1/**************************************************************************/
2/* atlas_merging_dialog.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef ATLAS_MERGING_DIALOG_H
32#define ATLAS_MERGING_DIALOG_H
33
34#include "editor/editor_properties.h"
35#include "scene/gui/dialogs.h"
36#include "scene/gui/item_list.h"
37#include "scene/gui/texture_rect.h"
38#include "scene/resources/tile_set.h"
39
40class EditorFileDialog;
41class EditorPropertyVector2i;
42
43class AtlasMergingDialog : public ConfirmationDialog {
44 GDCLASS(AtlasMergingDialog, ConfirmationDialog);
45
46private:
47 int commited_actions_count = 0;
48 bool delete_original_atlases = true;
49 Ref<TileSetAtlasSource> merged;
50 LocalVector<HashMap<Vector2i, Vector2i>> merged_mapping;
51 Ref<TileSet> tile_set;
52
53 // Settings.
54 int next_line_after_column = 30;
55
56 // GUI.
57 ItemList *atlas_merging_atlases_list = nullptr;
58 EditorPropertyVector2i *texture_region_size_editor_property = nullptr;
59 EditorPropertyInteger *columns_editor_property = nullptr;
60 TextureRect *preview = nullptr;
61 Label *select_2_atlases_label = nullptr;
62 EditorFileDialog *editor_file_dialog = nullptr;
63 Button *merge_button = nullptr;
64
65 void _property_changed(const StringName &p_property, const Variant &p_value, const String &p_field, bool p_changing);
66
67 void _generate_merged(Vector<Ref<TileSetAtlasSource>> p_atlas_sources, int p_max_columns);
68 void _update_texture();
69 void _merge_confirmed(String p_path);
70
71protected:
72 virtual void ok_pressed() override;
73 virtual void cancel_pressed() override;
74 virtual void custom_action(const String &) override;
75
76 bool _set(const StringName &p_name, const Variant &p_value);
77 bool _get(const StringName &p_name, Variant &r_ret) const;
78
79 void _notification(int p_what);
80
81public:
82 void update_tile_set(Ref<TileSet> p_tile_set);
83
84 AtlasMergingDialog();
85};
86
87#endif // ATLAS_MERGING_DIALOG_H
88