| 1 | /**************************************************************************/ |
| 2 | /* line_2d.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "line_2d.h" |
| 32 | |
| 33 | #include "core/math/geometry_2d.h" |
| 34 | #include "line_builder.h" |
| 35 | |
| 36 | Line2D::Line2D() { |
| 37 | } |
| 38 | |
| 39 | #ifdef TOOLS_ENABLED |
| 40 | Rect2 Line2D::_edit_get_rect() const { |
| 41 | if (_points.size() == 0) { |
| 42 | return Rect2(0, 0, 0, 0); |
| 43 | } |
| 44 | Vector2 d = Vector2(_width, _width); |
| 45 | Rect2 bounding_rect = Rect2(_points[0] - d, 2 * d); |
| 46 | for (int i = 1; i < _points.size(); i++) { |
| 47 | bounding_rect.expand_to(_points[i] - d); |
| 48 | bounding_rect.expand_to(_points[i] + d); |
| 49 | } |
| 50 | return bounding_rect; |
| 51 | } |
| 52 | |
| 53 | bool Line2D::_edit_use_rect() const { |
| 54 | return true; |
| 55 | } |
| 56 | |
| 57 | bool Line2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { |
| 58 | const real_t d = _width / 2 + p_tolerance; |
| 59 | const Vector2 *points = _points.ptr(); |
| 60 | for (int i = 0; i < _points.size() - 1; i++) { |
| 61 | Vector2 p = Geometry2D::get_closest_point_to_segment(p_point, &points[i]); |
| 62 | if (p_point.distance_to(p) <= d) { |
| 63 | return true; |
| 64 | } |
| 65 | } |
| 66 | if (_closed && _points.size() > 2) { |
| 67 | const Vector2 closing_segment[2] = { points[0], points[_points.size() - 1] }; |
| 68 | Vector2 p = Geometry2D::get_closest_point_to_segment(p_point, closing_segment); |
| 69 | if (p_point.distance_to(p) <= d) { |
| 70 | return true; |
| 71 | } |
| 72 | } |
| 73 | |
| 74 | return false; |
| 75 | } |
| 76 | #endif |
| 77 | |
| 78 | void Line2D::set_points(const Vector<Vector2> &p_points) { |
| 79 | _points = p_points; |
| 80 | queue_redraw(); |
| 81 | } |
| 82 | |
| 83 | void Line2D::set_closed(bool p_closed) { |
| 84 | _closed = p_closed; |
| 85 | queue_redraw(); |
| 86 | } |
| 87 | |
| 88 | bool Line2D::is_closed() const { |
| 89 | return _closed; |
| 90 | } |
| 91 | |
| 92 | void Line2D::set_width(float p_width) { |
| 93 | if (p_width < 0.0) { |
| 94 | p_width = 0.0; |
| 95 | } |
| 96 | _width = p_width; |
| 97 | queue_redraw(); |
| 98 | } |
| 99 | |
| 100 | float Line2D::get_width() const { |
| 101 | return _width; |
| 102 | } |
| 103 | |
| 104 | void Line2D::set_curve(const Ref<Curve> &p_curve) { |
| 105 | if (_curve.is_valid()) { |
| 106 | _curve->disconnect_changed(callable_mp(this, &Line2D::_curve_changed)); |
| 107 | } |
| 108 | |
| 109 | _curve = p_curve; |
| 110 | |
| 111 | if (_curve.is_valid()) { |
| 112 | _curve->connect_changed(callable_mp(this, &Line2D::_curve_changed)); |
| 113 | } |
| 114 | |
| 115 | queue_redraw(); |
| 116 | } |
| 117 | |
| 118 | Ref<Curve> Line2D::get_curve() const { |
| 119 | return _curve; |
| 120 | } |
| 121 | |
| 122 | Vector<Vector2> Line2D::get_points() const { |
| 123 | return _points; |
| 124 | } |
| 125 | |
| 126 | void Line2D::set_point_position(int i, Vector2 p_pos) { |
| 127 | ERR_FAIL_INDEX(i, _points.size()); |
| 128 | _points.set(i, p_pos); |
| 129 | queue_redraw(); |
| 130 | } |
| 131 | |
| 132 | Vector2 Line2D::get_point_position(int i) const { |
| 133 | ERR_FAIL_INDEX_V(i, _points.size(), Vector2()); |
| 134 | return _points.get(i); |
| 135 | } |
| 136 | |
| 137 | int Line2D::get_point_count() const { |
| 138 | return _points.size(); |
| 139 | } |
| 140 | |
| 141 | void Line2D::clear_points() { |
| 142 | int count = _points.size(); |
| 143 | if (count > 0) { |
| 144 | _points.clear(); |
| 145 | queue_redraw(); |
| 146 | } |
| 147 | } |
| 148 | |
| 149 | void Line2D::add_point(Vector2 p_pos, int p_atpos) { |
| 150 | if (p_atpos < 0 || _points.size() < p_atpos) { |
| 151 | _points.push_back(p_pos); |
| 152 | } else { |
| 153 | _points.insert(p_atpos, p_pos); |
| 154 | } |
| 155 | queue_redraw(); |
| 156 | } |
| 157 | |
| 158 | void Line2D::remove_point(int i) { |
| 159 | _points.remove_at(i); |
| 160 | queue_redraw(); |
| 161 | } |
| 162 | |
| 163 | void Line2D::set_default_color(Color p_color) { |
| 164 | _default_color = p_color; |
| 165 | queue_redraw(); |
| 166 | } |
| 167 | |
| 168 | Color Line2D::get_default_color() const { |
| 169 | return _default_color; |
| 170 | } |
| 171 | |
| 172 | void Line2D::set_gradient(const Ref<Gradient> &p_gradient) { |
| 173 | if (_gradient.is_valid()) { |
| 174 | _gradient->disconnect_changed(callable_mp(this, &Line2D::_gradient_changed)); |
| 175 | } |
| 176 | |
| 177 | _gradient = p_gradient; |
| 178 | |
| 179 | if (_gradient.is_valid()) { |
| 180 | _gradient->connect_changed(callable_mp(this, &Line2D::_gradient_changed)); |
| 181 | } |
| 182 | |
| 183 | queue_redraw(); |
| 184 | } |
| 185 | |
| 186 | Ref<Gradient> Line2D::get_gradient() const { |
| 187 | return _gradient; |
| 188 | } |
| 189 | |
| 190 | void Line2D::set_texture(const Ref<Texture2D> &p_texture) { |
| 191 | _texture = p_texture; |
| 192 | queue_redraw(); |
| 193 | } |
| 194 | |
| 195 | Ref<Texture2D> Line2D::get_texture() const { |
| 196 | return _texture; |
| 197 | } |
| 198 | |
| 199 | void Line2D::set_texture_mode(const LineTextureMode p_mode) { |
| 200 | _texture_mode = p_mode; |
| 201 | queue_redraw(); |
| 202 | } |
| 203 | |
| 204 | Line2D::LineTextureMode Line2D::get_texture_mode() const { |
| 205 | return _texture_mode; |
| 206 | } |
| 207 | |
| 208 | void Line2D::set_joint_mode(LineJointMode p_mode) { |
| 209 | _joint_mode = p_mode; |
| 210 | queue_redraw(); |
| 211 | } |
| 212 | |
| 213 | Line2D::LineJointMode Line2D::get_joint_mode() const { |
| 214 | return _joint_mode; |
| 215 | } |
| 216 | |
| 217 | void Line2D::set_begin_cap_mode(LineCapMode p_mode) { |
| 218 | _begin_cap_mode = p_mode; |
| 219 | queue_redraw(); |
| 220 | } |
| 221 | |
| 222 | Line2D::LineCapMode Line2D::get_begin_cap_mode() const { |
| 223 | return _begin_cap_mode; |
| 224 | } |
| 225 | |
| 226 | void Line2D::set_end_cap_mode(LineCapMode p_mode) { |
| 227 | _end_cap_mode = p_mode; |
| 228 | queue_redraw(); |
| 229 | } |
| 230 | |
| 231 | Line2D::LineCapMode Line2D::get_end_cap_mode() const { |
| 232 | return _end_cap_mode; |
| 233 | } |
| 234 | |
| 235 | void Line2D::_notification(int p_what) { |
| 236 | switch (p_what) { |
| 237 | case NOTIFICATION_DRAW: { |
| 238 | _draw(); |
| 239 | } break; |
| 240 | } |
| 241 | } |
| 242 | |
| 243 | void Line2D::set_sharp_limit(float p_limit) { |
| 244 | if (p_limit < 0.f) { |
| 245 | p_limit = 0.f; |
| 246 | } |
| 247 | _sharp_limit = p_limit; |
| 248 | queue_redraw(); |
| 249 | } |
| 250 | |
| 251 | float Line2D::get_sharp_limit() const { |
| 252 | return _sharp_limit; |
| 253 | } |
| 254 | |
| 255 | void Line2D::set_round_precision(int p_precision) { |
| 256 | _round_precision = MAX(1, p_precision); |
| 257 | queue_redraw(); |
| 258 | } |
| 259 | |
| 260 | int Line2D::get_round_precision() const { |
| 261 | return _round_precision; |
| 262 | } |
| 263 | |
| 264 | void Line2D::set_antialiased(bool p_antialiased) { |
| 265 | _antialiased = p_antialiased; |
| 266 | queue_redraw(); |
| 267 | } |
| 268 | |
| 269 | bool Line2D::get_antialiased() const { |
| 270 | return _antialiased; |
| 271 | } |
| 272 | |
| 273 | void Line2D::_draw() { |
| 274 | int len = _points.size(); |
| 275 | if (len <= 1 || _width == 0.f) { |
| 276 | return; |
| 277 | } |
| 278 | |
| 279 | // TODO Maybe have it as member rather than copying parameters and allocating memory? |
| 280 | LineBuilder lb; |
| 281 | lb.points = _points; |
| 282 | lb.closed = _closed; |
| 283 | lb.default_color = _default_color; |
| 284 | lb.gradient = *_gradient; |
| 285 | lb.texture_mode = _texture_mode; |
| 286 | lb.joint_mode = _joint_mode; |
| 287 | lb.begin_cap_mode = _begin_cap_mode; |
| 288 | lb.end_cap_mode = _end_cap_mode; |
| 289 | lb.round_precision = _round_precision; |
| 290 | lb.sharp_limit = _sharp_limit; |
| 291 | lb.width = _width; |
| 292 | lb.curve = *_curve; |
| 293 | |
| 294 | RID texture_rid; |
| 295 | if (_texture.is_valid()) { |
| 296 | texture_rid = _texture->get_rid(); |
| 297 | |
| 298 | lb.tile_aspect = _texture->get_size().aspect(); |
| 299 | } |
| 300 | |
| 301 | lb.build(); |
| 302 | |
| 303 | RS::get_singleton()->canvas_item_add_triangle_array( |
| 304 | get_canvas_item(), |
| 305 | lb.indices, |
| 306 | lb.vertices, |
| 307 | lb.colors, |
| 308 | lb.uvs, Vector<int>(), Vector<float>(), |
| 309 | texture_rid); |
| 310 | |
| 311 | // DEBUG: Draw wireframe |
| 312 | // if (lb.indices.size() % 3 == 0) { |
| 313 | // Color col(0, 0, 0); |
| 314 | // for (int i = 0; i < lb.indices.size(); i += 3) { |
| 315 | // Vector2 a = lb.vertices[lb.indices[i]]; |
| 316 | // Vector2 b = lb.vertices[lb.indices[i+1]]; |
| 317 | // Vector2 c = lb.vertices[lb.indices[i+2]]; |
| 318 | // draw_line(a, b, col); |
| 319 | // draw_line(b, c, col); |
| 320 | // draw_line(c, a, col); |
| 321 | // } |
| 322 | // for (int i = 0; i < lb.vertices.size(); ++i) { |
| 323 | // Vector2 p = lb.vertices[i]; |
| 324 | // draw_rect(Rect2(p.x - 1, p.y - 1, 2, 2), Color(0, 0, 0, 0.5)); |
| 325 | // } |
| 326 | // } |
| 327 | } |
| 328 | |
| 329 | void Line2D::_gradient_changed() { |
| 330 | queue_redraw(); |
| 331 | } |
| 332 | |
| 333 | void Line2D::_curve_changed() { |
| 334 | queue_redraw(); |
| 335 | } |
| 336 | |
| 337 | // static |
| 338 | void Line2D::_bind_methods() { |
| 339 | ClassDB::bind_method(D_METHOD("set_points" , "points" ), &Line2D::set_points); |
| 340 | ClassDB::bind_method(D_METHOD("get_points" ), &Line2D::get_points); |
| 341 | |
| 342 | ClassDB::bind_method(D_METHOD("set_point_position" , "index" , "position" ), &Line2D::set_point_position); |
| 343 | ClassDB::bind_method(D_METHOD("get_point_position" , "index" ), &Line2D::get_point_position); |
| 344 | |
| 345 | ClassDB::bind_method(D_METHOD("get_point_count" ), &Line2D::get_point_count); |
| 346 | |
| 347 | ClassDB::bind_method(D_METHOD("add_point" , "position" , "index" ), &Line2D::add_point, DEFVAL(-1)); |
| 348 | ClassDB::bind_method(D_METHOD("remove_point" , "index" ), &Line2D::remove_point); |
| 349 | |
| 350 | ClassDB::bind_method(D_METHOD("clear_points" ), &Line2D::clear_points); |
| 351 | |
| 352 | ClassDB::bind_method(D_METHOD("set_closed" , "closed" ), &Line2D::set_closed); |
| 353 | ClassDB::bind_method(D_METHOD("is_closed" ), &Line2D::is_closed); |
| 354 | |
| 355 | ClassDB::bind_method(D_METHOD("set_width" , "width" ), &Line2D::set_width); |
| 356 | ClassDB::bind_method(D_METHOD("get_width" ), &Line2D::get_width); |
| 357 | |
| 358 | ClassDB::bind_method(D_METHOD("set_curve" , "curve" ), &Line2D::set_curve); |
| 359 | ClassDB::bind_method(D_METHOD("get_curve" ), &Line2D::get_curve); |
| 360 | |
| 361 | ClassDB::bind_method(D_METHOD("set_default_color" , "color" ), &Line2D::set_default_color); |
| 362 | ClassDB::bind_method(D_METHOD("get_default_color" ), &Line2D::get_default_color); |
| 363 | |
| 364 | ClassDB::bind_method(D_METHOD("set_gradient" , "color" ), &Line2D::set_gradient); |
| 365 | ClassDB::bind_method(D_METHOD("get_gradient" ), &Line2D::get_gradient); |
| 366 | |
| 367 | ClassDB::bind_method(D_METHOD("set_texture" , "texture" ), &Line2D::set_texture); |
| 368 | ClassDB::bind_method(D_METHOD("get_texture" ), &Line2D::get_texture); |
| 369 | |
| 370 | ClassDB::bind_method(D_METHOD("set_texture_mode" , "mode" ), &Line2D::set_texture_mode); |
| 371 | ClassDB::bind_method(D_METHOD("get_texture_mode" ), &Line2D::get_texture_mode); |
| 372 | |
| 373 | ClassDB::bind_method(D_METHOD("set_joint_mode" , "mode" ), &Line2D::set_joint_mode); |
| 374 | ClassDB::bind_method(D_METHOD("get_joint_mode" ), &Line2D::get_joint_mode); |
| 375 | |
| 376 | ClassDB::bind_method(D_METHOD("set_begin_cap_mode" , "mode" ), &Line2D::set_begin_cap_mode); |
| 377 | ClassDB::bind_method(D_METHOD("get_begin_cap_mode" ), &Line2D::get_begin_cap_mode); |
| 378 | |
| 379 | ClassDB::bind_method(D_METHOD("set_end_cap_mode" , "mode" ), &Line2D::set_end_cap_mode); |
| 380 | ClassDB::bind_method(D_METHOD("get_end_cap_mode" ), &Line2D::get_end_cap_mode); |
| 381 | |
| 382 | ClassDB::bind_method(D_METHOD("set_sharp_limit" , "limit" ), &Line2D::set_sharp_limit); |
| 383 | ClassDB::bind_method(D_METHOD("get_sharp_limit" ), &Line2D::get_sharp_limit); |
| 384 | |
| 385 | ClassDB::bind_method(D_METHOD("set_round_precision" , "precision" ), &Line2D::set_round_precision); |
| 386 | ClassDB::bind_method(D_METHOD("get_round_precision" ), &Line2D::get_round_precision); |
| 387 | |
| 388 | ClassDB::bind_method(D_METHOD("set_antialiased" , "antialiased" ), &Line2D::set_antialiased); |
| 389 | ClassDB::bind_method(D_METHOD("get_antialiased" ), &Line2D::get_antialiased); |
| 390 | |
| 391 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "points" ), "set_points" , "get_points" ); |
| 392 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "closed" ), "set_closed" , "is_closed" ); |
| 393 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "width" , PROPERTY_HINT_NONE, "suffix:px" ), "set_width" , "get_width" ); |
| 394 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "width_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_curve" , "get_curve" ); |
| 395 | ADD_PROPERTY(PropertyInfo(Variant::COLOR, "default_color" ), "set_default_color" , "get_default_color" ); |
| 396 | ADD_GROUP("Fill" , "" ); |
| 397 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient" , PROPERTY_HINT_RESOURCE_TYPE, "Gradient" ), "set_gradient" , "get_gradient" ); |
| 398 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture" , PROPERTY_HINT_RESOURCE_TYPE, "Texture2D" ), "set_texture" , "get_texture" ); |
| 399 | ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_mode" , PROPERTY_HINT_ENUM, "None,Tile,Stretch" ), "set_texture_mode" , "get_texture_mode" ); |
| 400 | ADD_GROUP("Capping" , "" ); |
| 401 | ADD_PROPERTY(PropertyInfo(Variant::INT, "joint_mode" , PROPERTY_HINT_ENUM, "Sharp,Bevel,Round" ), "set_joint_mode" , "get_joint_mode" ); |
| 402 | ADD_PROPERTY(PropertyInfo(Variant::INT, "begin_cap_mode" , PROPERTY_HINT_ENUM, "None,Box,Round" ), "set_begin_cap_mode" , "get_begin_cap_mode" ); |
| 403 | ADD_PROPERTY(PropertyInfo(Variant::INT, "end_cap_mode" , PROPERTY_HINT_ENUM, "None,Box,Round" ), "set_end_cap_mode" , "get_end_cap_mode" ); |
| 404 | ADD_GROUP("Border" , "" ); |
| 405 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sharp_limit" ), "set_sharp_limit" , "get_sharp_limit" ); |
| 406 | ADD_PROPERTY(PropertyInfo(Variant::INT, "round_precision" , PROPERTY_HINT_RANGE, "1,32,1" ), "set_round_precision" , "get_round_precision" ); |
| 407 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "antialiased" ), "set_antialiased" , "get_antialiased" ); |
| 408 | |
| 409 | BIND_ENUM_CONSTANT(LINE_JOINT_SHARP); |
| 410 | BIND_ENUM_CONSTANT(LINE_JOINT_BEVEL); |
| 411 | BIND_ENUM_CONSTANT(LINE_JOINT_ROUND); |
| 412 | |
| 413 | BIND_ENUM_CONSTANT(LINE_CAP_NONE); |
| 414 | BIND_ENUM_CONSTANT(LINE_CAP_BOX); |
| 415 | BIND_ENUM_CONSTANT(LINE_CAP_ROUND); |
| 416 | |
| 417 | BIND_ENUM_CONSTANT(LINE_TEXTURE_NONE); |
| 418 | BIND_ENUM_CONSTANT(LINE_TEXTURE_TILE); |
| 419 | BIND_ENUM_CONSTANT(LINE_TEXTURE_STRETCH); |
| 420 | } |
| 421 | |