| 1 | /**************************************************************************/ |
| 2 | /* editor_interface.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef EDITOR_INTERFACE_H |
| 32 | #define EDITOR_INTERFACE_H |
| 33 | |
| 34 | #include "core/io/resource.h" |
| 35 | #include "core/object/class_db.h" |
| 36 | #include "core/object/object.h" |
| 37 | #include "core/object/script_language.h" |
| 38 | |
| 39 | class Control; |
| 40 | class EditorCommandPalette; |
| 41 | class EditorFileSystem; |
| 42 | class EditorInspector; |
| 43 | class EditorPaths; |
| 44 | class EditorPlugin; |
| 45 | class EditorResourcePreview; |
| 46 | class EditorSelection; |
| 47 | class EditorSettings; |
| 48 | class FileSystemDock; |
| 49 | class Mesh; |
| 50 | class Node; |
| 51 | class ScriptEditor; |
| 52 | class Texture2D; |
| 53 | class Theme; |
| 54 | class VBoxContainer; |
| 55 | class Window; |
| 56 | |
| 57 | class EditorInterface : public Object { |
| 58 | GDCLASS(EditorInterface, Object); |
| 59 | |
| 60 | static EditorInterface *singleton; |
| 61 | |
| 62 | // Editor tools. |
| 63 | |
| 64 | TypedArray<Texture2D> _make_mesh_previews(const TypedArray<Mesh> &p_meshes, int p_preview_size); |
| 65 | |
| 66 | protected: |
| 67 | static void _bind_methods(); |
| 68 | |
| 69 | public: |
| 70 | static EditorInterface *get_singleton() { return singleton; } |
| 71 | |
| 72 | void restart_editor(bool p_save = true); |
| 73 | |
| 74 | // Editor tools. |
| 75 | |
| 76 | EditorCommandPalette *get_command_palette() const; |
| 77 | EditorFileSystem *get_resource_file_system() const; |
| 78 | EditorPaths *get_editor_paths() const; |
| 79 | EditorResourcePreview *get_resource_previewer() const; |
| 80 | EditorSelection *get_selection() const; |
| 81 | Ref<EditorSettings> get_editor_settings() const; |
| 82 | |
| 83 | Vector<Ref<Texture2D>> make_mesh_previews(const Vector<Ref<Mesh>> &p_meshes, Vector<Transform3D> *p_transforms, int p_preview_size); |
| 84 | |
| 85 | void set_plugin_enabled(const String &p_plugin, bool p_enabled); |
| 86 | bool is_plugin_enabled(const String &p_plugin) const; |
| 87 | |
| 88 | // Editor GUI. |
| 89 | |
| 90 | Ref<Theme> get_editor_theme() const; |
| 91 | |
| 92 | Control *get_base_control() const; |
| 93 | VBoxContainer *get_editor_main_screen() const; |
| 94 | ScriptEditor *get_script_editor() const; |
| 95 | |
| 96 | void set_main_screen_editor(const String &p_name); |
| 97 | void set_distraction_free_mode(bool p_enter); |
| 98 | bool is_distraction_free_mode_enabled() const; |
| 99 | |
| 100 | float get_editor_scale() const; |
| 101 | |
| 102 | void (Window *p_dialog, const Rect2i &p_screen_rect = Rect2i()); |
| 103 | void (Window *p_dialog, const Size2i &p_minsize = Size2i()); |
| 104 | void (Window *p_dialog, float p_ratio = 0.8); |
| 105 | void (Window *p_dialog, const Size2i &p_size = Size2i(), float p_fallback_ratio = 0.75); |
| 106 | |
| 107 | String get_current_feature_profile() const; |
| 108 | void set_current_feature_profile(const String &p_profile_name); |
| 109 | |
| 110 | // Editor docks. |
| 111 | |
| 112 | FileSystemDock *get_file_system_dock() const; |
| 113 | void select_file(const String &p_file); |
| 114 | Vector<String> get_selected_paths() const; |
| 115 | String get_current_path() const; |
| 116 | String get_current_directory() const; |
| 117 | |
| 118 | EditorInspector *get_inspector() const; |
| 119 | |
| 120 | // Object/Resource/Node editing. |
| 121 | |
| 122 | void inspect_object(Object *p_obj, const String &p_for_property = String(), bool p_inspector_only = false); |
| 123 | |
| 124 | void edit_resource(const Ref<Resource> &p_resource); |
| 125 | void edit_node(Node *p_node); |
| 126 | void edit_script(const Ref<Script> &p_script, int p_line = -1, int p_col = 0, bool p_grab_focus = true); |
| 127 | void open_scene_from_path(const String &scene_path); |
| 128 | void reload_scene_from_path(const String &scene_path); |
| 129 | |
| 130 | PackedStringArray get_open_scenes() const; |
| 131 | Node *get_edited_scene_root() const; |
| 132 | |
| 133 | Error save_scene(); |
| 134 | void save_scene_as(const String &p_scene, bool p_with_preview = true); |
| 135 | void mark_scene_as_unsaved(); |
| 136 | void save_all_scenes(); |
| 137 | |
| 138 | // Scene playback. |
| 139 | |
| 140 | void play_main_scene(); |
| 141 | void play_current_scene(); |
| 142 | void play_custom_scene(const String &scene_path); |
| 143 | void stop_playing_scene(); |
| 144 | bool is_playing_scene() const; |
| 145 | String get_playing_scene() const; |
| 146 | |
| 147 | void set_movie_maker_enabled(bool p_enabled); |
| 148 | bool is_movie_maker_enabled() const; |
| 149 | |
| 150 | // Base. |
| 151 | |
| 152 | static void create(); |
| 153 | static void free(); |
| 154 | |
| 155 | EditorInterface(); |
| 156 | }; |
| 157 | |
| 158 | #endif // EDITOR_INTERFACE_H |
| 159 | |