1 | // Aseprite |
2 | // Copyright (C) 2020-2022 Igara Studio S.A. |
3 | // Copyright (C) 2001-2018 David Capello |
4 | // |
5 | // This program is distributed under the terms of |
6 | // the End-User License Agreement for Aseprite. |
7 | |
8 | #ifdef HAVE_CONFIG_H |
9 | #include "config.h" |
10 | #endif |
11 | |
12 | #include "app/ui/editor/moving_cel_state.h" |
13 | |
14 | #include "app/app.h" |
15 | #include "app/cmd/set_cel_bounds.h" |
16 | #include "app/commands/command.h" |
17 | #include "app/context_access.h" |
18 | #include "app/doc_api.h" |
19 | #include "app/doc_range.h" |
20 | #include "app/tx.h" |
21 | #include "app/ui/editor/editor.h" |
22 | #include "app/ui/editor/editor_customization_delegate.h" |
23 | #include "app/ui/main_window.h" |
24 | #include "app/ui/status_bar.h" |
25 | #include "app/ui/timeline/timeline.h" |
26 | #include "app/ui_context.h" |
27 | #include "app/util/range_utils.h" |
28 | #include "doc/cel.h" |
29 | #include "doc/layer.h" |
30 | #include "doc/mask.h" |
31 | #include "doc/sprite.h" |
32 | #include "fmt/format.h" |
33 | #include "ui/message.h" |
34 | |
35 | #include <algorithm> |
36 | #include <cmath> |
37 | |
38 | namespace app { |
39 | |
40 | using namespace ui; |
41 | |
42 | MovingCelCollect::MovingCelCollect(Editor* editor, Layer* layer) |
43 | : m_mainCel(nullptr) |
44 | { |
45 | ASSERT(editor); |
46 | |
47 | if (layer && layer->isImage()) |
48 | m_mainCel = layer->cel(editor->frame()); |
49 | |
50 | Timeline* timeline = App::instance()->timeline(); |
51 | DocRange range = timeline->range(); |
52 | if (!range.enabled() || |
53 | !timeline->isVisible()) { |
54 | range.startRange(editor->layer(), editor->frame(), DocRange::kCels); |
55 | range.endRange(editor->layer(), editor->frame()); |
56 | } |
57 | |
58 | DocRange range2 = range; |
59 | for (Layer* layer : range.selectedLayers()) { |
60 | if (layer && layer->isGroup()) { |
61 | LayerList childrenList; |
62 | static_cast<LayerGroup*>(layer)->allLayers(childrenList); |
63 | |
64 | SelectedLayers selChildren; |
65 | for (auto layer : childrenList) |
66 | selChildren.insert(layer); |
67 | |
68 | range2.selectLayers(selChildren); |
69 | } |
70 | } |
71 | |
72 | // Record start positions of all cels in selected range |
73 | for (Cel* cel : get_unique_cels_to_move_cel(editor->sprite(), range2)) { |
74 | Layer* layer = cel->layer(); |
75 | ASSERT(layer); |
76 | |
77 | if (layer && layer->isMovable() && !layer->isBackground()) |
78 | m_celList.push_back(cel); |
79 | } |
80 | } |
81 | |
82 | MovingCelState::MovingCelState(Editor* editor, |
83 | const MouseMessage* msg, |
84 | const HandleType handle, |
85 | const MovingCelCollect& collect) |
86 | : m_reader(UIContext::instance(), 500) |
87 | , m_delayedMouseMove(this, editor, 5) |
88 | , m_cel(nullptr) |
89 | , m_celList(collect.celList()) |
90 | , m_celOffset(0.0, 0.0) |
91 | , m_celScale(1.0, 1.0) |
92 | , m_handle(handle) |
93 | , m_editor(editor) |
94 | { |
95 | ContextWriter writer(m_reader); |
96 | Doc* document = editor->document(); |
97 | ASSERT(!m_celList.empty()); |
98 | |
99 | m_cel = collect.mainCel(); |
100 | if (m_cel) { |
101 | if (m_cel->data()->hasBoundsF()) |
102 | m_celMainSize = m_cel->boundsF().size(); |
103 | else |
104 | m_celMainSize = gfx::SizeF(m_cel->bounds().size()); |
105 | } |
106 | |
107 | // Record start positions of all cels in selected range |
108 | for (Cel* cel : m_celList) { |
109 | Layer* layer = cel->layer(); |
110 | ASSERT(layer); |
111 | |
112 | if (layer && layer->isMovable() && !layer->isBackground()) { |
113 | if (layer->isReference()) { |
114 | m_celStarts.push_back(cel->boundsF()); |
115 | m_hasReference = true; |
116 | } |
117 | else |
118 | m_celStarts.push_back(cel->bounds()); |
119 | } |
120 | } |
121 | |
122 | // Hook BeforeCommandExecution signal so we know if the user wants |
123 | // to execute other command, so we can drop pixels. |
124 | m_ctxConn = UIContext::instance()->BeforeCommandExecution.connect( |
125 | &MovingCelState::onBeforeCommandExecution, this); |
126 | |
127 | m_cursorStart = editor->screenToEditorF(msg->position()); |
128 | editor->captureMouse(); |
129 | |
130 | // Hide the mask (temporarily, until mouse-up event) |
131 | m_maskVisible = document->isMaskVisible(); |
132 | if (m_maskVisible) { |
133 | document->setMaskVisible(false); |
134 | document->generateMaskBoundaries(); |
135 | } |
136 | |
137 | m_delayedMouseMove.onMouseDown(msg); |
138 | } |
139 | |
140 | void MovingCelState::onBeforePopState(Editor* editor) |
141 | { |
142 | m_ctxConn.disconnect(); |
143 | StandbyState::onBeforePopState(editor); |
144 | } |
145 | |
146 | bool MovingCelState::onMouseUp(Editor* editor, MouseMessage* msg) |
147 | { |
148 | m_delayedMouseMove.onMouseUp(msg); |
149 | |
150 | Doc* document = editor->document(); |
151 | bool modified = restoreCelStartPosition(); |
152 | |
153 | if (modified) { |
154 | { |
155 | ContextWriter writer(m_reader, 1000); |
156 | Tx tx(writer.context(), "Cel Movement" , ModifyDocument); |
157 | DocApi api = document->getApi(tx); |
158 | gfx::Point intOffset = intCelOffset(); |
159 | |
160 | // And now we move the cel (or all selected range) to the new position. |
161 | for (Cel* cel : m_celList) { |
162 | // Change reference layer with subpixel precision |
163 | if (cel->layer()->isReference()) { |
164 | gfx::RectF celBounds = cel->boundsF(); |
165 | celBounds.x += m_celOffset.x; |
166 | celBounds.y += m_celOffset.y; |
167 | if (m_scaled) { |
168 | celBounds.w *= m_celScale.w; |
169 | celBounds.h *= m_celScale.h; |
170 | } |
171 | tx(new cmd::SetCelBoundsF(cel, celBounds)); |
172 | } |
173 | else { |
174 | api.setCelPosition(writer.sprite(), cel, |
175 | cel->x() + intOffset.x, |
176 | cel->y() + intOffset.y); |
177 | } |
178 | } |
179 | |
180 | // Move selection if it was visible |
181 | if (m_maskVisible) { |
182 | // TODO Moving the mask when we move a ref layer (e.g. by |
183 | // m_celOffset=(0.5,0.5)) will not move the final |
184 | // position of the mask (so the ref layer is moved and |
185 | // the mask isn't). |
186 | |
187 | api.setMaskPosition(document->mask()->bounds().x + intOffset.x, |
188 | document->mask()->bounds().y + intOffset.y); |
189 | } |
190 | |
191 | tx.commit(); |
192 | } |
193 | |
194 | // Redraw all editors. We've to notify all views about this |
195 | // general update because MovingCelState::onMouseMove() redraws |
196 | // only the cels in the current editor. And at this point we'd |
197 | // like to update all the editors. |
198 | document->notifyGeneralUpdate(); |
199 | } |
200 | // Just a click in the current layer |
201 | else if (!m_moved & !m_scaled) { |
202 | // Deselect the whole range if we are in "Auto Select Layer" |
203 | if (editor->isAutoSelectLayer()) { |
204 | App::instance()->timeline()->clearAndInvalidateRange(); |
205 | } |
206 | } |
207 | |
208 | // Restore the mask visibility. |
209 | if (m_maskVisible) { |
210 | document->setMaskVisible(m_maskVisible); |
211 | document->generateMaskBoundaries(); |
212 | } |
213 | |
214 | editor->backToPreviousState(); |
215 | editor->releaseMouse(); |
216 | return true; |
217 | } |
218 | |
219 | bool MovingCelState::onMouseMove(Editor* editor, MouseMessage* msg) |
220 | { |
221 | m_delayedMouseMove.onMouseMove(msg); |
222 | |
223 | // Use StandbyState implementation |
224 | return StandbyState::onMouseMove(editor, msg); |
225 | } |
226 | |
227 | void MovingCelState::onCommitMouseMove(Editor* editor, |
228 | const gfx::PointF& newCursorPos) |
229 | { |
230 | switch (m_handle) { |
231 | |
232 | case MovePixelsHandle: |
233 | m_celOffset = newCursorPos - m_cursorStart; |
234 | if (int(editor->getCustomizationDelegate() |
235 | ->getPressedKeyAction(KeyContext::TranslatingSelection) & KeyAction::LockAxis)) { |
236 | if (ABS(m_celOffset.x) < ABS(m_celOffset.y)) { |
237 | m_celOffset.x = 0; |
238 | } |
239 | else { |
240 | m_celOffset.y = 0; |
241 | } |
242 | } |
243 | if (!m_moved && intCelOffset() != gfx::Point(0, 0)) |
244 | m_moved = true; |
245 | break; |
246 | |
247 | case ScaleSEHandle: { |
248 | gfx::PointF delta(newCursorPos - m_cursorStart); |
249 | m_celScale.w = 1.0 + (delta.x / m_celMainSize.w); |
250 | m_celScale.h = 1.0 + (delta.y / m_celMainSize.h); |
251 | if (m_celScale.w < 1.0/m_celMainSize.w) m_celScale.w = 1.0/m_celMainSize.w; |
252 | if (m_celScale.h < 1.0/m_celMainSize.h) m_celScale.h = 1.0/m_celMainSize.h; |
253 | |
254 | if (int(editor->getCustomizationDelegate() |
255 | ->getPressedKeyAction(KeyContext::ScalingSelection) & KeyAction::MaintainAspectRatio)) { |
256 | m_celScale.w = m_celScale.h = std::max(m_celScale.w, m_celScale.h); |
257 | } |
258 | |
259 | m_scaled = true; |
260 | break; |
261 | } |
262 | } |
263 | |
264 | gfx::Point intOffset = intCelOffset(); |
265 | |
266 | for (size_t i=0; i<m_celList.size(); ++i) { |
267 | Cel* cel = m_celList[i]; |
268 | gfx::RectF celBounds = m_celStarts[i]; |
269 | |
270 | if (cel->layer()->isReference()) { |
271 | celBounds.x += m_celOffset.x; |
272 | celBounds.y += m_celOffset.y; |
273 | m_moved = true; |
274 | if (m_scaled) { |
275 | celBounds.w *= m_celScale.w; |
276 | celBounds.h *= m_celScale.h; |
277 | } |
278 | cel->setBoundsF(celBounds); |
279 | } |
280 | else { |
281 | celBounds.x += intOffset.x; |
282 | celBounds.y += intOffset.y; |
283 | cel->setBounds(gfx::Rect(celBounds)); |
284 | } |
285 | } |
286 | |
287 | // Redraw the new cel position. |
288 | editor->invalidate(); |
289 | |
290 | // Redraw status bar with the new position of cels (without this the |
291 | // previous position before this onCommitMouseMove() is still |
292 | // displayed in the screen). |
293 | editor->updateStatusBar(); |
294 | } |
295 | |
296 | bool MovingCelState::onKeyDown(Editor* editor, KeyMessage* msg) |
297 | { |
298 | // Do not call StandbyState::onKeyDown() so we don't start a |
299 | // straight line when we are moving the cel with Ctrl and Shift key |
300 | // is pressed. |
301 | // |
302 | // TODO maybe MovingCelState shouldn't be a StandbyState (the same |
303 | // for several other states) |
304 | return false; |
305 | } |
306 | |
307 | bool MovingCelState::onUpdateStatusBar(Editor* editor) |
308 | { |
309 | gfx::PointF pos = m_celOffset + m_cursorStart - gfx::PointF(editor->mainTilePosition()); |
310 | gfx::RectF fullBounds = calcFullBounds(); |
311 | std::string buf; |
312 | |
313 | if (m_hasReference) { |
314 | buf = fmt::format(":pos: {:.2f} {:.2f}" , pos.x, pos.y); |
315 | if (m_scaled && m_cel) { |
316 | buf += fmt::format( |
317 | " :start: {:.2f} {:.2f}" |
318 | " :size: {:.2f} {:.2f} [{:.2f}% {:.2f}%]" , |
319 | m_cel->boundsF().x, |
320 | m_cel->boundsF().y, |
321 | m_celScale.w*m_celMainSize.w, |
322 | m_celScale.h*m_celMainSize.h, |
323 | 100.0*m_celScale.w*m_celMainSize.w/m_cel->image()->width(), |
324 | 100.0*m_celScale.h*m_celMainSize.h/m_cel->image()->height()); |
325 | } |
326 | else { |
327 | buf += fmt::format( |
328 | " :start: {:.2f} {:.2f} :size: {:.2f} {:.2f}" |
329 | " :delta: {:.2f} {:.2f}" , |
330 | fullBounds.x, fullBounds.y, |
331 | fullBounds.w, fullBounds.h, |
332 | m_celOffset.x, m_celOffset.y); |
333 | } |
334 | } |
335 | else { |
336 | gfx::Point intOffset = intCelOffset(); |
337 | fullBounds.floor(); |
338 | buf = fmt::format( |
339 | ":pos: {} {}" |
340 | " :start: {} {} :size: {} {}" |
341 | " :delta: {} {}" , |
342 | int(pos.x), int(pos.y), |
343 | int(fullBounds.x), int(fullBounds.y), |
344 | int(fullBounds.w), int(fullBounds.h), |
345 | intOffset.x, intOffset.y); |
346 | } |
347 | |
348 | StatusBar::instance()->setStatusText(0, buf); |
349 | return true; |
350 | } |
351 | |
352 | gfx::Point MovingCelState::intCelOffset() const |
353 | { |
354 | return gfx::Point(int(std::round(m_celOffset.x)), |
355 | int(std::round(m_celOffset.y))); |
356 | } |
357 | |
358 | gfx::RectF MovingCelState::calcFullBounds() const |
359 | { |
360 | gfx::RectF bounds; |
361 | for (Cel* cel : m_celList) { |
362 | if (cel->data()->hasBoundsF()) |
363 | bounds |= cel->boundsF(); |
364 | else |
365 | bounds |= gfx::RectF(cel->bounds()).floor(); |
366 | } |
367 | return bounds; |
368 | } |
369 | |
370 | bool MovingCelState::restoreCelStartPosition() const |
371 | { |
372 | bool modified = false; |
373 | |
374 | // Here we put back all cels into their original coordinates (so we |
375 | // can add the undo information from the start position). |
376 | for (size_t i=0; i<m_celList.size(); ++i) { |
377 | Cel* cel = m_celList[i]; |
378 | const gfx::RectF& celStart = m_celStarts[i]; |
379 | |
380 | if (cel->layer()->isReference()) { |
381 | if (cel->boundsF() != celStart) { |
382 | cel->setBoundsF(celStart); |
383 | modified = true; |
384 | } |
385 | } |
386 | else { |
387 | if (cel->bounds() != gfx::Rect(celStart)) { |
388 | cel->setBounds(gfx::Rect(celStart)); |
389 | modified = true; |
390 | } |
391 | } |
392 | } |
393 | return modified; |
394 | } |
395 | |
396 | void MovingCelState::onBeforeCommandExecution(CommandExecutionEvent& ev) |
397 | { |
398 | if (ev.command()->id() == CommandId::Undo() || |
399 | ev.command()->id() == CommandId::Redo() || |
400 | ev.command()->id() == CommandId::Cancel()) { |
401 | restoreCelStartPosition(); |
402 | Doc* document = m_editor->document(); |
403 | // Restore the mask visibility. |
404 | if (m_maskVisible) { |
405 | document->setMaskVisible(m_maskVisible); |
406 | document->generateMaskBoundaries(); |
407 | } |
408 | m_editor->backToPreviousState(); |
409 | m_editor->releaseMouse(); |
410 | m_editor->invalidate(); |
411 | } |
412 | ev.cancel(); |
413 | } |
414 | |
415 | } // namespace app |
416 | |