| 1 | /**************************************************************************/ |
| 2 | /* nav_region.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "nav_region.h" |
| 32 | |
| 33 | #include "nav_map.h" |
| 34 | |
| 35 | void NavRegion::set_map(NavMap *p_map) { |
| 36 | if (map == p_map) { |
| 37 | return; |
| 38 | } |
| 39 | |
| 40 | if (map) { |
| 41 | map->remove_region(this); |
| 42 | } |
| 43 | |
| 44 | map = p_map; |
| 45 | polygons_dirty = true; |
| 46 | |
| 47 | connections.clear(); |
| 48 | |
| 49 | if (map) { |
| 50 | map->add_region(this); |
| 51 | } |
| 52 | } |
| 53 | |
| 54 | void NavRegion::set_enabled(bool p_enabled) { |
| 55 | if (enabled == p_enabled) { |
| 56 | return; |
| 57 | } |
| 58 | enabled = p_enabled; |
| 59 | |
| 60 | // TODO: This should not require a full rebuild as the region has not really changed. |
| 61 | polygons_dirty = true; |
| 62 | }; |
| 63 | |
| 64 | void NavRegion::set_use_edge_connections(bool p_enabled) { |
| 65 | if (use_edge_connections != p_enabled) { |
| 66 | use_edge_connections = p_enabled; |
| 67 | polygons_dirty = true; |
| 68 | } |
| 69 | } |
| 70 | |
| 71 | void NavRegion::set_transform(Transform3D p_transform) { |
| 72 | if (transform == p_transform) { |
| 73 | return; |
| 74 | } |
| 75 | transform = p_transform; |
| 76 | polygons_dirty = true; |
| 77 | } |
| 78 | |
| 79 | void NavRegion::set_mesh(Ref<NavigationMesh> p_mesh) { |
| 80 | mesh = p_mesh; |
| 81 | polygons_dirty = true; |
| 82 | } |
| 83 | |
| 84 | int NavRegion::get_connections_count() const { |
| 85 | if (!map) { |
| 86 | return 0; |
| 87 | } |
| 88 | return connections.size(); |
| 89 | } |
| 90 | |
| 91 | Vector3 NavRegion::get_connection_pathway_start(int p_connection_id) const { |
| 92 | ERR_FAIL_COND_V(!map, Vector3()); |
| 93 | ERR_FAIL_INDEX_V(p_connection_id, connections.size(), Vector3()); |
| 94 | return connections[p_connection_id].pathway_start; |
| 95 | } |
| 96 | |
| 97 | Vector3 NavRegion::get_connection_pathway_end(int p_connection_id) const { |
| 98 | ERR_FAIL_COND_V(!map, Vector3()); |
| 99 | ERR_FAIL_INDEX_V(p_connection_id, connections.size(), Vector3()); |
| 100 | return connections[p_connection_id].pathway_end; |
| 101 | } |
| 102 | |
| 103 | bool NavRegion::sync() { |
| 104 | bool something_changed = polygons_dirty /* || something_dirty? */; |
| 105 | |
| 106 | update_polygons(); |
| 107 | |
| 108 | return something_changed; |
| 109 | } |
| 110 | |
| 111 | void NavRegion::update_polygons() { |
| 112 | if (!polygons_dirty) { |
| 113 | return; |
| 114 | } |
| 115 | polygons.clear(); |
| 116 | polygons_dirty = false; |
| 117 | |
| 118 | if (map == nullptr) { |
| 119 | return; |
| 120 | } |
| 121 | |
| 122 | if (mesh.is_null()) { |
| 123 | return; |
| 124 | } |
| 125 | |
| 126 | #ifdef DEBUG_ENABLED |
| 127 | if (!Math::is_equal_approx(double(map->get_cell_size()), double(mesh->get_cell_size()))) { |
| 128 | ERR_PRINT_ONCE(vformat("Navigation map synchronization error. Attempted to update a navigation region with a navigation mesh that uses a `cell_size` of %s while assigned to a navigation map set to a `cell_size` of %s. The cell size for navigation maps can be changed by using the NavigationServer map_set_cell_size() function. The cell size for default navigation maps can also be changed in the ProjectSettings." , double(map->get_cell_size()), double(mesh->get_cell_size()))); |
| 129 | } |
| 130 | |
| 131 | if (!Math::is_equal_approx(double(map->get_cell_height()), double(mesh->get_cell_height()))) { |
| 132 | ERR_PRINT_ONCE(vformat("Navigation map synchronization error. Attempted to update a navigation region with a navigation mesh that uses a `cell_height` of %s while assigned to a navigation map set to a `cell_height` of %s. The cell height for navigation maps can be changed by using the NavigationServer map_set_cell_height() function. The cell height for default navigation maps can also be changed in the ProjectSettings." , double(map->get_cell_height()), double(mesh->get_cell_height()))); |
| 133 | } |
| 134 | |
| 135 | if (map && Math::rad_to_deg(map->get_up().angle_to(transform.basis.get_column(1))) >= 90.0f) { |
| 136 | ERR_PRINT_ONCE("Navigation map synchronization error. Attempted to update a navigation region transform rotated 90 degrees or more away from the current navigation map UP orientation." ); |
| 137 | } |
| 138 | #endif // DEBUG_ENABLED |
| 139 | |
| 140 | Vector<Vector3> vertices = mesh->get_vertices(); |
| 141 | int len = vertices.size(); |
| 142 | if (len == 0) { |
| 143 | return; |
| 144 | } |
| 145 | |
| 146 | const Vector3 *vertices_r = vertices.ptr(); |
| 147 | |
| 148 | polygons.resize(mesh->get_polygon_count()); |
| 149 | |
| 150 | // Build |
| 151 | for (size_t i(0); i < polygons.size(); i++) { |
| 152 | gd::Polygon &p = polygons[i]; |
| 153 | p.owner = this; |
| 154 | |
| 155 | Vector<int> mesh_poly = mesh->get_polygon(i); |
| 156 | const int *indices = mesh_poly.ptr(); |
| 157 | bool valid(true); |
| 158 | p.points.resize(mesh_poly.size()); |
| 159 | p.edges.resize(mesh_poly.size()); |
| 160 | |
| 161 | Vector3 center; |
| 162 | real_t sum(0); |
| 163 | |
| 164 | for (int j(0); j < mesh_poly.size(); j++) { |
| 165 | int idx = indices[j]; |
| 166 | if (idx < 0 || idx >= len) { |
| 167 | valid = false; |
| 168 | break; |
| 169 | } |
| 170 | |
| 171 | Vector3 point_position = transform.xform(vertices_r[idx]); |
| 172 | p.points[j].pos = point_position; |
| 173 | p.points[j].key = map->get_point_key(point_position); |
| 174 | |
| 175 | center += point_position; // Composing the center of the polygon |
| 176 | |
| 177 | if (j >= 2) { |
| 178 | Vector3 epa = transform.xform(vertices_r[indices[j - 2]]); |
| 179 | Vector3 epb = transform.xform(vertices_r[indices[j - 1]]); |
| 180 | |
| 181 | sum += map->get_up().dot((epb - epa).cross(point_position - epa)); |
| 182 | } |
| 183 | } |
| 184 | |
| 185 | if (!valid) { |
| 186 | ERR_BREAK_MSG(!valid, "The navigation mesh set in this region is not valid!" ); |
| 187 | } |
| 188 | |
| 189 | p.clockwise = sum > 0; |
| 190 | if (mesh_poly.size() != 0) { |
| 191 | p.center = center / real_t(mesh_poly.size()); |
| 192 | } |
| 193 | } |
| 194 | } |
| 195 | |