| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #include "RenderAPI/BsVertexDeclaration.h" |
| 4 | #include "Private/RTTI/BsVertexDeclarationRTTI.h" |
| 5 | #include "Managers/BsHardwareBufferManager.h" |
| 6 | #include "RenderAPI/BsRenderAPI.h" |
| 7 | |
| 8 | namespace bs |
| 9 | { |
| 10 | VertexElement::VertexElement(UINT16 source, UINT32 offset, |
| 11 | VertexElementType theType, VertexElementSemantic semantic, UINT16 index, UINT32 instanceStepRate) |
| 12 | : mSource(source), mOffset(offset), mType(theType), mSemantic(semantic), mIndex(index) |
| 13 | , mInstanceStepRate(instanceStepRate) |
| 14 | { |
| 15 | } |
| 16 | |
| 17 | UINT32 VertexElement::getSize(void) const |
| 18 | { |
| 19 | return getTypeSize(mType); |
| 20 | } |
| 21 | |
| 22 | UINT32 VertexElement::getTypeSize(VertexElementType etype) |
| 23 | { |
| 24 | switch(etype) |
| 25 | { |
| 26 | case VET_COLOR: |
| 27 | case VET_COLOR_ABGR: |
| 28 | case VET_COLOR_ARGB: |
| 29 | return sizeof(RGBA); |
| 30 | case VET_UBYTE4_NORM: |
| 31 | return sizeof(UINT32); |
| 32 | case VET_FLOAT1: |
| 33 | return sizeof(float); |
| 34 | case VET_FLOAT2: |
| 35 | return sizeof(float) * 2; |
| 36 | case VET_FLOAT3: |
| 37 | return sizeof(float) * 3; |
| 38 | case VET_FLOAT4: |
| 39 | return sizeof(float) * 4; |
| 40 | case VET_USHORT1: |
| 41 | return sizeof(UINT16); |
| 42 | case VET_USHORT2: |
| 43 | return sizeof(UINT16) * 2; |
| 44 | case VET_USHORT4: |
| 45 | return sizeof(UINT16) * 4; |
| 46 | case VET_SHORT1: |
| 47 | return sizeof(INT16); |
| 48 | case VET_SHORT2: |
| 49 | return sizeof(INT16) * 2; |
| 50 | case VET_SHORT4: |
| 51 | return sizeof(INT16) * 4; |
| 52 | case VET_UINT1: |
| 53 | return sizeof(UINT32); |
| 54 | case VET_UINT2: |
| 55 | return sizeof(UINT32) * 2; |
| 56 | case VET_UINT3: |
| 57 | return sizeof(UINT32) * 3; |
| 58 | case VET_UINT4: |
| 59 | return sizeof(UINT32) * 4; |
| 60 | case VET_INT4: |
| 61 | return sizeof(INT32) * 4; |
| 62 | case VET_INT1: |
| 63 | return sizeof(INT32); |
| 64 | case VET_INT2: |
| 65 | return sizeof(INT32) * 2; |
| 66 | case VET_INT3: |
| 67 | return sizeof(INT32) * 3; |
| 68 | case VET_UBYTE4: |
| 69 | return sizeof(UINT8) * 4; |
| 70 | default: |
| 71 | break; |
| 72 | } |
| 73 | |
| 74 | return 0; |
| 75 | } |
| 76 | |
| 77 | unsigned short VertexElement::getTypeCount(VertexElementType etype) |
| 78 | { |
| 79 | switch (etype) |
| 80 | { |
| 81 | case VET_COLOR: |
| 82 | case VET_COLOR_ABGR: |
| 83 | case VET_COLOR_ARGB: |
| 84 | return 4; |
| 85 | case VET_FLOAT1: |
| 86 | case VET_SHORT1: |
| 87 | case VET_USHORT1: |
| 88 | case VET_INT1: |
| 89 | case VET_UINT1: |
| 90 | return 1; |
| 91 | case VET_FLOAT2: |
| 92 | case VET_SHORT2: |
| 93 | case VET_USHORT2: |
| 94 | case VET_INT2: |
| 95 | case VET_UINT2: |
| 96 | return 2; |
| 97 | case VET_FLOAT3: |
| 98 | case VET_INT3: |
| 99 | case VET_UINT3: |
| 100 | return 3; |
| 101 | case VET_FLOAT4: |
| 102 | case VET_SHORT4: |
| 103 | case VET_USHORT4: |
| 104 | case VET_INT4: |
| 105 | case VET_UINT4: |
| 106 | case VET_UBYTE4: |
| 107 | case VET_UBYTE4_NORM: |
| 108 | return 4; |
| 109 | default: |
| 110 | break; |
| 111 | } |
| 112 | |
| 113 | BS_EXCEPT(InvalidParametersException, "Invalid type" ); |
| 114 | return 0; |
| 115 | } |
| 116 | |
| 117 | VertexElementType VertexElement::getBestColorVertexElementType() |
| 118 | { |
| 119 | // Use the current render system to determine if possible |
| 120 | if (ct::RenderAPI::instancePtr() != nullptr) |
| 121 | { |
| 122 | return ct::RenderAPI::instance().getCapabilities(0).vertexColorType; |
| 123 | } |
| 124 | else |
| 125 | { |
| 126 | // We can't know the specific type right now, so pick a type based on platform |
| 127 | #if BS_PLATFORM == BS_PLATFORM_WIN32 |
| 128 | return VET_COLOR_ARGB; // prefer D3D format on Windows |
| 129 | #else |
| 130 | return VET_COLOR_ABGR; // prefer GL format on everything else |
| 131 | #endif |
| 132 | |
| 133 | } |
| 134 | } |
| 135 | |
| 136 | bool VertexElement::operator== (const VertexElement& rhs) const |
| 137 | { |
| 138 | if (mType != rhs.mType || mIndex != rhs.mIndex || mOffset != rhs.mOffset || |
| 139 | mSemantic != rhs.mSemantic || mSource != rhs.mSource || mInstanceStepRate != rhs.mInstanceStepRate) |
| 140 | { |
| 141 | return false; |
| 142 | } |
| 143 | else |
| 144 | return true; |
| 145 | } |
| 146 | |
| 147 | bool VertexElement::operator!= (const VertexElement& rhs) const |
| 148 | { |
| 149 | return !(*this == rhs); |
| 150 | } |
| 151 | |
| 152 | size_t VertexElement::getHash(const VertexElement& element) |
| 153 | { |
| 154 | size_t hash = 0; |
| 155 | bs_hash_combine(hash, element.mType); |
| 156 | bs_hash_combine(hash, element.mIndex); |
| 157 | bs_hash_combine(hash, element.mOffset); |
| 158 | bs_hash_combine(hash, element.mSemantic); |
| 159 | bs_hash_combine(hash, element.mSource); |
| 160 | bs_hash_combine(hash, element.mInstanceStepRate); |
| 161 | |
| 162 | return hash; |
| 163 | } |
| 164 | |
| 165 | VertexDeclarationProperties::VertexDeclarationProperties(const Vector<VertexElement>& elements) |
| 166 | { |
| 167 | for (auto& elem : elements) |
| 168 | { |
| 169 | VertexElementType type = elem.getType(); |
| 170 | |
| 171 | if (elem.getType() == VET_COLOR) |
| 172 | type = VertexElement::getBestColorVertexElementType(); |
| 173 | |
| 174 | mElementList.push_back(VertexElement(elem.getStreamIdx(), elem.getOffset(), type, elem.getSemantic(), |
| 175 | elem.getSemanticIdx(), elem.getInstanceStepRate())); |
| 176 | } |
| 177 | } |
| 178 | |
| 179 | bool VertexDeclarationProperties::operator== (const VertexDeclarationProperties& rhs) const |
| 180 | { |
| 181 | if (mElementList.size() != rhs.mElementList.size()) |
| 182 | return false; |
| 183 | |
| 184 | auto myIter = mElementList.begin(); |
| 185 | auto theirIter = rhs.mElementList.begin(); |
| 186 | |
| 187 | for (; myIter != mElementList.end() && theirIter != rhs.mElementList.end(); ++myIter, ++theirIter) |
| 188 | { |
| 189 | if (!(*myIter == *theirIter)) |
| 190 | return false; |
| 191 | } |
| 192 | |
| 193 | return true; |
| 194 | } |
| 195 | |
| 196 | bool VertexDeclarationProperties::operator!= (const VertexDeclarationProperties& rhs) const |
| 197 | { |
| 198 | return !(*this == rhs); |
| 199 | } |
| 200 | |
| 201 | const VertexElement* VertexDeclarationProperties::getElement(UINT16 index) const |
| 202 | { |
| 203 | assert(index < mElementList.size() && "Index out of bounds" ); |
| 204 | |
| 205 | auto iter = mElementList.begin(); |
| 206 | for (UINT16 i = 0; i < index; ++i) |
| 207 | ++iter; |
| 208 | |
| 209 | return &(*iter); |
| 210 | |
| 211 | } |
| 212 | |
| 213 | const VertexElement* VertexDeclarationProperties::findElementBySemantic(VertexElementSemantic sem, UINT16 index) const |
| 214 | { |
| 215 | for (auto& elem : mElementList) |
| 216 | { |
| 217 | if (elem.getSemantic() == sem && elem.getSemanticIdx() == index) |
| 218 | { |
| 219 | return &elem; |
| 220 | } |
| 221 | } |
| 222 | |
| 223 | return nullptr; |
| 224 | } |
| 225 | |
| 226 | Vector<VertexElement> VertexDeclarationProperties::findElementsBySource(UINT16 source) const |
| 227 | { |
| 228 | Vector<VertexElement> retList; |
| 229 | for (auto& elem : mElementList) |
| 230 | { |
| 231 | if (elem.getStreamIdx() == source) |
| 232 | retList.push_back(elem); |
| 233 | } |
| 234 | |
| 235 | return retList; |
| 236 | } |
| 237 | |
| 238 | UINT32 VertexDeclarationProperties::getVertexSize(UINT16 source) const |
| 239 | { |
| 240 | UINT32 size = 0; |
| 241 | |
| 242 | for (auto& elem : mElementList) |
| 243 | { |
| 244 | if (elem.getStreamIdx() == source) |
| 245 | { |
| 246 | size += elem.getSize(); |
| 247 | } |
| 248 | } |
| 249 | |
| 250 | return size; |
| 251 | } |
| 252 | |
| 253 | VertexDeclaration::VertexDeclaration(const Vector<VertexElement>& elements) |
| 254 | :mProperties(elements) |
| 255 | { |
| 256 | |
| 257 | } |
| 258 | |
| 259 | SPtr<ct::VertexDeclaration> VertexDeclaration::getCore() const |
| 260 | { |
| 261 | return std::static_pointer_cast<ct::VertexDeclaration>(mCoreSpecific); |
| 262 | } |
| 263 | |
| 264 | SPtr<ct::CoreObject> VertexDeclaration::createCore() const |
| 265 | { |
| 266 | return ct::HardwareBufferManager::instance().createVertexDeclarationInternal(mProperties.mElementList); |
| 267 | } |
| 268 | |
| 269 | SPtr<VertexDeclaration> VertexDeclaration::create(const SPtr<VertexDataDesc>& desc) |
| 270 | { |
| 271 | return HardwareBufferManager::instance().createVertexDeclaration(desc); |
| 272 | } |
| 273 | |
| 274 | /************************************************************************/ |
| 275 | /* SERIALIZATION */ |
| 276 | /************************************************************************/ |
| 277 | RTTITypeBase* VertexDeclaration::getRTTIStatic() |
| 278 | { |
| 279 | return VertexDeclarationRTTI::instance(); |
| 280 | } |
| 281 | |
| 282 | RTTITypeBase* VertexDeclaration::getRTTI() const |
| 283 | { |
| 284 | return getRTTIStatic(); |
| 285 | } |
| 286 | |
| 287 | String toString(const VertexElementSemantic& val) |
| 288 | { |
| 289 | switch (val) |
| 290 | { |
| 291 | case VES_POSITION: |
| 292 | return "POSITION" ; |
| 293 | case VES_BLEND_WEIGHTS: |
| 294 | return "BLEND_WEIGHTS" ; |
| 295 | case VES_BLEND_INDICES: |
| 296 | return "BLEND_INDICES" ; |
| 297 | case VES_NORMAL: |
| 298 | return "NORMAL" ; |
| 299 | case VES_COLOR: |
| 300 | return "COLOR" ; |
| 301 | case VES_TEXCOORD: |
| 302 | return "TEXCOORD" ; |
| 303 | case VES_BITANGENT: |
| 304 | return "BITANGENT" ; |
| 305 | case VES_TANGENT: |
| 306 | return "TANGENT" ; |
| 307 | case VES_POSITIONT: |
| 308 | return "POSITIONT" ; |
| 309 | case VES_PSIZE: |
| 310 | return "PSIZE" ; |
| 311 | } |
| 312 | |
| 313 | return "" ; |
| 314 | } |
| 315 | |
| 316 | namespace ct |
| 317 | { |
| 318 | UINT32 VertexDeclaration::NextFreeId = 0; |
| 319 | |
| 320 | VertexDeclaration::VertexDeclaration(const Vector<VertexElement>& elements, GpuDeviceFlags deviceMask) |
| 321 | :mProperties(elements) |
| 322 | { |
| 323 | |
| 324 | } |
| 325 | |
| 326 | void VertexDeclaration::initialize() |
| 327 | { |
| 328 | mId = NextFreeId++; |
| 329 | CoreObject::initialize(); |
| 330 | } |
| 331 | |
| 332 | SPtr<VertexDeclaration> VertexDeclaration::create(const SPtr<VertexDataDesc>& desc, GpuDeviceFlags deviceMask) |
| 333 | { |
| 334 | return HardwareBufferManager::instance().createVertexDeclaration(desc, deviceMask); |
| 335 | } |
| 336 | |
| 337 | bool VertexDeclaration::isCompatible(const SPtr<VertexDeclaration>& shaderDecl) |
| 338 | { |
| 339 | const Vector<VertexElement>& shaderElems = shaderDecl->getProperties().getElements(); |
| 340 | const Vector<VertexElement>& bufferElems = getProperties().getElements(); |
| 341 | |
| 342 | for (auto shaderIter = shaderElems.begin(); shaderIter != shaderElems.end(); ++shaderIter) |
| 343 | { |
| 344 | const VertexElement* foundElement = nullptr; |
| 345 | for (auto bufferIter = bufferElems.begin(); bufferIter != bufferElems.end(); ++bufferIter) |
| 346 | { |
| 347 | if (shaderIter->getSemantic() == bufferIter->getSemantic() && shaderIter->getSemanticIdx() == bufferIter->getSemanticIdx()) |
| 348 | { |
| 349 | foundElement = &(*bufferIter); |
| 350 | break; |
| 351 | } |
| 352 | } |
| 353 | |
| 354 | if (foundElement == nullptr) |
| 355 | return false; |
| 356 | } |
| 357 | |
| 358 | return true; |
| 359 | } |
| 360 | |
| 361 | Vector<VertexElement> VertexDeclaration::getMissingElements(const SPtr<VertexDeclaration>& shaderDecl) |
| 362 | { |
| 363 | Vector<VertexElement> missingElements; |
| 364 | |
| 365 | const Vector<VertexElement>& shaderElems = shaderDecl->getProperties().getElements(); |
| 366 | const Vector<VertexElement>& bufferElems = getProperties().getElements(); |
| 367 | |
| 368 | for (auto shaderIter = shaderElems.begin(); shaderIter != shaderElems.end(); ++shaderIter) |
| 369 | { |
| 370 | const VertexElement* foundElement = nullptr; |
| 371 | for (auto bufferIter = bufferElems.begin(); bufferIter != bufferElems.end(); ++bufferIter) |
| 372 | { |
| 373 | if (shaderIter->getSemantic() == bufferIter->getSemantic() && shaderIter->getSemanticIdx() == bufferIter->getSemanticIdx()) |
| 374 | { |
| 375 | foundElement = &(*bufferIter); |
| 376 | break; |
| 377 | } |
| 378 | } |
| 379 | |
| 380 | if (foundElement == nullptr) |
| 381 | missingElements.push_back(*shaderIter); |
| 382 | } |
| 383 | |
| 384 | return missingElements; |
| 385 | } |
| 386 | } |
| 387 | } |