1 | /**************************************************************************/ |
2 | /* mesh_library.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
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15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
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25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "mesh_library.h" |
32 | |
33 | #include "box_shape_3d.h" |
34 | |
35 | bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) { |
36 | String prop_name = p_name; |
37 | if (prop_name.begins_with("item/" )) { |
38 | int idx = prop_name.get_slicec('/', 1).to_int(); |
39 | String what = prop_name.get_slicec('/', 2); |
40 | if (!item_map.has(idx)) { |
41 | create_item(idx); |
42 | } |
43 | |
44 | if (what == "name" ) { |
45 | set_item_name(idx, p_value); |
46 | } else if (what == "mesh" ) { |
47 | set_item_mesh(idx, p_value); |
48 | } else if (what == "mesh_transform" ) { |
49 | set_item_mesh_transform(idx, p_value); |
50 | } else if (what == "shape" ) { |
51 | Vector<ShapeData> shapes; |
52 | ShapeData sd; |
53 | sd.shape = p_value; |
54 | shapes.push_back(sd); |
55 | set_item_shapes(idx, shapes); |
56 | } else if (what == "shapes" ) { |
57 | _set_item_shapes(idx, p_value); |
58 | } else if (what == "preview" ) { |
59 | set_item_preview(idx, p_value); |
60 | } else if (what == "navigation_mesh" ) { |
61 | set_item_navigation_mesh(idx, p_value); |
62 | } else if (what == "navigation_mesh_transform" ) { |
63 | set_item_navigation_mesh_transform(idx, p_value); |
64 | #ifndef DISABLE_DEPRECATED |
65 | } else if (what == "navmesh" ) { // Renamed in 4.0 beta 9. |
66 | set_item_navigation_mesh(idx, p_value); |
67 | } else if (what == "navmesh_transform" ) { // Renamed in 4.0 beta 9. |
68 | set_item_navigation_mesh_transform(idx, p_value); |
69 | #endif // DISABLE_DEPRECATED |
70 | } else if (what == "navigation_layers" ) { |
71 | set_item_navigation_layers(idx, p_value); |
72 | } else { |
73 | return false; |
74 | } |
75 | |
76 | return true; |
77 | } |
78 | |
79 | return false; |
80 | } |
81 | |
82 | bool MeshLibrary::_get(const StringName &p_name, Variant &r_ret) const { |
83 | String prop_name = p_name; |
84 | int idx = prop_name.get_slicec('/', 1).to_int(); |
85 | ERR_FAIL_COND_V(!item_map.has(idx), false); |
86 | String what = prop_name.get_slicec('/', 2); |
87 | |
88 | if (what == "name" ) { |
89 | r_ret = get_item_name(idx); |
90 | } else if (what == "mesh" ) { |
91 | r_ret = get_item_mesh(idx); |
92 | } else if (what == "mesh_transform" ) { |
93 | r_ret = get_item_mesh_transform(idx); |
94 | } else if (what == "shapes" ) { |
95 | r_ret = _get_item_shapes(idx); |
96 | } else if (what == "navigation_mesh" ) { |
97 | r_ret = get_item_navigation_mesh(idx); |
98 | } else if (what == "navigation_mesh_transform" ) { |
99 | r_ret = get_item_navigation_mesh_transform(idx); |
100 | #ifndef DISABLE_DEPRECATED |
101 | } else if (what == "navmesh" ) { // Renamed in 4.0 beta 9. |
102 | r_ret = get_item_navigation_mesh(idx); |
103 | } else if (what == "navmesh_transform" ) { // Renamed in 4.0 beta 9. |
104 | r_ret = get_item_navigation_mesh_transform(idx); |
105 | #endif // DISABLE_DEPRECATED |
106 | } else if (what == "navigation_layers" ) { |
107 | r_ret = get_item_navigation_layers(idx); |
108 | } else if (what == "preview" ) { |
109 | r_ret = get_item_preview(idx); |
110 | } else { |
111 | return false; |
112 | } |
113 | |
114 | return true; |
115 | } |
116 | |
117 | void MeshLibrary::_get_property_list(List<PropertyInfo> *p_list) const { |
118 | for (const KeyValue<int, Item> &E : item_map) { |
119 | String prop_name = vformat("%s/%d/" , PNAME("item" ), E.key); |
120 | p_list->push_back(PropertyInfo(Variant::STRING, prop_name + PNAME("name" ))); |
121 | p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("mesh" ), PROPERTY_HINT_RESOURCE_TYPE, "Mesh" )); |
122 | p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, prop_name + PNAME("mesh_transform" ), PROPERTY_HINT_NONE, "suffix:m" )); |
123 | p_list->push_back(PropertyInfo(Variant::ARRAY, prop_name + PNAME("shapes" ))); |
124 | p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("navigation_mesh" ), PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh" )); |
125 | p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, prop_name + PNAME("navigation_mesh_transform" ), PROPERTY_HINT_NONE, "suffix:m" )); |
126 | p_list->push_back(PropertyInfo(Variant::INT, prop_name + PNAME("navigation_layers" ), PROPERTY_HINT_LAYERS_3D_NAVIGATION)); |
127 | p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("preview" ), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D" , PROPERTY_USAGE_DEFAULT)); |
128 | } |
129 | } |
130 | |
131 | void MeshLibrary::create_item(int p_item) { |
132 | ERR_FAIL_COND(p_item < 0); |
133 | ERR_FAIL_COND(item_map.has(p_item)); |
134 | item_map[p_item] = Item(); |
135 | emit_changed(); |
136 | notify_property_list_changed(); |
137 | } |
138 | |
139 | void MeshLibrary::set_item_name(int p_item, const String &p_name) { |
140 | ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'." ); |
141 | item_map[p_item].name = p_name; |
142 | emit_changed(); |
143 | } |
144 | |
145 | void MeshLibrary::set_item_mesh(int p_item, const Ref<Mesh> &p_mesh) { |
146 | ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'." ); |
147 | item_map[p_item].mesh = p_mesh; |
148 | emit_changed(); |
149 | } |
150 | |
151 | void MeshLibrary::set_item_mesh_transform(int p_item, const Transform3D &p_transform) { |
152 | ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'." ); |
153 | item_map[p_item].mesh_transform = p_transform; |
154 | emit_changed(); |
155 | } |
156 | |
157 | void MeshLibrary::set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes) { |
158 | ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'." ); |
159 | item_map[p_item].shapes = p_shapes; |
160 | emit_changed(); |
161 | notify_property_list_changed(); |
162 | } |
163 | |
164 | void MeshLibrary::set_item_navigation_mesh(int p_item, const Ref<NavigationMesh> &p_navigation_mesh) { |
165 | ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'." ); |
166 | item_map[p_item].navigation_mesh = p_navigation_mesh; |
167 | emit_changed(); |
168 | } |
169 | |
170 | void MeshLibrary::set_item_navigation_mesh_transform(int p_item, const Transform3D &p_transform) { |
171 | ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'." ); |
172 | item_map[p_item].navigation_mesh_transform = p_transform; |
173 | emit_changed(); |
174 | } |
175 | |
176 | void MeshLibrary::set_item_navigation_layers(int p_item, uint32_t p_navigation_layers) { |
177 | ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'." ); |
178 | item_map[p_item].navigation_layers = p_navigation_layers; |
179 | emit_changed(); |
180 | } |
181 | |
182 | void MeshLibrary::set_item_preview(int p_item, const Ref<Texture2D> &p_preview) { |
183 | ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'." ); |
184 | item_map[p_item].preview = p_preview; |
185 | emit_changed(); |
186 | } |
187 | |
188 | String MeshLibrary::get_item_name(int p_item) const { |
189 | ERR_FAIL_COND_V_MSG(!item_map.has(p_item), "" , "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'." ); |
190 | return item_map[p_item].name; |
191 | } |
192 | |
193 | Ref<Mesh> MeshLibrary::get_item_mesh(int p_item) const { |
194 | ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Ref<Mesh>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'." ); |
195 | return item_map[p_item].mesh; |
196 | } |
197 | |
198 | Transform3D MeshLibrary::get_item_mesh_transform(int p_item) const { |
199 | ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Transform3D(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'." ); |
200 | return item_map[p_item].mesh_transform; |
201 | } |
202 | |
203 | Vector<MeshLibrary::ShapeData> MeshLibrary::get_item_shapes(int p_item) const { |
204 | ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Vector<ShapeData>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'." ); |
205 | return item_map[p_item].shapes; |
206 | } |
207 | |
208 | Ref<NavigationMesh> MeshLibrary::get_item_navigation_mesh(int p_item) const { |
209 | ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Ref<NavigationMesh>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'." ); |
210 | return item_map[p_item].navigation_mesh; |
211 | } |
212 | |
213 | Transform3D MeshLibrary::get_item_navigation_mesh_transform(int p_item) const { |
214 | ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Transform3D(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'." ); |
215 | return item_map[p_item].navigation_mesh_transform; |
216 | } |
217 | |
218 | uint32_t MeshLibrary::get_item_navigation_layers(int p_item) const { |
219 | ERR_FAIL_COND_V_MSG(!item_map.has(p_item), 0, "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'." ); |
220 | return item_map[p_item].navigation_layers; |
221 | } |
222 | |
223 | Ref<Texture2D> MeshLibrary::get_item_preview(int p_item) const { |
224 | ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Ref<Texture2D>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'." ); |
225 | return item_map[p_item].preview; |
226 | } |
227 | |
228 | bool MeshLibrary::has_item(int p_item) const { |
229 | return item_map.has(p_item); |
230 | } |
231 | |
232 | void MeshLibrary::remove_item(int p_item) { |
233 | ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'." ); |
234 | item_map.erase(p_item); |
235 | notify_property_list_changed(); |
236 | emit_changed(); |
237 | } |
238 | |
239 | void MeshLibrary::clear() { |
240 | item_map.clear(); |
241 | notify_property_list_changed(); |
242 | emit_changed(); |
243 | } |
244 | |
245 | Vector<int> MeshLibrary::get_item_list() const { |
246 | Vector<int> ret; |
247 | ret.resize(item_map.size()); |
248 | int idx = 0; |
249 | for (const KeyValue<int, Item> &E : item_map) { |
250 | ret.write[idx++] = E.key; |
251 | } |
252 | |
253 | return ret; |
254 | } |
255 | |
256 | int MeshLibrary::find_item_by_name(const String &p_name) const { |
257 | for (const KeyValue<int, Item> &E : item_map) { |
258 | if (E.value.name == p_name) { |
259 | return E.key; |
260 | } |
261 | } |
262 | return -1; |
263 | } |
264 | |
265 | int MeshLibrary::get_last_unused_item_id() const { |
266 | if (!item_map.size()) { |
267 | return 0; |
268 | } else { |
269 | return item_map.back()->key() + 1; |
270 | } |
271 | } |
272 | |
273 | void MeshLibrary::_set_item_shapes(int p_item, const Array &p_shapes) { |
274 | Array arr_shapes = p_shapes; |
275 | int size = p_shapes.size(); |
276 | if (size & 1) { |
277 | ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'." ); |
278 | int prev_size = item_map[p_item].shapes.size() * 2; |
279 | |
280 | if (prev_size < size) { |
281 | // Check if last element is a shape. |
282 | Ref<Shape3D> shape = arr_shapes[size - 1]; |
283 | if (shape.is_null()) { |
284 | Ref<BoxShape3D> box_shape; |
285 | box_shape.instantiate(); |
286 | arr_shapes[size - 1] = box_shape; |
287 | } |
288 | |
289 | // Make sure the added element is a Transform3D. |
290 | arr_shapes.push_back(Transform3D()); |
291 | size++; |
292 | } else { |
293 | size--; |
294 | arr_shapes.resize(size); |
295 | } |
296 | } |
297 | |
298 | Vector<ShapeData> shapes; |
299 | for (int i = 0; i < size; i += 2) { |
300 | ShapeData sd; |
301 | sd.shape = arr_shapes[i + 0]; |
302 | sd.local_transform = arr_shapes[i + 1]; |
303 | |
304 | if (sd.shape.is_valid()) { |
305 | shapes.push_back(sd); |
306 | } |
307 | } |
308 | |
309 | set_item_shapes(p_item, shapes); |
310 | } |
311 | |
312 | Array MeshLibrary::_get_item_shapes(int p_item) const { |
313 | Vector<ShapeData> shapes = get_item_shapes(p_item); |
314 | Array ret; |
315 | for (int i = 0; i < shapes.size(); i++) { |
316 | ret.push_back(shapes[i].shape); |
317 | ret.push_back(shapes[i].local_transform); |
318 | } |
319 | |
320 | return ret; |
321 | } |
322 | |
323 | void MeshLibrary::reset_state() { |
324 | clear(); |
325 | } |
326 | void MeshLibrary::_bind_methods() { |
327 | ClassDB::bind_method(D_METHOD("create_item" , "id" ), &MeshLibrary::create_item); |
328 | ClassDB::bind_method(D_METHOD("set_item_name" , "id" , "name" ), &MeshLibrary::set_item_name); |
329 | ClassDB::bind_method(D_METHOD("set_item_mesh" , "id" , "mesh" ), &MeshLibrary::set_item_mesh); |
330 | ClassDB::bind_method(D_METHOD("set_item_mesh_transform" , "id" , "mesh_transform" ), &MeshLibrary::set_item_mesh_transform); |
331 | ClassDB::bind_method(D_METHOD("set_item_navigation_mesh" , "id" , "navigation_mesh" ), &MeshLibrary::set_item_navigation_mesh); |
332 | ClassDB::bind_method(D_METHOD("set_item_navigation_mesh_transform" , "id" , "navigation_mesh" ), &MeshLibrary::set_item_navigation_mesh_transform); |
333 | ClassDB::bind_method(D_METHOD("set_item_navigation_layers" , "id" , "navigation_layers" ), &MeshLibrary::set_item_navigation_layers); |
334 | ClassDB::bind_method(D_METHOD("set_item_shapes" , "id" , "shapes" ), &MeshLibrary::_set_item_shapes); |
335 | ClassDB::bind_method(D_METHOD("set_item_preview" , "id" , "texture" ), &MeshLibrary::set_item_preview); |
336 | ClassDB::bind_method(D_METHOD("get_item_name" , "id" ), &MeshLibrary::get_item_name); |
337 | ClassDB::bind_method(D_METHOD("get_item_mesh" , "id" ), &MeshLibrary::get_item_mesh); |
338 | ClassDB::bind_method(D_METHOD("get_item_mesh_transform" , "id" ), &MeshLibrary::get_item_mesh_transform); |
339 | ClassDB::bind_method(D_METHOD("get_item_navigation_mesh" , "id" ), &MeshLibrary::get_item_navigation_mesh); |
340 | ClassDB::bind_method(D_METHOD("get_item_navigation_mesh_transform" , "id" ), &MeshLibrary::get_item_navigation_mesh_transform); |
341 | ClassDB::bind_method(D_METHOD("get_item_navigation_layers" , "id" ), &MeshLibrary::get_item_navigation_layers); |
342 | ClassDB::bind_method(D_METHOD("get_item_shapes" , "id" ), &MeshLibrary::_get_item_shapes); |
343 | ClassDB::bind_method(D_METHOD("get_item_preview" , "id" ), &MeshLibrary::get_item_preview); |
344 | ClassDB::bind_method(D_METHOD("remove_item" , "id" ), &MeshLibrary::remove_item); |
345 | ClassDB::bind_method(D_METHOD("find_item_by_name" , "name" ), &MeshLibrary::find_item_by_name); |
346 | |
347 | ClassDB::bind_method(D_METHOD("clear" ), &MeshLibrary::clear); |
348 | ClassDB::bind_method(D_METHOD("get_item_list" ), &MeshLibrary::get_item_list); |
349 | ClassDB::bind_method(D_METHOD("get_last_unused_item_id" ), &MeshLibrary::get_last_unused_item_id); |
350 | } |
351 | |
352 | MeshLibrary::MeshLibrary() { |
353 | } |
354 | |
355 | MeshLibrary::~MeshLibrary() { |
356 | } |
357 | |