| 1 | /**************************************************************************/ |
| 2 | /* window_wrapper.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef WINDOW_WRAPPER_H |
| 32 | #define WINDOW_WRAPPER_H |
| 33 | |
| 34 | #include "core/math/rect2.h" |
| 35 | #include "scene/gui/margin_container.h" |
| 36 | #include "scene/gui/menu_button.h" |
| 37 | |
| 38 | class Window; |
| 39 | class HBoxContainer; |
| 40 | |
| 41 | class WindowWrapper : public MarginContainer { |
| 42 | GDCLASS(WindowWrapper, MarginContainer); |
| 43 | |
| 44 | Control *wrapped_control = nullptr; |
| 45 | MarginContainer *margins = nullptr; |
| 46 | Window *window = nullptr; |
| 47 | |
| 48 | Panel *window_background = nullptr; |
| 49 | |
| 50 | Ref<Shortcut> enable_shortcut; |
| 51 | |
| 52 | Rect2 _get_default_window_rect() const; |
| 53 | Node *_get_wrapped_control_parent() const; |
| 54 | |
| 55 | void _set_window_enabled_with_rect(bool p_visible, const Rect2 p_rect); |
| 56 | void _set_window_rect(const Rect2 p_rect); |
| 57 | |
| 58 | protected: |
| 59 | static void _bind_methods(); |
| 60 | void _notification(int p_what); |
| 61 | |
| 62 | virtual void shortcut_input(const Ref<InputEvent> &p_event) override; |
| 63 | |
| 64 | public: |
| 65 | void set_wrapped_control(Control *p_control, const Ref<Shortcut> &p_enable_shortcut = Ref<Shortcut>()); |
| 66 | Control *get_wrapped_control() const; |
| 67 | Control *release_wrapped_control(); |
| 68 | |
| 69 | bool is_window_available() const; |
| 70 | |
| 71 | bool get_window_enabled() const; |
| 72 | void set_window_enabled(bool p_enabled); |
| 73 | |
| 74 | Rect2i get_window_rect() const; |
| 75 | int get_window_screen() const; |
| 76 | |
| 77 | void restore_window(const Rect2i &p_rect, int p_screen = -1); |
| 78 | void restore_window_from_saved_position(const Rect2 p_window_rect, int p_screen, const Rect2 p_screen_rect); |
| 79 | void enable_window_on_screen(int p_screen = -1, bool p_auto_scale = false); |
| 80 | |
| 81 | void set_window_title(const String p_title); |
| 82 | void set_margins_enabled(bool p_enabled); |
| 83 | |
| 84 | WindowWrapper(); |
| 85 | }; |
| 86 | |
| 87 | class ScreenSelect : public Button { |
| 88 | GDCLASS(ScreenSelect, Button); |
| 89 | |
| 90 | Popup * = nullptr; |
| 91 | Panel * = nullptr; |
| 92 | HBoxContainer *screen_list = nullptr; |
| 93 | |
| 94 | void (); |
| 95 | |
| 96 | void _emit_screen_signal(int p_screen_idx); |
| 97 | void _handle_mouse_shortcut(const Ref<InputEvent> &p_event); |
| 98 | void (); |
| 99 | |
| 100 | protected: |
| 101 | virtual void pressed() override; |
| 102 | static void _bind_methods(); |
| 103 | |
| 104 | void _notification(int p_what); |
| 105 | |
| 106 | public: |
| 107 | ScreenSelect(); |
| 108 | }; |
| 109 | |
| 110 | #endif // WINDOW_WRAPPER_H |
| 111 | |