1 | /**************************************************************************/ |
2 | /* utilities.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef UTILITIES_GLES3_H |
32 | #define UTILITIES_GLES3_H |
33 | |
34 | #ifdef GLES3_ENABLED |
35 | |
36 | #include "servers/rendering/storage/utilities.h" |
37 | |
38 | #include "platform_config.h" |
39 | #ifndef OPENGL_INCLUDE_H |
40 | #include <GLES3/gl3.h> |
41 | #else |
42 | #include OPENGL_INCLUDE_H |
43 | #endif |
44 | |
45 | namespace GLES3 { |
46 | |
47 | class Utilities : public RendererUtilities { |
48 | private: |
49 | static Utilities *singleton; |
50 | |
51 | struct ResourceAllocation { |
52 | #ifdef DEV_ENABLED |
53 | String name; |
54 | #endif |
55 | uint32_t size = 0; |
56 | }; |
57 | HashMap<GLuint, ResourceAllocation> buffer_allocs_cache; |
58 | HashMap<GLuint, ResourceAllocation> texture_allocs_cache; |
59 | |
60 | uint64_t buffer_mem_cache = 0; |
61 | uint64_t texture_mem_cache = 0; |
62 | |
63 | public: |
64 | static Utilities *get_singleton() { return singleton; } |
65 | |
66 | Utilities(); |
67 | ~Utilities(); |
68 | |
69 | // Buffer size is specified in bytes |
70 | static Vector<uint8_t> buffer_get_data(GLenum p_target, GLuint p_buffer, uint32_t p_buffer_size); |
71 | |
72 | // Allocate memory with glBufferData. Does not handle resizing. |
73 | _FORCE_INLINE_ void buffer_allocate_data(GLenum p_target, GLuint p_id, uint32_t p_size, const void *p_data, GLenum p_usage, String p_name = "" ) { |
74 | glBufferData(p_target, p_size, p_data, p_usage); |
75 | buffer_mem_cache += p_size; |
76 | |
77 | #ifdef DEV_ENABLED |
78 | ERR_FAIL_COND_MSG(buffer_allocs_cache.has(p_id), "trying to allocate buffer with name " + p_name + " but ID already used by " + buffer_allocs_cache[p_id].name); |
79 | #endif |
80 | |
81 | ResourceAllocation resource_allocation; |
82 | resource_allocation.size = p_size; |
83 | #ifdef DEV_ENABLED |
84 | resource_allocation.name = p_name + ": " + itos((uint64_t)p_id); |
85 | #endif |
86 | buffer_allocs_cache[p_id] = resource_allocation; |
87 | } |
88 | |
89 | _FORCE_INLINE_ void buffer_free_data(GLuint p_id) { |
90 | ERR_FAIL_COND(!buffer_allocs_cache.has(p_id)); |
91 | glDeleteBuffers(1, &p_id); |
92 | buffer_mem_cache -= buffer_allocs_cache[p_id].size; |
93 | buffer_allocs_cache.erase(p_id); |
94 | } |
95 | |
96 | // Records that data was allocated for state tracking purposes. |
97 | _FORCE_INLINE_ void texture_allocated_data(GLuint p_id, uint32_t p_size, String p_name = "" ) { |
98 | texture_mem_cache += p_size; |
99 | #ifdef DEV_ENABLED |
100 | ERR_FAIL_COND_MSG(texture_allocs_cache.has(p_id), "trying to allocate texture with name " + p_name + " but ID already used by " + texture_allocs_cache[p_id].name); |
101 | #endif |
102 | ResourceAllocation resource_allocation; |
103 | resource_allocation.size = p_size; |
104 | #ifdef DEV_ENABLED |
105 | resource_allocation.name = p_name + ": " + itos((uint64_t)p_id); |
106 | #endif |
107 | texture_allocs_cache[p_id] = resource_allocation; |
108 | } |
109 | |
110 | _FORCE_INLINE_ void texture_free_data(GLuint p_id) { |
111 | ERR_FAIL_COND(!texture_allocs_cache.has(p_id)); |
112 | glDeleteTextures(1, &p_id); |
113 | texture_mem_cache -= texture_allocs_cache[p_id].size; |
114 | texture_allocs_cache.erase(p_id); |
115 | } |
116 | |
117 | _FORCE_INLINE_ void texture_resize_data(GLuint p_id, uint32_t p_size) { |
118 | ERR_FAIL_COND(!texture_allocs_cache.has(p_id)); |
119 | texture_mem_cache -= texture_allocs_cache[p_id].size; |
120 | texture_mem_cache += p_size; |
121 | texture_allocs_cache[p_id].size = p_size; |
122 | } |
123 | |
124 | /* INSTANCES */ |
125 | |
126 | virtual RS::InstanceType get_base_type(RID p_rid) const override; |
127 | virtual bool free(RID p_rid) override; |
128 | |
129 | /* DEPENDENCIES */ |
130 | |
131 | virtual void base_update_dependency(RID p_base, DependencyTracker *p_instance) override; |
132 | |
133 | /* VISIBILITY NOTIFIER */ |
134 | virtual RID visibility_notifier_allocate() override; |
135 | virtual void visibility_notifier_initialize(RID p_notifier) override; |
136 | virtual void visibility_notifier_free(RID p_notifier) override; |
137 | |
138 | virtual void visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) override; |
139 | virtual void visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) override; |
140 | |
141 | virtual AABB visibility_notifier_get_aabb(RID p_notifier) const override; |
142 | virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) override; |
143 | |
144 | /* TIMING */ |
145 | |
146 | #define MAX_QUERIES 256 |
147 | #define FRAME_COUNT 3 |
148 | |
149 | struct Frame { |
150 | GLuint queries[MAX_QUERIES]; |
151 | TightLocalVector<String> timestamp_names; |
152 | TightLocalVector<uint64_t> timestamp_cpu_values; |
153 | uint32_t timestamp_count = 0; |
154 | TightLocalVector<String> timestamp_result_names; |
155 | TightLocalVector<uint64_t> timestamp_cpu_result_values; |
156 | TightLocalVector<uint64_t> timestamp_result_values; |
157 | uint32_t timestamp_result_count = 0; |
158 | uint64_t index = 0; |
159 | }; |
160 | |
161 | const uint32_t max_timestamp_query_elements = MAX_QUERIES; |
162 | |
163 | Frame frames[FRAME_COUNT]; // Frames for capturing timestamps. We use 3 so we don't need to wait for commands to complete |
164 | uint32_t frame = 0; |
165 | |
166 | virtual void capture_timestamps_begin() override; |
167 | virtual void capture_timestamp(const String &p_name) override; |
168 | virtual uint32_t get_captured_timestamps_count() const override; |
169 | virtual uint64_t get_captured_timestamps_frame() const override; |
170 | virtual uint64_t get_captured_timestamp_gpu_time(uint32_t p_index) const override; |
171 | virtual uint64_t get_captured_timestamp_cpu_time(uint32_t p_index) const override; |
172 | virtual String get_captured_timestamp_name(uint32_t p_index) const override; |
173 | void _capture_timestamps_begin(); |
174 | void capture_timestamps_end(); |
175 | |
176 | /* MISC */ |
177 | |
178 | virtual void update_dirty_resources() override; |
179 | virtual void set_debug_generate_wireframes(bool p_generate) override; |
180 | |
181 | virtual bool has_os_feature(const String &p_feature) const override; |
182 | |
183 | virtual void update_memory_info() override; |
184 | |
185 | virtual uint64_t get_rendering_info(RS::RenderingInfo p_info) override; |
186 | virtual String get_video_adapter_name() const override; |
187 | virtual String get_video_adapter_vendor() const override; |
188 | virtual RenderingDevice::DeviceType get_video_adapter_type() const override; |
189 | virtual String get_video_adapter_api_version() const override; |
190 | |
191 | virtual Size2i get_maximum_viewport_size() const override; |
192 | }; |
193 | |
194 | } // namespace GLES3 |
195 | |
196 | #endif // GLES3_ENABLED |
197 | |
198 | #endif // UTILITIES_GLES3_H |
199 | |