1 | // SuperTux - BicyclePlatform |
2 | // Copyright (C) 2007 Christoph Sommer <christoph.sommer@2007.expires.deltadevelopment.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #include "object/bicycle_platform.hpp" |
18 | |
19 | #include <algorithm> |
20 | #include <math.h> |
21 | |
22 | #include "math/util.hpp" |
23 | #include "object/player.hpp" |
24 | #include "object/portable.hpp" |
25 | #include "supertux/debug.hpp" |
26 | #include "supertux/sector.hpp" |
27 | #include "util/log.hpp" |
28 | #include "util/reader_mapping.hpp" |
29 | |
30 | BicyclePlatformChild::BicyclePlatformChild(const ReaderMapping& reader, float angle_offset, BicyclePlatform& parent) : |
31 | MovingSprite(reader, "images/objects/platforms/small.sprite" , LAYER_OBJECTS, COLGROUP_STATIC), |
32 | m_parent(parent), |
33 | m_angle_offset(angle_offset), |
34 | m_momentum(), |
35 | m_contacts() |
36 | { |
37 | } |
38 | |
39 | void |
40 | BicyclePlatformChild::update(float dt_sec) |
41 | { |
42 | float angle = m_parent.m_angle + m_angle_offset; |
43 | angle = math::positive_fmodf(angle, math::TAU); |
44 | |
45 | Vector dest = m_parent.m_center + Vector(cosf(angle), sinf(angle)) * m_parent.m_radius - (m_col.m_bbox.get_size().as_vector() * 0.5); |
46 | m_col.m_movement = dest - get_pos(); |
47 | } |
48 | |
49 | HitResponse |
50 | BicyclePlatformChild::collision(GameObject& other, const CollisionHit& ) |
51 | { |
52 | const float gravity = Sector::get().get_gravity(); |
53 | |
54 | // somehow the hit parameter does not get filled in, so to determine (hit.top == true) we do this: |
55 | auto mo = dynamic_cast<MovingObject*>(&other); |
56 | if (!mo) return FORCE_MOVE; |
57 | if ((mo->get_bbox().get_bottom()) > (m_col.m_bbox.get_top() + 2)) return FORCE_MOVE; |
58 | |
59 | auto pl = dynamic_cast<Player*>(mo); |
60 | if (pl) { |
61 | if (pl->is_big()) m_momentum += m_parent.m_momentum_change_rate * gravity; |
62 | auto po = pl->get_grabbed_object(); |
63 | auto pomo = dynamic_cast<MovingObject*>(po); |
64 | if (m_contacts.insert(pomo).second) { |
65 | m_momentum += m_parent.m_momentum_change_rate * gravity; |
66 | } |
67 | } |
68 | |
69 | if (m_contacts.insert(&other).second) { |
70 | m_momentum += m_parent.m_momentum_change_rate * Sector::get().get_gravity(); |
71 | } |
72 | |
73 | return FORCE_MOVE; |
74 | } |
75 | |
76 | void BicyclePlatformChild::editor_delete() |
77 | { |
78 | // removing a child removes the whole platform |
79 | m_parent.editor_delete(); |
80 | } |
81 | |
82 | BicyclePlatform::BicyclePlatform(const ReaderMapping& reader) : |
83 | GameObject(reader), |
84 | m_center(), |
85 | m_radius(128), |
86 | m_angle(0), |
87 | m_angular_speed(0.0f), |
88 | m_momentum_change_rate(0.1f), |
89 | m_children(), |
90 | m_walker(), |
91 | m_platforms(2) |
92 | { |
93 | reader.get("x" , m_center.x); |
94 | reader.get("y" , m_center.y); |
95 | reader.get("radius" , m_radius, 128.0f); |
96 | reader.get("momentum-change-rate" , m_momentum_change_rate, 0.1f); |
97 | |
98 | reader.get("platforms" , m_platforms); |
99 | m_platforms = std::max(1, m_platforms); |
100 | |
101 | for (int i = 0; i < m_platforms; ++i) { |
102 | const float offset = static_cast<float>(i) * (math::TAU / static_cast<float>(m_platforms)); |
103 | m_children.push_back(&d_sector->add<BicyclePlatformChild>(reader, offset, *this)); |
104 | } |
105 | |
106 | std::string path_ref; |
107 | if (reader.get("path-ref" , path_ref)) |
108 | { |
109 | d_sector->request_name_resolve(path_ref, [this](UID uid){ |
110 | if (!uid) { |
111 | log_fatal << "no path-ref entry for BicyclePlatform" << std::endl; |
112 | } else { |
113 | m_walker.reset(new PathWalker(uid, true)); |
114 | } |
115 | }); |
116 | } |
117 | } |
118 | |
119 | BicyclePlatform::~BicyclePlatform() |
120 | { |
121 | } |
122 | |
123 | void |
124 | BicyclePlatform::draw(DrawingContext& context) |
125 | { |
126 | if (g_debug.show_collision_rects) { |
127 | context.color().draw_filled_rect(Rectf::from_center(m_center, Sizef(16, 16)), Color::MAGENTA, LAYER_OBJECTS); |
128 | } |
129 | } |
130 | |
131 | void |
132 | BicyclePlatform::update(float dt_sec) |
133 | { |
134 | float total_angular_momentum = 0.0f; |
135 | for (auto& child : m_children) |
136 | { |
137 | const float child_angle = m_angle + child->m_angle_offset; |
138 | const float angular_momentum = cosf(child_angle) * child->m_momentum; |
139 | total_angular_momentum += angular_momentum; |
140 | child->m_momentum = 0.0f; |
141 | child->m_contacts.clear(); |
142 | } |
143 | |
144 | m_angular_speed += (total_angular_momentum * dt_sec) * math::PI; |
145 | m_angular_speed *= 1.0f - dt_sec * 0.2f; |
146 | m_angle += m_angular_speed * dt_sec; |
147 | m_angle = math::positive_fmodf(m_angle, math::TAU); |
148 | |
149 | m_angular_speed = std::min(std::max(m_angular_speed, -128.0f * math::PI * dt_sec), |
150 | 128.0f * math::PI * dt_sec); |
151 | |
152 | if (m_walker) |
153 | { |
154 | m_walker->update(std::max(0.0f, dt_sec * m_angular_speed * 0.1f)); |
155 | m_center = m_walker->get_pos(); |
156 | } |
157 | else |
158 | { |
159 | m_center += Vector(m_angular_speed, 0) * dt_sec * 32; |
160 | } |
161 | } |
162 | |
163 | void |
164 | BicyclePlatform::editor_delete() |
165 | { |
166 | // remove children |
167 | for (auto& child : m_children) |
168 | { |
169 | child->remove_me(); |
170 | } |
171 | |
172 | // remove self |
173 | remove_me(); |
174 | } |
175 | |
176 | void |
177 | BicyclePlatform::after_editor_set() |
178 | { |
179 | GameObject::after_editor_set(); |
180 | } |
181 | |
182 | ObjectSettings |
183 | BicyclePlatform::get_settings() |
184 | { |
185 | auto result = GameObject::get_settings(); |
186 | |
187 | result.add_float(_("X" ), &m_center.x, "x" , 0.0f, OPTION_HIDDEN); |
188 | result.add_float(_("Y" ), &m_center.y, "y" , 0.0f, OPTION_HIDDEN); |
189 | |
190 | result.add_int(_("Platforms" ), &m_platforms, "platforms" , 2); |
191 | result.add_float(_("Radius" ), &m_radius, "radius" , 128); |
192 | result.add_float(_("Momentum change rate" ), &m_momentum_change_rate, "momentum-change-rate" , 0.1f); |
193 | |
194 | result.reorder({"platforms" , "x" , "y" }); |
195 | |
196 | return result; |
197 | } |
198 | |
199 | /* EOF */ |
200 | |