1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #include "Mesh/BsTransientMesh.h" |
4 | #include "RenderAPI/BsVertexData.h" |
5 | #include "Math/BsBounds.h" |
6 | #include "Mesh/BsMeshHeap.h" |
7 | |
8 | namespace bs |
9 | { |
10 | TransientMesh::TransientMesh(const SPtr<MeshHeap>& parentHeap, UINT32 id, UINT32 numVertices, UINT32 numIndices, DrawOperationType drawOp) |
11 | :MeshBase(numVertices, numIndices, drawOp), mIsDestroyed(false), mParentHeap(parentHeap), mId(id) |
12 | { |
13 | |
14 | } |
15 | |
16 | TransientMesh::~TransientMesh() |
17 | { |
18 | if (!mIsDestroyed) |
19 | { |
20 | SPtr<TransientMesh> meshPtr = std::static_pointer_cast<TransientMesh>(getThisPtr()); |
21 | mParentHeap->dealloc(meshPtr); |
22 | } |
23 | } |
24 | |
25 | SPtr<ct::TransientMesh> TransientMesh::getCore() const |
26 | { |
27 | return std::static_pointer_cast<ct::TransientMesh>(mCoreSpecific); |
28 | } |
29 | |
30 | SPtr<ct::CoreObject> TransientMesh::createCore() const |
31 | { |
32 | ct::TransientMesh* core = new (bs_alloc<ct::TransientMesh>()) ct::TransientMesh( |
33 | mParentHeap->getCore(), mId, mProperties.mNumVertices, mProperties.mNumIndices, mProperties.mSubMeshes); |
34 | |
35 | SPtr<ct::CoreObject> meshCore = bs_shared_ptr<ct::TransientMesh>(core); |
36 | meshCore->_setThisPtr(meshCore); |
37 | |
38 | return meshCore; |
39 | } |
40 | |
41 | namespace ct |
42 | { |
43 | TransientMesh::TransientMesh(const SPtr<MeshHeap>& parentHeap, UINT32 id, |
44 | UINT32 numVertices, UINT32 numIndices, const Vector<SubMesh>& subMeshes) |
45 | :MeshBase(numVertices, numIndices, subMeshes), mParentHeap(parentHeap), mId(id) |
46 | { |
47 | |
48 | } |
49 | |
50 | SPtr<VertexData> TransientMesh::getVertexData() const |
51 | { |
52 | return mParentHeap->getVertexData(); |
53 | } |
54 | |
55 | SPtr<IndexBuffer> TransientMesh::getIndexBuffer() const |
56 | { |
57 | return mParentHeap->getIndexBuffer(); |
58 | } |
59 | |
60 | UINT32 TransientMesh::getVertexOffset() const |
61 | { |
62 | return mParentHeap->getVertexOffset(mId); |
63 | } |
64 | |
65 | UINT32 TransientMesh::getIndexOffset() const |
66 | { |
67 | return mParentHeap->getIndexOffset(mId); |
68 | } |
69 | |
70 | SPtr<VertexDataDesc> TransientMesh::getVertexDesc() const |
71 | { |
72 | return mParentHeap->getVertexDesc(); |
73 | } |
74 | |
75 | void TransientMesh::_notifyUsedOnGPU() |
76 | { |
77 | mParentHeap->notifyUsedOnGPU(mId); |
78 | } |
79 | } |
80 | } |