(this), postM)); | 
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| 186 | } | 
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| 187 |  | 
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