| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #include "RenderAPI/BsIndexBuffer.h" |
| 4 | #include "Managers/BsHardwareBufferManager.h" |
| 5 | #include "RenderAPI/BsRenderAPI.h" |
| 6 | #include "RenderAPI/BsGpuBuffer.h" |
| 7 | #include "Profiling/BsRenderStats.h" |
| 8 | |
| 9 | namespace bs |
| 10 | { |
| 11 | UINT32 calcIndexSize(IndexType type) |
| 12 | { |
| 13 | switch (type) |
| 14 | { |
| 15 | case IT_16BIT: |
| 16 | return sizeof(unsigned short); |
| 17 | default: |
| 18 | case IT_32BIT: |
| 19 | return sizeof(unsigned int); |
| 20 | } |
| 21 | } |
| 22 | |
| 23 | void checkValidDesc(const INDEX_BUFFER_DESC& desc) |
| 24 | { |
| 25 | if(desc.numIndices == 0) |
| 26 | BS_EXCEPT(InvalidParametersException, "Index buffer index count is not allowed to be zero." ); |
| 27 | } |
| 28 | |
| 29 | IndexBufferProperties::IndexBufferProperties(IndexType idxType, UINT32 numIndices) |
| 30 | :mIndexType(idxType), mNumIndices(numIndices), mIndexSize(calcIndexSize(idxType)) |
| 31 | { } |
| 32 | |
| 33 | IndexBuffer::IndexBuffer(const INDEX_BUFFER_DESC& desc) |
| 34 | :mProperties(desc.indexType, desc.numIndices), mUsage(desc.usage) |
| 35 | { |
| 36 | #if BS_DEBUG_MODE |
| 37 | checkValidDesc(desc); |
| 38 | #endif |
| 39 | } |
| 40 | |
| 41 | SPtr<ct::IndexBuffer> IndexBuffer::getCore() const |
| 42 | { |
| 43 | return std::static_pointer_cast<ct::IndexBuffer>(mCoreSpecific); |
| 44 | } |
| 45 | |
| 46 | SPtr<ct::CoreObject> IndexBuffer::createCore() const |
| 47 | { |
| 48 | INDEX_BUFFER_DESC desc; |
| 49 | desc.indexType = mProperties.mIndexType; |
| 50 | desc.numIndices = mProperties.mNumIndices; |
| 51 | desc.usage = mUsage; |
| 52 | |
| 53 | return ct::HardwareBufferManager::instance().createIndexBufferInternal(desc); |
| 54 | } |
| 55 | |
| 56 | SPtr<IndexBuffer> IndexBuffer::create(const INDEX_BUFFER_DESC& desc) |
| 57 | { |
| 58 | return HardwareBufferManager::instance().createIndexBuffer(desc); |
| 59 | } |
| 60 | |
| 61 | namespace ct |
| 62 | { |
| 63 | IndexBuffer::IndexBuffer(const INDEX_BUFFER_DESC& desc, GpuDeviceFlags deviceMask) |
| 64 | : HardwareBuffer(calcIndexSize(desc.indexType) * desc.numIndices, desc.usage, deviceMask) |
| 65 | , mProperties(desc.indexType, desc.numIndices) |
| 66 | { |
| 67 | #if BS_DEBUG_MODE |
| 68 | checkValidDesc(desc); |
| 69 | #endif |
| 70 | } |
| 71 | |
| 72 | IndexBuffer::~IndexBuffer() |
| 73 | { |
| 74 | if(mBuffer && !mSharedBuffer) |
| 75 | mBufferDeleter(mBuffer); |
| 76 | |
| 77 | BS_INC_RENDER_STAT_CAT(ResDestroyed, RenderStatObject_IndexBuffer); |
| 78 | } |
| 79 | |
| 80 | void IndexBuffer::initialize() |
| 81 | { |
| 82 | BS_INC_RENDER_STAT_CAT(ResCreated, RenderStatObject_IndexBuffer); |
| 83 | CoreObject::initialize(); |
| 84 | } |
| 85 | |
| 86 | void* IndexBuffer::map(UINT32 offset, UINT32 length, GpuLockOptions options, UINT32 deviceIdx, UINT32 queueIdx) |
| 87 | { |
| 88 | #if BS_PROFILING_ENABLED |
| 89 | if (options == GBL_READ_ONLY || options == GBL_READ_WRITE) |
| 90 | { |
| 91 | BS_INC_RENDER_STAT_CAT(ResRead, RenderStatObject_IndexBuffer); |
| 92 | } |
| 93 | |
| 94 | if (options == GBL_READ_WRITE || options == GBL_WRITE_ONLY || options == GBL_WRITE_ONLY_DISCARD || options == GBL_WRITE_ONLY_NO_OVERWRITE) |
| 95 | { |
| 96 | BS_INC_RENDER_STAT_CAT(ResWrite, RenderStatObject_IndexBuffer); |
| 97 | } |
| 98 | #endif |
| 99 | |
| 100 | return mBuffer->lock(offset, length, options, deviceIdx, queueIdx); |
| 101 | } |
| 102 | |
| 103 | void IndexBuffer::unmap() |
| 104 | { |
| 105 | mBuffer->unlock(); |
| 106 | } |
| 107 | |
| 108 | void IndexBuffer::readData(UINT32 offset, UINT32 length, void* dest, UINT32 deviceIdx, UINT32 queueIdx) |
| 109 | { |
| 110 | mBuffer->readData(offset, length, dest, deviceIdx, queueIdx); |
| 111 | |
| 112 | BS_INC_RENDER_STAT_CAT(ResRead, RenderStatObject_IndexBuffer); |
| 113 | } |
| 114 | |
| 115 | void IndexBuffer::writeData(UINT32 offset, UINT32 length, const void* source, BufferWriteType writeFlags, |
| 116 | UINT32 queueIdx) |
| 117 | { |
| 118 | mBuffer->writeData(offset, length, source, writeFlags, queueIdx); |
| 119 | |
| 120 | BS_INC_RENDER_STAT_CAT(ResWrite, RenderStatObject_IndexBuffer); |
| 121 | } |
| 122 | |
| 123 | void IndexBuffer::copyData(HardwareBuffer& srcBuffer, UINT32 srcOffset, UINT32 dstOffset, UINT32 length, |
| 124 | bool discardWholeBuffer, const SPtr<CommandBuffer>& commandBuffer) |
| 125 | { |
| 126 | auto& srcIndexBuffer = static_cast<IndexBuffer&>(srcBuffer); |
| 127 | mBuffer->copyData(*srcIndexBuffer.mBuffer, srcOffset, dstOffset, length, discardWholeBuffer, commandBuffer); |
| 128 | } |
| 129 | |
| 130 | SPtr<GpuBuffer> IndexBuffer::getLoadStore(GpuBufferType type, GpuBufferFormat format, UINT32 elementSize) |
| 131 | { |
| 132 | if((mUsage & GBU_LOADSTORE) != GBU_LOADSTORE) |
| 133 | return nullptr; |
| 134 | |
| 135 | for(const auto& entry : mLoadStoreViews) |
| 136 | { |
| 137 | const GpuBufferProperties& props = entry->getProperties(); |
| 138 | if(props.getType() == type) |
| 139 | { |
| 140 | if(type == GBT_STANDARD && props.getFormat() == format) |
| 141 | return entry; |
| 142 | |
| 143 | if(type == GBT_STRUCTURED && props.getElementSize() == elementSize) |
| 144 | return entry; |
| 145 | } |
| 146 | } |
| 147 | |
| 148 | UINT32 elemSize = type == GBT_STANDARD ? bs::GpuBuffer::getFormatSize(format) : elementSize; |
| 149 | if((mBuffer->getSize() % elemSize) != 0) |
| 150 | { |
| 151 | LOGERR("Size of the buffer isn't divisible by individual element size provided for the buffer view." ); |
| 152 | return nullptr; |
| 153 | } |
| 154 | |
| 155 | GPU_BUFFER_DESC desc; |
| 156 | desc.type = type; |
| 157 | desc.format = format; |
| 158 | desc.usage = mUsage; |
| 159 | desc.elementSize = elementSize; |
| 160 | desc.elementCount = mBuffer->getSize() / elemSize; |
| 161 | |
| 162 | if(!mSharedBuffer) |
| 163 | mSharedBuffer = bs_shared_ptr(mBuffer, mBufferDeleter); |
| 164 | |
| 165 | SPtr<GpuBuffer> newView = GpuBuffer::create(desc, mSharedBuffer); |
| 166 | mLoadStoreViews.push_back(newView); |
| 167 | |
| 168 | return newView; |
| 169 | } |
| 170 | |
| 171 | SPtr<IndexBuffer> IndexBuffer::create(const INDEX_BUFFER_DESC& desc, GpuDeviceFlags deviceMask) |
| 172 | { |
| 173 | return HardwareBufferManager::instance().createIndexBuffer(desc, deviceMask); |
| 174 | } |
| 175 | } |
| 176 | } |
| 177 | |