| 1 | /**************************************************************************/ |
| 2 | /* line_builder.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef LINE_BUILDER_H |
| 32 | #define LINE_BUILDER_H |
| 33 | |
| 34 | #include "line_2d.h" |
| 35 | |
| 36 | class LineBuilder { |
| 37 | public: |
| 38 | // TODO Move in a struct and reference it |
| 39 | // Input |
| 40 | Vector<Vector2> points; |
| 41 | Line2D::LineJointMode joint_mode = Line2D::LINE_JOINT_SHARP; |
| 42 | Line2D::LineCapMode begin_cap_mode = Line2D::LINE_CAP_NONE; |
| 43 | Line2D::LineCapMode end_cap_mode = Line2D::LINE_CAP_NONE; |
| 44 | bool closed = false; |
| 45 | float width = 10.0; |
| 46 | Curve *curve = nullptr; |
| 47 | Color default_color = Color(0.4, 0.5, 1); |
| 48 | Gradient *gradient = nullptr; |
| 49 | Line2D::LineTextureMode texture_mode = Line2D::LineTextureMode::LINE_TEXTURE_NONE; |
| 50 | float sharp_limit = 2.f; |
| 51 | int round_precision = 8; |
| 52 | float tile_aspect = 1.f; // w/h |
| 53 | // TODO offset_joints option (offers alternative implementation of round joints) |
| 54 | |
| 55 | // TODO Move in a struct and reference it |
| 56 | // Output |
| 57 | Vector<Vector2> vertices; |
| 58 | Vector<Color> colors; |
| 59 | Vector<Vector2> uvs; |
| 60 | Vector<int> indices; |
| 61 | |
| 62 | LineBuilder(); |
| 63 | |
| 64 | void build(); |
| 65 | |
| 66 | private: |
| 67 | enum Orientation { |
| 68 | UP = 0, |
| 69 | DOWN = 1 |
| 70 | }; |
| 71 | |
| 72 | // Triangle-strip methods |
| 73 | void strip_begin(Vector2 up, Vector2 down, Color color, float uvx); |
| 74 | void strip_new_quad(Vector2 up, Vector2 down, Color color, float uvx); |
| 75 | void strip_add_quad(Vector2 up, Vector2 down, Color color, float uvx); |
| 76 | void strip_add_tri(Vector2 up, Orientation orientation); |
| 77 | void strip_add_arc(Vector2 center, float angle_delta, Orientation orientation); |
| 78 | |
| 79 | void new_arc(Vector2 center, Vector2 vbegin, float angle_delta, Color color, Rect2 uv_rect); |
| 80 | |
| 81 | private: |
| 82 | bool _interpolate_color = false; |
| 83 | int _last_index[2] = {}; // Index of last up and down vertices of the strip |
| 84 | }; |
| 85 | |
| 86 | #endif // LINE_BUILDER_H |
| 87 | |