1 | // Dart - Your average poison dart |
2 | // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #include "badguy/dart.hpp" |
18 | |
19 | #include "audio/sound_manager.hpp" |
20 | #include "audio/sound_source.hpp" |
21 | #include "sprite/sprite.hpp" |
22 | |
23 | namespace { |
24 | const float DART_SPEED = 200; |
25 | } |
26 | |
27 | static const std::string DART_SOUND = "sounds/flame.wav" ; |
28 | |
29 | Dart::Dart(const ReaderMapping& reader) : |
30 | BadGuy(reader, "images/creatures/dart/dart.sprite" ), |
31 | parent(nullptr), |
32 | sound_source() |
33 | { |
34 | m_physic.enable_gravity(false); |
35 | m_countMe = false; |
36 | SoundManager::current()->preload(DART_SOUND); |
37 | SoundManager::current()->preload("sounds/darthit.wav" ); |
38 | SoundManager::current()->preload("sounds/stomp.wav" ); |
39 | } |
40 | |
41 | Dart::Dart(const Vector& pos, Direction d, const BadGuy* parent_ = nullptr) : |
42 | BadGuy(pos, d, "images/creatures/dart/dart.sprite" ), |
43 | parent(parent_), |
44 | sound_source() |
45 | { |
46 | m_physic.enable_gravity(false); |
47 | m_countMe = false; |
48 | SoundManager::current()->preload(DART_SOUND); |
49 | SoundManager::current()->preload("sounds/darthit.wav" ); |
50 | SoundManager::current()->preload("sounds/stomp.wav" ); |
51 | } |
52 | |
53 | bool |
54 | Dart::updatePointers(const GameObject* from_object, GameObject* to_object) |
55 | { |
56 | if (from_object == parent) { |
57 | parent = dynamic_cast<Dart*>(to_object); |
58 | return true; |
59 | } |
60 | return false; |
61 | } |
62 | |
63 | void |
64 | Dart::initialize() |
65 | { |
66 | m_physic.set_velocity_x(m_dir == Direction::LEFT ? -::DART_SPEED : ::DART_SPEED); |
67 | m_sprite->set_action(m_dir == Direction::LEFT ? "flying-left" : "flying-right" ); |
68 | } |
69 | |
70 | void |
71 | Dart::activate() |
72 | { |
73 | sound_source = SoundManager::current()->create_sound_source(DART_SOUND); |
74 | sound_source->set_position(get_pos()); |
75 | sound_source->set_looping(true); |
76 | sound_source->set_gain(0.5f); |
77 | sound_source->set_reference_distance(32); |
78 | sound_source->play(); |
79 | } |
80 | |
81 | void |
82 | Dart::deactivate() |
83 | { |
84 | sound_source.reset(); |
85 | remove_me(); |
86 | } |
87 | |
88 | void |
89 | Dart::active_update(float dt_sec) |
90 | { |
91 | BadGuy::active_update(dt_sec); |
92 | sound_source->set_position(get_pos()); |
93 | } |
94 | |
95 | void |
96 | Dart::collision_solid(const CollisionHit& ) |
97 | { |
98 | SoundManager::current()->play("sounds/darthit.wav" , get_pos()); |
99 | remove_me(); |
100 | } |
101 | |
102 | HitResponse |
103 | Dart::collision_badguy(BadGuy& badguy, const CollisionHit& ) |
104 | { |
105 | // ignore collisions with parent |
106 | if (&badguy == parent) { |
107 | return FORCE_MOVE; |
108 | } |
109 | SoundManager::current()->play("sounds/stomp.wav" , get_pos()); |
110 | remove_me(); |
111 | badguy.kill_fall(); |
112 | return ABORT_MOVE; |
113 | } |
114 | |
115 | HitResponse |
116 | Dart::collision_player(Player& player, const CollisionHit& hit) |
117 | { |
118 | SoundManager::current()->play("sounds/stomp.wav" , get_pos()); |
119 | remove_me(); |
120 | return BadGuy::collision_player(player, hit); |
121 | } |
122 | |
123 | bool |
124 | Dart::is_flammable() const |
125 | { |
126 | return false; |
127 | } |
128 | |
129 | void Dart::stop_looping_sounds() |
130 | { |
131 | if (sound_source) { |
132 | sound_source->stop(); |
133 | } |
134 | } |
135 | |
136 | void Dart::play_looping_sounds() |
137 | { |
138 | if (sound_source) { |
139 | sound_source->play(); |
140 | } |
141 | } |
142 | |
143 | /* EOF */ |
144 | |