1 | /**************************************************************************/ |
2 | /* window_wrapper.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef WINDOW_WRAPPER_H |
32 | #define WINDOW_WRAPPER_H |
33 | |
34 | #include "core/math/rect2.h" |
35 | #include "scene/gui/margin_container.h" |
36 | #include "scene/gui/menu_button.h" |
37 | |
38 | class Window; |
39 | class HBoxContainer; |
40 | |
41 | class WindowWrapper : public MarginContainer { |
42 | GDCLASS(WindowWrapper, MarginContainer); |
43 | |
44 | Control *wrapped_control = nullptr; |
45 | MarginContainer *margins = nullptr; |
46 | Window *window = nullptr; |
47 | |
48 | Panel *window_background = nullptr; |
49 | |
50 | Ref<Shortcut> enable_shortcut; |
51 | |
52 | Rect2 _get_default_window_rect() const; |
53 | Node *_get_wrapped_control_parent() const; |
54 | |
55 | void _set_window_enabled_with_rect(bool p_visible, const Rect2 p_rect); |
56 | void _set_window_rect(const Rect2 p_rect); |
57 | |
58 | protected: |
59 | static void _bind_methods(); |
60 | void _notification(int p_what); |
61 | |
62 | virtual void shortcut_input(const Ref<InputEvent> &p_event) override; |
63 | |
64 | public: |
65 | void set_wrapped_control(Control *p_control, const Ref<Shortcut> &p_enable_shortcut = Ref<Shortcut>()); |
66 | Control *get_wrapped_control() const; |
67 | Control *release_wrapped_control(); |
68 | |
69 | bool is_window_available() const; |
70 | |
71 | bool get_window_enabled() const; |
72 | void set_window_enabled(bool p_enabled); |
73 | |
74 | Rect2i get_window_rect() const; |
75 | int get_window_screen() const; |
76 | |
77 | void restore_window(const Rect2i &p_rect, int p_screen = -1); |
78 | void restore_window_from_saved_position(const Rect2 p_window_rect, int p_screen, const Rect2 p_screen_rect); |
79 | void enable_window_on_screen(int p_screen = -1, bool p_auto_scale = false); |
80 | |
81 | void set_window_title(const String p_title); |
82 | void set_margins_enabled(bool p_enabled); |
83 | |
84 | WindowWrapper(); |
85 | }; |
86 | |
87 | class ScreenSelect : public Button { |
88 | GDCLASS(ScreenSelect, Button); |
89 | |
90 | Popup * = nullptr; |
91 | Panel * = nullptr; |
92 | HBoxContainer *screen_list = nullptr; |
93 | |
94 | void (); |
95 | |
96 | void _emit_screen_signal(int p_screen_idx); |
97 | void _handle_mouse_shortcut(const Ref<InputEvent> &p_event); |
98 | void (); |
99 | |
100 | protected: |
101 | virtual void pressed() override; |
102 | static void _bind_methods(); |
103 | |
104 | void _notification(int p_what); |
105 | |
106 | public: |
107 | ScreenSelect(); |
108 | }; |
109 | |
110 | #endif // WINDOW_WRAPPER_H |
111 | |