| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsCorePrerequisites.h" |
| 6 | #include "Reflection/BsRTTIType.h" |
| 7 | #include "Image/BsTexture.h" |
| 8 | #include "Math/BsMath.h" |
| 9 | #include "CoreThread/BsCoreThread.h" |
| 10 | #include "RenderAPI/BsRenderAPI.h" |
| 11 | #include "Managers/BsTextureManager.h" |
| 12 | #include "Image/BsPixelData.h" |
| 13 | |
| 14 | namespace bs |
| 15 | { |
| 16 | /** @cond RTTI */ |
| 17 | /** @addtogroup RTTI-Impl-Core |
| 18 | * @{ |
| 19 | */ |
| 20 | |
| 21 | class BS_CORE_EXPORT TextureRTTI : public RTTIType<Texture, Resource, TextureRTTI> |
| 22 | { |
| 23 | private: |
| 24 | BS_BEGIN_RTTI_MEMBERS |
| 25 | BS_RTTI_MEMBER_PLAIN(mSize, 0) |
| 26 | BS_RTTI_MEMBER_PLAIN_NAMED(height, mProperties.mDesc.height, 2) |
| 27 | BS_RTTI_MEMBER_PLAIN_NAMED(width, mProperties.mDesc.width, 3) |
| 28 | BS_RTTI_MEMBER_PLAIN_NAMED(depth, mProperties.mDesc.depth, 4) |
| 29 | BS_RTTI_MEMBER_PLAIN_NAMED(numMips, mProperties.mDesc.numMips, 5) |
| 30 | BS_RTTI_MEMBER_PLAIN_NAMED(hwGamma, mProperties.mDesc.hwGamma, 6) |
| 31 | BS_RTTI_MEMBER_PLAIN_NAMED(numSamples, mProperties.mDesc.numSamples, 7) |
| 32 | BS_RTTI_MEMBER_PLAIN_NAMED(type, mProperties.mDesc.type, 9) |
| 33 | BS_RTTI_MEMBER_PLAIN_NAMED(format, mProperties.mDesc.format, 10) |
| 34 | BS_END_RTTI_MEMBERS |
| 35 | |
| 36 | INT32& getUsage(Texture* obj) { return obj->mProperties.mDesc.usage; } |
| 37 | void setUsage(Texture* obj, INT32& val) |
| 38 | { |
| 39 | // Render target and depth stencil texture formats are for in-memory use only |
| 40 | // and don't make sense when serialized |
| 41 | if ((val & (TU_DEPTHSTENCIL | TU_RENDERTARGET)) != 0) |
| 42 | { |
| 43 | obj->mProperties.mDesc.usage &= ~(TU_DEPTHSTENCIL | TU_RENDERTARGET); |
| 44 | obj->mProperties.mDesc.usage |= TU_STATIC; |
| 45 | } |
| 46 | else |
| 47 | obj->mProperties.mDesc.usage = val; |
| 48 | } |
| 49 | |
| 50 | SPtr<PixelData> getPixelData(Texture* obj, UINT32 idx) |
| 51 | { |
| 52 | UINT32 face = (size_t)Math::floor(idx / (float)(obj->mProperties.getNumMipmaps() + 1)); |
| 53 | UINT32 mipmap = idx % (obj->mProperties.getNumMipmaps() + 1); |
| 54 | |
| 55 | SPtr<PixelData> pixelData = obj->mProperties.allocBuffer(face, mipmap); |
| 56 | |
| 57 | obj->readData(pixelData, face, mipmap); |
| 58 | gCoreThread().submitAll(true); |
| 59 | |
| 60 | return pixelData; |
| 61 | } |
| 62 | |
| 63 | void setPixelData(Texture* obj, UINT32 idx, SPtr<PixelData> data) |
| 64 | { |
| 65 | mPixelData[idx] = data; |
| 66 | } |
| 67 | |
| 68 | UINT32 getPixelDataArraySize(Texture* obj) |
| 69 | { |
| 70 | return obj->mProperties.getNumFaces() * (obj->mProperties.getNumMipmaps() + 1); |
| 71 | } |
| 72 | |
| 73 | void setPixelDataArraySize(Texture* obj, UINT32 size) |
| 74 | { |
| 75 | mPixelData.resize(size); |
| 76 | } |
| 77 | |
| 78 | public: |
| 79 | TextureRTTI() |
| 80 | { |
| 81 | addPlainField("mUsage" , 11, &TextureRTTI::getUsage, &TextureRTTI::setUsage); |
| 82 | |
| 83 | addReflectablePtrArrayField("mPixelData" , 12, &TextureRTTI::getPixelData, &TextureRTTI::getPixelDataArraySize, |
| 84 | &TextureRTTI::setPixelData, &TextureRTTI::setPixelDataArraySize, RTTIFieldInfo(RTTIFieldFlag::SkipInReferenceSearch)); |
| 85 | } |
| 86 | |
| 87 | void onDeserializationEnded(IReflectable* obj, SerializationContext* context) override |
| 88 | { |
| 89 | Texture* texture = static_cast<Texture*>(obj); |
| 90 | TextureProperties& texProps = texture->mProperties; |
| 91 | |
| 92 | // Update pixel format if needed as it's possible the original texture was saved using some other render API |
| 93 | // that has an unsupported format. |
| 94 | PixelFormat originalFormat = texProps.getFormat(); |
| 95 | PixelFormat validFormat = TextureManager::instance().getNativeFormat( |
| 96 | texProps.getTextureType(), texProps.getFormat(), texProps.getUsage(), texProps.isHardwareGammaEnabled()); |
| 97 | |
| 98 | if (originalFormat != validFormat) |
| 99 | { |
| 100 | texProps.mDesc.format = validFormat; |
| 101 | |
| 102 | for (size_t i = 0; i < mPixelData.size(); i++) |
| 103 | { |
| 104 | SPtr<PixelData> origData = mPixelData[i]; |
| 105 | SPtr<PixelData> newData = PixelData::create(origData->getWidth(), origData->getHeight(), origData->getDepth(), validFormat); |
| 106 | |
| 107 | PixelUtil::bulkPixelConversion(*origData, *newData); |
| 108 | mPixelData[i] = newData; |
| 109 | } |
| 110 | } |
| 111 | |
| 112 | // A bit clumsy initializing with already set values, but I feel its better than complicating things and storing the values |
| 113 | // in mRTTIData. |
| 114 | texture->initialize(); |
| 115 | |
| 116 | for(size_t i = 0; i < mPixelData.size(); i++) |
| 117 | { |
| 118 | UINT32 face = (size_t)Math::floor(i / (float)(texProps.getNumMipmaps() + 1)); |
| 119 | UINT32 mipmap = i % (texProps.getNumMipmaps() + 1); |
| 120 | |
| 121 | texture->writeData(mPixelData[i], face, mipmap, false); |
| 122 | } |
| 123 | } |
| 124 | |
| 125 | const String& getRTTIName() override |
| 126 | { |
| 127 | static String name = "Texture" ; |
| 128 | return name; |
| 129 | } |
| 130 | |
| 131 | UINT32 getRTTIId() override |
| 132 | { |
| 133 | return TID_Texture; |
| 134 | } |
| 135 | |
| 136 | SPtr<IReflectable> newRTTIObject() override |
| 137 | { |
| 138 | return TextureManager::instance()._createEmpty(); |
| 139 | } |
| 140 | |
| 141 | private: |
| 142 | Vector<SPtr<PixelData>> mPixelData; |
| 143 | }; |
| 144 | |
| 145 | /** @} */ |
| 146 | /** @endcond */ |
| 147 | } |
| 148 | |