| 1 | // SuperTux |
| 2 | // Copyright (C) 2015 Hume2 <teratux.mail@gmail.com> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #include "badguy/walking_candle.hpp" |
| 18 | |
| 19 | #include "object/lantern.hpp" |
| 20 | #include "sprite/sprite.hpp" |
| 21 | #include "util/reader_mapping.hpp" |
| 22 | |
| 23 | WalkingCandle::WalkingCandle(const ReaderMapping& reader) |
| 24 | : WalkingBadguy(reader, "images/creatures/mr_candle/mr-candle.sprite" , "left" , "right" ), |
| 25 | lightcolor(1, 1, 1) |
| 26 | { |
| 27 | walk_speed = 80; |
| 28 | max_drop_height = 64; |
| 29 | |
| 30 | std::vector<float> vColor; |
| 31 | if (reader.get("color" , vColor)) { |
| 32 | lightcolor = Color(vColor); |
| 33 | } |
| 34 | m_sprite->set_color(lightcolor); |
| 35 | m_lightsprite->set_color(lightcolor); |
| 36 | |
| 37 | m_countMe = false; |
| 38 | m_glowing = true; |
| 39 | } |
| 40 | |
| 41 | bool |
| 42 | WalkingCandle::is_freezable() const |
| 43 | { |
| 44 | return true; |
| 45 | } |
| 46 | |
| 47 | bool |
| 48 | WalkingCandle::is_flammable() const |
| 49 | { |
| 50 | return m_frozen; |
| 51 | } |
| 52 | |
| 53 | void |
| 54 | WalkingCandle::freeze() { |
| 55 | BadGuy::freeze(); |
| 56 | m_glowing = false; |
| 57 | } |
| 58 | |
| 59 | void |
| 60 | WalkingCandle::unfreeze() { |
| 61 | BadGuy::unfreeze(); |
| 62 | m_glowing = true; |
| 63 | } |
| 64 | |
| 65 | HitResponse |
| 66 | WalkingCandle::collision(GameObject& other, const CollisionHit& hit) { |
| 67 | auto l = dynamic_cast<Lantern*>(&other); |
| 68 | if (l && !m_frozen) if (l->get_bbox().get_bottom() < m_col.m_bbox.get_top()) { |
| 69 | l->add_color(lightcolor); |
| 70 | run_dead_script(); |
| 71 | remove_me(); |
| 72 | return FORCE_MOVE; |
| 73 | } |
| 74 | return WalkingBadguy::collision(other, hit); |
| 75 | } |
| 76 | |
| 77 | ObjectSettings |
| 78 | WalkingCandle::get_settings() |
| 79 | { |
| 80 | ObjectSettings result = BadGuy::get_settings(); |
| 81 | |
| 82 | result.add_color(_("Color" ), &lightcolor, "color" , Color::WHITE); |
| 83 | |
| 84 | result.reorder({"color" , "x" , "y" }); |
| 85 | |
| 86 | return result; |
| 87 | } |
| 88 | |
| 89 | void |
| 90 | WalkingCandle::after_editor_set() |
| 91 | { |
| 92 | m_sprite->set_color(lightcolor); |
| 93 | m_lightsprite->set_color(lightcolor); |
| 94 | } |
| 95 | |
| 96 | /* EOF */ |
| 97 | |