1 | /**************************************************************************/ |
2 | /* path_3d_editor_plugin.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef PATH_3D_EDITOR_PLUGIN_H |
32 | #define PATH_3D_EDITOR_PLUGIN_H |
33 | |
34 | #include "editor/editor_plugin.h" |
35 | #include "editor/plugins/node_3d_editor_gizmos.h" |
36 | #include "scene/3d/camera_3d.h" |
37 | #include "scene/3d/path_3d.h" |
38 | |
39 | class HBoxContainer; |
40 | class ; |
41 | |
42 | class Path3DGizmo : public EditorNode3DGizmo { |
43 | GDCLASS(Path3DGizmo, EditorNode3DGizmo); |
44 | |
45 | // Map handle id to control point id and handle type. |
46 | enum HandleType { |
47 | HANDLE_TYPE_IN, |
48 | HANDLE_TYPE_OUT, |
49 | HANDLE_TYPE_TILT, |
50 | }; |
51 | |
52 | struct HandleInfo { |
53 | int point_idx; // Index of control point. |
54 | HandleType type; // Type of this handle. |
55 | }; |
56 | |
57 | Path3D *path = nullptr; |
58 | mutable Vector3 original; |
59 | mutable float orig_in_length; |
60 | mutable float orig_out_length; |
61 | |
62 | // Cache information of secondary handles. |
63 | Vector<HandleInfo> _secondary_handles_info; |
64 | |
65 | public: |
66 | virtual String get_handle_name(int p_id, bool p_secondary) const override; |
67 | virtual Variant get_handle_value(int p_id, bool p_secondary) const override; |
68 | virtual void set_handle(int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) override; |
69 | virtual void commit_handle(int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override; |
70 | |
71 | virtual void redraw() override; |
72 | Path3DGizmo(Path3D *p_path = nullptr); |
73 | }; |
74 | |
75 | class Path3DGizmoPlugin : public EditorNode3DGizmoPlugin { |
76 | GDCLASS(Path3DGizmoPlugin, EditorNode3DGizmoPlugin); |
77 | |
78 | protected: |
79 | Ref<EditorNode3DGizmo> create_gizmo(Node3D *p_spatial) override; |
80 | |
81 | public: |
82 | String get_gizmo_name() const override; |
83 | int get_priority() const override; |
84 | Path3DGizmoPlugin(); |
85 | }; |
86 | |
87 | class Path3DEditorPlugin : public EditorPlugin { |
88 | GDCLASS(Path3DEditorPlugin, EditorPlugin); |
89 | |
90 | HBoxContainer * = nullptr; |
91 | Button *curve_create = nullptr; |
92 | Button *curve_edit = nullptr; |
93 | Button *curve_edit_curve = nullptr; |
94 | Button *curve_del = nullptr; |
95 | Button *curve_close = nullptr; |
96 | MenuButton *handle_menu = nullptr; |
97 | |
98 | enum Mode { |
99 | MODE_CREATE, |
100 | MODE_EDIT, |
101 | MODE_EDIT_CURVE, |
102 | MODE_DELETE, |
103 | ACTION_CLOSE |
104 | }; |
105 | |
106 | Path3D *path = nullptr; |
107 | |
108 | void _update_theme(); |
109 | |
110 | void _mode_changed(int p_mode); |
111 | void _close_curve(); |
112 | void _handle_option_pressed(int p_option); |
113 | bool handle_clicked = false; |
114 | bool mirror_handle_angle; |
115 | bool mirror_handle_length; |
116 | |
117 | enum HandleOption { |
118 | HANDLE_OPTION_ANGLE, |
119 | HANDLE_OPTION_LENGTH |
120 | }; |
121 | |
122 | protected: |
123 | void _notification(int p_what); |
124 | static void _bind_methods(); |
125 | |
126 | public: |
127 | Path3D *get_edited_path() { return path; } |
128 | |
129 | static Path3DEditorPlugin *singleton; |
130 | virtual EditorPlugin::AfterGUIInput forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override; |
131 | |
132 | virtual String get_name() const override { return "Path3D" ; } |
133 | bool has_main_screen() const override { return false; } |
134 | virtual void edit(Object *p_object) override; |
135 | virtual bool handles(Object *p_object) const override; |
136 | virtual void make_visible(bool p_visible) override; |
137 | |
138 | bool mirror_angle_enabled() { return mirror_handle_angle; } |
139 | bool mirror_length_enabled() { return mirror_handle_length; } |
140 | bool is_handle_clicked() { return handle_clicked; } |
141 | void set_handle_clicked(bool clicked) { handle_clicked = clicked; } |
142 | |
143 | Path3DEditorPlugin(); |
144 | ~Path3DEditorPlugin(); |
145 | }; |
146 | |
147 | #endif // PATH_3D_EDITOR_PLUGIN_H |
148 | |