1/**************************************************************************/
2/* node_dock.cpp */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#include "node_dock.h"
32
33#include "connections_dialog.h"
34#include "editor/editor_node.h"
35#include "editor/editor_scale.h"
36
37void NodeDock::show_groups() {
38 groups_button->set_pressed(true);
39 connections_button->set_pressed(false);
40 groups->show();
41 connections->hide();
42}
43
44void NodeDock::show_connections() {
45 groups_button->set_pressed(false);
46 connections_button->set_pressed(true);
47 groups->hide();
48 connections->show();
49}
50
51void NodeDock::_bind_methods() {
52}
53
54void NodeDock::_notification(int p_what) {
55 switch (p_what) {
56 case NOTIFICATION_ENTER_TREE:
57 case NOTIFICATION_THEME_CHANGED: {
58 connections_button->set_icon(get_editor_theme_icon(SNAME("Signals")));
59 groups_button->set_icon(get_editor_theme_icon(SNAME("Groups")));
60 } break;
61 }
62}
63
64NodeDock *NodeDock::singleton = nullptr;
65
66void NodeDock::update_lists() {
67 connections->update_tree();
68}
69
70void NodeDock::set_node(Node *p_node) {
71 connections->set_node(p_node);
72 groups->set_current(p_node);
73 if (p_node) {
74 last_valid_node = p_node;
75 }
76
77 if (p_node) {
78 if (connections_button->is_pressed()) {
79 connections->show();
80 } else {
81 groups->show();
82 }
83
84 mode_hb->show();
85 select_a_node->hide();
86 } else {
87 connections->hide();
88 groups->hide();
89 mode_hb->hide();
90 select_a_node->show();
91 }
92}
93
94void NodeDock::restore_last_valid_node() {
95 set_node(last_valid_node);
96}
97
98NodeDock::NodeDock() {
99 singleton = this;
100
101 set_name("Node");
102 mode_hb = memnew(HBoxContainer);
103 add_child(mode_hb);
104 mode_hb->hide();
105
106 connections_button = memnew(Button);
107 connections_button->set_flat(true);
108 connections_button->set_text(TTR("Signals"));
109 connections_button->set_toggle_mode(true);
110 connections_button->set_pressed(true);
111 connections_button->set_h_size_flags(SIZE_EXPAND_FILL);
112 connections_button->set_clip_text(true);
113 mode_hb->add_child(connections_button);
114 connections_button->connect("pressed", callable_mp(this, &NodeDock::show_connections));
115
116 groups_button = memnew(Button);
117 groups_button->set_flat(true);
118 groups_button->set_text(TTR("Groups"));
119 groups_button->set_toggle_mode(true);
120 groups_button->set_pressed(false);
121 groups_button->set_h_size_flags(SIZE_EXPAND_FILL);
122 groups_button->set_clip_text(true);
123 mode_hb->add_child(groups_button);
124 groups_button->connect("pressed", callable_mp(this, &NodeDock::show_groups));
125
126 connections = memnew(ConnectionsDock);
127 add_child(connections);
128 connections->set_v_size_flags(SIZE_EXPAND_FILL);
129 connections->hide();
130
131 groups = memnew(GroupsEditor);
132 add_child(groups);
133 groups->set_v_size_flags(SIZE_EXPAND_FILL);
134 groups->hide();
135
136 select_a_node = memnew(Label);
137 select_a_node->set_text(TTR("Select a single node to edit its signals and groups."));
138 select_a_node->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
139 select_a_node->set_v_size_flags(SIZE_EXPAND_FILL);
140 select_a_node->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
141 select_a_node->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
142 select_a_node->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
143 add_child(select_a_node);
144}
145
146NodeDock::~NodeDock() {
147 singleton = nullptr;
148}
149