| 1 | /**************************************************************************/ | 
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| 2 | /*  editor_interface.h                                                    */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef EDITOR_INTERFACE_H | 
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| 32 | #define EDITOR_INTERFACE_H | 
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| 33 |  | 
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| 34 | #include "core/io/resource.h" | 
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| 35 | #include "core/object/class_db.h" | 
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| 36 | #include "core/object/object.h" | 
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| 37 | #include "core/object/script_language.h" | 
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| 38 |  | 
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| 39 | class Control; | 
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| 40 | class EditorCommandPalette; | 
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| 41 | class EditorFileSystem; | 
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| 42 | class EditorInspector; | 
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| 43 | class EditorPaths; | 
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| 44 | class EditorPlugin; | 
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| 45 | class EditorResourcePreview; | 
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| 46 | class EditorSelection; | 
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| 47 | class EditorSettings; | 
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| 48 | class FileSystemDock; | 
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| 49 | class Mesh; | 
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| 50 | class Node; | 
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| 51 | class ScriptEditor; | 
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| 52 | class Texture2D; | 
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| 53 | class Theme; | 
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| 54 | class VBoxContainer; | 
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| 55 | class Window; | 
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| 56 |  | 
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| 57 | class EditorInterface : public Object { | 
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| 58 | GDCLASS(EditorInterface, Object); | 
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| 59 |  | 
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| 60 | static EditorInterface *singleton; | 
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| 61 |  | 
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| 62 | // Editor tools. | 
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| 63 |  | 
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| 64 | TypedArray<Texture2D> _make_mesh_previews(const TypedArray<Mesh> &p_meshes, int p_preview_size); | 
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| 65 |  | 
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| 66 | protected: | 
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| 67 | static void _bind_methods(); | 
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| 68 |  | 
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| 69 | public: | 
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| 70 | static EditorInterface *get_singleton() { return singleton; } | 
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| 71 |  | 
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| 72 | void restart_editor(bool p_save = true); | 
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| 73 |  | 
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| 74 | // Editor tools. | 
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| 75 |  | 
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| 76 | EditorCommandPalette *get_command_palette() const; | 
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| 77 | EditorFileSystem *get_resource_file_system() const; | 
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| 78 | EditorPaths *get_editor_paths() const; | 
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| 79 | EditorResourcePreview *get_resource_previewer() const; | 
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| 80 | EditorSelection *get_selection() const; | 
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| 81 | Ref<EditorSettings> get_editor_settings() const; | 
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| 82 |  | 
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| 83 | Vector<Ref<Texture2D>> make_mesh_previews(const Vector<Ref<Mesh>> &p_meshes, Vector<Transform3D> *p_transforms, int p_preview_size); | 
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| 84 |  | 
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| 85 | void set_plugin_enabled(const String &p_plugin, bool p_enabled); | 
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| 86 | bool is_plugin_enabled(const String &p_plugin) const; | 
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| 87 |  | 
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| 88 | // Editor GUI. | 
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| 89 |  | 
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| 90 | Ref<Theme> get_editor_theme() const; | 
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| 91 |  | 
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| 92 | Control *get_base_control() const; | 
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| 93 | VBoxContainer *get_editor_main_screen() const; | 
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| 94 | ScriptEditor *get_script_editor() const; | 
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| 95 |  | 
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| 96 | void set_main_screen_editor(const String &p_name); | 
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| 97 | void set_distraction_free_mode(bool p_enter); | 
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| 98 | bool is_distraction_free_mode_enabled() const; | 
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| 99 |  | 
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| 100 | float get_editor_scale() const; | 
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| 101 |  | 
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| 102 | void (Window *p_dialog, const Rect2i &p_screen_rect = Rect2i()); | 
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| 103 | void (Window *p_dialog, const Size2i &p_minsize = Size2i()); | 
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| 104 | void (Window *p_dialog, float p_ratio = 0.8); | 
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| 105 | void (Window *p_dialog, const Size2i &p_size = Size2i(), float p_fallback_ratio = 0.75); | 
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| 106 |  | 
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| 107 | String get_current_feature_profile() const; | 
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| 108 | void set_current_feature_profile(const String &p_profile_name); | 
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| 109 |  | 
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| 110 | // Editor docks. | 
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| 111 |  | 
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| 112 | FileSystemDock *get_file_system_dock() const; | 
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| 113 | void select_file(const String &p_file); | 
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| 114 | Vector<String> get_selected_paths() const; | 
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| 115 | String get_current_path() const; | 
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| 116 | String get_current_directory() const; | 
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| 117 |  | 
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| 118 | EditorInspector *get_inspector() const; | 
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| 119 |  | 
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| 120 | // Object/Resource/Node editing. | 
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| 121 |  | 
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| 122 | void inspect_object(Object *p_obj, const String &p_for_property = String(), bool p_inspector_only = false); | 
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| 123 |  | 
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| 124 | void edit_resource(const Ref<Resource> &p_resource); | 
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| 125 | void edit_node(Node *p_node); | 
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| 126 | void edit_script(const Ref<Script> &p_script, int p_line = -1, int p_col = 0, bool p_grab_focus = true); | 
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| 127 | void open_scene_from_path(const String &scene_path); | 
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| 128 | void reload_scene_from_path(const String &scene_path); | 
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| 129 |  | 
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| 130 | PackedStringArray get_open_scenes() const; | 
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| 131 | Node *get_edited_scene_root() const; | 
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| 132 |  | 
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| 133 | Error save_scene(); | 
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| 134 | void save_scene_as(const String &p_scene, bool p_with_preview = true); | 
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| 135 | void mark_scene_as_unsaved(); | 
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| 136 | void save_all_scenes(); | 
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| 137 |  | 
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| 138 | // Scene playback. | 
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| 139 |  | 
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| 140 | void play_main_scene(); | 
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| 141 | void play_current_scene(); | 
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| 142 | void play_custom_scene(const String &scene_path); | 
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| 143 | void stop_playing_scene(); | 
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| 144 | bool is_playing_scene() const; | 
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| 145 | String get_playing_scene() const; | 
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| 146 |  | 
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| 147 | void set_movie_maker_enabled(bool p_enabled); | 
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| 148 | bool is_movie_maker_enabled() const; | 
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| 149 |  | 
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| 150 | // Base. | 
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| 151 |  | 
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| 152 | static void create(); | 
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| 153 | static void free(); | 
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| 154 |  | 
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| 155 | EditorInterface(); | 
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| 156 | }; | 
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| 157 |  | 
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| 158 | #endif // EDITOR_INTERFACE_H | 
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| 159 |  | 
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