1 | // SuperTux |
2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #include "badguy/flyingsnowball.hpp" |
18 | |
19 | #include "math/random.hpp" |
20 | #include "object/sprite_particle.hpp" |
21 | #include "object/player.hpp" |
22 | #include "sprite/sprite.hpp" |
23 | #include "supertux/sector.hpp" |
24 | |
25 | namespace { |
26 | const float PUFF_INTERVAL_MIN = 4.0f; /**< spawn new puff of smoke at most that often */ |
27 | const float PUFF_INTERVAL_MAX = 8.0f; /**< spawn new puff of smoke at least that often */ |
28 | } |
29 | |
30 | FlyingSnowBall::FlyingSnowBall(const ReaderMapping& reader) : |
31 | BadGuy(reader, "images/creatures/flying_snowball/flying_snowball.sprite" ), |
32 | normal_propeller_speed(), |
33 | puff_timer() |
34 | { |
35 | m_physic.enable_gravity(true); |
36 | } |
37 | |
38 | void |
39 | FlyingSnowBall::initialize() |
40 | { |
41 | m_sprite->set_action(m_dir == Direction::LEFT ? "left" : "right" ); |
42 | } |
43 | |
44 | void |
45 | FlyingSnowBall::activate() |
46 | { |
47 | puff_timer.start(static_cast<float>(gameRandom.randf(PUFF_INTERVAL_MIN, PUFF_INTERVAL_MAX))); |
48 | normal_propeller_speed = gameRandom.randf(0.95f, 1.05f); |
49 | } |
50 | |
51 | bool |
52 | FlyingSnowBall::collision_squished(GameObject& object) |
53 | { |
54 | m_sprite->set_action(m_dir == Direction::LEFT ? "squished-left" : "squished-right" ); |
55 | m_physic.set_acceleration_y(0); |
56 | m_physic.set_velocity_y(0); |
57 | kill_squished(object); |
58 | return true; |
59 | } |
60 | |
61 | void |
62 | FlyingSnowBall::collision_solid(const CollisionHit& hit) |
63 | { |
64 | if (hit.top || hit.bottom) { |
65 | m_physic.set_velocity_y(0); |
66 | } |
67 | } |
68 | |
69 | void |
70 | FlyingSnowBall::active_update(float dt_sec) |
71 | { |
72 | |
73 | const float grav = Sector::get().get_gravity() * 100.0f; |
74 | if (get_pos().y > m_start_position.y + 2*32) { |
75 | |
76 | // Flying too low - increased propeller speed |
77 | m_physic.set_acceleration_y(-grav*1.2f); |
78 | |
79 | m_physic.set_velocity_y(m_physic.get_velocity_y() * 0.99f); |
80 | |
81 | } else if (get_pos().y < m_start_position.y - 2*32) { |
82 | |
83 | // Flying too high - decreased propeller speed |
84 | m_physic.set_acceleration_y(-grav*0.8f); |
85 | |
86 | m_physic.set_velocity_y(m_physic.get_velocity_y() * 0.99f); |
87 | |
88 | } else { |
89 | |
90 | // Flying at acceptable altitude - normal propeller speed |
91 | m_physic.set_acceleration_y(-grav*normal_propeller_speed); |
92 | |
93 | } |
94 | |
95 | m_col.m_movement=m_physic.get_movement(dt_sec); |
96 | |
97 | auto player = get_nearest_player(); |
98 | if (player) { |
99 | m_dir = (player->get_pos().x > get_pos().x) ? Direction::RIGHT : Direction::LEFT; |
100 | m_sprite->set_action(m_dir == Direction::LEFT ? "left" : "right" ); |
101 | } |
102 | |
103 | // spawn smoke puffs |
104 | if (puff_timer.check()) { |
105 | Vector ppos = m_col.m_bbox.get_middle(); |
106 | Vector pspeed = Vector(gameRandom.randf(-10, 10), 150); |
107 | Vector paccel = Vector(0,0); |
108 | Sector::get().add<SpriteParticle>("images/objects/particles/smoke.sprite" , |
109 | "default" , |
110 | ppos, ANCHOR_MIDDLE, pspeed, paccel, |
111 | LAYER_OBJECTS-1); |
112 | puff_timer.start(gameRandom.randf(PUFF_INTERVAL_MIN, PUFF_INTERVAL_MAX)); |
113 | |
114 | normal_propeller_speed = gameRandom.randf(0.95f, 1.05f); |
115 | m_physic.set_velocity_y(m_physic.get_velocity_y() - 50); |
116 | } |
117 | } |
118 | |
119 | /* EOF */ |
120 | |