| 1 | /**************************************************************************/ |
| 2 | /* gdscript_cache.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "gdscript_cache.h" |
| 32 | |
| 33 | #include "gdscript.h" |
| 34 | #include "gdscript_analyzer.h" |
| 35 | #include "gdscript_compiler.h" |
| 36 | #include "gdscript_parser.h" |
| 37 | |
| 38 | #include "core/io/file_access.h" |
| 39 | #include "core/templates/vector.h" |
| 40 | #include "scene/resources/packed_scene.h" |
| 41 | |
| 42 | bool GDScriptParserRef::is_valid() const { |
| 43 | return parser != nullptr; |
| 44 | } |
| 45 | |
| 46 | GDScriptParserRef::Status GDScriptParserRef::get_status() const { |
| 47 | return status; |
| 48 | } |
| 49 | |
| 50 | GDScriptParser *GDScriptParserRef::get_parser() const { |
| 51 | return parser; |
| 52 | } |
| 53 | |
| 54 | GDScriptAnalyzer *GDScriptParserRef::get_analyzer() { |
| 55 | if (analyzer == nullptr) { |
| 56 | analyzer = memnew(GDScriptAnalyzer(parser)); |
| 57 | } |
| 58 | return analyzer; |
| 59 | } |
| 60 | |
| 61 | Error GDScriptParserRef::raise_status(Status p_new_status) { |
| 62 | ERR_FAIL_COND_V(parser == nullptr, ERR_INVALID_DATA); |
| 63 | |
| 64 | if (result != OK) { |
| 65 | return result; |
| 66 | } |
| 67 | |
| 68 | while (p_new_status > status) { |
| 69 | switch (status) { |
| 70 | case EMPTY: |
| 71 | status = PARSED; |
| 72 | result = parser->parse(GDScriptCache::get_source_code(path), path, false); |
| 73 | break; |
| 74 | case PARSED: { |
| 75 | status = INHERITANCE_SOLVED; |
| 76 | Error inheritance_result = get_analyzer()->resolve_inheritance(); |
| 77 | if (result == OK) { |
| 78 | result = inheritance_result; |
| 79 | } |
| 80 | } break; |
| 81 | case INHERITANCE_SOLVED: { |
| 82 | status = INTERFACE_SOLVED; |
| 83 | Error interface_result = get_analyzer()->resolve_interface(); |
| 84 | if (result == OK) { |
| 85 | result = interface_result; |
| 86 | } |
| 87 | } break; |
| 88 | case INTERFACE_SOLVED: { |
| 89 | status = FULLY_SOLVED; |
| 90 | Error body_result = get_analyzer()->resolve_body(); |
| 91 | if (result == OK) { |
| 92 | result = body_result; |
| 93 | } |
| 94 | } break; |
| 95 | case FULLY_SOLVED: { |
| 96 | return result; |
| 97 | } |
| 98 | } |
| 99 | if (result != OK) { |
| 100 | return result; |
| 101 | } |
| 102 | } |
| 103 | |
| 104 | return result; |
| 105 | } |
| 106 | |
| 107 | void GDScriptParserRef::clear() { |
| 108 | if (cleared) { |
| 109 | return; |
| 110 | } |
| 111 | cleared = true; |
| 112 | |
| 113 | if (parser != nullptr) { |
| 114 | memdelete(parser); |
| 115 | } |
| 116 | |
| 117 | if (analyzer != nullptr) { |
| 118 | memdelete(analyzer); |
| 119 | } |
| 120 | } |
| 121 | |
| 122 | GDScriptParserRef::~GDScriptParserRef() { |
| 123 | clear(); |
| 124 | |
| 125 | MutexLock lock(GDScriptCache::singleton->mutex); |
| 126 | GDScriptCache::singleton->parser_map.erase(path); |
| 127 | } |
| 128 | |
| 129 | GDScriptCache *GDScriptCache::singleton = nullptr; |
| 130 | |
| 131 | void GDScriptCache::move_script(const String &p_from, const String &p_to) { |
| 132 | if (singleton == nullptr || p_from == p_to) { |
| 133 | return; |
| 134 | } |
| 135 | |
| 136 | MutexLock lock(singleton->mutex); |
| 137 | |
| 138 | if (singleton->cleared) { |
| 139 | return; |
| 140 | } |
| 141 | |
| 142 | for (KeyValue<String, HashSet<String>> &E : singleton->packed_scene_dependencies) { |
| 143 | if (E.value.has(p_from)) { |
| 144 | E.value.insert(p_to); |
| 145 | E.value.erase(p_from); |
| 146 | } |
| 147 | } |
| 148 | |
| 149 | if (singleton->parser_map.has(p_from) && !p_from.is_empty()) { |
| 150 | singleton->parser_map[p_to] = singleton->parser_map[p_from]; |
| 151 | } |
| 152 | singleton->parser_map.erase(p_from); |
| 153 | |
| 154 | if (singleton->shallow_gdscript_cache.has(p_from) && !p_from.is_empty()) { |
| 155 | singleton->shallow_gdscript_cache[p_to] = singleton->shallow_gdscript_cache[p_from]; |
| 156 | } |
| 157 | singleton->shallow_gdscript_cache.erase(p_from); |
| 158 | |
| 159 | if (singleton->full_gdscript_cache.has(p_from) && !p_from.is_empty()) { |
| 160 | singleton->full_gdscript_cache[p_to] = singleton->full_gdscript_cache[p_from]; |
| 161 | } |
| 162 | singleton->full_gdscript_cache.erase(p_from); |
| 163 | } |
| 164 | |
| 165 | void GDScriptCache::remove_script(const String &p_path) { |
| 166 | if (singleton == nullptr) { |
| 167 | return; |
| 168 | } |
| 169 | |
| 170 | MutexLock lock(singleton->mutex); |
| 171 | |
| 172 | if (singleton->cleared) { |
| 173 | return; |
| 174 | } |
| 175 | |
| 176 | for (KeyValue<String, HashSet<String>> &E : singleton->packed_scene_dependencies) { |
| 177 | if (!E.value.has(p_path)) { |
| 178 | continue; |
| 179 | } |
| 180 | E.value.erase(p_path); |
| 181 | } |
| 182 | |
| 183 | GDScriptCache::clear_unreferenced_packed_scenes(); |
| 184 | |
| 185 | if (singleton->parser_map.has(p_path)) { |
| 186 | singleton->parser_map[p_path]->clear(); |
| 187 | singleton->parser_map.erase(p_path); |
| 188 | } |
| 189 | |
| 190 | singleton->dependencies.erase(p_path); |
| 191 | singleton->shallow_gdscript_cache.erase(p_path); |
| 192 | singleton->full_gdscript_cache.erase(p_path); |
| 193 | } |
| 194 | |
| 195 | Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptParserRef::Status p_status, Error &r_error, const String &p_owner) { |
| 196 | MutexLock lock(singleton->mutex); |
| 197 | Ref<GDScriptParserRef> ref; |
| 198 | if (!p_owner.is_empty()) { |
| 199 | singleton->dependencies[p_owner].insert(p_path); |
| 200 | } |
| 201 | if (singleton->parser_map.has(p_path)) { |
| 202 | ref = Ref<GDScriptParserRef>(singleton->parser_map[p_path]); |
| 203 | if (ref.is_null()) { |
| 204 | r_error = ERR_INVALID_DATA; |
| 205 | return ref; |
| 206 | } |
| 207 | } else { |
| 208 | if (!FileAccess::exists(p_path)) { |
| 209 | r_error = ERR_FILE_NOT_FOUND; |
| 210 | return ref; |
| 211 | } |
| 212 | GDScriptParser *parser = memnew(GDScriptParser); |
| 213 | ref.instantiate(); |
| 214 | ref->parser = parser; |
| 215 | ref->path = p_path; |
| 216 | singleton->parser_map[p_path] = ref.ptr(); |
| 217 | } |
| 218 | r_error = ref->raise_status(p_status); |
| 219 | |
| 220 | return ref; |
| 221 | } |
| 222 | |
| 223 | String GDScriptCache::get_source_code(const String &p_path) { |
| 224 | Vector<uint8_t> source_file; |
| 225 | Error err; |
| 226 | Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err); |
| 227 | ERR_FAIL_COND_V(err, "" ); |
| 228 | |
| 229 | uint64_t len = f->get_length(); |
| 230 | source_file.resize(len + 1); |
| 231 | uint64_t r = f->get_buffer(source_file.ptrw(), len); |
| 232 | ERR_FAIL_COND_V(r != len, "" ); |
| 233 | source_file.write[len] = 0; |
| 234 | |
| 235 | String source; |
| 236 | if (source.parse_utf8((const char *)source_file.ptr()) != OK) { |
| 237 | ERR_FAIL_V_MSG("" , "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode." ); |
| 238 | } |
| 239 | return source; |
| 240 | } |
| 241 | |
| 242 | Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, Error &r_error, const String &p_owner) { |
| 243 | MutexLock lock(singleton->mutex); |
| 244 | if (!p_owner.is_empty()) { |
| 245 | singleton->dependencies[p_owner].insert(p_path); |
| 246 | } |
| 247 | if (singleton->full_gdscript_cache.has(p_path)) { |
| 248 | return singleton->full_gdscript_cache[p_path]; |
| 249 | } |
| 250 | if (singleton->shallow_gdscript_cache.has(p_path)) { |
| 251 | return singleton->shallow_gdscript_cache[p_path]; |
| 252 | } |
| 253 | |
| 254 | Ref<GDScript> script; |
| 255 | script.instantiate(); |
| 256 | script->set_path(p_path, true); |
| 257 | r_error = script->load_source_code(p_path); |
| 258 | |
| 259 | if (r_error) { |
| 260 | return Ref<GDScript>(); // Returns null and does not cache when the script fails to load. |
| 261 | } |
| 262 | |
| 263 | Ref<GDScriptParserRef> parser_ref = get_parser(p_path, GDScriptParserRef::PARSED, r_error); |
| 264 | if (r_error == OK) { |
| 265 | GDScriptCompiler::make_scripts(script.ptr(), parser_ref->get_parser()->get_tree(), true); |
| 266 | } |
| 267 | |
| 268 | singleton->shallow_gdscript_cache[p_path] = script; |
| 269 | return script; |
| 270 | } |
| 271 | |
| 272 | Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_error, const String &p_owner, bool p_update_from_disk) { |
| 273 | MutexLock lock(singleton->mutex); |
| 274 | |
| 275 | if (!p_owner.is_empty()) { |
| 276 | singleton->dependencies[p_owner].insert(p_path); |
| 277 | } |
| 278 | |
| 279 | Ref<GDScript> script; |
| 280 | r_error = OK; |
| 281 | if (singleton->full_gdscript_cache.has(p_path)) { |
| 282 | script = singleton->full_gdscript_cache[p_path]; |
| 283 | if (!p_update_from_disk) { |
| 284 | return script; |
| 285 | } |
| 286 | } |
| 287 | |
| 288 | if (script.is_null()) { |
| 289 | script = get_shallow_script(p_path, r_error); |
| 290 | if (r_error) { |
| 291 | return script; |
| 292 | } |
| 293 | } |
| 294 | |
| 295 | if (p_update_from_disk) { |
| 296 | r_error = script->load_source_code(p_path); |
| 297 | if (r_error) { |
| 298 | return script; |
| 299 | } |
| 300 | } |
| 301 | |
| 302 | r_error = script->reload(true); |
| 303 | if (r_error) { |
| 304 | return script; |
| 305 | } |
| 306 | |
| 307 | singleton->full_gdscript_cache[p_path] = script; |
| 308 | singleton->shallow_gdscript_cache.erase(p_path); |
| 309 | |
| 310 | return script; |
| 311 | } |
| 312 | |
| 313 | Ref<GDScript> GDScriptCache::get_cached_script(const String &p_path) { |
| 314 | MutexLock lock(singleton->mutex); |
| 315 | |
| 316 | if (singleton->full_gdscript_cache.has(p_path)) { |
| 317 | return singleton->full_gdscript_cache[p_path]; |
| 318 | } |
| 319 | |
| 320 | if (singleton->shallow_gdscript_cache.has(p_path)) { |
| 321 | return singleton->shallow_gdscript_cache[p_path]; |
| 322 | } |
| 323 | |
| 324 | return Ref<GDScript>(); |
| 325 | } |
| 326 | |
| 327 | Error GDScriptCache::finish_compiling(const String &p_owner) { |
| 328 | MutexLock lock(singleton->mutex); |
| 329 | |
| 330 | // Mark this as compiled. |
| 331 | Ref<GDScript> script = get_cached_script(p_owner); |
| 332 | singleton->full_gdscript_cache[p_owner] = script; |
| 333 | singleton->shallow_gdscript_cache.erase(p_owner); |
| 334 | |
| 335 | HashSet<String> depends = singleton->dependencies[p_owner]; |
| 336 | |
| 337 | Error err = OK; |
| 338 | for (const String &E : depends) { |
| 339 | Error this_err = OK; |
| 340 | // No need to save the script. We assume it's already referenced in the owner. |
| 341 | get_full_script(E, this_err); |
| 342 | |
| 343 | if (this_err != OK) { |
| 344 | err = this_err; |
| 345 | } |
| 346 | } |
| 347 | |
| 348 | singleton->dependencies.erase(p_owner); |
| 349 | |
| 350 | return err; |
| 351 | } |
| 352 | |
| 353 | void GDScriptCache::add_static_script(Ref<GDScript> p_script) { |
| 354 | ERR_FAIL_COND_MSG(p_script.is_null(), "Trying to cache empty script as static." ); |
| 355 | ERR_FAIL_COND_MSG(!p_script->is_valid(), "Trying to cache non-compiled script as static." ); |
| 356 | singleton->static_gdscript_cache[p_script->get_fully_qualified_name()] = p_script; |
| 357 | } |
| 358 | |
| 359 | void GDScriptCache::remove_static_script(const String &p_fqcn) { |
| 360 | singleton->static_gdscript_cache.erase(p_fqcn); |
| 361 | } |
| 362 | |
| 363 | Ref<PackedScene> GDScriptCache::get_packed_scene(const String &p_path, Error &r_error, const String &p_owner) { |
| 364 | MutexLock lock(singleton->mutex); |
| 365 | |
| 366 | if (singleton->packed_scene_cache.has(p_path)) { |
| 367 | singleton->packed_scene_dependencies[p_path].insert(p_owner); |
| 368 | return singleton->packed_scene_cache[p_path]; |
| 369 | } |
| 370 | |
| 371 | Ref<PackedScene> scene = ResourceCache::get_ref(p_path); |
| 372 | if (scene.is_valid()) { |
| 373 | singleton->packed_scene_cache[p_path] = scene; |
| 374 | singleton->packed_scene_dependencies[p_path].insert(p_owner); |
| 375 | return scene; |
| 376 | } |
| 377 | scene.instantiate(); |
| 378 | |
| 379 | r_error = OK; |
| 380 | if (p_path.is_empty()) { |
| 381 | r_error = ERR_FILE_BAD_PATH; |
| 382 | return scene; |
| 383 | } |
| 384 | |
| 385 | scene->set_path(p_path); |
| 386 | singleton->packed_scene_cache[p_path] = scene; |
| 387 | singleton->packed_scene_dependencies[p_path].insert(p_owner); |
| 388 | |
| 389 | scene->reload_from_file(); |
| 390 | return scene; |
| 391 | } |
| 392 | |
| 393 | void GDScriptCache::clear_unreferenced_packed_scenes() { |
| 394 | if (singleton == nullptr) { |
| 395 | return; |
| 396 | } |
| 397 | |
| 398 | MutexLock lock(singleton->mutex); |
| 399 | |
| 400 | if (singleton->cleared) { |
| 401 | return; |
| 402 | } |
| 403 | |
| 404 | for (KeyValue<String, HashSet<String>> &E : singleton->packed_scene_dependencies) { |
| 405 | if (E.value.size() > 0 || !ResourceLoader::is_imported(E.key)) { |
| 406 | continue; |
| 407 | } |
| 408 | |
| 409 | singleton->packed_scene_dependencies.erase(E.key); |
| 410 | singleton->packed_scene_cache.erase(E.key); |
| 411 | } |
| 412 | } |
| 413 | |
| 414 | void GDScriptCache::clear() { |
| 415 | if (singleton == nullptr) { |
| 416 | return; |
| 417 | } |
| 418 | |
| 419 | MutexLock lock(singleton->mutex); |
| 420 | |
| 421 | if (singleton->cleared) { |
| 422 | return; |
| 423 | } |
| 424 | singleton->cleared = true; |
| 425 | |
| 426 | RBSet<Ref<GDScriptParserRef>> parser_map_refs; |
| 427 | for (KeyValue<String, GDScriptParserRef *> &E : singleton->parser_map) { |
| 428 | parser_map_refs.insert(E.value); |
| 429 | } |
| 430 | |
| 431 | for (Ref<GDScriptParserRef> &E : parser_map_refs) { |
| 432 | if (E.is_valid()) |
| 433 | E->clear(); |
| 434 | } |
| 435 | |
| 436 | singleton->packed_scene_dependencies.clear(); |
| 437 | singleton->packed_scene_cache.clear(); |
| 438 | |
| 439 | parser_map_refs.clear(); |
| 440 | singleton->parser_map.clear(); |
| 441 | singleton->shallow_gdscript_cache.clear(); |
| 442 | singleton->full_gdscript_cache.clear(); |
| 443 | |
| 444 | singleton->packed_scene_cache.clear(); |
| 445 | singleton->packed_scene_dependencies.clear(); |
| 446 | } |
| 447 | |
| 448 | GDScriptCache::GDScriptCache() { |
| 449 | singleton = this; |
| 450 | } |
| 451 | |
| 452 | GDScriptCache::~GDScriptCache() { |
| 453 | if (!cleared) { |
| 454 | clear(); |
| 455 | } |
| 456 | singleton = nullptr; |
| 457 | } |
| 458 | |