| 1 | /* |
| 2 | * Copyright 2019 Google LLC |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | /************************************************************************************************** |
| 9 | *** This file was autogenerated from GrClampFragmentProcessor.fp; do not modify. |
| 10 | **************************************************************************************************/ |
| 11 | #include "GrClampFragmentProcessor.h" |
| 12 | |
| 13 | #include "src/core/SkUtils.h" |
| 14 | #include "src/gpu/GrTexture.h" |
| 15 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| 16 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| 17 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| 18 | #include "src/sksl/SkSLCPP.h" |
| 19 | #include "src/sksl/SkSLUtil.h" |
| 20 | class GrGLSLClampFragmentProcessor : public GrGLSLFragmentProcessor { |
| 21 | public: |
| 22 | GrGLSLClampFragmentProcessor() {} |
| 23 | void emitCode(EmitArgs& args) override { |
| 24 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 25 | const GrClampFragmentProcessor& _outer = args.fFp.cast<GrClampFragmentProcessor>(); |
| 26 | (void)_outer; |
| 27 | auto clampToPremul = _outer.clampToPremul; |
| 28 | (void)clampToPremul; |
| 29 | SkString _sample464 = this->invokeChild(0, args); |
| 30 | fragBuilder->codeAppendf( |
| 31 | R"SkSL(half4 inputColor = %s; |
| 32 | @if (%s) { |
| 33 | half alpha = clamp(inputColor.w, 0.0, 1.0); |
| 34 | %s = half4(clamp(inputColor.xyz, 0.0, alpha), alpha); |
| 35 | } else { |
| 36 | %s = clamp(inputColor, 0.0, 1.0); |
| 37 | } |
| 38 | )SkSL" , |
| 39 | _sample464.c_str(), (_outer.clampToPremul ? "true" : "false" ), args.fOutputColor, |
| 40 | args.fOutputColor); |
| 41 | } |
| 42 | |
| 43 | private: |
| 44 | void onSetData(const GrGLSLProgramDataManager& pdman, |
| 45 | const GrFragmentProcessor& _proc) override {} |
| 46 | }; |
| 47 | GrGLSLFragmentProcessor* GrClampFragmentProcessor::onCreateGLSLInstance() const { |
| 48 | return new GrGLSLClampFragmentProcessor(); |
| 49 | } |
| 50 | void GrClampFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| 51 | GrProcessorKeyBuilder* b) const { |
| 52 | b->add32((uint32_t)clampToPremul); |
| 53 | } |
| 54 | bool GrClampFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const { |
| 55 | const GrClampFragmentProcessor& that = other.cast<GrClampFragmentProcessor>(); |
| 56 | (void)that; |
| 57 | if (clampToPremul != that.clampToPremul) return false; |
| 58 | return true; |
| 59 | } |
| 60 | GrClampFragmentProcessor::GrClampFragmentProcessor(const GrClampFragmentProcessor& src) |
| 61 | : INHERITED(kGrClampFragmentProcessor_ClassID, src.optimizationFlags()) |
| 62 | , clampToPremul(src.clampToPremul) { |
| 63 | this->cloneAndRegisterAllChildProcessors(src); |
| 64 | } |
| 65 | std::unique_ptr<GrFragmentProcessor> GrClampFragmentProcessor::clone() const { |
| 66 | return std::make_unique<GrClampFragmentProcessor>(*this); |
| 67 | } |
| 68 | #if GR_TEST_UTILS |
| 69 | SkString GrClampFragmentProcessor::onDumpInfo() const { |
| 70 | return SkStringPrintf("(clampToPremul=%s)" , (clampToPremul ? "true" : "false" )); |
| 71 | } |
| 72 | #endif |
| 73 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrClampFragmentProcessor); |
| 74 | #if GR_TEST_UTILS |
| 75 | std::unique_ptr<GrFragmentProcessor> GrClampFragmentProcessor::TestCreate(GrProcessorTestData* d) { |
| 76 | return GrClampFragmentProcessor::Make(d->inputFP(), d->fRandom->nextBool()); |
| 77 | } |
| 78 | #endif |
| 79 | |