| 1 | /* | 
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| 2 | * Copyright 2017 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | /************************************************************************************************** | 
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| 9 | *** This file was autogenerated from GrCircleEffect.fp; do not modify. | 
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| 10 | **************************************************************************************************/ | 
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| 11 | #include "GrCircleEffect.h" | 
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| 12 |  | 
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| 13 | #include "src/core/SkUtils.h" | 
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| 14 | #include "src/gpu/GrTexture.h" | 
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| 15 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" | 
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| 16 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" | 
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| 17 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" | 
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| 18 | #include "src/sksl/SkSLCPP.h" | 
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| 19 | #include "src/sksl/SkSLUtil.h" | 
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| 20 | class GrGLSLCircleEffect : public GrGLSLFragmentProcessor { | 
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| 21 | public: | 
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| 22 | GrGLSLCircleEffect() {} | 
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| 23 | void emitCode(EmitArgs& args) override { | 
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| 24 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | 
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| 25 | const GrCircleEffect& _outer = args.fFp.cast<GrCircleEffect>(); | 
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| 26 | (void)_outer; | 
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| 27 | auto edgeType = _outer.edgeType; | 
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| 28 | (void)edgeType; | 
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| 29 | auto center = _outer.center; | 
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| 30 | (void)center; | 
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| 31 | auto radius = _outer.radius; | 
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| 32 | (void)radius; | 
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| 33 | prevRadius = -1.0; | 
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| 34 | circleVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, | 
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| 35 | kFloat4_GrSLType, "circle"); | 
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| 36 | fragBuilder->codeAppendf( | 
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| 37 | R"SkSL(float2 prevCenter; | 
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| 38 | float prevRadius = %f; | 
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| 39 | half d; | 
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| 40 | @if (%d == 2 || %d == 3) { | 
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| 41 |     d = half((length((%s.xy - sk_FragCoord.xy) * %s.w) - 1.0) * %s.z); | 
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| 42 | } else { | 
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| 43 |     d = half((1.0 - length((%s.xy - sk_FragCoord.xy) * %s.w)) * %s.z); | 
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| 44 | })SkSL", | 
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| 45 | prevRadius, (int)_outer.edgeType, (int)_outer.edgeType, | 
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| 46 | args.fUniformHandler->getUniformCStr(circleVar), | 
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| 47 | args.fUniformHandler->getUniformCStr(circleVar), | 
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| 48 | args.fUniformHandler->getUniformCStr(circleVar), | 
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| 49 | args.fUniformHandler->getUniformCStr(circleVar), | 
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| 50 | args.fUniformHandler->getUniformCStr(circleVar), | 
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| 51 | args.fUniformHandler->getUniformCStr(circleVar)); | 
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| 52 | SkString _sample2509 = this->invokeChild(0, args); | 
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| 53 | fragBuilder->codeAppendf( | 
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| 54 | R"SkSL( | 
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| 55 | half4 inputColor = %s; | 
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| 56 | @if (%d == 1 || %d == 3) { | 
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| 57 |     %s = inputColor * clamp(d, 0.0, 1.0); | 
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| 58 | } else { | 
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| 59 |     %s = d > 0.5 ? inputColor : half4(0.0); | 
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| 60 | } | 
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| 61 | )SkSL", | 
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| 62 | _sample2509.c_str(), (int)_outer.edgeType, (int)_outer.edgeType, args.fOutputColor, | 
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| 63 | args.fOutputColor); | 
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| 64 | } | 
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| 65 |  | 
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| 66 | private: | 
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| 67 | void onSetData(const GrGLSLProgramDataManager& pdman, | 
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| 68 | const GrFragmentProcessor& _proc) override { | 
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| 69 | const GrCircleEffect& _outer = _proc.cast<GrCircleEffect>(); | 
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| 70 | auto edgeType = _outer.edgeType; | 
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| 71 | (void)edgeType; | 
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| 72 | auto center = _outer.center; | 
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| 73 | (void)center; | 
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| 74 | auto radius = _outer.radius; | 
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| 75 | (void)radius; | 
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| 76 | UniformHandle& circle = circleVar; | 
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| 77 | (void)circle; | 
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| 78 |  | 
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| 79 | if (radius != prevRadius || center != prevCenter) { | 
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| 80 | SkScalar effectiveRadius = radius; | 
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| 81 | if (GrProcessorEdgeTypeIsInverseFill((GrClipEdgeType)edgeType)) { | 
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| 82 | effectiveRadius -= 0.5f; | 
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| 83 | // When the radius is 0.5 effectiveRadius is 0 which causes an inf * 0 in the | 
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| 84 | // shader. | 
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| 85 | effectiveRadius = std::max(0.001f, effectiveRadius); | 
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| 86 | } else { | 
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| 87 | effectiveRadius += 0.5f; | 
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| 88 | } | 
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| 89 | pdman.set4f(circle, center.fX, center.fY, effectiveRadius, | 
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| 90 | SkScalarInvert(effectiveRadius)); | 
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| 91 | prevCenter = center; | 
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| 92 | prevRadius = radius; | 
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| 93 | } | 
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| 94 | } | 
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| 95 | SkPoint prevCenter = float2(0); | 
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| 96 | float prevRadius = 0; | 
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| 97 | UniformHandle circleVar; | 
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| 98 | }; | 
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| 99 | GrGLSLFragmentProcessor* GrCircleEffect::onCreateGLSLInstance() const { | 
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| 100 | return new GrGLSLCircleEffect(); | 
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| 101 | } | 
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| 102 | void GrCircleEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, | 
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| 103 | GrProcessorKeyBuilder* b) const { | 
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| 104 | b->add32((uint32_t)edgeType); | 
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| 105 | } | 
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| 106 | bool GrCircleEffect::onIsEqual(const GrFragmentProcessor& other) const { | 
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| 107 | const GrCircleEffect& that = other.cast<GrCircleEffect>(); | 
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| 108 | (void)that; | 
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| 109 | if (edgeType != that.edgeType) return false; | 
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| 110 | if (center != that.center) return false; | 
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| 111 | if (radius != that.radius) return false; | 
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| 112 | return true; | 
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| 113 | } | 
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| 114 | GrCircleEffect::GrCircleEffect(const GrCircleEffect& src) | 
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| 115 | : INHERITED(kGrCircleEffect_ClassID, src.optimizationFlags()) | 
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| 116 | , edgeType(src.edgeType) | 
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| 117 | , center(src.center) | 
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| 118 | , radius(src.radius) { | 
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| 119 | this->cloneAndRegisterAllChildProcessors(src); | 
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| 120 | } | 
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| 121 | std::unique_ptr<GrFragmentProcessor> GrCircleEffect::clone() const { | 
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| 122 | return std::make_unique<GrCircleEffect>(*this); | 
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| 123 | } | 
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| 124 | #if GR_TEST_UTILS | 
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| 125 | SkString GrCircleEffect::onDumpInfo() const { | 
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| 126 | return SkStringPrintf( "(edgeType=%d, center=float2(%f, %f), radius=%f)", (int)edgeType, | 
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| 127 | center.fX, center.fY, radius); | 
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| 128 | } | 
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| 129 | #endif | 
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| 130 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrCircleEffect); | 
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| 131 | #if GR_TEST_UTILS | 
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| 132 | std::unique_ptr<GrFragmentProcessor> GrCircleEffect::TestCreate(GrProcessorTestData* testData) { | 
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| 133 | SkPoint center; | 
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| 134 | center.fX = testData->fRandom->nextRangeScalar(0.f, 1000.f); | 
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| 135 | center.fY = testData->fRandom->nextRangeScalar(0.f, 1000.f); | 
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| 136 | SkScalar radius = testData->fRandom->nextRangeF(1.f, 1000.f); | 
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| 137 | bool success; | 
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| 138 | std::unique_ptr<GrFragmentProcessor> fp = testData->inputFP(); | 
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| 139 | do { | 
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| 140 | GrClipEdgeType et = (GrClipEdgeType)testData->fRandom->nextULessThan(kGrClipEdgeTypeCnt); | 
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| 141 | std::tie(success, fp) = GrCircleEffect::Make(std::move(fp), et, center, radius); | 
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| 142 | } while (!success); | 
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| 143 | return fp; | 
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| 144 | } | 
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| 145 | #endif | 
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| 146 |  | 
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