| 1 | /* |
| 2 | * Copyright 2012 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkTwoPointConicalGradient_DEFINED |
| 9 | #define SkTwoPointConicalGradient_DEFINED |
| 10 | |
| 11 | #include "src/shaders/gradients/SkGradientShaderPriv.h" |
| 12 | |
| 13 | class SkTwoPointConicalGradient final : public SkGradientShaderBase { |
| 14 | public: |
| 15 | // See https://skia.org/dev/design/conical for what focal data means and how our shader works. |
| 16 | // We make it public so the GPU shader can also use it. |
| 17 | struct FocalData { |
| 18 | SkScalar fR1; // r1 after mapping focal point to (0, 0) |
| 19 | SkScalar fFocalX; // f |
| 20 | bool fIsSwapped; // whether we swapped r0, r1 |
| 21 | |
| 22 | // The input r0, r1 are the radii when we map centers to {(0, 0), (1, 0)}. |
| 23 | // We'll post concat matrix with our transformation matrix that maps focal point to (0, 0). |
| 24 | // Returns true if the set succeeded |
| 25 | bool set(SkScalar r0, SkScalar r1, SkMatrix* matrix); |
| 26 | |
| 27 | // Whether the focal point (0, 0) is on the end circle with center (1, 0) and radius r1. If |
| 28 | // this is true, it's as if an aircraft is flying at Mach 1 and all circles (soundwaves) |
| 29 | // will go through the focal point (aircraft). In our previous implementations, this was |
| 30 | // known as the edge case where the inside circle touches the outside circle (on the focal |
| 31 | // point). If we were to solve for t bruteforcely using a quadratic equation, this case |
| 32 | // implies that the quadratic equation degenerates to a linear equation. |
| 33 | bool isFocalOnCircle() const { return SkScalarNearlyZero(1 - fR1); } |
| 34 | |
| 35 | bool isSwapped() const { return fIsSwapped; } |
| 36 | bool isWellBehaved() const { return !this->isFocalOnCircle() && fR1 > 1; } |
| 37 | bool isNativelyFocal() const { return SkScalarNearlyZero(fFocalX); } |
| 38 | }; |
| 39 | |
| 40 | enum class Type { |
| 41 | kRadial, |
| 42 | kStrip, |
| 43 | kFocal |
| 44 | }; |
| 45 | |
| 46 | static sk_sp<SkShader> Create(const SkPoint& start, SkScalar startRadius, |
| 47 | const SkPoint& end, SkScalar endRadius, |
| 48 | const Descriptor&); |
| 49 | |
| 50 | SkShader::GradientType asAGradient(GradientInfo* info) const override; |
| 51 | #if SK_SUPPORT_GPU |
| 52 | std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&) const override; |
| 53 | #endif |
| 54 | bool isOpaque() const override; |
| 55 | |
| 56 | SkScalar getCenterX1() const { return SkPoint::Distance(fCenter1, fCenter2); } |
| 57 | SkScalar getStartRadius() const { return fRadius1; } |
| 58 | SkScalar getDiffRadius() const { return fRadius2 - fRadius1; } |
| 59 | const SkPoint& getStartCenter() const { return fCenter1; } |
| 60 | const SkPoint& getEndCenter() const { return fCenter2; } |
| 61 | SkScalar getEndRadius() const { return fRadius2; } |
| 62 | |
| 63 | Type getType() const { return fType; } |
| 64 | const FocalData& getFocalData() const { return fFocalData; } |
| 65 | |
| 66 | protected: |
| 67 | void flatten(SkWriteBuffer& buffer) const override; |
| 68 | |
| 69 | void appendGradientStages(SkArenaAlloc* alloc, SkRasterPipeline* tPipeline, |
| 70 | SkRasterPipeline* postPipeline) const override; |
| 71 | |
| 72 | skvm::F32 transformT(skvm::Builder*, skvm::Uniforms*, |
| 73 | skvm::Coord coord, skvm::I32* mask) const final; |
| 74 | |
| 75 | private: |
| 76 | SK_FLATTENABLE_HOOKS(SkTwoPointConicalGradient) |
| 77 | |
| 78 | SkTwoPointConicalGradient(const SkPoint& c0, SkScalar r0, |
| 79 | const SkPoint& c1, SkScalar r1, |
| 80 | const Descriptor&, Type, const SkMatrix&, const FocalData&); |
| 81 | |
| 82 | SkPoint fCenter1; |
| 83 | SkPoint fCenter2; |
| 84 | SkScalar fRadius1; |
| 85 | SkScalar fRadius2; |
| 86 | Type fType; |
| 87 | |
| 88 | FocalData fFocalData; |
| 89 | |
| 90 | friend class SkGradientShader; |
| 91 | typedef SkGradientShaderBase INHERITED; |
| 92 | }; |
| 93 | |
| 94 | #endif |
| 95 | |