1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #pragma once |
4 | |
5 | #include "BsCorePrerequisites.h" |
6 | #include "Reflection/BsRTTIType.h" |
7 | #include "Image/BsTexture.h" |
8 | #include "Math/BsMath.h" |
9 | #include "CoreThread/BsCoreThread.h" |
10 | #include "RenderAPI/BsRenderAPI.h" |
11 | #include "Managers/BsTextureManager.h" |
12 | #include "Image/BsPixelData.h" |
13 | |
14 | namespace bs |
15 | { |
16 | /** @cond RTTI */ |
17 | /** @addtogroup RTTI-Impl-Core |
18 | * @{ |
19 | */ |
20 | |
21 | class BS_CORE_EXPORT TextureRTTI : public RTTIType<Texture, Resource, TextureRTTI> |
22 | { |
23 | private: |
24 | BS_BEGIN_RTTI_MEMBERS |
25 | BS_RTTI_MEMBER_PLAIN(mSize, 0) |
26 | BS_RTTI_MEMBER_PLAIN_NAMED(height, mProperties.mDesc.height, 2) |
27 | BS_RTTI_MEMBER_PLAIN_NAMED(width, mProperties.mDesc.width, 3) |
28 | BS_RTTI_MEMBER_PLAIN_NAMED(depth, mProperties.mDesc.depth, 4) |
29 | BS_RTTI_MEMBER_PLAIN_NAMED(numMips, mProperties.mDesc.numMips, 5) |
30 | BS_RTTI_MEMBER_PLAIN_NAMED(hwGamma, mProperties.mDesc.hwGamma, 6) |
31 | BS_RTTI_MEMBER_PLAIN_NAMED(numSamples, mProperties.mDesc.numSamples, 7) |
32 | BS_RTTI_MEMBER_PLAIN_NAMED(type, mProperties.mDesc.type, 9) |
33 | BS_RTTI_MEMBER_PLAIN_NAMED(format, mProperties.mDesc.format, 10) |
34 | BS_END_RTTI_MEMBERS |
35 | |
36 | INT32& getUsage(Texture* obj) { return obj->mProperties.mDesc.usage; } |
37 | void setUsage(Texture* obj, INT32& val) |
38 | { |
39 | // Render target and depth stencil texture formats are for in-memory use only |
40 | // and don't make sense when serialized |
41 | if ((val & (TU_DEPTHSTENCIL | TU_RENDERTARGET)) != 0) |
42 | { |
43 | obj->mProperties.mDesc.usage &= ~(TU_DEPTHSTENCIL | TU_RENDERTARGET); |
44 | obj->mProperties.mDesc.usage |= TU_STATIC; |
45 | } |
46 | else |
47 | obj->mProperties.mDesc.usage = val; |
48 | } |
49 | |
50 | SPtr<PixelData> getPixelData(Texture* obj, UINT32 idx) |
51 | { |
52 | UINT32 face = (size_t)Math::floor(idx / (float)(obj->mProperties.getNumMipmaps() + 1)); |
53 | UINT32 mipmap = idx % (obj->mProperties.getNumMipmaps() + 1); |
54 | |
55 | SPtr<PixelData> pixelData = obj->mProperties.allocBuffer(face, mipmap); |
56 | |
57 | obj->readData(pixelData, face, mipmap); |
58 | gCoreThread().submitAll(true); |
59 | |
60 | return pixelData; |
61 | } |
62 | |
63 | void setPixelData(Texture* obj, UINT32 idx, SPtr<PixelData> data) |
64 | { |
65 | mPixelData[idx] = data; |
66 | } |
67 | |
68 | UINT32 getPixelDataArraySize(Texture* obj) |
69 | { |
70 | return obj->mProperties.getNumFaces() * (obj->mProperties.getNumMipmaps() + 1); |
71 | } |
72 | |
73 | void setPixelDataArraySize(Texture* obj, UINT32 size) |
74 | { |
75 | mPixelData.resize(size); |
76 | } |
77 | |
78 | public: |
79 | TextureRTTI() |
80 | { |
81 | addPlainField("mUsage" , 11, &TextureRTTI::getUsage, &TextureRTTI::setUsage); |
82 | |
83 | addReflectablePtrArrayField("mPixelData" , 12, &TextureRTTI::getPixelData, &TextureRTTI::getPixelDataArraySize, |
84 | &TextureRTTI::setPixelData, &TextureRTTI::setPixelDataArraySize, RTTIFieldInfo(RTTIFieldFlag::SkipInReferenceSearch)); |
85 | } |
86 | |
87 | void onDeserializationEnded(IReflectable* obj, SerializationContext* context) override |
88 | { |
89 | Texture* texture = static_cast<Texture*>(obj); |
90 | TextureProperties& texProps = texture->mProperties; |
91 | |
92 | // Update pixel format if needed as it's possible the original texture was saved using some other render API |
93 | // that has an unsupported format. |
94 | PixelFormat originalFormat = texProps.getFormat(); |
95 | PixelFormat validFormat = TextureManager::instance().getNativeFormat( |
96 | texProps.getTextureType(), texProps.getFormat(), texProps.getUsage(), texProps.isHardwareGammaEnabled()); |
97 | |
98 | if (originalFormat != validFormat) |
99 | { |
100 | texProps.mDesc.format = validFormat; |
101 | |
102 | for (size_t i = 0; i < mPixelData.size(); i++) |
103 | { |
104 | SPtr<PixelData> origData = mPixelData[i]; |
105 | SPtr<PixelData> newData = PixelData::create(origData->getWidth(), origData->getHeight(), origData->getDepth(), validFormat); |
106 | |
107 | PixelUtil::bulkPixelConversion(*origData, *newData); |
108 | mPixelData[i] = newData; |
109 | } |
110 | } |
111 | |
112 | // A bit clumsy initializing with already set values, but I feel its better than complicating things and storing the values |
113 | // in mRTTIData. |
114 | texture->initialize(); |
115 | |
116 | for(size_t i = 0; i < mPixelData.size(); i++) |
117 | { |
118 | UINT32 face = (size_t)Math::floor(i / (float)(texProps.getNumMipmaps() + 1)); |
119 | UINT32 mipmap = i % (texProps.getNumMipmaps() + 1); |
120 | |
121 | texture->writeData(mPixelData[i], face, mipmap, false); |
122 | } |
123 | } |
124 | |
125 | const String& getRTTIName() override |
126 | { |
127 | static String name = "Texture" ; |
128 | return name; |
129 | } |
130 | |
131 | UINT32 getRTTIId() override |
132 | { |
133 | return TID_Texture; |
134 | } |
135 | |
136 | SPtr<IReflectable> newRTTIObject() override |
137 | { |
138 | return TextureManager::instance()._createEmpty(); |
139 | } |
140 | |
141 | private: |
142 | Vector<SPtr<PixelData>> mPixelData; |
143 | }; |
144 | |
145 | /** @} */ |
146 | /** @endcond */ |
147 | } |
148 | |