| 1 | /**************************************************************************/ |
| 2 | /* fog_volume.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "fog_volume.h" |
| 32 | #include "scene/resources/environment.h" |
| 33 | |
| 34 | /////////////////////////// |
| 35 | |
| 36 | void FogVolume::_bind_methods() { |
| 37 | ClassDB::bind_method(D_METHOD("set_size" , "size" ), &FogVolume::set_size); |
| 38 | ClassDB::bind_method(D_METHOD("get_size" ), &FogVolume::get_size); |
| 39 | ClassDB::bind_method(D_METHOD("set_shape" , "shape" ), &FogVolume::set_shape); |
| 40 | ClassDB::bind_method(D_METHOD("get_shape" ), &FogVolume::get_shape); |
| 41 | ClassDB::bind_method(D_METHOD("set_material" , "material" ), &FogVolume::set_material); |
| 42 | ClassDB::bind_method(D_METHOD("get_material" ), &FogVolume::get_material); |
| 43 | |
| 44 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size" , PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m" ), "set_size" , "get_size" ); |
| 45 | ADD_PROPERTY(PropertyInfo(Variant::INT, "shape" , PROPERTY_HINT_ENUM, "Ellipsoid (Local),Cone (Local),Cylinder (Local),Box (Local),World (Global)" ), "set_shape" , "get_shape" ); |
| 46 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material" , PROPERTY_HINT_RESOURCE_TYPE, "FogMaterial,ShaderMaterial" ), "set_material" , "get_material" ); |
| 47 | } |
| 48 | |
| 49 | void FogVolume::_validate_property(PropertyInfo &p_property) const { |
| 50 | if (p_property.name == "size" && shape == RS::FOG_VOLUME_SHAPE_WORLD) { |
| 51 | p_property.usage = PROPERTY_USAGE_NONE; |
| 52 | return; |
| 53 | } |
| 54 | } |
| 55 | |
| 56 | #ifndef DISABLE_DEPRECATED |
| 57 | bool FogVolume::_set(const StringName &p_name, const Variant &p_value) { |
| 58 | if (p_name == "extents" ) { // Compatibility with Godot 3.x. |
| 59 | set_size((Vector3)p_value * 2); |
| 60 | return true; |
| 61 | } |
| 62 | return false; |
| 63 | } |
| 64 | |
| 65 | bool FogVolume::_get(const StringName &p_name, Variant &r_property) const { |
| 66 | if (p_name == "extents" ) { // Compatibility with Godot 3.x. |
| 67 | r_property = size / 2; |
| 68 | return true; |
| 69 | } |
| 70 | return false; |
| 71 | } |
| 72 | #endif // DISABLE_DEPRECATED |
| 73 | |
| 74 | void FogVolume::set_size(const Vector3 &p_size) { |
| 75 | size = p_size; |
| 76 | size.x = MAX(0.0, size.x); |
| 77 | size.y = MAX(0.0, size.y); |
| 78 | size.z = MAX(0.0, size.z); |
| 79 | RS::get_singleton()->fog_volume_set_size(_get_volume(), size); |
| 80 | update_gizmos(); |
| 81 | } |
| 82 | |
| 83 | Vector3 FogVolume::get_size() const { |
| 84 | return size; |
| 85 | } |
| 86 | |
| 87 | void FogVolume::set_shape(RS::FogVolumeShape p_type) { |
| 88 | shape = p_type; |
| 89 | RS::get_singleton()->fog_volume_set_shape(_get_volume(), shape); |
| 90 | RS::get_singleton()->instance_set_ignore_culling(get_instance(), shape == RS::FOG_VOLUME_SHAPE_WORLD); |
| 91 | update_gizmos(); |
| 92 | notify_property_list_changed(); |
| 93 | } |
| 94 | |
| 95 | RS::FogVolumeShape FogVolume::get_shape() const { |
| 96 | return shape; |
| 97 | } |
| 98 | |
| 99 | void FogVolume::set_material(const Ref<Material> &p_material) { |
| 100 | material = p_material; |
| 101 | RID material_rid; |
| 102 | if (material.is_valid()) { |
| 103 | material_rid = material->get_rid(); |
| 104 | } |
| 105 | RS::get_singleton()->fog_volume_set_material(_get_volume(), material_rid); |
| 106 | update_gizmos(); |
| 107 | } |
| 108 | |
| 109 | Ref<Material> FogVolume::get_material() const { |
| 110 | return material; |
| 111 | } |
| 112 | |
| 113 | AABB FogVolume::get_aabb() const { |
| 114 | if (shape != RS::FOG_VOLUME_SHAPE_WORLD) { |
| 115 | return AABB(-size / 2, size); |
| 116 | } |
| 117 | return AABB(); |
| 118 | } |
| 119 | |
| 120 | PackedStringArray FogVolume::get_configuration_warnings() const { |
| 121 | PackedStringArray warnings = Node::get_configuration_warnings(); |
| 122 | |
| 123 | Ref<Environment> environment = get_viewport()->find_world_3d()->get_environment(); |
| 124 | |
| 125 | if (OS::get_singleton()->get_current_rendering_method() != "forward_plus" ) { |
| 126 | warnings.push_back(RTR("Fog Volumes are only visible when using the Forward+ backend." )); |
| 127 | return warnings; |
| 128 | } |
| 129 | |
| 130 | if (environment.is_valid() && !environment->is_volumetric_fog_enabled()) { |
| 131 | warnings.push_back(RTR("Fog Volumes need volumetric fog to be enabled in the scene's Environment in order to be visible." )); |
| 132 | } |
| 133 | |
| 134 | return warnings; |
| 135 | } |
| 136 | |
| 137 | FogVolume::FogVolume() { |
| 138 | volume = RS::get_singleton()->fog_volume_create(); |
| 139 | RS::get_singleton()->fog_volume_set_shape(volume, RS::FOG_VOLUME_SHAPE_BOX); |
| 140 | set_base(volume); |
| 141 | } |
| 142 | |
| 143 | FogVolume::~FogVolume() { |
| 144 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
| 145 | RS::get_singleton()->free(volume); |
| 146 | } |
| 147 | |