1 | /* |
2 | * Copyright 2017 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | /************************************************************************************************** |
9 | *** This file was autogenerated from GrEllipseEffect.fp; do not modify. |
10 | **************************************************************************************************/ |
11 | #include "GrEllipseEffect.h" |
12 | |
13 | #include "src/core/SkUtils.h" |
14 | #include "src/gpu/GrTexture.h" |
15 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
16 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
17 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
18 | #include "src/sksl/SkSLCPP.h" |
19 | #include "src/sksl/SkSLUtil.h" |
20 | class GrGLSLEllipseEffect : public GrGLSLFragmentProcessor { |
21 | public: |
22 | GrGLSLEllipseEffect() {} |
23 | void emitCode(EmitArgs& args) override { |
24 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
25 | const GrEllipseEffect& _outer = args.fFp.cast<GrEllipseEffect>(); |
26 | (void)_outer; |
27 | auto edgeType = _outer.edgeType; |
28 | (void)edgeType; |
29 | auto center = _outer.center; |
30 | (void)center; |
31 | auto radii = _outer.radii; |
32 | (void)radii; |
33 | prevRadii = float2(-1.0); |
34 | medPrecision = !sk_Caps.floatIs32Bits; |
35 | ellipseVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
36 | kFloat4_GrSLType, "ellipse" ); |
37 | if (medPrecision) { |
38 | scaleVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
39 | kFloat2_GrSLType, "scale" ); |
40 | } |
41 | fragBuilder->codeAppendf( |
42 | R"SkSL(float2 prevCenter; |
43 | float2 prevRadii = float2(%f, %f); |
44 | bool medPrecision = %s; |
45 | float2 d = sk_FragCoord.xy - %s.xy; |
46 | @if (medPrecision) { |
47 | d *= %s.y; |
48 | } |
49 | float2 Z = d * %s.zw; |
50 | float implicit = dot(Z, d) - 1.0; |
51 | float grad_dot = 4.0 * dot(Z, Z); |
52 | @if (medPrecision) { |
53 | grad_dot = max(grad_dot, 6.1036000261083245e-05); |
54 | } else { |
55 | grad_dot = max(grad_dot, 1.1754999560161448e-38); |
56 | } |
57 | float approx_dist = implicit * inversesqrt(grad_dot); |
58 | @if (medPrecision) { |
59 | approx_dist *= %s.x; |
60 | } |
61 | half alpha; |
62 | @switch (%d) { |
63 | case 0: |
64 | alpha = approx_dist > 0.0 ? 0.0 : 1.0; |
65 | break; |
66 | case 1: |
67 | alpha = clamp(0.5 - half(approx_dist), 0.0, 1.0); |
68 | break; |
69 | case 2: |
70 | alpha = approx_dist > 0.0 ? 1.0 : 0.0; |
71 | break; |
72 | case 3: |
73 | alpha = clamp(0.5 + half(approx_dist), 0.0, 1.0); |
74 | break; |
75 | default: |
76 | discard; |
77 | })SkSL" , |
78 | prevRadii.fX, prevRadii.fY, (medPrecision ? "true" : "false" ), |
79 | args.fUniformHandler->getUniformCStr(ellipseVar), |
80 | scaleVar.isValid() ? args.fUniformHandler->getUniformCStr(scaleVar) : "float2(0)" , |
81 | args.fUniformHandler->getUniformCStr(ellipseVar), |
82 | scaleVar.isValid() ? args.fUniformHandler->getUniformCStr(scaleVar) : "float2(0)" , |
83 | (int)_outer.edgeType); |
84 | SkString _sample4481 = this->invokeChild(0, args); |
85 | fragBuilder->codeAppendf( |
86 | R"SkSL( |
87 | half4 inputColor = %s; |
88 | %s = inputColor * alpha; |
89 | )SkSL" , |
90 | _sample4481.c_str(), args.fOutputColor); |
91 | } |
92 | |
93 | private: |
94 | void onSetData(const GrGLSLProgramDataManager& pdman, |
95 | const GrFragmentProcessor& _proc) override { |
96 | const GrEllipseEffect& _outer = _proc.cast<GrEllipseEffect>(); |
97 | auto edgeType = _outer.edgeType; |
98 | (void)edgeType; |
99 | auto center = _outer.center; |
100 | (void)center; |
101 | auto radii = _outer.radii; |
102 | (void)radii; |
103 | UniformHandle& ellipse = ellipseVar; |
104 | (void)ellipse; |
105 | UniformHandle& scale = scaleVar; |
106 | (void)scale; |
107 | |
108 | if (radii != prevRadii || center != prevCenter) { |
109 | float invRXSqd; |
110 | float invRYSqd; |
111 | // If we're using a scale factor to work around precision issues, choose the larger |
112 | // radius as the scale factor. The inv radii need to be pre-adjusted by the scale |
113 | // factor. |
114 | if (scale.isValid()) { |
115 | if (radii.fX > radii.fY) { |
116 | invRXSqd = 1.f; |
117 | invRYSqd = (radii.fX * radii.fX) / (radii.fY * radii.fY); |
118 | pdman.set2f(scale, radii.fX, 1.f / radii.fX); |
119 | } else { |
120 | invRXSqd = (radii.fY * radii.fY) / (radii.fX * radii.fX); |
121 | invRYSqd = 1.f; |
122 | pdman.set2f(scale, radii.fY, 1.f / radii.fY); |
123 | } |
124 | } else { |
125 | invRXSqd = 1.f / (radii.fX * radii.fX); |
126 | invRYSqd = 1.f / (radii.fY * radii.fY); |
127 | } |
128 | pdman.set4f(ellipse, center.fX, center.fY, invRXSqd, invRYSqd); |
129 | prevCenter = center; |
130 | prevRadii = radii; |
131 | } |
132 | } |
133 | SkPoint prevCenter = float2(0); |
134 | SkPoint prevRadii = float2(0); |
135 | bool medPrecision = false; |
136 | UniformHandle ellipseVar; |
137 | UniformHandle scaleVar; |
138 | }; |
139 | GrGLSLFragmentProcessor* GrEllipseEffect::onCreateGLSLInstance() const { |
140 | return new GrGLSLEllipseEffect(); |
141 | } |
142 | void GrEllipseEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
143 | GrProcessorKeyBuilder* b) const { |
144 | b->add32((uint32_t)edgeType); |
145 | } |
146 | bool GrEllipseEffect::onIsEqual(const GrFragmentProcessor& other) const { |
147 | const GrEllipseEffect& that = other.cast<GrEllipseEffect>(); |
148 | (void)that; |
149 | if (edgeType != that.edgeType) return false; |
150 | if (center != that.center) return false; |
151 | if (radii != that.radii) return false; |
152 | return true; |
153 | } |
154 | GrEllipseEffect::GrEllipseEffect(const GrEllipseEffect& src) |
155 | : INHERITED(kGrEllipseEffect_ClassID, src.optimizationFlags()) |
156 | , edgeType(src.edgeType) |
157 | , center(src.center) |
158 | , radii(src.radii) { |
159 | this->cloneAndRegisterAllChildProcessors(src); |
160 | } |
161 | std::unique_ptr<GrFragmentProcessor> GrEllipseEffect::clone() const { |
162 | return std::make_unique<GrEllipseEffect>(*this); |
163 | } |
164 | #if GR_TEST_UTILS |
165 | SkString GrEllipseEffect::onDumpInfo() const { |
166 | return SkStringPrintf("(edgeType=%d, center=float2(%f, %f), radii=float2(%f, %f))" , |
167 | (int)edgeType, center.fX, center.fY, radii.fX, radii.fY); |
168 | } |
169 | #endif |
170 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrEllipseEffect); |
171 | #if GR_TEST_UTILS |
172 | std::unique_ptr<GrFragmentProcessor> GrEllipseEffect::TestCreate(GrProcessorTestData* testData) { |
173 | SkPoint center; |
174 | center.fX = testData->fRandom->nextRangeScalar(0.f, 1000.f); |
175 | center.fY = testData->fRandom->nextRangeScalar(0.f, 1000.f); |
176 | SkScalar rx = testData->fRandom->nextRangeF(0.f, 1000.f); |
177 | SkScalar ry = testData->fRandom->nextRangeF(0.f, 1000.f); |
178 | bool success; |
179 | std::unique_ptr<GrFragmentProcessor> fp = testData->inputFP(); |
180 | do { |
181 | GrClipEdgeType et = (GrClipEdgeType)testData->fRandom->nextULessThan(kGrClipEdgeTypeCnt); |
182 | std::tie(success, fp) = GrEllipseEffect::Make( |
183 | std::move(fp), et, center, SkPoint::Make(rx, ry), *testData->caps()->shaderCaps()); |
184 | } while (!success); |
185 | return fp; |
186 | } |
187 | #endif |
188 | |