| 1 | /**************************************************************************/ |
| 2 | /* environment.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "environment.h" |
| 32 | |
| 33 | #include "core/config/project_settings.h" |
| 34 | #include "scene/resources/gradient_texture.h" |
| 35 | #include "servers/rendering_server.h" |
| 36 | |
| 37 | RID Environment::get_rid() const { |
| 38 | return environment; |
| 39 | } |
| 40 | |
| 41 | // Background |
| 42 | |
| 43 | void Environment::set_background(BGMode p_bg) { |
| 44 | bg_mode = p_bg; |
| 45 | RS::get_singleton()->environment_set_background(environment, RS::EnvironmentBG(p_bg)); |
| 46 | notify_property_list_changed(); |
| 47 | if (bg_mode != BG_SKY) { |
| 48 | set_fog_aerial_perspective(0.0); |
| 49 | } |
| 50 | } |
| 51 | |
| 52 | Environment::BGMode Environment::get_background() const { |
| 53 | return bg_mode; |
| 54 | } |
| 55 | |
| 56 | void Environment::set_sky(const Ref<Sky> &p_sky) { |
| 57 | bg_sky = p_sky; |
| 58 | RID sb_rid; |
| 59 | if (bg_sky.is_valid()) { |
| 60 | sb_rid = bg_sky->get_rid(); |
| 61 | } |
| 62 | RS::get_singleton()->environment_set_sky(environment, sb_rid); |
| 63 | } |
| 64 | |
| 65 | Ref<Sky> Environment::get_sky() const { |
| 66 | return bg_sky; |
| 67 | } |
| 68 | |
| 69 | void Environment::set_sky_custom_fov(float p_scale) { |
| 70 | bg_sky_custom_fov = p_scale; |
| 71 | RS::get_singleton()->environment_set_sky_custom_fov(environment, p_scale); |
| 72 | } |
| 73 | |
| 74 | float Environment::get_sky_custom_fov() const { |
| 75 | return bg_sky_custom_fov; |
| 76 | } |
| 77 | |
| 78 | void Environment::set_sky_rotation(const Vector3 &p_rotation) { |
| 79 | bg_sky_rotation = p_rotation; |
| 80 | RS::get_singleton()->environment_set_sky_orientation(environment, Basis::from_euler(p_rotation)); |
| 81 | } |
| 82 | |
| 83 | Vector3 Environment::get_sky_rotation() const { |
| 84 | return bg_sky_rotation; |
| 85 | } |
| 86 | |
| 87 | void Environment::set_bg_color(const Color &p_color) { |
| 88 | bg_color = p_color; |
| 89 | RS::get_singleton()->environment_set_bg_color(environment, p_color); |
| 90 | } |
| 91 | |
| 92 | Color Environment::get_bg_color() const { |
| 93 | return bg_color; |
| 94 | } |
| 95 | |
| 96 | void Environment::set_bg_energy_multiplier(float p_multiplier) { |
| 97 | bg_energy_multiplier = p_multiplier; |
| 98 | _update_bg_energy(); |
| 99 | } |
| 100 | |
| 101 | float Environment::get_bg_energy_multiplier() const { |
| 102 | return bg_energy_multiplier; |
| 103 | } |
| 104 | |
| 105 | void Environment::set_bg_intensity(float p_exposure_value) { |
| 106 | bg_intensity = p_exposure_value; |
| 107 | _update_bg_energy(); |
| 108 | } |
| 109 | |
| 110 | float Environment::get_bg_intensity() const { |
| 111 | return bg_intensity; |
| 112 | } |
| 113 | |
| 114 | void Environment::_update_bg_energy() { |
| 115 | if (GLOBAL_GET("rendering/lights_and_shadows/use_physical_light_units" )) { |
| 116 | RS::get_singleton()->environment_set_bg_energy(environment, bg_energy_multiplier, bg_intensity); |
| 117 | } else { |
| 118 | RS::get_singleton()->environment_set_bg_energy(environment, bg_energy_multiplier, 1.0); |
| 119 | } |
| 120 | } |
| 121 | |
| 122 | void Environment::set_canvas_max_layer(int p_max_layer) { |
| 123 | bg_canvas_max_layer = p_max_layer; |
| 124 | RS::get_singleton()->environment_set_canvas_max_layer(environment, p_max_layer); |
| 125 | } |
| 126 | |
| 127 | int Environment::get_canvas_max_layer() const { |
| 128 | return bg_canvas_max_layer; |
| 129 | } |
| 130 | |
| 131 | void Environment::set_camera_feed_id(int p_id) { |
| 132 | bg_camera_feed_id = p_id; |
| 133 | // FIXME: Disabled during Vulkan refactoring, should be ported. |
| 134 | #if 0 |
| 135 | RS::get_singleton()->environment_set_camera_feed_id(environment, camera_feed_id); |
| 136 | #endif |
| 137 | } |
| 138 | |
| 139 | int Environment::get_camera_feed_id() const { |
| 140 | return bg_camera_feed_id; |
| 141 | } |
| 142 | |
| 143 | // Ambient light |
| 144 | |
| 145 | void Environment::set_ambient_light_color(const Color &p_color) { |
| 146 | ambient_color = p_color; |
| 147 | _update_ambient_light(); |
| 148 | } |
| 149 | |
| 150 | Color Environment::get_ambient_light_color() const { |
| 151 | return ambient_color; |
| 152 | } |
| 153 | |
| 154 | void Environment::set_ambient_source(AmbientSource p_source) { |
| 155 | ambient_source = p_source; |
| 156 | _update_ambient_light(); |
| 157 | notify_property_list_changed(); |
| 158 | } |
| 159 | |
| 160 | Environment::AmbientSource Environment::get_ambient_source() const { |
| 161 | return ambient_source; |
| 162 | } |
| 163 | |
| 164 | void Environment::set_ambient_light_energy(float p_energy) { |
| 165 | ambient_energy = p_energy; |
| 166 | _update_ambient_light(); |
| 167 | } |
| 168 | |
| 169 | float Environment::get_ambient_light_energy() const { |
| 170 | return ambient_energy; |
| 171 | } |
| 172 | |
| 173 | void Environment::set_ambient_light_sky_contribution(float p_ratio) { |
| 174 | // Sky contribution values outside the [0.0; 1.0] range don't make sense and |
| 175 | // can result in negative colors. |
| 176 | ambient_sky_contribution = CLAMP(p_ratio, 0.0, 1.0); |
| 177 | _update_ambient_light(); |
| 178 | } |
| 179 | |
| 180 | float Environment::get_ambient_light_sky_contribution() const { |
| 181 | return ambient_sky_contribution; |
| 182 | } |
| 183 | |
| 184 | void Environment::set_reflection_source(ReflectionSource p_source) { |
| 185 | reflection_source = p_source; |
| 186 | _update_ambient_light(); |
| 187 | notify_property_list_changed(); |
| 188 | } |
| 189 | |
| 190 | Environment::ReflectionSource Environment::get_reflection_source() const { |
| 191 | return reflection_source; |
| 192 | } |
| 193 | |
| 194 | void Environment::_update_ambient_light() { |
| 195 | RS::get_singleton()->environment_set_ambient_light( |
| 196 | environment, |
| 197 | ambient_color, |
| 198 | RS::EnvironmentAmbientSource(ambient_source), |
| 199 | ambient_energy, |
| 200 | ambient_sky_contribution, RS::EnvironmentReflectionSource(reflection_source)); |
| 201 | } |
| 202 | |
| 203 | // Tonemap |
| 204 | |
| 205 | void Environment::set_tonemapper(ToneMapper p_tone_mapper) { |
| 206 | tone_mapper = p_tone_mapper; |
| 207 | _update_tonemap(); |
| 208 | notify_property_list_changed(); |
| 209 | } |
| 210 | |
| 211 | Environment::ToneMapper Environment::get_tonemapper() const { |
| 212 | return tone_mapper; |
| 213 | } |
| 214 | |
| 215 | void Environment::set_tonemap_exposure(float p_exposure) { |
| 216 | tonemap_exposure = p_exposure; |
| 217 | _update_tonemap(); |
| 218 | } |
| 219 | |
| 220 | float Environment::get_tonemap_exposure() const { |
| 221 | return tonemap_exposure; |
| 222 | } |
| 223 | |
| 224 | void Environment::set_tonemap_white(float p_white) { |
| 225 | tonemap_white = p_white; |
| 226 | _update_tonemap(); |
| 227 | } |
| 228 | |
| 229 | float Environment::get_tonemap_white() const { |
| 230 | return tonemap_white; |
| 231 | } |
| 232 | |
| 233 | void Environment::_update_tonemap() { |
| 234 | RS::get_singleton()->environment_set_tonemap( |
| 235 | environment, |
| 236 | RS::EnvironmentToneMapper(tone_mapper), |
| 237 | tonemap_exposure, |
| 238 | tonemap_white); |
| 239 | } |
| 240 | |
| 241 | // SSR |
| 242 | |
| 243 | void Environment::set_ssr_enabled(bool p_enabled) { |
| 244 | ssr_enabled = p_enabled; |
| 245 | _update_ssr(); |
| 246 | notify_property_list_changed(); |
| 247 | } |
| 248 | |
| 249 | bool Environment::is_ssr_enabled() const { |
| 250 | return ssr_enabled; |
| 251 | } |
| 252 | |
| 253 | void Environment::set_ssr_max_steps(int p_steps) { |
| 254 | ssr_max_steps = p_steps; |
| 255 | _update_ssr(); |
| 256 | } |
| 257 | |
| 258 | int Environment::get_ssr_max_steps() const { |
| 259 | return ssr_max_steps; |
| 260 | } |
| 261 | |
| 262 | void Environment::set_ssr_fade_in(float p_fade_in) { |
| 263 | ssr_fade_in = MAX(p_fade_in, 0.0f); |
| 264 | _update_ssr(); |
| 265 | } |
| 266 | |
| 267 | float Environment::get_ssr_fade_in() const { |
| 268 | return ssr_fade_in; |
| 269 | } |
| 270 | |
| 271 | void Environment::set_ssr_fade_out(float p_fade_out) { |
| 272 | ssr_fade_out = MAX(p_fade_out, 0.0f); |
| 273 | _update_ssr(); |
| 274 | } |
| 275 | |
| 276 | float Environment::get_ssr_fade_out() const { |
| 277 | return ssr_fade_out; |
| 278 | } |
| 279 | |
| 280 | void Environment::set_ssr_depth_tolerance(float p_depth_tolerance) { |
| 281 | ssr_depth_tolerance = p_depth_tolerance; |
| 282 | _update_ssr(); |
| 283 | } |
| 284 | |
| 285 | float Environment::get_ssr_depth_tolerance() const { |
| 286 | return ssr_depth_tolerance; |
| 287 | } |
| 288 | |
| 289 | void Environment::_update_ssr() { |
| 290 | RS::get_singleton()->environment_set_ssr( |
| 291 | environment, |
| 292 | ssr_enabled, |
| 293 | ssr_max_steps, |
| 294 | ssr_fade_in, |
| 295 | ssr_fade_out, |
| 296 | ssr_depth_tolerance); |
| 297 | } |
| 298 | |
| 299 | // SSAO |
| 300 | |
| 301 | void Environment::set_ssao_enabled(bool p_enabled) { |
| 302 | ssao_enabled = p_enabled; |
| 303 | _update_ssao(); |
| 304 | notify_property_list_changed(); |
| 305 | } |
| 306 | |
| 307 | bool Environment::is_ssao_enabled() const { |
| 308 | return ssao_enabled; |
| 309 | } |
| 310 | |
| 311 | void Environment::set_ssao_radius(float p_radius) { |
| 312 | ssao_radius = p_radius; |
| 313 | _update_ssao(); |
| 314 | } |
| 315 | |
| 316 | float Environment::get_ssao_radius() const { |
| 317 | return ssao_radius; |
| 318 | } |
| 319 | |
| 320 | void Environment::set_ssao_intensity(float p_intensity) { |
| 321 | ssao_intensity = p_intensity; |
| 322 | _update_ssao(); |
| 323 | } |
| 324 | |
| 325 | float Environment::get_ssao_intensity() const { |
| 326 | return ssao_intensity; |
| 327 | } |
| 328 | |
| 329 | void Environment::set_ssao_power(float p_power) { |
| 330 | ssao_power = p_power; |
| 331 | _update_ssao(); |
| 332 | } |
| 333 | |
| 334 | float Environment::get_ssao_power() const { |
| 335 | return ssao_power; |
| 336 | } |
| 337 | |
| 338 | void Environment::set_ssao_detail(float p_detail) { |
| 339 | ssao_detail = p_detail; |
| 340 | _update_ssao(); |
| 341 | } |
| 342 | |
| 343 | float Environment::get_ssao_detail() const { |
| 344 | return ssao_detail; |
| 345 | } |
| 346 | |
| 347 | void Environment::set_ssao_horizon(float p_horizon) { |
| 348 | ssao_horizon = p_horizon; |
| 349 | _update_ssao(); |
| 350 | } |
| 351 | |
| 352 | float Environment::get_ssao_horizon() const { |
| 353 | return ssao_horizon; |
| 354 | } |
| 355 | |
| 356 | void Environment::set_ssao_sharpness(float p_sharpness) { |
| 357 | ssao_sharpness = p_sharpness; |
| 358 | _update_ssao(); |
| 359 | } |
| 360 | |
| 361 | float Environment::get_ssao_sharpness() const { |
| 362 | return ssao_sharpness; |
| 363 | } |
| 364 | |
| 365 | void Environment::set_ssao_direct_light_affect(float p_direct_light_affect) { |
| 366 | ssao_direct_light_affect = p_direct_light_affect; |
| 367 | _update_ssao(); |
| 368 | } |
| 369 | |
| 370 | float Environment::get_ssao_direct_light_affect() const { |
| 371 | return ssao_direct_light_affect; |
| 372 | } |
| 373 | |
| 374 | void Environment::set_ssao_ao_channel_affect(float p_ao_channel_affect) { |
| 375 | ssao_ao_channel_affect = p_ao_channel_affect; |
| 376 | _update_ssao(); |
| 377 | } |
| 378 | |
| 379 | float Environment::get_ssao_ao_channel_affect() const { |
| 380 | return ssao_ao_channel_affect; |
| 381 | } |
| 382 | |
| 383 | void Environment::_update_ssao() { |
| 384 | RS::get_singleton()->environment_set_ssao( |
| 385 | environment, |
| 386 | ssao_enabled, |
| 387 | ssao_radius, |
| 388 | ssao_intensity, |
| 389 | ssao_power, |
| 390 | ssao_detail, |
| 391 | ssao_horizon, |
| 392 | ssao_sharpness, |
| 393 | ssao_direct_light_affect, |
| 394 | ssao_ao_channel_affect); |
| 395 | } |
| 396 | |
| 397 | // SSIL |
| 398 | |
| 399 | void Environment::set_ssil_enabled(bool p_enabled) { |
| 400 | ssil_enabled = p_enabled; |
| 401 | _update_ssil(); |
| 402 | notify_property_list_changed(); |
| 403 | } |
| 404 | |
| 405 | bool Environment::is_ssil_enabled() const { |
| 406 | return ssil_enabled; |
| 407 | } |
| 408 | |
| 409 | void Environment::set_ssil_radius(float p_radius) { |
| 410 | ssil_radius = p_radius; |
| 411 | _update_ssil(); |
| 412 | } |
| 413 | |
| 414 | float Environment::get_ssil_radius() const { |
| 415 | return ssil_radius; |
| 416 | } |
| 417 | |
| 418 | void Environment::set_ssil_intensity(float p_intensity) { |
| 419 | ssil_intensity = p_intensity; |
| 420 | _update_ssil(); |
| 421 | } |
| 422 | |
| 423 | float Environment::get_ssil_intensity() const { |
| 424 | return ssil_intensity; |
| 425 | } |
| 426 | |
| 427 | void Environment::set_ssil_sharpness(float p_sharpness) { |
| 428 | ssil_sharpness = p_sharpness; |
| 429 | _update_ssil(); |
| 430 | } |
| 431 | |
| 432 | float Environment::get_ssil_sharpness() const { |
| 433 | return ssil_sharpness; |
| 434 | } |
| 435 | |
| 436 | void Environment::set_ssil_normal_rejection(float p_normal_rejection) { |
| 437 | ssil_normal_rejection = p_normal_rejection; |
| 438 | _update_ssil(); |
| 439 | } |
| 440 | |
| 441 | float Environment::get_ssil_normal_rejection() const { |
| 442 | return ssil_normal_rejection; |
| 443 | } |
| 444 | |
| 445 | void Environment::_update_ssil() { |
| 446 | RS::get_singleton()->environment_set_ssil( |
| 447 | environment, |
| 448 | ssil_enabled, |
| 449 | ssil_radius, |
| 450 | ssil_intensity, |
| 451 | ssil_sharpness, |
| 452 | ssil_normal_rejection); |
| 453 | } |
| 454 | |
| 455 | // SDFGI |
| 456 | |
| 457 | void Environment::set_sdfgi_enabled(bool p_enabled) { |
| 458 | sdfgi_enabled = p_enabled; |
| 459 | _update_sdfgi(); |
| 460 | notify_property_list_changed(); |
| 461 | } |
| 462 | |
| 463 | bool Environment::is_sdfgi_enabled() const { |
| 464 | return sdfgi_enabled; |
| 465 | } |
| 466 | |
| 467 | void Environment::set_sdfgi_cascades(int p_cascades) { |
| 468 | ERR_FAIL_COND_MSG(p_cascades < 1 || p_cascades > 8, "Invalid number of SDFGI cascades (must be between 1 and 8)." ); |
| 469 | sdfgi_cascades = p_cascades; |
| 470 | _update_sdfgi(); |
| 471 | } |
| 472 | |
| 473 | int Environment::get_sdfgi_cascades() const { |
| 474 | return sdfgi_cascades; |
| 475 | } |
| 476 | |
| 477 | void Environment::set_sdfgi_min_cell_size(float p_size) { |
| 478 | sdfgi_min_cell_size = p_size; |
| 479 | _update_sdfgi(); |
| 480 | } |
| 481 | |
| 482 | float Environment::get_sdfgi_min_cell_size() const { |
| 483 | return sdfgi_min_cell_size; |
| 484 | } |
| 485 | |
| 486 | void Environment::set_sdfgi_max_distance(float p_distance) { |
| 487 | p_distance /= 64.0; |
| 488 | for (int i = 0; i < sdfgi_cascades; i++) { |
| 489 | p_distance *= 0.5; //halve for each cascade |
| 490 | } |
| 491 | sdfgi_min_cell_size = p_distance; |
| 492 | _update_sdfgi(); |
| 493 | } |
| 494 | |
| 495 | float Environment::get_sdfgi_max_distance() const { |
| 496 | float md = sdfgi_min_cell_size; |
| 497 | md *= 64.0; |
| 498 | for (int i = 0; i < sdfgi_cascades; i++) { |
| 499 | md *= 2.0; |
| 500 | } |
| 501 | return md; |
| 502 | } |
| 503 | |
| 504 | void Environment::set_sdfgi_cascade0_distance(float p_distance) { |
| 505 | sdfgi_min_cell_size = p_distance / 64.0; |
| 506 | _update_sdfgi(); |
| 507 | } |
| 508 | |
| 509 | float Environment::get_sdfgi_cascade0_distance() const { |
| 510 | return sdfgi_min_cell_size * 64.0; |
| 511 | } |
| 512 | |
| 513 | void Environment::set_sdfgi_y_scale(SDFGIYScale p_y_scale) { |
| 514 | sdfgi_y_scale = p_y_scale; |
| 515 | _update_sdfgi(); |
| 516 | } |
| 517 | |
| 518 | Environment::SDFGIYScale Environment::get_sdfgi_y_scale() const { |
| 519 | return sdfgi_y_scale; |
| 520 | } |
| 521 | |
| 522 | void Environment::set_sdfgi_use_occlusion(bool p_enabled) { |
| 523 | sdfgi_use_occlusion = p_enabled; |
| 524 | _update_sdfgi(); |
| 525 | } |
| 526 | |
| 527 | bool Environment::is_sdfgi_using_occlusion() const { |
| 528 | return sdfgi_use_occlusion; |
| 529 | } |
| 530 | |
| 531 | void Environment::set_sdfgi_bounce_feedback(float p_amount) { |
| 532 | sdfgi_bounce_feedback = p_amount; |
| 533 | _update_sdfgi(); |
| 534 | } |
| 535 | float Environment::get_sdfgi_bounce_feedback() const { |
| 536 | return sdfgi_bounce_feedback; |
| 537 | } |
| 538 | |
| 539 | void Environment::set_sdfgi_read_sky_light(bool p_enabled) { |
| 540 | sdfgi_read_sky_light = p_enabled; |
| 541 | _update_sdfgi(); |
| 542 | } |
| 543 | |
| 544 | bool Environment::is_sdfgi_reading_sky_light() const { |
| 545 | return sdfgi_read_sky_light; |
| 546 | } |
| 547 | |
| 548 | void Environment::set_sdfgi_energy(float p_energy) { |
| 549 | sdfgi_energy = p_energy; |
| 550 | _update_sdfgi(); |
| 551 | } |
| 552 | |
| 553 | float Environment::get_sdfgi_energy() const { |
| 554 | return sdfgi_energy; |
| 555 | } |
| 556 | |
| 557 | void Environment::set_sdfgi_normal_bias(float p_bias) { |
| 558 | sdfgi_normal_bias = p_bias; |
| 559 | _update_sdfgi(); |
| 560 | } |
| 561 | |
| 562 | float Environment::get_sdfgi_normal_bias() const { |
| 563 | return sdfgi_normal_bias; |
| 564 | } |
| 565 | |
| 566 | void Environment::set_sdfgi_probe_bias(float p_bias) { |
| 567 | sdfgi_probe_bias = p_bias; |
| 568 | _update_sdfgi(); |
| 569 | } |
| 570 | |
| 571 | float Environment::get_sdfgi_probe_bias() const { |
| 572 | return sdfgi_probe_bias; |
| 573 | } |
| 574 | |
| 575 | void Environment::_update_sdfgi() { |
| 576 | RS::get_singleton()->environment_set_sdfgi( |
| 577 | environment, |
| 578 | sdfgi_enabled, |
| 579 | sdfgi_cascades, |
| 580 | sdfgi_min_cell_size, |
| 581 | RS::EnvironmentSDFGIYScale(sdfgi_y_scale), |
| 582 | sdfgi_use_occlusion, |
| 583 | sdfgi_bounce_feedback, |
| 584 | sdfgi_read_sky_light, |
| 585 | sdfgi_energy, |
| 586 | sdfgi_normal_bias, |
| 587 | sdfgi_probe_bias); |
| 588 | } |
| 589 | |
| 590 | // Glow |
| 591 | |
| 592 | void Environment::set_glow_enabled(bool p_enabled) { |
| 593 | glow_enabled = p_enabled; |
| 594 | _update_glow(); |
| 595 | notify_property_list_changed(); |
| 596 | } |
| 597 | |
| 598 | bool Environment::is_glow_enabled() const { |
| 599 | return glow_enabled; |
| 600 | } |
| 601 | |
| 602 | void Environment::set_glow_level(int p_level, float p_intensity) { |
| 603 | ERR_FAIL_INDEX(p_level, RS::MAX_GLOW_LEVELS); |
| 604 | |
| 605 | glow_levels.write[p_level] = p_intensity; |
| 606 | |
| 607 | _update_glow(); |
| 608 | } |
| 609 | |
| 610 | float Environment::get_glow_level(int p_level) const { |
| 611 | ERR_FAIL_INDEX_V(p_level, RS::MAX_GLOW_LEVELS, 0.0); |
| 612 | |
| 613 | return glow_levels[p_level]; |
| 614 | } |
| 615 | |
| 616 | void Environment::set_glow_normalized(bool p_normalized) { |
| 617 | glow_normalize_levels = p_normalized; |
| 618 | |
| 619 | _update_glow(); |
| 620 | } |
| 621 | |
| 622 | bool Environment::is_glow_normalized() const { |
| 623 | return glow_normalize_levels; |
| 624 | } |
| 625 | |
| 626 | void Environment::set_glow_intensity(float p_intensity) { |
| 627 | glow_intensity = p_intensity; |
| 628 | _update_glow(); |
| 629 | } |
| 630 | |
| 631 | float Environment::get_glow_intensity() const { |
| 632 | return glow_intensity; |
| 633 | } |
| 634 | |
| 635 | void Environment::set_glow_strength(float p_strength) { |
| 636 | glow_strength = p_strength; |
| 637 | _update_glow(); |
| 638 | } |
| 639 | |
| 640 | float Environment::get_glow_strength() const { |
| 641 | return glow_strength; |
| 642 | } |
| 643 | |
| 644 | void Environment::set_glow_mix(float p_mix) { |
| 645 | glow_mix = p_mix; |
| 646 | _update_glow(); |
| 647 | } |
| 648 | |
| 649 | float Environment::get_glow_mix() const { |
| 650 | return glow_mix; |
| 651 | } |
| 652 | |
| 653 | void Environment::set_glow_bloom(float p_threshold) { |
| 654 | glow_bloom = p_threshold; |
| 655 | _update_glow(); |
| 656 | } |
| 657 | |
| 658 | float Environment::get_glow_bloom() const { |
| 659 | return glow_bloom; |
| 660 | } |
| 661 | |
| 662 | void Environment::set_glow_blend_mode(GlowBlendMode p_mode) { |
| 663 | glow_blend_mode = p_mode; |
| 664 | _update_glow(); |
| 665 | notify_property_list_changed(); |
| 666 | } |
| 667 | |
| 668 | Environment::GlowBlendMode Environment::get_glow_blend_mode() const { |
| 669 | return glow_blend_mode; |
| 670 | } |
| 671 | |
| 672 | void Environment::set_glow_hdr_bleed_threshold(float p_threshold) { |
| 673 | glow_hdr_bleed_threshold = p_threshold; |
| 674 | _update_glow(); |
| 675 | } |
| 676 | |
| 677 | float Environment::get_glow_hdr_bleed_threshold() const { |
| 678 | return glow_hdr_bleed_threshold; |
| 679 | } |
| 680 | |
| 681 | void Environment::set_glow_hdr_bleed_scale(float p_scale) { |
| 682 | glow_hdr_bleed_scale = p_scale; |
| 683 | _update_glow(); |
| 684 | } |
| 685 | |
| 686 | float Environment::get_glow_hdr_bleed_scale() const { |
| 687 | return glow_hdr_bleed_scale; |
| 688 | } |
| 689 | |
| 690 | void Environment::set_glow_hdr_luminance_cap(float p_amount) { |
| 691 | glow_hdr_luminance_cap = p_amount; |
| 692 | _update_glow(); |
| 693 | } |
| 694 | |
| 695 | float Environment::get_glow_hdr_luminance_cap() const { |
| 696 | return glow_hdr_luminance_cap; |
| 697 | } |
| 698 | |
| 699 | void Environment::set_glow_map_strength(float p_strength) { |
| 700 | glow_map_strength = p_strength; |
| 701 | _update_glow(); |
| 702 | } |
| 703 | |
| 704 | float Environment::get_glow_map_strength() const { |
| 705 | return glow_map_strength; |
| 706 | } |
| 707 | |
| 708 | void Environment::set_glow_map(Ref<Texture> p_glow_map) { |
| 709 | glow_map = p_glow_map; |
| 710 | _update_glow(); |
| 711 | } |
| 712 | |
| 713 | Ref<Texture> Environment::get_glow_map() const { |
| 714 | return glow_map; |
| 715 | } |
| 716 | |
| 717 | void Environment::_update_glow() { |
| 718 | Vector<float> normalized_levels; |
| 719 | if (glow_normalize_levels) { |
| 720 | normalized_levels.resize(7); |
| 721 | float size = 0.0; |
| 722 | for (int i = 0; i < glow_levels.size(); i++) { |
| 723 | size += glow_levels[i]; |
| 724 | } |
| 725 | for (int i = 0; i < glow_levels.size(); i++) { |
| 726 | normalized_levels.write[i] = glow_levels[i] / size; |
| 727 | } |
| 728 | } else { |
| 729 | normalized_levels = glow_levels; |
| 730 | } |
| 731 | |
| 732 | float _glow_map_strength = 0.0f; |
| 733 | RID glow_map_rid; |
| 734 | if (glow_map.is_valid()) { |
| 735 | glow_map_rid = glow_map->get_rid(); |
| 736 | _glow_map_strength = glow_map_strength; |
| 737 | } else { |
| 738 | glow_map_rid = RID(); |
| 739 | } |
| 740 | |
| 741 | RS::get_singleton()->environment_set_glow( |
| 742 | environment, |
| 743 | glow_enabled, |
| 744 | normalized_levels, |
| 745 | glow_intensity, |
| 746 | glow_strength, |
| 747 | glow_mix, |
| 748 | glow_bloom, |
| 749 | RS::EnvironmentGlowBlendMode(glow_blend_mode), |
| 750 | glow_hdr_bleed_threshold, |
| 751 | glow_hdr_bleed_scale, |
| 752 | glow_hdr_luminance_cap, |
| 753 | _glow_map_strength, |
| 754 | glow_map_rid); |
| 755 | } |
| 756 | |
| 757 | // Fog |
| 758 | |
| 759 | void Environment::set_fog_enabled(bool p_enabled) { |
| 760 | fog_enabled = p_enabled; |
| 761 | _update_fog(); |
| 762 | notify_property_list_changed(); |
| 763 | } |
| 764 | |
| 765 | bool Environment::is_fog_enabled() const { |
| 766 | return fog_enabled; |
| 767 | } |
| 768 | |
| 769 | void Environment::set_fog_light_color(const Color &p_light_color) { |
| 770 | fog_light_color = p_light_color; |
| 771 | _update_fog(); |
| 772 | } |
| 773 | Color Environment::get_fog_light_color() const { |
| 774 | return fog_light_color; |
| 775 | } |
| 776 | void Environment::set_fog_light_energy(float p_amount) { |
| 777 | fog_light_energy = p_amount; |
| 778 | _update_fog(); |
| 779 | } |
| 780 | float Environment::get_fog_light_energy() const { |
| 781 | return fog_light_energy; |
| 782 | } |
| 783 | void Environment::set_fog_sun_scatter(float p_amount) { |
| 784 | fog_sun_scatter = p_amount; |
| 785 | _update_fog(); |
| 786 | } |
| 787 | float Environment::get_fog_sun_scatter() const { |
| 788 | return fog_sun_scatter; |
| 789 | } |
| 790 | void Environment::set_fog_density(float p_amount) { |
| 791 | fog_density = p_amount; |
| 792 | _update_fog(); |
| 793 | } |
| 794 | float Environment::get_fog_density() const { |
| 795 | return fog_density; |
| 796 | } |
| 797 | void Environment::set_fog_height(float p_amount) { |
| 798 | fog_height = p_amount; |
| 799 | _update_fog(); |
| 800 | } |
| 801 | float Environment::get_fog_height() const { |
| 802 | return fog_height; |
| 803 | } |
| 804 | void Environment::set_fog_height_density(float p_amount) { |
| 805 | fog_height_density = p_amount; |
| 806 | _update_fog(); |
| 807 | } |
| 808 | float Environment::get_fog_height_density() const { |
| 809 | return fog_height_density; |
| 810 | } |
| 811 | |
| 812 | void Environment::set_fog_aerial_perspective(float p_aerial_perspective) { |
| 813 | fog_aerial_perspective = p_aerial_perspective; |
| 814 | _update_fog(); |
| 815 | } |
| 816 | float Environment::get_fog_aerial_perspective() const { |
| 817 | return fog_aerial_perspective; |
| 818 | } |
| 819 | |
| 820 | void Environment::set_fog_sky_affect(float p_sky_affect) { |
| 821 | fog_sky_affect = p_sky_affect; |
| 822 | _update_fog(); |
| 823 | } |
| 824 | |
| 825 | float Environment::get_fog_sky_affect() const { |
| 826 | return fog_sky_affect; |
| 827 | } |
| 828 | |
| 829 | void Environment::_update_fog() { |
| 830 | RS::get_singleton()->environment_set_fog( |
| 831 | environment, |
| 832 | fog_enabled, |
| 833 | fog_light_color, |
| 834 | fog_light_energy, |
| 835 | fog_sun_scatter, |
| 836 | fog_density, |
| 837 | fog_height, |
| 838 | fog_height_density, |
| 839 | fog_aerial_perspective, |
| 840 | fog_sky_affect); |
| 841 | } |
| 842 | |
| 843 | // Volumetric Fog |
| 844 | |
| 845 | void Environment::_update_volumetric_fog() { |
| 846 | RS::get_singleton()->environment_set_volumetric_fog( |
| 847 | environment, |
| 848 | volumetric_fog_enabled, |
| 849 | volumetric_fog_density, |
| 850 | volumetric_fog_albedo, |
| 851 | volumetric_fog_emission, |
| 852 | volumetric_fog_emission_energy, |
| 853 | volumetric_fog_anisotropy, |
| 854 | volumetric_fog_length, |
| 855 | volumetric_fog_detail_spread, |
| 856 | volumetric_fog_gi_inject, |
| 857 | volumetric_fog_temporal_reproject, |
| 858 | volumetric_fog_temporal_reproject_amount, |
| 859 | volumetric_fog_ambient_inject, |
| 860 | volumetric_fog_sky_affect); |
| 861 | } |
| 862 | |
| 863 | void Environment::set_volumetric_fog_enabled(bool p_enable) { |
| 864 | volumetric_fog_enabled = p_enable; |
| 865 | _update_volumetric_fog(); |
| 866 | notify_property_list_changed(); |
| 867 | } |
| 868 | |
| 869 | bool Environment::is_volumetric_fog_enabled() const { |
| 870 | return volumetric_fog_enabled; |
| 871 | } |
| 872 | void Environment::set_volumetric_fog_density(float p_density) { |
| 873 | volumetric_fog_density = p_density; |
| 874 | _update_volumetric_fog(); |
| 875 | } |
| 876 | float Environment::get_volumetric_fog_density() const { |
| 877 | return volumetric_fog_density; |
| 878 | } |
| 879 | void Environment::set_volumetric_fog_albedo(Color p_color) { |
| 880 | volumetric_fog_albedo = p_color; |
| 881 | _update_volumetric_fog(); |
| 882 | } |
| 883 | Color Environment::get_volumetric_fog_albedo() const { |
| 884 | return volumetric_fog_albedo; |
| 885 | } |
| 886 | void Environment::set_volumetric_fog_emission(Color p_color) { |
| 887 | volumetric_fog_emission = p_color; |
| 888 | _update_volumetric_fog(); |
| 889 | } |
| 890 | Color Environment::get_volumetric_fog_emission() const { |
| 891 | return volumetric_fog_emission; |
| 892 | } |
| 893 | void Environment::set_volumetric_fog_emission_energy(float p_begin) { |
| 894 | volumetric_fog_emission_energy = p_begin; |
| 895 | _update_volumetric_fog(); |
| 896 | } |
| 897 | float Environment::get_volumetric_fog_emission_energy() const { |
| 898 | return volumetric_fog_emission_energy; |
| 899 | } |
| 900 | void Environment::set_volumetric_fog_anisotropy(float p_anisotropy) { |
| 901 | volumetric_fog_anisotropy = p_anisotropy; |
| 902 | _update_volumetric_fog(); |
| 903 | } |
| 904 | float Environment::get_volumetric_fog_anisotropy() const { |
| 905 | return volumetric_fog_anisotropy; |
| 906 | } |
| 907 | void Environment::set_volumetric_fog_length(float p_length) { |
| 908 | volumetric_fog_length = p_length; |
| 909 | _update_volumetric_fog(); |
| 910 | } |
| 911 | float Environment::get_volumetric_fog_length() const { |
| 912 | return volumetric_fog_length; |
| 913 | } |
| 914 | void Environment::set_volumetric_fog_detail_spread(float p_detail_spread) { |
| 915 | p_detail_spread = CLAMP(p_detail_spread, 0.5, 6.0); |
| 916 | volumetric_fog_detail_spread = p_detail_spread; |
| 917 | _update_volumetric_fog(); |
| 918 | } |
| 919 | float Environment::get_volumetric_fog_detail_spread() const { |
| 920 | return volumetric_fog_detail_spread; |
| 921 | } |
| 922 | |
| 923 | void Environment::set_volumetric_fog_gi_inject(float p_gi_inject) { |
| 924 | volumetric_fog_gi_inject = p_gi_inject; |
| 925 | _update_volumetric_fog(); |
| 926 | } |
| 927 | float Environment::get_volumetric_fog_gi_inject() const { |
| 928 | return volumetric_fog_gi_inject; |
| 929 | } |
| 930 | void Environment::set_volumetric_fog_ambient_inject(float p_ambient_inject) { |
| 931 | volumetric_fog_ambient_inject = p_ambient_inject; |
| 932 | _update_volumetric_fog(); |
| 933 | } |
| 934 | float Environment::get_volumetric_fog_ambient_inject() const { |
| 935 | return volumetric_fog_ambient_inject; |
| 936 | } |
| 937 | |
| 938 | void Environment::set_volumetric_fog_sky_affect(float p_sky_affect) { |
| 939 | volumetric_fog_sky_affect = p_sky_affect; |
| 940 | _update_volumetric_fog(); |
| 941 | } |
| 942 | |
| 943 | float Environment::get_volumetric_fog_sky_affect() const { |
| 944 | return volumetric_fog_sky_affect; |
| 945 | } |
| 946 | |
| 947 | void Environment::set_volumetric_fog_temporal_reprojection_enabled(bool p_enable) { |
| 948 | volumetric_fog_temporal_reproject = p_enable; |
| 949 | _update_volumetric_fog(); |
| 950 | } |
| 951 | bool Environment::is_volumetric_fog_temporal_reprojection_enabled() const { |
| 952 | return volumetric_fog_temporal_reproject; |
| 953 | } |
| 954 | void Environment::set_volumetric_fog_temporal_reprojection_amount(float p_amount) { |
| 955 | volumetric_fog_temporal_reproject_amount = p_amount; |
| 956 | _update_volumetric_fog(); |
| 957 | } |
| 958 | |
| 959 | float Environment::get_volumetric_fog_temporal_reprojection_amount() const { |
| 960 | return volumetric_fog_temporal_reproject_amount; |
| 961 | } |
| 962 | |
| 963 | // Adjustment |
| 964 | |
| 965 | void Environment::set_adjustment_enabled(bool p_enabled) { |
| 966 | adjustment_enabled = p_enabled; |
| 967 | _update_adjustment(); |
| 968 | notify_property_list_changed(); |
| 969 | } |
| 970 | |
| 971 | bool Environment::is_adjustment_enabled() const { |
| 972 | return adjustment_enabled; |
| 973 | } |
| 974 | |
| 975 | void Environment::set_adjustment_brightness(float p_brightness) { |
| 976 | adjustment_brightness = p_brightness; |
| 977 | _update_adjustment(); |
| 978 | } |
| 979 | |
| 980 | float Environment::get_adjustment_brightness() const { |
| 981 | return adjustment_brightness; |
| 982 | } |
| 983 | |
| 984 | void Environment::set_adjustment_contrast(float p_contrast) { |
| 985 | adjustment_contrast = p_contrast; |
| 986 | _update_adjustment(); |
| 987 | } |
| 988 | |
| 989 | float Environment::get_adjustment_contrast() const { |
| 990 | return adjustment_contrast; |
| 991 | } |
| 992 | |
| 993 | void Environment::set_adjustment_saturation(float p_saturation) { |
| 994 | adjustment_saturation = p_saturation; |
| 995 | _update_adjustment(); |
| 996 | } |
| 997 | |
| 998 | float Environment::get_adjustment_saturation() const { |
| 999 | return adjustment_saturation; |
| 1000 | } |
| 1001 | |
| 1002 | void Environment::set_adjustment_color_correction(Ref<Texture> p_color_correction) { |
| 1003 | adjustment_color_correction = p_color_correction; |
| 1004 | Ref<GradientTexture1D> grad_tex = p_color_correction; |
| 1005 | if (grad_tex.is_valid()) { |
| 1006 | grad_tex->connect_changed(callable_mp(this, &Environment::_update_adjustment)); |
| 1007 | } |
| 1008 | Ref<Texture2D> adjustment_texture_2d = adjustment_color_correction; |
| 1009 | if (adjustment_texture_2d.is_valid()) { |
| 1010 | use_1d_color_correction = true; |
| 1011 | } else { |
| 1012 | use_1d_color_correction = false; |
| 1013 | } |
| 1014 | _update_adjustment(); |
| 1015 | } |
| 1016 | |
| 1017 | Ref<Texture> Environment::get_adjustment_color_correction() const { |
| 1018 | return adjustment_color_correction; |
| 1019 | } |
| 1020 | |
| 1021 | void Environment::_update_adjustment() { |
| 1022 | RID color_correction = adjustment_color_correction.is_valid() ? adjustment_color_correction->get_rid() : RID(); |
| 1023 | |
| 1024 | RS::get_singleton()->environment_set_adjustment( |
| 1025 | environment, |
| 1026 | adjustment_enabled, |
| 1027 | adjustment_brightness, |
| 1028 | adjustment_contrast, |
| 1029 | adjustment_saturation, |
| 1030 | use_1d_color_correction, |
| 1031 | color_correction); |
| 1032 | } |
| 1033 | |
| 1034 | // Private methods, constructor and destructor |
| 1035 | |
| 1036 | void Environment::_validate_property(PropertyInfo &p_property) const { |
| 1037 | if (p_property.name == "sky" || p_property.name == "sky_custom_fov" || p_property.name == "sky_rotation" || p_property.name == "ambient_light_sky_contribution" ) { |
| 1038 | if (bg_mode != BG_SKY && ambient_source != AMBIENT_SOURCE_SKY && reflection_source != REFLECTION_SOURCE_SKY) { |
| 1039 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
| 1040 | } |
| 1041 | } |
| 1042 | |
| 1043 | if (p_property.name == "ambient_light_color" || p_property.name == "ambient_light_energy" ) { |
| 1044 | if (ambient_source == AMBIENT_SOURCE_DISABLED) { |
| 1045 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
| 1046 | } |
| 1047 | } |
| 1048 | |
| 1049 | if (p_property.name == "ambient_light_sky_contribution" ) { |
| 1050 | if (ambient_source == AMBIENT_SOURCE_DISABLED || ambient_source == AMBIENT_SOURCE_COLOR) { |
| 1051 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
| 1052 | } |
| 1053 | } |
| 1054 | |
| 1055 | if (p_property.name == "fog_aerial_perspective" ) { |
| 1056 | if (bg_mode != BG_SKY) { |
| 1057 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
| 1058 | } |
| 1059 | } |
| 1060 | |
| 1061 | if (p_property.name == "tonemap_white" && tone_mapper == TONE_MAPPER_LINEAR) { |
| 1062 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
| 1063 | } |
| 1064 | |
| 1065 | if (p_property.name == "glow_intensity" && glow_blend_mode == GLOW_BLEND_MODE_MIX) { |
| 1066 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
| 1067 | } |
| 1068 | |
| 1069 | if (p_property.name == "glow_mix" && glow_blend_mode != GLOW_BLEND_MODE_MIX) { |
| 1070 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
| 1071 | } |
| 1072 | |
| 1073 | if (p_property.name == "background_color" ) { |
| 1074 | if (bg_mode != BG_COLOR && ambient_source != AMBIENT_SOURCE_COLOR) { |
| 1075 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
| 1076 | } |
| 1077 | } |
| 1078 | |
| 1079 | if (p_property.name == "background_canvas_max_layer" ) { |
| 1080 | if (bg_mode != BG_CANVAS) { |
| 1081 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
| 1082 | } |
| 1083 | } |
| 1084 | |
| 1085 | if (p_property.name == "background_camera_feed_id" ) { |
| 1086 | if (bg_mode != BG_CAMERA_FEED) { |
| 1087 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
| 1088 | } |
| 1089 | } |
| 1090 | |
| 1091 | if (p_property.name == "background_intensity" && !GLOBAL_GET("rendering/lights_and_shadows/use_physical_light_units" )) { |
| 1092 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
| 1093 | } |
| 1094 | |
| 1095 | static const char *hide_prefixes[] = { |
| 1096 | "fog_" , |
| 1097 | "volumetric_fog_" , |
| 1098 | "ssr_" , |
| 1099 | "ssao_" , |
| 1100 | "ssil_" , |
| 1101 | "sdfgi_" , |
| 1102 | "glow_" , |
| 1103 | "adjustment_" , |
| 1104 | nullptr |
| 1105 | |
| 1106 | }; |
| 1107 | |
| 1108 | const char **prefixes = hide_prefixes; |
| 1109 | while (*prefixes) { |
| 1110 | String prefix = String(*prefixes); |
| 1111 | |
| 1112 | String enabled = prefix + "enabled" ; |
| 1113 | if (p_property.name.begins_with(prefix) && p_property.name != enabled && !bool(get(enabled))) { |
| 1114 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
| 1115 | return; |
| 1116 | } |
| 1117 | |
| 1118 | prefixes++; |
| 1119 | } |
| 1120 | } |
| 1121 | |
| 1122 | #ifndef DISABLE_DEPRECATED |
| 1123 | // Kept for compatibility from 3.x to 4.0. |
| 1124 | bool Environment::_set(const StringName &p_name, const Variant &p_value) { |
| 1125 | if (p_name == "background_sky" ) { |
| 1126 | set_sky(p_value); |
| 1127 | return true; |
| 1128 | } else if (p_name == "background_sky_custom_fov" ) { |
| 1129 | set_sky_custom_fov(p_value); |
| 1130 | return true; |
| 1131 | } else if (p_name == "background_sky_orientation" ) { |
| 1132 | Vector3 euler = p_value.operator Basis().get_euler(); |
| 1133 | set_sky_rotation(euler); |
| 1134 | return true; |
| 1135 | } else { |
| 1136 | return false; |
| 1137 | } |
| 1138 | } |
| 1139 | #endif |
| 1140 | |
| 1141 | void Environment::_bind_methods() { |
| 1142 | // Background |
| 1143 | |
| 1144 | ClassDB::bind_method(D_METHOD("set_background" , "mode" ), &Environment::set_background); |
| 1145 | ClassDB::bind_method(D_METHOD("get_background" ), &Environment::get_background); |
| 1146 | ClassDB::bind_method(D_METHOD("set_sky" , "sky" ), &Environment::set_sky); |
| 1147 | ClassDB::bind_method(D_METHOD("get_sky" ), &Environment::get_sky); |
| 1148 | ClassDB::bind_method(D_METHOD("set_sky_custom_fov" , "scale" ), &Environment::set_sky_custom_fov); |
| 1149 | ClassDB::bind_method(D_METHOD("get_sky_custom_fov" ), &Environment::get_sky_custom_fov); |
| 1150 | ClassDB::bind_method(D_METHOD("set_sky_rotation" , "euler_radians" ), &Environment::set_sky_rotation); |
| 1151 | ClassDB::bind_method(D_METHOD("get_sky_rotation" ), &Environment::get_sky_rotation); |
| 1152 | ClassDB::bind_method(D_METHOD("set_bg_color" , "color" ), &Environment::set_bg_color); |
| 1153 | ClassDB::bind_method(D_METHOD("get_bg_color" ), &Environment::get_bg_color); |
| 1154 | ClassDB::bind_method(D_METHOD("set_bg_energy_multiplier" , "energy" ), &Environment::set_bg_energy_multiplier); |
| 1155 | ClassDB::bind_method(D_METHOD("get_bg_energy_multiplier" ), &Environment::get_bg_energy_multiplier); |
| 1156 | ClassDB::bind_method(D_METHOD("set_bg_intensity" , "energy" ), &Environment::set_bg_intensity); |
| 1157 | ClassDB::bind_method(D_METHOD("get_bg_intensity" ), &Environment::get_bg_intensity); |
| 1158 | ClassDB::bind_method(D_METHOD("set_canvas_max_layer" , "layer" ), &Environment::set_canvas_max_layer); |
| 1159 | ClassDB::bind_method(D_METHOD("get_canvas_max_layer" ), &Environment::get_canvas_max_layer); |
| 1160 | ClassDB::bind_method(D_METHOD("set_camera_feed_id" , "id" ), &Environment::set_camera_feed_id); |
| 1161 | ClassDB::bind_method(D_METHOD("get_camera_feed_id" ), &Environment::get_camera_feed_id); |
| 1162 | |
| 1163 | ADD_GROUP("Background" , "background_" ); |
| 1164 | ADD_PROPERTY(PropertyInfo(Variant::INT, "background_mode" , PROPERTY_HINT_ENUM, "Clear Color,Custom Color,Sky,Canvas,Keep,Camera Feed" ), "set_background" , "get_background" ); |
| 1165 | ADD_PROPERTY(PropertyInfo(Variant::COLOR, "background_color" ), "set_bg_color" , "get_bg_color" ); |
| 1166 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "background_energy_multiplier" , PROPERTY_HINT_RANGE, "0,16,0.01" ), "set_bg_energy_multiplier" , "get_bg_energy_multiplier" ); |
| 1167 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "background_intensity" , PROPERTY_HINT_RANGE, "0,100000,0.01,suffix:nt" ), "set_bg_intensity" , "get_bg_intensity" ); |
| 1168 | |
| 1169 | ADD_PROPERTY(PropertyInfo(Variant::INT, "background_canvas_max_layer" , PROPERTY_HINT_RANGE, "-1000,1000,1" ), "set_canvas_max_layer" , "get_canvas_max_layer" ); |
| 1170 | ADD_PROPERTY(PropertyInfo(Variant::INT, "background_camera_feed_id" , PROPERTY_HINT_RANGE, "1,10,1" ), "set_camera_feed_id" , "get_camera_feed_id" ); |
| 1171 | |
| 1172 | ADD_GROUP("Sky" , "sky_" ); |
| 1173 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "sky" , PROPERTY_HINT_RESOURCE_TYPE, "Sky" ), "set_sky" , "get_sky" ); |
| 1174 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sky_custom_fov" , PROPERTY_HINT_RANGE, "0,180,0.1,degrees" ), "set_sky_custom_fov" , "get_sky_custom_fov" ); |
| 1175 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "sky_rotation" , PROPERTY_HINT_RANGE, "-360,360,0.1,or_less,or_greater,radians" ), "set_sky_rotation" , "get_sky_rotation" ); |
| 1176 | |
| 1177 | // Ambient light |
| 1178 | |
| 1179 | ClassDB::bind_method(D_METHOD("set_ambient_light_color" , "color" ), &Environment::set_ambient_light_color); |
| 1180 | ClassDB::bind_method(D_METHOD("get_ambient_light_color" ), &Environment::get_ambient_light_color); |
| 1181 | ClassDB::bind_method(D_METHOD("set_ambient_source" , "source" ), &Environment::set_ambient_source); |
| 1182 | ClassDB::bind_method(D_METHOD("get_ambient_source" ), &Environment::get_ambient_source); |
| 1183 | ClassDB::bind_method(D_METHOD("set_ambient_light_energy" , "energy" ), &Environment::set_ambient_light_energy); |
| 1184 | ClassDB::bind_method(D_METHOD("get_ambient_light_energy" ), &Environment::get_ambient_light_energy); |
| 1185 | ClassDB::bind_method(D_METHOD("set_ambient_light_sky_contribution" , "ratio" ), &Environment::set_ambient_light_sky_contribution); |
| 1186 | ClassDB::bind_method(D_METHOD("get_ambient_light_sky_contribution" ), &Environment::get_ambient_light_sky_contribution); |
| 1187 | ClassDB::bind_method(D_METHOD("set_reflection_source" , "source" ), &Environment::set_reflection_source); |
| 1188 | ClassDB::bind_method(D_METHOD("get_reflection_source" ), &Environment::get_reflection_source); |
| 1189 | |
| 1190 | ADD_GROUP("Ambient Light" , "ambient_light_" ); |
| 1191 | ADD_PROPERTY(PropertyInfo(Variant::INT, "ambient_light_source" , PROPERTY_HINT_ENUM, "Background,Disabled,Color,Sky" ), "set_ambient_source" , "get_ambient_source" ); |
| 1192 | ADD_PROPERTY(PropertyInfo(Variant::COLOR, "ambient_light_color" ), "set_ambient_light_color" , "get_ambient_light_color" ); |
| 1193 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ambient_light_sky_contribution" , PROPERTY_HINT_RANGE, "0,1,0.01" ), "set_ambient_light_sky_contribution" , "get_ambient_light_sky_contribution" ); |
| 1194 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ambient_light_energy" , PROPERTY_HINT_RANGE, "0,16,0.01" ), "set_ambient_light_energy" , "get_ambient_light_energy" ); |
| 1195 | |
| 1196 | ADD_GROUP("Reflected Light" , "reflected_light_" ); |
| 1197 | ADD_PROPERTY(PropertyInfo(Variant::INT, "reflected_light_source" , PROPERTY_HINT_ENUM, "Background,Disabled,Sky" ), "set_reflection_source" , "get_reflection_source" ); |
| 1198 | |
| 1199 | // Tonemap |
| 1200 | |
| 1201 | ClassDB::bind_method(D_METHOD("set_tonemapper" , "mode" ), &Environment::set_tonemapper); |
| 1202 | ClassDB::bind_method(D_METHOD("get_tonemapper" ), &Environment::get_tonemapper); |
| 1203 | ClassDB::bind_method(D_METHOD("set_tonemap_exposure" , "exposure" ), &Environment::set_tonemap_exposure); |
| 1204 | ClassDB::bind_method(D_METHOD("get_tonemap_exposure" ), &Environment::get_tonemap_exposure); |
| 1205 | ClassDB::bind_method(D_METHOD("set_tonemap_white" , "white" ), &Environment::set_tonemap_white); |
| 1206 | ClassDB::bind_method(D_METHOD("get_tonemap_white" ), &Environment::get_tonemap_white); |
| 1207 | |
| 1208 | ADD_GROUP("Tonemap" , "tonemap_" ); |
| 1209 | ADD_PROPERTY(PropertyInfo(Variant::INT, "tonemap_mode" , PROPERTY_HINT_ENUM, "Linear,Reinhard,Filmic,ACES" ), "set_tonemapper" , "get_tonemapper" ); |
| 1210 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tonemap_exposure" , PROPERTY_HINT_RANGE, "0,16,0.01" ), "set_tonemap_exposure" , "get_tonemap_exposure" ); |
| 1211 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tonemap_white" , PROPERTY_HINT_RANGE, "0,16,0.01" ), "set_tonemap_white" , "get_tonemap_white" ); |
| 1212 | |
| 1213 | // SSR |
| 1214 | |
| 1215 | ClassDB::bind_method(D_METHOD("set_ssr_enabled" , "enabled" ), &Environment::set_ssr_enabled); |
| 1216 | ClassDB::bind_method(D_METHOD("is_ssr_enabled" ), &Environment::is_ssr_enabled); |
| 1217 | ClassDB::bind_method(D_METHOD("set_ssr_max_steps" , "max_steps" ), &Environment::set_ssr_max_steps); |
| 1218 | ClassDB::bind_method(D_METHOD("get_ssr_max_steps" ), &Environment::get_ssr_max_steps); |
| 1219 | ClassDB::bind_method(D_METHOD("set_ssr_fade_in" , "fade_in" ), &Environment::set_ssr_fade_in); |
| 1220 | ClassDB::bind_method(D_METHOD("get_ssr_fade_in" ), &Environment::get_ssr_fade_in); |
| 1221 | ClassDB::bind_method(D_METHOD("set_ssr_fade_out" , "fade_out" ), &Environment::set_ssr_fade_out); |
| 1222 | ClassDB::bind_method(D_METHOD("get_ssr_fade_out" ), &Environment::get_ssr_fade_out); |
| 1223 | ClassDB::bind_method(D_METHOD("set_ssr_depth_tolerance" , "depth_tolerance" ), &Environment::set_ssr_depth_tolerance); |
| 1224 | ClassDB::bind_method(D_METHOD("get_ssr_depth_tolerance" ), &Environment::get_ssr_depth_tolerance); |
| 1225 | |
| 1226 | ADD_GROUP("SSR" , "ssr_" ); |
| 1227 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ssr_enabled" ), "set_ssr_enabled" , "is_ssr_enabled" ); |
| 1228 | ADD_PROPERTY(PropertyInfo(Variant::INT, "ssr_max_steps" , PROPERTY_HINT_RANGE, "1,512,1" ), "set_ssr_max_steps" , "get_ssr_max_steps" ); |
| 1229 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssr_fade_in" , PROPERTY_HINT_EXP_EASING, "positive_only" ), "set_ssr_fade_in" , "get_ssr_fade_in" ); |
| 1230 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssr_fade_out" , PROPERTY_HINT_EXP_EASING, "positive_only" ), "set_ssr_fade_out" , "get_ssr_fade_out" ); |
| 1231 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssr_depth_tolerance" , PROPERTY_HINT_RANGE, "0.01,128,0.1" ), "set_ssr_depth_tolerance" , "get_ssr_depth_tolerance" ); |
| 1232 | |
| 1233 | // SSAO |
| 1234 | ClassDB::bind_method(D_METHOD("set_ssao_enabled" , "enabled" ), &Environment::set_ssao_enabled); |
| 1235 | ClassDB::bind_method(D_METHOD("is_ssao_enabled" ), &Environment::is_ssao_enabled); |
| 1236 | ClassDB::bind_method(D_METHOD("set_ssao_radius" , "radius" ), &Environment::set_ssao_radius); |
| 1237 | ClassDB::bind_method(D_METHOD("get_ssao_radius" ), &Environment::get_ssao_radius); |
| 1238 | ClassDB::bind_method(D_METHOD("set_ssao_intensity" , "intensity" ), &Environment::set_ssao_intensity); |
| 1239 | ClassDB::bind_method(D_METHOD("get_ssao_intensity" ), &Environment::get_ssao_intensity); |
| 1240 | ClassDB::bind_method(D_METHOD("set_ssao_power" , "power" ), &Environment::set_ssao_power); |
| 1241 | ClassDB::bind_method(D_METHOD("get_ssao_power" ), &Environment::get_ssao_power); |
| 1242 | ClassDB::bind_method(D_METHOD("set_ssao_detail" , "detail" ), &Environment::set_ssao_detail); |
| 1243 | ClassDB::bind_method(D_METHOD("get_ssao_detail" ), &Environment::get_ssao_detail); |
| 1244 | ClassDB::bind_method(D_METHOD("set_ssao_horizon" , "horizon" ), &Environment::set_ssao_horizon); |
| 1245 | ClassDB::bind_method(D_METHOD("get_ssao_horizon" ), &Environment::get_ssao_horizon); |
| 1246 | ClassDB::bind_method(D_METHOD("set_ssao_sharpness" , "sharpness" ), &Environment::set_ssao_sharpness); |
| 1247 | ClassDB::bind_method(D_METHOD("get_ssao_sharpness" ), &Environment::get_ssao_sharpness); |
| 1248 | ClassDB::bind_method(D_METHOD("set_ssao_direct_light_affect" , "amount" ), &Environment::set_ssao_direct_light_affect); |
| 1249 | ClassDB::bind_method(D_METHOD("get_ssao_direct_light_affect" ), &Environment::get_ssao_direct_light_affect); |
| 1250 | ClassDB::bind_method(D_METHOD("set_ssao_ao_channel_affect" , "amount" ), &Environment::set_ssao_ao_channel_affect); |
| 1251 | ClassDB::bind_method(D_METHOD("get_ssao_ao_channel_affect" ), &Environment::get_ssao_ao_channel_affect); |
| 1252 | |
| 1253 | ADD_GROUP("SSAO" , "ssao_" ); |
| 1254 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ssao_enabled" ), "set_ssao_enabled" , "is_ssao_enabled" ); |
| 1255 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_radius" , PROPERTY_HINT_RANGE, "0.01,16,0.01,or_greater" ), "set_ssao_radius" , "get_ssao_radius" ); |
| 1256 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_intensity" , PROPERTY_HINT_RANGE, "0,16,0.01,or_greater" ), "set_ssao_intensity" , "get_ssao_intensity" ); |
| 1257 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_power" , PROPERTY_HINT_EXP_EASING, "positive_only" ), "set_ssao_power" , "get_ssao_power" ); |
| 1258 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_detail" , PROPERTY_HINT_RANGE, "0,5,0.01" ), "set_ssao_detail" , "get_ssao_detail" ); |
| 1259 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_horizon" , PROPERTY_HINT_RANGE, "0,1,0.01" ), "set_ssao_horizon" , "get_ssao_horizon" ); |
| 1260 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_sharpness" , PROPERTY_HINT_RANGE, "0,1,0.01" ), "set_ssao_sharpness" , "get_ssao_sharpness" ); |
| 1261 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_light_affect" , PROPERTY_HINT_RANGE, "0.00,1,0.01" ), "set_ssao_direct_light_affect" , "get_ssao_direct_light_affect" ); |
| 1262 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_ao_channel_affect" , PROPERTY_HINT_RANGE, "0.00,1,0.01" ), "set_ssao_ao_channel_affect" , "get_ssao_ao_channel_affect" ); |
| 1263 | |
| 1264 | // SSIL |
| 1265 | ClassDB::bind_method(D_METHOD("set_ssil_enabled" , "enabled" ), &Environment::set_ssil_enabled); |
| 1266 | ClassDB::bind_method(D_METHOD("is_ssil_enabled" ), &Environment::is_ssil_enabled); |
| 1267 | ClassDB::bind_method(D_METHOD("set_ssil_radius" , "radius" ), &Environment::set_ssil_radius); |
| 1268 | ClassDB::bind_method(D_METHOD("get_ssil_radius" ), &Environment::get_ssil_radius); |
| 1269 | ClassDB::bind_method(D_METHOD("set_ssil_intensity" , "intensity" ), &Environment::set_ssil_intensity); |
| 1270 | ClassDB::bind_method(D_METHOD("get_ssil_intensity" ), &Environment::get_ssil_intensity); |
| 1271 | ClassDB::bind_method(D_METHOD("set_ssil_sharpness" , "sharpness" ), &Environment::set_ssil_sharpness); |
| 1272 | ClassDB::bind_method(D_METHOD("get_ssil_sharpness" ), &Environment::get_ssil_sharpness); |
| 1273 | ClassDB::bind_method(D_METHOD("set_ssil_normal_rejection" , "normal_rejection" ), &Environment::set_ssil_normal_rejection); |
| 1274 | ClassDB::bind_method(D_METHOD("get_ssil_normal_rejection" ), &Environment::get_ssil_normal_rejection); |
| 1275 | |
| 1276 | ADD_GROUP("SSIL" , "ssil_" ); |
| 1277 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ssil_enabled" ), "set_ssil_enabled" , "is_ssil_enabled" ); |
| 1278 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssil_radius" , PROPERTY_HINT_RANGE, "0.01,16,0.01,or_greater,suffix:m" ), "set_ssil_radius" , "get_ssil_radius" ); |
| 1279 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssil_intensity" , PROPERTY_HINT_RANGE, "0,16,0.01,or_greater" ), "set_ssil_intensity" , "get_ssil_intensity" ); |
| 1280 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssil_sharpness" , PROPERTY_HINT_RANGE, "0,1,0.01" ), "set_ssil_sharpness" , "get_ssil_sharpness" ); |
| 1281 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssil_normal_rejection" , PROPERTY_HINT_RANGE, "0,1,0.01" ), "set_ssil_normal_rejection" , "get_ssil_normal_rejection" ); |
| 1282 | |
| 1283 | // SDFGI |
| 1284 | |
| 1285 | ClassDB::bind_method(D_METHOD("set_sdfgi_enabled" , "enabled" ), &Environment::set_sdfgi_enabled); |
| 1286 | ClassDB::bind_method(D_METHOD("is_sdfgi_enabled" ), &Environment::is_sdfgi_enabled); |
| 1287 | ClassDB::bind_method(D_METHOD("set_sdfgi_cascades" , "amount" ), &Environment::set_sdfgi_cascades); |
| 1288 | ClassDB::bind_method(D_METHOD("get_sdfgi_cascades" ), &Environment::get_sdfgi_cascades); |
| 1289 | ClassDB::bind_method(D_METHOD("set_sdfgi_min_cell_size" , "size" ), &Environment::set_sdfgi_min_cell_size); |
| 1290 | ClassDB::bind_method(D_METHOD("get_sdfgi_min_cell_size" ), &Environment::get_sdfgi_min_cell_size); |
| 1291 | ClassDB::bind_method(D_METHOD("set_sdfgi_max_distance" , "distance" ), &Environment::set_sdfgi_max_distance); |
| 1292 | ClassDB::bind_method(D_METHOD("get_sdfgi_max_distance" ), &Environment::get_sdfgi_max_distance); |
| 1293 | ClassDB::bind_method(D_METHOD("set_sdfgi_cascade0_distance" , "distance" ), &Environment::set_sdfgi_cascade0_distance); |
| 1294 | ClassDB::bind_method(D_METHOD("get_sdfgi_cascade0_distance" ), &Environment::get_sdfgi_cascade0_distance); |
| 1295 | ClassDB::bind_method(D_METHOD("set_sdfgi_y_scale" , "scale" ), &Environment::set_sdfgi_y_scale); |
| 1296 | ClassDB::bind_method(D_METHOD("get_sdfgi_y_scale" ), &Environment::get_sdfgi_y_scale); |
| 1297 | ClassDB::bind_method(D_METHOD("set_sdfgi_use_occlusion" , "enable" ), &Environment::set_sdfgi_use_occlusion); |
| 1298 | ClassDB::bind_method(D_METHOD("is_sdfgi_using_occlusion" ), &Environment::is_sdfgi_using_occlusion); |
| 1299 | ClassDB::bind_method(D_METHOD("set_sdfgi_bounce_feedback" , "amount" ), &Environment::set_sdfgi_bounce_feedback); |
| 1300 | ClassDB::bind_method(D_METHOD("get_sdfgi_bounce_feedback" ), &Environment::get_sdfgi_bounce_feedback); |
| 1301 | ClassDB::bind_method(D_METHOD("set_sdfgi_read_sky_light" , "enable" ), &Environment::set_sdfgi_read_sky_light); |
| 1302 | ClassDB::bind_method(D_METHOD("is_sdfgi_reading_sky_light" ), &Environment::is_sdfgi_reading_sky_light); |
| 1303 | ClassDB::bind_method(D_METHOD("set_sdfgi_energy" , "amount" ), &Environment::set_sdfgi_energy); |
| 1304 | ClassDB::bind_method(D_METHOD("get_sdfgi_energy" ), &Environment::get_sdfgi_energy); |
| 1305 | ClassDB::bind_method(D_METHOD("set_sdfgi_normal_bias" , "bias" ), &Environment::set_sdfgi_normal_bias); |
| 1306 | ClassDB::bind_method(D_METHOD("get_sdfgi_normal_bias" ), &Environment::get_sdfgi_normal_bias); |
| 1307 | ClassDB::bind_method(D_METHOD("set_sdfgi_probe_bias" , "bias" ), &Environment::set_sdfgi_probe_bias); |
| 1308 | ClassDB::bind_method(D_METHOD("get_sdfgi_probe_bias" ), &Environment::get_sdfgi_probe_bias); |
| 1309 | |
| 1310 | ADD_GROUP("SDFGI" , "sdfgi_" ); |
| 1311 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sdfgi_enabled" ), "set_sdfgi_enabled" , "is_sdfgi_enabled" ); |
| 1312 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sdfgi_use_occlusion" ), "set_sdfgi_use_occlusion" , "is_sdfgi_using_occlusion" ); |
| 1313 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sdfgi_read_sky_light" ), "set_sdfgi_read_sky_light" , "is_sdfgi_reading_sky_light" ); |
| 1314 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_bounce_feedback" , PROPERTY_HINT_RANGE, "0,1.99,0.01" ), "set_sdfgi_bounce_feedback" , "get_sdfgi_bounce_feedback" ); |
| 1315 | ADD_PROPERTY(PropertyInfo(Variant::INT, "sdfgi_cascades" , PROPERTY_HINT_RANGE, "1,8,1" ), "set_sdfgi_cascades" , "get_sdfgi_cascades" ); |
| 1316 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_min_cell_size" , PROPERTY_HINT_RANGE, "0.01,64,0.01" ), "set_sdfgi_min_cell_size" , "get_sdfgi_min_cell_size" ); |
| 1317 | // Don't store the values of `sdfgi_cascade0_distance` and `sdfgi_max_distance` |
| 1318 | // as they're derived from `sdfgi_min_cell_size`. |
| 1319 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_cascade0_distance" , PROPERTY_HINT_RANGE, "0.1,16384,0.1,or_greater" , PROPERTY_USAGE_EDITOR), "set_sdfgi_cascade0_distance" , "get_sdfgi_cascade0_distance" ); |
| 1320 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_max_distance" , PROPERTY_HINT_RANGE, "0.1,16384,0.1,or_greater" , PROPERTY_USAGE_EDITOR), "set_sdfgi_max_distance" , "get_sdfgi_max_distance" ); |
| 1321 | ADD_PROPERTY(PropertyInfo(Variant::INT, "sdfgi_y_scale" , PROPERTY_HINT_ENUM, "50% (Compact),75% (Balanced),100% (Sparse)" ), "set_sdfgi_y_scale" , "get_sdfgi_y_scale" ); |
| 1322 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_energy" ), "set_sdfgi_energy" , "get_sdfgi_energy" ); |
| 1323 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_normal_bias" ), "set_sdfgi_normal_bias" , "get_sdfgi_normal_bias" ); |
| 1324 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_probe_bias" ), "set_sdfgi_probe_bias" , "get_sdfgi_probe_bias" ); |
| 1325 | |
| 1326 | // Glow |
| 1327 | |
| 1328 | ClassDB::bind_method(D_METHOD("set_glow_enabled" , "enabled" ), &Environment::set_glow_enabled); |
| 1329 | ClassDB::bind_method(D_METHOD("is_glow_enabled" ), &Environment::is_glow_enabled); |
| 1330 | ClassDB::bind_method(D_METHOD("set_glow_level" , "idx" , "intensity" ), &Environment::set_glow_level); |
| 1331 | ClassDB::bind_method(D_METHOD("get_glow_level" , "idx" ), &Environment::get_glow_level); |
| 1332 | ClassDB::bind_method(D_METHOD("set_glow_normalized" , "normalize" ), &Environment::set_glow_normalized); |
| 1333 | ClassDB::bind_method(D_METHOD("is_glow_normalized" ), &Environment::is_glow_normalized); |
| 1334 | ClassDB::bind_method(D_METHOD("set_glow_intensity" , "intensity" ), &Environment::set_glow_intensity); |
| 1335 | ClassDB::bind_method(D_METHOD("get_glow_intensity" ), &Environment::get_glow_intensity); |
| 1336 | ClassDB::bind_method(D_METHOD("set_glow_strength" , "strength" ), &Environment::set_glow_strength); |
| 1337 | ClassDB::bind_method(D_METHOD("get_glow_strength" ), &Environment::get_glow_strength); |
| 1338 | ClassDB::bind_method(D_METHOD("set_glow_mix" , "mix" ), &Environment::set_glow_mix); |
| 1339 | ClassDB::bind_method(D_METHOD("get_glow_mix" ), &Environment::get_glow_mix); |
| 1340 | ClassDB::bind_method(D_METHOD("set_glow_bloom" , "amount" ), &Environment::set_glow_bloom); |
| 1341 | ClassDB::bind_method(D_METHOD("get_glow_bloom" ), &Environment::get_glow_bloom); |
| 1342 | ClassDB::bind_method(D_METHOD("set_glow_blend_mode" , "mode" ), &Environment::set_glow_blend_mode); |
| 1343 | ClassDB::bind_method(D_METHOD("get_glow_blend_mode" ), &Environment::get_glow_blend_mode); |
| 1344 | ClassDB::bind_method(D_METHOD("set_glow_hdr_bleed_threshold" , "threshold" ), &Environment::set_glow_hdr_bleed_threshold); |
| 1345 | ClassDB::bind_method(D_METHOD("get_glow_hdr_bleed_threshold" ), &Environment::get_glow_hdr_bleed_threshold); |
| 1346 | ClassDB::bind_method(D_METHOD("set_glow_hdr_bleed_scale" , "scale" ), &Environment::set_glow_hdr_bleed_scale); |
| 1347 | ClassDB::bind_method(D_METHOD("get_glow_hdr_bleed_scale" ), &Environment::get_glow_hdr_bleed_scale); |
| 1348 | ClassDB::bind_method(D_METHOD("set_glow_hdr_luminance_cap" , "amount" ), &Environment::set_glow_hdr_luminance_cap); |
| 1349 | ClassDB::bind_method(D_METHOD("get_glow_hdr_luminance_cap" ), &Environment::get_glow_hdr_luminance_cap); |
| 1350 | ClassDB::bind_method(D_METHOD("set_glow_map_strength" , "strength" ), &Environment::set_glow_map_strength); |
| 1351 | ClassDB::bind_method(D_METHOD("get_glow_map_strength" ), &Environment::get_glow_map_strength); |
| 1352 | ClassDB::bind_method(D_METHOD("set_glow_map" , "mode" ), &Environment::set_glow_map); |
| 1353 | ClassDB::bind_method(D_METHOD("get_glow_map" ), &Environment::get_glow_map); |
| 1354 | |
| 1355 | ADD_GROUP("Glow" , "glow_" ); |
| 1356 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "glow_enabled" ), "set_glow_enabled" , "is_glow_enabled" ); |
| 1357 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "glow_levels/1" , PROPERTY_HINT_RANGE, "0,16,0.01,or_greater" ), "set_glow_level" , "get_glow_level" , 0); |
| 1358 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "glow_levels/2" , PROPERTY_HINT_RANGE, "0,16,0.01,or_greater" ), "set_glow_level" , "get_glow_level" , 1); |
| 1359 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "glow_levels/3" , PROPERTY_HINT_RANGE, "0,16,0.01,or_greater" ), "set_glow_level" , "get_glow_level" , 2); |
| 1360 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "glow_levels/4" , PROPERTY_HINT_RANGE, "0,16,0.01,or_greater" ), "set_glow_level" , "get_glow_level" , 3); |
| 1361 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "glow_levels/5" , PROPERTY_HINT_RANGE, "0,16,0.01,or_greater" ), "set_glow_level" , "get_glow_level" , 4); |
| 1362 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "glow_levels/6" , PROPERTY_HINT_RANGE, "0,16,0.01,or_greater" ), "set_glow_level" , "get_glow_level" , 5); |
| 1363 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "glow_levels/7" , PROPERTY_HINT_RANGE, "0,16,0.01,or_greater" ), "set_glow_level" , "get_glow_level" , 6); |
| 1364 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "glow_normalized" ), "set_glow_normalized" , "is_glow_normalized" ); |
| 1365 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_intensity" , PROPERTY_HINT_RANGE, "0.0,8.0,0.01" ), "set_glow_intensity" , "get_glow_intensity" ); |
| 1366 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_strength" , PROPERTY_HINT_RANGE, "0.0,2.0,0.01" ), "set_glow_strength" , "get_glow_strength" ); |
| 1367 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_mix" , PROPERTY_HINT_RANGE, "0.0,1.0,0.001" ), "set_glow_mix" , "get_glow_mix" ); |
| 1368 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_bloom" , PROPERTY_HINT_RANGE, "0.0,1.0,0.01" ), "set_glow_bloom" , "get_glow_bloom" ); |
| 1369 | ADD_PROPERTY(PropertyInfo(Variant::INT, "glow_blend_mode" , PROPERTY_HINT_ENUM, "Additive,Screen,Softlight,Replace,Mix" ), "set_glow_blend_mode" , "get_glow_blend_mode" ); |
| 1370 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_hdr_threshold" , PROPERTY_HINT_RANGE, "0.0,4.0,0.01" ), "set_glow_hdr_bleed_threshold" , "get_glow_hdr_bleed_threshold" ); |
| 1371 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_hdr_scale" , PROPERTY_HINT_RANGE, "0.0,4.0,0.01" ), "set_glow_hdr_bleed_scale" , "get_glow_hdr_bleed_scale" ); |
| 1372 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_hdr_luminance_cap" , PROPERTY_HINT_RANGE, "0.0,256.0,0.01" ), "set_glow_hdr_luminance_cap" , "get_glow_hdr_luminance_cap" ); |
| 1373 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_map_strength" , PROPERTY_HINT_RANGE, "0.0,1.0,0.01" ), "set_glow_map_strength" , "get_glow_map_strength" ); |
| 1374 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "glow_map" , PROPERTY_HINT_RESOURCE_TYPE, "Texture2D" ), "set_glow_map" , "get_glow_map" ); |
| 1375 | |
| 1376 | // Fog |
| 1377 | |
| 1378 | ClassDB::bind_method(D_METHOD("set_fog_enabled" , "enabled" ), &Environment::set_fog_enabled); |
| 1379 | ClassDB::bind_method(D_METHOD("is_fog_enabled" ), &Environment::is_fog_enabled); |
| 1380 | ClassDB::bind_method(D_METHOD("set_fog_light_color" , "light_color" ), &Environment::set_fog_light_color); |
| 1381 | ClassDB::bind_method(D_METHOD("get_fog_light_color" ), &Environment::get_fog_light_color); |
| 1382 | ClassDB::bind_method(D_METHOD("set_fog_light_energy" , "light_energy" ), &Environment::set_fog_light_energy); |
| 1383 | ClassDB::bind_method(D_METHOD("get_fog_light_energy" ), &Environment::get_fog_light_energy); |
| 1384 | ClassDB::bind_method(D_METHOD("set_fog_sun_scatter" , "sun_scatter" ), &Environment::set_fog_sun_scatter); |
| 1385 | ClassDB::bind_method(D_METHOD("get_fog_sun_scatter" ), &Environment::get_fog_sun_scatter); |
| 1386 | |
| 1387 | ClassDB::bind_method(D_METHOD("set_fog_density" , "density" ), &Environment::set_fog_density); |
| 1388 | ClassDB::bind_method(D_METHOD("get_fog_density" ), &Environment::get_fog_density); |
| 1389 | |
| 1390 | ClassDB::bind_method(D_METHOD("set_fog_height" , "height" ), &Environment::set_fog_height); |
| 1391 | ClassDB::bind_method(D_METHOD("get_fog_height" ), &Environment::get_fog_height); |
| 1392 | |
| 1393 | ClassDB::bind_method(D_METHOD("set_fog_height_density" , "height_density" ), &Environment::set_fog_height_density); |
| 1394 | ClassDB::bind_method(D_METHOD("get_fog_height_density" ), &Environment::get_fog_height_density); |
| 1395 | |
| 1396 | ClassDB::bind_method(D_METHOD("set_fog_aerial_perspective" , "aerial_perspective" ), &Environment::set_fog_aerial_perspective); |
| 1397 | ClassDB::bind_method(D_METHOD("get_fog_aerial_perspective" ), &Environment::get_fog_aerial_perspective); |
| 1398 | |
| 1399 | ClassDB::bind_method(D_METHOD("set_fog_sky_affect" , "sky_affect" ), &Environment::set_fog_sky_affect); |
| 1400 | ClassDB::bind_method(D_METHOD("get_fog_sky_affect" ), &Environment::get_fog_sky_affect); |
| 1401 | |
| 1402 | ADD_GROUP("Fog" , "fog_" ); |
| 1403 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_enabled" ), "set_fog_enabled" , "is_fog_enabled" ); |
| 1404 | ADD_PROPERTY(PropertyInfo(Variant::COLOR, "fog_light_color" , PROPERTY_HINT_COLOR_NO_ALPHA), "set_fog_light_color" , "get_fog_light_color" ); |
| 1405 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_light_energy" , PROPERTY_HINT_RANGE, "0,16,0.01,or_greater" ), "set_fog_light_energy" , "get_fog_light_energy" ); |
| 1406 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_sun_scatter" , PROPERTY_HINT_RANGE, "0,1,0.01,or_greater" ), "set_fog_sun_scatter" , "get_fog_sun_scatter" ); |
| 1407 | |
| 1408 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_density" , PROPERTY_HINT_RANGE, "0,1,0.0001,or_greater" ), "set_fog_density" , "get_fog_density" ); |
| 1409 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_aerial_perspective" , PROPERTY_HINT_RANGE, "0,1,0.001" ), "set_fog_aerial_perspective" , "get_fog_aerial_perspective" ); |
| 1410 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_sky_affect" , PROPERTY_HINT_RANGE, "0,1,0.001" ), "set_fog_sky_affect" , "get_fog_sky_affect" ); |
| 1411 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height" , PROPERTY_HINT_RANGE, "-1024,1024,0.01,or_less,or_greater,suffix:m" ), "set_fog_height" , "get_fog_height" ); |
| 1412 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_density" , PROPERTY_HINT_RANGE, "-16,16,0.0001,or_less,or_greater" ), "set_fog_height_density" , "get_fog_height_density" ); |
| 1413 | |
| 1414 | ClassDB::bind_method(D_METHOD("set_volumetric_fog_enabled" , "enabled" ), &Environment::set_volumetric_fog_enabled); |
| 1415 | ClassDB::bind_method(D_METHOD("is_volumetric_fog_enabled" ), &Environment::is_volumetric_fog_enabled); |
| 1416 | ClassDB::bind_method(D_METHOD("set_volumetric_fog_emission" , "color" ), &Environment::set_volumetric_fog_emission); |
| 1417 | ClassDB::bind_method(D_METHOD("get_volumetric_fog_emission" ), &Environment::get_volumetric_fog_emission); |
| 1418 | ClassDB::bind_method(D_METHOD("set_volumetric_fog_albedo" , "color" ), &Environment::set_volumetric_fog_albedo); |
| 1419 | ClassDB::bind_method(D_METHOD("get_volumetric_fog_albedo" ), &Environment::get_volumetric_fog_albedo); |
| 1420 | ClassDB::bind_method(D_METHOD("set_volumetric_fog_density" , "density" ), &Environment::set_volumetric_fog_density); |
| 1421 | ClassDB::bind_method(D_METHOD("get_volumetric_fog_density" ), &Environment::get_volumetric_fog_density); |
| 1422 | ClassDB::bind_method(D_METHOD("set_volumetric_fog_emission_energy" , "begin" ), &Environment::set_volumetric_fog_emission_energy); |
| 1423 | ClassDB::bind_method(D_METHOD("get_volumetric_fog_emission_energy" ), &Environment::get_volumetric_fog_emission_energy); |
| 1424 | ClassDB::bind_method(D_METHOD("set_volumetric_fog_anisotropy" , "anisotropy" ), &Environment::set_volumetric_fog_anisotropy); |
| 1425 | ClassDB::bind_method(D_METHOD("get_volumetric_fog_anisotropy" ), &Environment::get_volumetric_fog_anisotropy); |
| 1426 | ClassDB::bind_method(D_METHOD("set_volumetric_fog_length" , "length" ), &Environment::set_volumetric_fog_length); |
| 1427 | ClassDB::bind_method(D_METHOD("get_volumetric_fog_length" ), &Environment::get_volumetric_fog_length); |
| 1428 | ClassDB::bind_method(D_METHOD("set_volumetric_fog_detail_spread" , "detail_spread" ), &Environment::set_volumetric_fog_detail_spread); |
| 1429 | ClassDB::bind_method(D_METHOD("get_volumetric_fog_detail_spread" ), &Environment::get_volumetric_fog_detail_spread); |
| 1430 | ClassDB::bind_method(D_METHOD("set_volumetric_fog_gi_inject" , "gi_inject" ), &Environment::set_volumetric_fog_gi_inject); |
| 1431 | ClassDB::bind_method(D_METHOD("get_volumetric_fog_gi_inject" ), &Environment::get_volumetric_fog_gi_inject); |
| 1432 | ClassDB::bind_method(D_METHOD("set_volumetric_fog_ambient_inject" , "enabled" ), &Environment::set_volumetric_fog_ambient_inject); |
| 1433 | ClassDB::bind_method(D_METHOD("get_volumetric_fog_ambient_inject" ), &Environment::get_volumetric_fog_ambient_inject); |
| 1434 | ClassDB::bind_method(D_METHOD("set_volumetric_fog_sky_affect" , "sky_affect" ), &Environment::set_volumetric_fog_sky_affect); |
| 1435 | ClassDB::bind_method(D_METHOD("get_volumetric_fog_sky_affect" ), &Environment::get_volumetric_fog_sky_affect); |
| 1436 | ClassDB::bind_method(D_METHOD("set_volumetric_fog_temporal_reprojection_enabled" , "enabled" ), &Environment::set_volumetric_fog_temporal_reprojection_enabled); |
| 1437 | ClassDB::bind_method(D_METHOD("is_volumetric_fog_temporal_reprojection_enabled" ), &Environment::is_volumetric_fog_temporal_reprojection_enabled); |
| 1438 | ClassDB::bind_method(D_METHOD("set_volumetric_fog_temporal_reprojection_amount" , "temporal_reprojection_amount" ), &Environment::set_volumetric_fog_temporal_reprojection_amount); |
| 1439 | ClassDB::bind_method(D_METHOD("get_volumetric_fog_temporal_reprojection_amount" ), &Environment::get_volumetric_fog_temporal_reprojection_amount); |
| 1440 | |
| 1441 | ADD_GROUP("Volumetric Fog" , "volumetric_fog_" ); |
| 1442 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "volumetric_fog_enabled" ), "set_volumetric_fog_enabled" , "is_volumetric_fog_enabled" ); |
| 1443 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_density" , PROPERTY_HINT_RANGE, "0,1,0.0001,or_greater" ), "set_volumetric_fog_density" , "get_volumetric_fog_density" ); |
| 1444 | ADD_PROPERTY(PropertyInfo(Variant::COLOR, "volumetric_fog_albedo" , PROPERTY_HINT_COLOR_NO_ALPHA), "set_volumetric_fog_albedo" , "get_volumetric_fog_albedo" ); |
| 1445 | ADD_PROPERTY(PropertyInfo(Variant::COLOR, "volumetric_fog_emission" , PROPERTY_HINT_COLOR_NO_ALPHA), "set_volumetric_fog_emission" , "get_volumetric_fog_emission" ); |
| 1446 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_emission_energy" , PROPERTY_HINT_RANGE, "0,1024,0.01,or_greater" ), "set_volumetric_fog_emission_energy" , "get_volumetric_fog_emission_energy" ); |
| 1447 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_gi_inject" , PROPERTY_HINT_RANGE, "0.0,16,0.01,exp" ), "set_volumetric_fog_gi_inject" , "get_volumetric_fog_gi_inject" ); |
| 1448 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_anisotropy" , PROPERTY_HINT_RANGE, "-0.9,0.9,0.01" ), "set_volumetric_fog_anisotropy" , "get_volumetric_fog_anisotropy" ); |
| 1449 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_length" , PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m" ), "set_volumetric_fog_length" , "get_volumetric_fog_length" ); |
| 1450 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_detail_spread" , PROPERTY_HINT_EXP_EASING, "positive_only" ), "set_volumetric_fog_detail_spread" , "get_volumetric_fog_detail_spread" ); |
| 1451 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_ambient_inject" , PROPERTY_HINT_RANGE, "0.0,16,0.01,exp" ), "set_volumetric_fog_ambient_inject" , "get_volumetric_fog_ambient_inject" ); |
| 1452 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_sky_affect" , PROPERTY_HINT_RANGE, "0,1,0.001" ), "set_volumetric_fog_sky_affect" , "get_volumetric_fog_sky_affect" ); |
| 1453 | ADD_SUBGROUP("Temporal Reprojection" , "volumetric_fog_temporal_reprojection_" ); |
| 1454 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "volumetric_fog_temporal_reprojection_enabled" ), "set_volumetric_fog_temporal_reprojection_enabled" , "is_volumetric_fog_temporal_reprojection_enabled" ); |
| 1455 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_temporal_reprojection_amount" , PROPERTY_HINT_RANGE, "0.5,0.99,0.001" ), "set_volumetric_fog_temporal_reprojection_amount" , "get_volumetric_fog_temporal_reprojection_amount" ); |
| 1456 | |
| 1457 | // Adjustment |
| 1458 | |
| 1459 | ClassDB::bind_method(D_METHOD("set_adjustment_enabled" , "enabled" ), &Environment::set_adjustment_enabled); |
| 1460 | ClassDB::bind_method(D_METHOD("is_adjustment_enabled" ), &Environment::is_adjustment_enabled); |
| 1461 | ClassDB::bind_method(D_METHOD("set_adjustment_brightness" , "brightness" ), &Environment::set_adjustment_brightness); |
| 1462 | ClassDB::bind_method(D_METHOD("get_adjustment_brightness" ), &Environment::get_adjustment_brightness); |
| 1463 | ClassDB::bind_method(D_METHOD("set_adjustment_contrast" , "contrast" ), &Environment::set_adjustment_contrast); |
| 1464 | ClassDB::bind_method(D_METHOD("get_adjustment_contrast" ), &Environment::get_adjustment_contrast); |
| 1465 | ClassDB::bind_method(D_METHOD("set_adjustment_saturation" , "saturation" ), &Environment::set_adjustment_saturation); |
| 1466 | ClassDB::bind_method(D_METHOD("get_adjustment_saturation" ), &Environment::get_adjustment_saturation); |
| 1467 | ClassDB::bind_method(D_METHOD("set_adjustment_color_correction" , "color_correction" ), &Environment::set_adjustment_color_correction); |
| 1468 | ClassDB::bind_method(D_METHOD("get_adjustment_color_correction" ), &Environment::get_adjustment_color_correction); |
| 1469 | |
| 1470 | ADD_GROUP("Adjustments" , "adjustment_" ); |
| 1471 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "adjustment_enabled" ), "set_adjustment_enabled" , "is_adjustment_enabled" ); |
| 1472 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "adjustment_brightness" , PROPERTY_HINT_RANGE, "0.01,8,0.01" ), "set_adjustment_brightness" , "get_adjustment_brightness" ); |
| 1473 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "adjustment_contrast" , PROPERTY_HINT_RANGE, "0.01,8,0.01" ), "set_adjustment_contrast" , "get_adjustment_contrast" ); |
| 1474 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "adjustment_saturation" , PROPERTY_HINT_RANGE, "0.01,8,0.01" ), "set_adjustment_saturation" , "get_adjustment_saturation" ); |
| 1475 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "adjustment_color_correction" , PROPERTY_HINT_RESOURCE_TYPE, "Texture2D,Texture3D" ), "set_adjustment_color_correction" , "get_adjustment_color_correction" ); |
| 1476 | |
| 1477 | // Constants |
| 1478 | |
| 1479 | BIND_ENUM_CONSTANT(BG_CLEAR_COLOR); |
| 1480 | BIND_ENUM_CONSTANT(BG_COLOR); |
| 1481 | BIND_ENUM_CONSTANT(BG_SKY); |
| 1482 | BIND_ENUM_CONSTANT(BG_CANVAS); |
| 1483 | BIND_ENUM_CONSTANT(BG_KEEP); |
| 1484 | BIND_ENUM_CONSTANT(BG_CAMERA_FEED); |
| 1485 | BIND_ENUM_CONSTANT(BG_MAX); |
| 1486 | |
| 1487 | BIND_ENUM_CONSTANT(AMBIENT_SOURCE_BG); |
| 1488 | BIND_ENUM_CONSTANT(AMBIENT_SOURCE_DISABLED); |
| 1489 | BIND_ENUM_CONSTANT(AMBIENT_SOURCE_COLOR); |
| 1490 | BIND_ENUM_CONSTANT(AMBIENT_SOURCE_SKY); |
| 1491 | |
| 1492 | BIND_ENUM_CONSTANT(REFLECTION_SOURCE_BG); |
| 1493 | BIND_ENUM_CONSTANT(REFLECTION_SOURCE_DISABLED); |
| 1494 | BIND_ENUM_CONSTANT(REFLECTION_SOURCE_SKY); |
| 1495 | |
| 1496 | BIND_ENUM_CONSTANT(TONE_MAPPER_LINEAR); |
| 1497 | BIND_ENUM_CONSTANT(TONE_MAPPER_REINHARDT); |
| 1498 | BIND_ENUM_CONSTANT(TONE_MAPPER_FILMIC); |
| 1499 | BIND_ENUM_CONSTANT(TONE_MAPPER_ACES); |
| 1500 | |
| 1501 | BIND_ENUM_CONSTANT(GLOW_BLEND_MODE_ADDITIVE); |
| 1502 | BIND_ENUM_CONSTANT(GLOW_BLEND_MODE_SCREEN); |
| 1503 | BIND_ENUM_CONSTANT(GLOW_BLEND_MODE_SOFTLIGHT); |
| 1504 | BIND_ENUM_CONSTANT(GLOW_BLEND_MODE_REPLACE); |
| 1505 | BIND_ENUM_CONSTANT(GLOW_BLEND_MODE_MIX); |
| 1506 | |
| 1507 | BIND_ENUM_CONSTANT(SDFGI_Y_SCALE_50_PERCENT); |
| 1508 | BIND_ENUM_CONSTANT(SDFGI_Y_SCALE_75_PERCENT); |
| 1509 | BIND_ENUM_CONSTANT(SDFGI_Y_SCALE_100_PERCENT); |
| 1510 | } |
| 1511 | |
| 1512 | Environment::Environment() { |
| 1513 | environment = RS::get_singleton()->environment_create(); |
| 1514 | |
| 1515 | set_camera_feed_id(bg_camera_feed_id); |
| 1516 | |
| 1517 | glow_levels.resize(7); |
| 1518 | glow_levels.write[0] = 0.0; |
| 1519 | glow_levels.write[1] = 0.0; |
| 1520 | glow_levels.write[2] = 1.0; |
| 1521 | glow_levels.write[3] = 0.0; |
| 1522 | glow_levels.write[4] = 1.0; |
| 1523 | glow_levels.write[5] = 0.0; |
| 1524 | glow_levels.write[6] = 0.0; |
| 1525 | |
| 1526 | _update_ambient_light(); |
| 1527 | _update_tonemap(); |
| 1528 | _update_ssr(); |
| 1529 | _update_ssao(); |
| 1530 | _update_ssil(); |
| 1531 | _update_sdfgi(); |
| 1532 | _update_glow(); |
| 1533 | _update_fog(); |
| 1534 | _update_adjustment(); |
| 1535 | _update_volumetric_fog(); |
| 1536 | _update_bg_energy(); |
| 1537 | notify_property_list_changed(); |
| 1538 | } |
| 1539 | |
| 1540 | Environment::~Environment() { |
| 1541 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
| 1542 | RS::get_singleton()->free(environment); |
| 1543 | } |
| 1544 | |