1 | /* |
2 | * Copyright 2015 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/gpu/GrFragmentProcessor.h" |
9 | #include "src/gpu/GrPipeline.h" |
10 | #include "src/gpu/GrProcessorAnalysis.h" |
11 | #include "src/gpu/effects/GrBlendFragmentProcessor.h" |
12 | #include "src/gpu/effects/generated/GrClampFragmentProcessor.h" |
13 | #include "src/gpu/effects/generated/GrConstColorProcessor.h" |
14 | #include "src/gpu/effects/generated/GrOverrideInputFragmentProcessor.h" |
15 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
16 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
17 | #include "src/gpu/glsl/GrGLSLProgramDataManager.h" |
18 | #include "src/gpu/glsl/GrGLSLUniformHandler.h" |
19 | |
20 | bool GrFragmentProcessor::isEqual(const GrFragmentProcessor& that) const { |
21 | if (this->classID() != that.classID()) { |
22 | return false; |
23 | } |
24 | if (this->usesVaryingCoordsDirectly() != that.usesVaryingCoordsDirectly()) { |
25 | return false; |
26 | } |
27 | if (!this->onIsEqual(that)) { |
28 | return false; |
29 | } |
30 | if (this->numChildProcessors() != that.numChildProcessors()) { |
31 | return false; |
32 | } |
33 | for (int i = 0; i < this->numChildProcessors(); ++i) { |
34 | auto thisChild = this->childProcessor(i), |
35 | thatChild = that .childProcessor(i); |
36 | if (SkToBool(thisChild) != SkToBool(thatChild)) { |
37 | return false; |
38 | } |
39 | if (thisChild && !thisChild->isEqual(*thatChild)) { |
40 | return false; |
41 | } |
42 | } |
43 | return true; |
44 | } |
45 | |
46 | void GrFragmentProcessor::visitProxies(const GrOp::VisitProxyFunc& func) const { |
47 | this->visitTextureEffects([&func](const GrTextureEffect& te) { |
48 | func(te.view().proxy(), te.samplerState().mipmapped()); |
49 | }); |
50 | } |
51 | |
52 | void GrFragmentProcessor::visitTextureEffects( |
53 | const std::function<void(const GrTextureEffect&)>& func) const { |
54 | if (auto* te = this->asTextureEffect()) { |
55 | func(*te); |
56 | } |
57 | for (auto& child : fChildProcessors) { |
58 | if (child) { |
59 | child->visitTextureEffects(func); |
60 | } |
61 | } |
62 | } |
63 | |
64 | GrTextureEffect* GrFragmentProcessor::asTextureEffect() { |
65 | if (this->classID() == kGrTextureEffect_ClassID) { |
66 | return static_cast<GrTextureEffect*>(this); |
67 | } |
68 | return nullptr; |
69 | } |
70 | |
71 | const GrTextureEffect* GrFragmentProcessor::asTextureEffect() const { |
72 | if (this->classID() == kGrTextureEffect_ClassID) { |
73 | return static_cast<const GrTextureEffect*>(this); |
74 | } |
75 | return nullptr; |
76 | } |
77 | |
78 | #if GR_TEST_UTILS |
79 | static void recursive_dump_tree_info(const GrFragmentProcessor& fp, |
80 | SkString indent, |
81 | SkString* text) { |
82 | for (int index = 0; index < fp.numChildProcessors(); ++index) { |
83 | text->appendf("\n%s(#%d) -> " , indent.c_str(), index); |
84 | if (const GrFragmentProcessor* childFP = fp.childProcessor(index)) { |
85 | text->append(childFP->dumpInfo()); |
86 | indent.append("\t" ); |
87 | recursive_dump_tree_info(*childFP, indent, text); |
88 | } else { |
89 | text->append("null" ); |
90 | } |
91 | } |
92 | } |
93 | |
94 | SkString GrFragmentProcessor::dumpTreeInfo() const { |
95 | SkString text = this->dumpInfo(); |
96 | recursive_dump_tree_info(*this, SkString("\t" ), &text); |
97 | text.append("\n" ); |
98 | return text; |
99 | } |
100 | #endif |
101 | |
102 | GrGLSLFragmentProcessor* GrFragmentProcessor::createGLSLInstance() const { |
103 | GrGLSLFragmentProcessor* glFragProc = this->onCreateGLSLInstance(); |
104 | glFragProc->fChildProcessors.push_back_n(fChildProcessors.count()); |
105 | for (int i = 0; i < fChildProcessors.count(); ++i) { |
106 | glFragProc->fChildProcessors[i] = |
107 | fChildProcessors[i] ? fChildProcessors[i]->createGLSLInstance() : nullptr; |
108 | } |
109 | return glFragProc; |
110 | } |
111 | |
112 | void GrFragmentProcessor::addAndPushFlagToChildren(PrivateFlags flag) { |
113 | // This propagates down, so if we've already marked it, all our children should have it too |
114 | if (!(fFlags & flag)) { |
115 | fFlags |= flag; |
116 | for (auto& child : fChildProcessors) { |
117 | if (child) { |
118 | child->addAndPushFlagToChildren(flag); |
119 | } |
120 | } |
121 | } |
122 | #ifdef SK_DEBUG |
123 | for (auto& child : fChildProcessors) { |
124 | SkASSERT(!child || (child->fFlags & flag)); |
125 | } |
126 | #endif |
127 | } |
128 | |
129 | int GrFragmentProcessor::numNonNullChildProcessors() const { |
130 | return std::count_if(fChildProcessors.begin(), fChildProcessors.end(), |
131 | [](const auto& c) { return c != nullptr; }); |
132 | } |
133 | |
134 | #ifdef SK_DEBUG |
135 | bool GrFragmentProcessor::isInstantiated() const { |
136 | bool result = true; |
137 | this->visitTextureEffects([&result](const GrTextureEffect& te) { |
138 | if (!te.texture()) { |
139 | result = false; |
140 | } |
141 | }); |
142 | return result; |
143 | } |
144 | #endif |
145 | |
146 | void GrFragmentProcessor::registerChild(std::unique_ptr<GrFragmentProcessor> child, |
147 | SkSL::SampleUsage sampleUsage) { |
148 | if (!child) { |
149 | fChildProcessors.push_back(nullptr); |
150 | return; |
151 | } |
152 | |
153 | // The child should not have been attached to another FP already and not had any sampling |
154 | // strategy set on it. |
155 | SkASSERT(!child->fParent && !child->sampleUsage().isSampled() && |
156 | !child->isSampledWithExplicitCoords() && !child->hasPerspectiveTransform()); |
157 | |
158 | // If a child is sampled directly (sample(child)), and with a single uniform matrix, we need to |
159 | // treat it as if it were sampled with multiple matrices (eg variable). |
160 | bool variableMatrix = sampleUsage.hasVariableMatrix() || |
161 | (sampleUsage.fPassThrough && sampleUsage.hasUniformMatrix()); |
162 | |
163 | // Configure child's sampling state first |
164 | child->fUsage = sampleUsage; |
165 | |
166 | // When an FP is sampled using variable matrix expressions, it is effectively being sampled |
167 | // explicitly, except that the call site will automatically evaluate the matrix expression to |
168 | // produce the float2 passed into this FP. |
169 | if (sampleUsage.fExplicitCoords || variableMatrix) { |
170 | child->addAndPushFlagToChildren(kSampledWithExplicitCoords_Flag); |
171 | } |
172 | |
173 | // Push perspective matrix type to children |
174 | if (sampleUsage.fHasPerspective) { |
175 | child->addAndPushFlagToChildren(kNetTransformHasPerspective_Flag); |
176 | } |
177 | |
178 | // If the child is sampled with a variable matrix expression, auto-generated code in |
179 | // invokeChildWithMatrix() for this FP will refer to the local coordinates. |
180 | if (variableMatrix) { |
181 | this->setUsesSampleCoordsDirectly(); |
182 | } |
183 | |
184 | // If the child is not sampled explicitly and not already accessing sample coords directly |
185 | // (through reference or variable matrix expansion), then mark that this FP tree relies on |
186 | // coordinates at a lower level. If the child is sampled with explicit coordinates and |
187 | // there isn't any other direct reference to the sample coords, we halt the upwards propagation |
188 | // because it means this FP is determining coordinates on its own. |
189 | if (!child->isSampledWithExplicitCoords()) { |
190 | if ((child->fFlags & kUsesSampleCoordsDirectly_Flag || |
191 | child->fFlags & kUsesSampleCoordsIndirectly_Flag)) { |
192 | fFlags |= kUsesSampleCoordsIndirectly_Flag; |
193 | } |
194 | } |
195 | |
196 | fRequestedFeatures |= child->fRequestedFeatures; |
197 | |
198 | // Record that the child is attached to us; this FP is the source of any uniform data needed |
199 | // to evaluate the child sample matrix. |
200 | child->fParent = this; |
201 | fChildProcessors.push_back(std::move(child)); |
202 | |
203 | // Validate: our sample strategy comes from a parent we shouldn't have yet. |
204 | SkASSERT(!this->isSampledWithExplicitCoords() && !this->hasPerspectiveTransform() && |
205 | !fUsage.isSampled() && !fParent); |
206 | } |
207 | |
208 | void GrFragmentProcessor::cloneAndRegisterAllChildProcessors(const GrFragmentProcessor& src) { |
209 | for (int i = 0; i < src.numChildProcessors(); ++i) { |
210 | if (auto fp = src.childProcessor(i)) { |
211 | this->registerChild(fp->clone(), fp->sampleUsage()); |
212 | } else { |
213 | this->registerChild(nullptr); |
214 | } |
215 | } |
216 | } |
217 | |
218 | std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::MulChildByInputAlpha( |
219 | std::unique_ptr<GrFragmentProcessor> fp) { |
220 | if (!fp) { |
221 | return nullptr; |
222 | } |
223 | return GrBlendFragmentProcessor::Make(/*src=*/nullptr, std::move(fp), SkBlendMode::kDstIn); |
224 | } |
225 | |
226 | std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::MulInputByChildAlpha( |
227 | std::unique_ptr<GrFragmentProcessor> fp) { |
228 | if (!fp) { |
229 | return nullptr; |
230 | } |
231 | return GrBlendFragmentProcessor::Make(/*src=*/nullptr, std::move(fp), SkBlendMode::kSrcIn); |
232 | } |
233 | |
234 | std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::ModulateAlpha( |
235 | std::unique_ptr<GrFragmentProcessor> inputFP, const SkPMColor4f& color) { |
236 | auto colorFP = GrConstColorProcessor::Make(color); |
237 | return GrBlendFragmentProcessor::Make( |
238 | std::move(colorFP), std::move(inputFP), SkBlendMode::kSrcIn, |
239 | GrBlendFragmentProcessor::BlendBehavior::kSkModeBehavior); |
240 | } |
241 | |
242 | std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::ModulateRGBA( |
243 | std::unique_ptr<GrFragmentProcessor> inputFP, const SkPMColor4f& color) { |
244 | auto colorFP = GrConstColorProcessor::Make(color); |
245 | return GrBlendFragmentProcessor::Make( |
246 | std::move(colorFP), std::move(inputFP), SkBlendMode::kModulate, |
247 | GrBlendFragmentProcessor::BlendBehavior::kSkModeBehavior); |
248 | } |
249 | |
250 | std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::ClampPremulOutput( |
251 | std::unique_ptr<GrFragmentProcessor> fp) { |
252 | if (!fp) { |
253 | return nullptr; |
254 | } |
255 | return GrClampFragmentProcessor::Make(std::move(fp), /*clampToPremul=*/true); |
256 | } |
257 | |
258 | std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::SwizzleOutput( |
259 | std::unique_ptr<GrFragmentProcessor> fp, const GrSwizzle& swizzle) { |
260 | class SwizzleFragmentProcessor : public GrFragmentProcessor { |
261 | public: |
262 | static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> fp, |
263 | const GrSwizzle& swizzle) { |
264 | return std::unique_ptr<GrFragmentProcessor>( |
265 | new SwizzleFragmentProcessor(std::move(fp), swizzle)); |
266 | } |
267 | |
268 | const char* name() const override { return "Swizzle" ; } |
269 | const GrSwizzle& swizzle() const { return fSwizzle; } |
270 | |
271 | std::unique_ptr<GrFragmentProcessor> clone() const override { |
272 | return Make(this->childProcessor(0)->clone(), fSwizzle); |
273 | } |
274 | |
275 | private: |
276 | SwizzleFragmentProcessor(std::unique_ptr<GrFragmentProcessor> fp, const GrSwizzle& swizzle) |
277 | : INHERITED(kSwizzleFragmentProcessor_ClassID, ProcessorOptimizationFlags(fp.get())) |
278 | , fSwizzle(swizzle) { |
279 | this->registerChild(std::move(fp)); |
280 | } |
281 | |
282 | GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { |
283 | class GLFP : public GrGLSLFragmentProcessor { |
284 | public: |
285 | void emitCode(EmitArgs& args) override { |
286 | SkString childColor = this->invokeChild(0, args); |
287 | |
288 | const SwizzleFragmentProcessor& sfp = args.fFp.cast<SwizzleFragmentProcessor>(); |
289 | const GrSwizzle& swizzle = sfp.swizzle(); |
290 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
291 | |
292 | fragBuilder->codeAppendf("%s = %s.%s;" , |
293 | args.fOutputColor, childColor.c_str(), swizzle.asString().c_str()); |
294 | } |
295 | }; |
296 | return new GLFP; |
297 | } |
298 | |
299 | void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override { |
300 | b->add32(fSwizzle.asKey()); |
301 | } |
302 | |
303 | bool onIsEqual(const GrFragmentProcessor& other) const override { |
304 | const SwizzleFragmentProcessor& sfp = other.cast<SwizzleFragmentProcessor>(); |
305 | return fSwizzle == sfp.fSwizzle; |
306 | } |
307 | |
308 | SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& input) const override { |
309 | return fSwizzle.applyTo(input); |
310 | } |
311 | |
312 | GrSwizzle fSwizzle; |
313 | |
314 | typedef GrFragmentProcessor INHERITED; |
315 | }; |
316 | |
317 | if (!fp) { |
318 | return nullptr; |
319 | } |
320 | if (GrSwizzle::RGBA() == swizzle) { |
321 | return fp; |
322 | } |
323 | return SwizzleFragmentProcessor::Make(std::move(fp), swizzle); |
324 | } |
325 | |
326 | std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::MakeInputPremulAndMulByOutput( |
327 | std::unique_ptr<GrFragmentProcessor> fp) { |
328 | class PremulFragmentProcessor : public GrFragmentProcessor { |
329 | public: |
330 | static std::unique_ptr<GrFragmentProcessor> Make( |
331 | std::unique_ptr<GrFragmentProcessor> processor) { |
332 | return std::unique_ptr<GrFragmentProcessor>( |
333 | new PremulFragmentProcessor(std::move(processor))); |
334 | } |
335 | |
336 | const char* name() const override { return "Premultiply" ; } |
337 | |
338 | std::unique_ptr<GrFragmentProcessor> clone() const override { |
339 | return Make(this->childProcessor(0)->clone()); |
340 | } |
341 | |
342 | private: |
343 | PremulFragmentProcessor(std::unique_ptr<GrFragmentProcessor> processor) |
344 | : INHERITED(kPremulFragmentProcessor_ClassID, OptFlags(processor.get())) { |
345 | this->registerChild(std::move(processor)); |
346 | } |
347 | |
348 | GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { |
349 | class GLFP : public GrGLSLFragmentProcessor { |
350 | public: |
351 | void emitCode(EmitArgs& args) override { |
352 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
353 | SkString temp = this->invokeChild(0, "half4(1)" , args); |
354 | fragBuilder->codeAppendf("%s = %s;" , args.fOutputColor, temp.c_str()); |
355 | fragBuilder->codeAppendf("%s.rgb *= %s.rgb;" , args.fOutputColor, |
356 | args.fInputColor); |
357 | fragBuilder->codeAppendf("%s *= %s.a;" , args.fOutputColor, args.fInputColor); |
358 | } |
359 | }; |
360 | return new GLFP; |
361 | } |
362 | |
363 | void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {} |
364 | |
365 | bool onIsEqual(const GrFragmentProcessor&) const override { return true; } |
366 | |
367 | static OptimizationFlags OptFlags(const GrFragmentProcessor* inner) { |
368 | OptimizationFlags flags = kNone_OptimizationFlags; |
369 | if (inner->preservesOpaqueInput()) { |
370 | flags |= kPreservesOpaqueInput_OptimizationFlag; |
371 | } |
372 | if (inner->hasConstantOutputForConstantInput()) { |
373 | flags |= kConstantOutputForConstantInput_OptimizationFlag; |
374 | } |
375 | return flags; |
376 | } |
377 | |
378 | SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& input) const override { |
379 | SkPMColor4f childColor = ConstantOutputForConstantInput(this->childProcessor(0), |
380 | SK_PMColor4fWHITE); |
381 | SkPMColor4f premulInput = SkColor4f{ input.fR, input.fG, input.fB, input.fA }.premul(); |
382 | return premulInput * childColor; |
383 | } |
384 | |
385 | typedef GrFragmentProcessor INHERITED; |
386 | }; |
387 | if (!fp) { |
388 | return nullptr; |
389 | } |
390 | return PremulFragmentProcessor::Make(std::move(fp)); |
391 | } |
392 | |
393 | ////////////////////////////////////////////////////////////////////////////// |
394 | |
395 | std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::OverrideInput( |
396 | std::unique_ptr<GrFragmentProcessor> fp, const SkPMColor4f& color, bool useUniform) { |
397 | if (!fp) { |
398 | return nullptr; |
399 | } |
400 | return GrOverrideInputFragmentProcessor::Make(std::move(fp), color, useUniform); |
401 | } |
402 | |
403 | ////////////////////////////////////////////////////////////////////////////// |
404 | |
405 | std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::Compose( |
406 | std::unique_ptr<GrFragmentProcessor> f, std::unique_ptr<GrFragmentProcessor> g) { |
407 | class ComposeProcessor : public GrFragmentProcessor { |
408 | public: |
409 | static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> f, |
410 | std::unique_ptr<GrFragmentProcessor> g) { |
411 | return std::unique_ptr<GrFragmentProcessor>(new ComposeProcessor(std::move(f), |
412 | std::move(g))); |
413 | } |
414 | |
415 | const char* name() const override { return "Compose" ; } |
416 | |
417 | std::unique_ptr<GrFragmentProcessor> clone() const override { |
418 | return std::unique_ptr<GrFragmentProcessor>(new ComposeProcessor(*this)); |
419 | } |
420 | |
421 | private: |
422 | GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { |
423 | class GLFP : public GrGLSLFragmentProcessor { |
424 | public: |
425 | void emitCode(EmitArgs& args) override { |
426 | SkString result = this->invokeChild(0, args); |
427 | result = this->invokeChild(1, result.c_str(), args); |
428 | args.fFragBuilder->codeAppendf("%s = %s;" , args.fOutputColor, result.c_str()); |
429 | } |
430 | }; |
431 | return new GLFP; |
432 | } |
433 | |
434 | ComposeProcessor(std::unique_ptr<GrFragmentProcessor> f, |
435 | std::unique_ptr<GrFragmentProcessor> g) |
436 | : INHERITED(kSeriesFragmentProcessor_ClassID, |
437 | f->optimizationFlags() & g->optimizationFlags()) { |
438 | this->registerChild(std::move(f)); |
439 | this->registerChild(std::move(g)); |
440 | } |
441 | |
442 | ComposeProcessor(const ComposeProcessor& that) |
443 | : INHERITED(kSeriesFragmentProcessor_ClassID, that.optimizationFlags()) { |
444 | this->cloneAndRegisterAllChildProcessors(that); |
445 | } |
446 | |
447 | void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {} |
448 | |
449 | bool onIsEqual(const GrFragmentProcessor&) const override { return true; } |
450 | |
451 | SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& inColor) const override { |
452 | SkPMColor4f color = inColor; |
453 | color = ConstantOutputForConstantInput(this->childProcessor(0), color); |
454 | color = ConstantOutputForConstantInput(this->childProcessor(1), color); |
455 | return color; |
456 | } |
457 | |
458 | typedef GrFragmentProcessor INHERITED; |
459 | }; |
460 | |
461 | // Allow either of the composed functions to be null. |
462 | if (f == nullptr) { |
463 | return g; |
464 | } |
465 | if (g == nullptr) { |
466 | return f; |
467 | } |
468 | |
469 | // Run an optimization pass on this composition. |
470 | GrProcessorAnalysisColor inputColor; |
471 | inputColor.setToUnknown(); |
472 | |
473 | std::unique_ptr<GrFragmentProcessor> series[2] = {std::move(f), std::move(g)}; |
474 | GrColorFragmentProcessorAnalysis info(inputColor, series, SK_ARRAY_COUNT(series)); |
475 | |
476 | SkPMColor4f knownColor; |
477 | int leadingFPsToEliminate = info.initialProcessorsToEliminate(&knownColor); |
478 | switch (leadingFPsToEliminate) { |
479 | default: |
480 | // We shouldn't eliminate more than we started with. |
481 | SkASSERT(leadingFPsToEliminate <= 2); |
482 | [[fallthrough]]; |
483 | case 0: |
484 | // Compose the two processors as requested. |
485 | return ComposeProcessor::Make(std::move(series[0]), std::move(series[1])); |
486 | case 1: |
487 | // Replace the first processor with a constant color. |
488 | return ComposeProcessor::Make(GrConstColorProcessor::Make(knownColor), |
489 | std::move(series[1])); |
490 | case 2: |
491 | // Replace the entire composition with a constant color. |
492 | return GrConstColorProcessor::Make(knownColor); |
493 | } |
494 | } |
495 | |
496 | ////////////////////////////////////////////////////////////////////////////// |
497 | |
498 | GrFragmentProcessor::CIter::CIter(const GrPaint& paint) { |
499 | if (paint.hasCoverageFragmentProcessor()) { |
500 | fFPStack.push_back(paint.getCoverageFragmentProcessor()); |
501 | } |
502 | if (paint.hasColorFragmentProcessor()) { |
503 | fFPStack.push_back(paint.getColorFragmentProcessor()); |
504 | } |
505 | } |
506 | |
507 | GrFragmentProcessor::CIter::CIter(const GrPipeline& pipeline) { |
508 | for (int i = pipeline.numFragmentProcessors() - 1; i >= 0; --i) { |
509 | fFPStack.push_back(&pipeline.getFragmentProcessor(i)); |
510 | } |
511 | } |
512 | |
513 | GrFragmentProcessor::CIter& GrFragmentProcessor::CIter::operator++() { |
514 | SkASSERT(!fFPStack.empty()); |
515 | const GrFragmentProcessor* back = fFPStack.back(); |
516 | fFPStack.pop_back(); |
517 | for (int i = back->numChildProcessors() - 1; i >= 0; --i) { |
518 | if (auto child = back->childProcessor(i)) { |
519 | fFPStack.push_back(child); |
520 | } |
521 | } |
522 | return *this; |
523 | } |
524 | |
525 | |