1 | /* |
2 | * Copyright 2019 Google LLC. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | /************************************************************************************************** |
9 | *** This file was autogenerated from GrComposeLerpEffect.fp; do not modify. |
10 | **************************************************************************************************/ |
11 | #include "GrComposeLerpEffect.h" |
12 | |
13 | #include "src/core/SkUtils.h" |
14 | #include "src/gpu/GrTexture.h" |
15 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
16 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
17 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
18 | #include "src/sksl/SkSLCPP.h" |
19 | #include "src/sksl/SkSLUtil.h" |
20 | class GrGLSLComposeLerpEffect : public GrGLSLFragmentProcessor { |
21 | public: |
22 | GrGLSLComposeLerpEffect() {} |
23 | void emitCode(EmitArgs& args) override { |
24 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
25 | const GrComposeLerpEffect& _outer = args.fFp.cast<GrComposeLerpEffect>(); |
26 | (void)_outer; |
27 | auto weight = _outer.weight; |
28 | (void)weight; |
29 | weightVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
30 | kFloat_GrSLType, "weight" ); |
31 | SkString _sample273 = this->invokeChild(0, args); |
32 | SkString _sample289 = this->invokeChild(1, args); |
33 | fragBuilder->codeAppendf( |
34 | R"SkSL(%s = mix(%s, %s, half(%s)); |
35 | )SkSL" , |
36 | args.fOutputColor, _sample273.c_str(), _sample289.c_str(), |
37 | args.fUniformHandler->getUniformCStr(weightVar)); |
38 | } |
39 | |
40 | private: |
41 | void onSetData(const GrGLSLProgramDataManager& pdman, |
42 | const GrFragmentProcessor& _proc) override { |
43 | const GrComposeLerpEffect& _outer = _proc.cast<GrComposeLerpEffect>(); |
44 | { pdman.set1f(weightVar, (_outer.weight)); } |
45 | } |
46 | UniformHandle weightVar; |
47 | }; |
48 | GrGLSLFragmentProcessor* GrComposeLerpEffect::onCreateGLSLInstance() const { |
49 | return new GrGLSLComposeLerpEffect(); |
50 | } |
51 | void GrComposeLerpEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
52 | GrProcessorKeyBuilder* b) const {} |
53 | bool GrComposeLerpEffect::onIsEqual(const GrFragmentProcessor& other) const { |
54 | const GrComposeLerpEffect& that = other.cast<GrComposeLerpEffect>(); |
55 | (void)that; |
56 | if (weight != that.weight) return false; |
57 | return true; |
58 | } |
59 | GrComposeLerpEffect::GrComposeLerpEffect(const GrComposeLerpEffect& src) |
60 | : INHERITED(kGrComposeLerpEffect_ClassID, src.optimizationFlags()), weight(src.weight) { |
61 | this->cloneAndRegisterAllChildProcessors(src); |
62 | } |
63 | std::unique_ptr<GrFragmentProcessor> GrComposeLerpEffect::clone() const { |
64 | return std::make_unique<GrComposeLerpEffect>(*this); |
65 | } |
66 | #if GR_TEST_UTILS |
67 | SkString GrComposeLerpEffect::onDumpInfo() const { return SkStringPrintf("(weight=%f)" , weight); } |
68 | #endif |
69 | |