| 1 | /**************************************************************************/ | 
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| 2 | /*  multimesh.cpp                                                         */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #include "multimesh.h" | 
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| 32 |  | 
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| 33 | #include "servers/rendering_server.h" | 
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| 34 |  | 
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| 35 | #ifndef DISABLE_DEPRECATED | 
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| 36 | // Kept for compatibility from 3.x to 4.0. | 
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| 37 |  | 
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| 38 | void MultiMesh::_set_transform_array(const Vector<Vector3> &p_array) { | 
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| 39 | if (transform_format != TRANSFORM_3D) { | 
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| 40 | return; | 
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| 41 | } | 
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| 42 |  | 
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| 43 | const Vector<Vector3> &xforms = p_array; | 
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| 44 | int len = xforms.size(); | 
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| 45 | ERR_FAIL_COND((len / 4) != instance_count); | 
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| 46 | if (len == 0) { | 
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| 47 | return; | 
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| 48 | } | 
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| 49 |  | 
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| 50 | const Vector3 *r = xforms.ptr(); | 
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| 51 |  | 
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| 52 | for (int i = 0; i < len / 4; i++) { | 
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| 53 | Transform3D t; | 
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| 54 | t.basis[0] = r[i * 4 + 0]; | 
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| 55 | t.basis[1] = r[i * 4 + 1]; | 
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| 56 | t.basis[2] = r[i * 4 + 2]; | 
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| 57 | t.origin = r[i * 4 + 3]; | 
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| 58 |  | 
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| 59 | set_instance_transform(i, t); | 
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| 60 | } | 
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| 61 | } | 
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| 62 |  | 
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| 63 | Vector<Vector3> MultiMesh::_get_transform_array() const { | 
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| 64 | if (transform_format != TRANSFORM_3D) { | 
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| 65 | return Vector<Vector3>(); | 
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| 66 | } | 
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| 67 |  | 
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| 68 | if (instance_count == 0) { | 
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| 69 | return Vector<Vector3>(); | 
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| 70 | } | 
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| 71 |  | 
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| 72 | Vector<Vector3> xforms; | 
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| 73 | xforms.resize(instance_count * 4); | 
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| 74 |  | 
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| 75 | Vector3 *w = xforms.ptrw(); | 
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| 76 |  | 
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| 77 | for (int i = 0; i < instance_count; i++) { | 
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| 78 | Transform3D t = get_instance_transform(i); | 
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| 79 | w[i * 4 + 0] = t.basis[0]; | 
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| 80 | w[i * 4 + 1] = t.basis[1]; | 
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| 81 | w[i * 4 + 2] = t.basis[2]; | 
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| 82 | w[i * 4 + 3] = t.origin; | 
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| 83 | } | 
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| 84 |  | 
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| 85 | return xforms; | 
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| 86 | } | 
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| 87 |  | 
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| 88 | void MultiMesh::_set_transform_2d_array(const Vector<Vector2> &p_array) { | 
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| 89 | if (transform_format != TRANSFORM_2D) { | 
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| 90 | return; | 
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| 91 | } | 
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| 92 |  | 
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| 93 | const Vector<Vector2> &xforms = p_array; | 
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| 94 | int len = xforms.size(); | 
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| 95 | ERR_FAIL_COND((len / 3) != instance_count); | 
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| 96 | if (len == 0) { | 
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| 97 | return; | 
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| 98 | } | 
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| 99 |  | 
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| 100 | const Vector2 *r = xforms.ptr(); | 
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| 101 |  | 
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| 102 | for (int i = 0; i < len / 3; i++) { | 
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| 103 | Transform2D t; | 
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| 104 | t.columns[0] = r[i * 3 + 0]; | 
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| 105 | t.columns[1] = r[i * 3 + 1]; | 
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| 106 | t.columns[2] = r[i * 3 + 2]; | 
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| 107 |  | 
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| 108 | set_instance_transform_2d(i, t); | 
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| 109 | } | 
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| 110 | } | 
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| 111 |  | 
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| 112 | Vector<Vector2> MultiMesh::_get_transform_2d_array() const { | 
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| 113 | if (transform_format != TRANSFORM_2D) { | 
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| 114 | return Vector<Vector2>(); | 
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| 115 | } | 
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| 116 |  | 
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| 117 | if (instance_count == 0) { | 
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| 118 | return Vector<Vector2>(); | 
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| 119 | } | 
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| 120 |  | 
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| 121 | Vector<Vector2> xforms; | 
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| 122 | xforms.resize(instance_count * 3); | 
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| 123 |  | 
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| 124 | Vector2 *w = xforms.ptrw(); | 
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| 125 |  | 
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| 126 | for (int i = 0; i < instance_count; i++) { | 
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| 127 | Transform2D t = get_instance_transform_2d(i); | 
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| 128 | w[i * 3 + 0] = t.columns[0]; | 
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| 129 | w[i * 3 + 1] = t.columns[1]; | 
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| 130 | w[i * 3 + 2] = t.columns[2]; | 
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| 131 | } | 
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| 132 |  | 
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| 133 | return xforms; | 
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| 134 | } | 
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| 135 |  | 
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| 136 | void MultiMesh::_set_color_array(const Vector<Color> &p_array) { | 
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| 137 | const Vector<Color> &colors = p_array; | 
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| 138 | int len = colors.size(); | 
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| 139 | if (len == 0) { | 
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| 140 | return; | 
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| 141 | } | 
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| 142 | ERR_FAIL_COND(len != instance_count); | 
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| 143 |  | 
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| 144 | const Color *r = colors.ptr(); | 
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| 145 |  | 
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| 146 | for (int i = 0; i < len; i++) { | 
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| 147 | set_instance_color(i, r[i]); | 
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| 148 | } | 
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| 149 | } | 
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| 150 |  | 
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| 151 | Vector<Color> MultiMesh::_get_color_array() const { | 
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| 152 | if (instance_count == 0 || !use_colors) { | 
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| 153 | return Vector<Color>(); | 
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| 154 | } | 
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| 155 |  | 
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| 156 | Vector<Color> colors; | 
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| 157 | colors.resize(instance_count); | 
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| 158 |  | 
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| 159 | for (int i = 0; i < instance_count; i++) { | 
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| 160 | colors.set(i, get_instance_color(i)); | 
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| 161 | } | 
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| 162 |  | 
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| 163 | return colors; | 
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| 164 | } | 
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| 165 |  | 
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| 166 | void MultiMesh::_set_custom_data_array(const Vector<Color> &p_array) { | 
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| 167 | const Vector<Color> &custom_datas = p_array; | 
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| 168 | int len = custom_datas.size(); | 
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| 169 | if (len == 0) { | 
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| 170 | return; | 
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| 171 | } | 
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| 172 | ERR_FAIL_COND(len != instance_count); | 
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| 173 |  | 
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| 174 | const Color *r = custom_datas.ptr(); | 
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| 175 |  | 
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| 176 | for (int i = 0; i < len; i++) { | 
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| 177 | set_instance_custom_data(i, r[i]); | 
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| 178 | } | 
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| 179 | } | 
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| 180 |  | 
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| 181 | Vector<Color> MultiMesh::_get_custom_data_array() const { | 
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| 182 | if (instance_count == 0 || !use_custom_data) { | 
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| 183 | return Vector<Color>(); | 
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| 184 | } | 
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| 185 |  | 
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| 186 | Vector<Color> custom_datas; | 
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| 187 | custom_datas.resize(instance_count); | 
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| 188 |  | 
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| 189 | for (int i = 0; i < instance_count; i++) { | 
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| 190 | custom_datas.set(i, get_instance_custom_data(i)); | 
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| 191 | } | 
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| 192 |  | 
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| 193 | return custom_datas; | 
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| 194 | } | 
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| 195 | #endif // DISABLE_DEPRECATED | 
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| 196 |  | 
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| 197 | void MultiMesh::set_buffer(const Vector<float> &p_buffer) { | 
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| 198 | RS::get_singleton()->multimesh_set_buffer(multimesh, p_buffer); | 
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| 199 | } | 
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| 200 |  | 
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| 201 | Vector<float> MultiMesh::get_buffer() const { | 
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| 202 | return RS::get_singleton()->multimesh_get_buffer(multimesh); | 
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| 203 | } | 
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| 204 |  | 
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| 205 | void MultiMesh::set_mesh(const Ref<Mesh> &p_mesh) { | 
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| 206 | mesh = p_mesh; | 
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| 207 | if (!mesh.is_null()) { | 
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| 208 | RenderingServer::get_singleton()->multimesh_set_mesh(multimesh, mesh->get_rid()); | 
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| 209 | } else { | 
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| 210 | RenderingServer::get_singleton()->multimesh_set_mesh(multimesh, RID()); | 
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| 211 | } | 
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| 212 | } | 
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| 213 |  | 
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| 214 | Ref<Mesh> MultiMesh::get_mesh() const { | 
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| 215 | return mesh; | 
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| 216 | } | 
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| 217 |  | 
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| 218 | void MultiMesh::set_instance_count(int p_count) { | 
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| 219 | ERR_FAIL_COND(p_count < 0); | 
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| 220 | RenderingServer::get_singleton()->multimesh_allocate_data(multimesh, p_count, RS::MultimeshTransformFormat(transform_format), use_colors, use_custom_data); | 
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| 221 | instance_count = p_count; | 
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| 222 | } | 
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| 223 |  | 
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| 224 | int MultiMesh::get_instance_count() const { | 
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| 225 | return instance_count; | 
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| 226 | } | 
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| 227 |  | 
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| 228 | void MultiMesh::set_visible_instance_count(int p_count) { | 
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| 229 | ERR_FAIL_COND(p_count < -1); | 
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| 230 | ERR_FAIL_COND(p_count > instance_count); | 
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| 231 | RenderingServer::get_singleton()->multimesh_set_visible_instances(multimesh, p_count); | 
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| 232 | visible_instance_count = p_count; | 
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| 233 | } | 
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| 234 |  | 
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| 235 | int MultiMesh::get_visible_instance_count() const { | 
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| 236 | return visible_instance_count; | 
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| 237 | } | 
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| 238 |  | 
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| 239 | void MultiMesh::set_instance_transform(int p_instance, const Transform3D &p_transform) { | 
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| 240 | RenderingServer::get_singleton()->multimesh_instance_set_transform(multimesh, p_instance, p_transform); | 
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| 241 | } | 
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| 242 |  | 
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| 243 | void MultiMesh::set_instance_transform_2d(int p_instance, const Transform2D &p_transform) { | 
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| 244 | RenderingServer::get_singleton()->multimesh_instance_set_transform_2d(multimesh, p_instance, p_transform); | 
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| 245 | emit_changed(); | 
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| 246 | } | 
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| 247 |  | 
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| 248 | Transform3D MultiMesh::get_instance_transform(int p_instance) const { | 
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| 249 | return RenderingServer::get_singleton()->multimesh_instance_get_transform(multimesh, p_instance); | 
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| 250 | } | 
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| 251 |  | 
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| 252 | Transform2D MultiMesh::get_instance_transform_2d(int p_instance) const { | 
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| 253 | return RenderingServer::get_singleton()->multimesh_instance_get_transform_2d(multimesh, p_instance); | 
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| 254 | } | 
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| 255 |  | 
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| 256 | void MultiMesh::set_instance_color(int p_instance, const Color &p_color) { | 
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| 257 | RenderingServer::get_singleton()->multimesh_instance_set_color(multimesh, p_instance, p_color); | 
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| 258 | } | 
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| 259 |  | 
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| 260 | Color MultiMesh::get_instance_color(int p_instance) const { | 
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| 261 | return RenderingServer::get_singleton()->multimesh_instance_get_color(multimesh, p_instance); | 
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| 262 | } | 
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| 263 |  | 
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| 264 | void MultiMesh::set_instance_custom_data(int p_instance, const Color &p_custom_data) { | 
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| 265 | RenderingServer::get_singleton()->multimesh_instance_set_custom_data(multimesh, p_instance, p_custom_data); | 
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| 266 | } | 
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| 267 |  | 
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| 268 | Color MultiMesh::get_instance_custom_data(int p_instance) const { | 
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| 269 | return RenderingServer::get_singleton()->multimesh_instance_get_custom_data(multimesh, p_instance); | 
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| 270 | } | 
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| 271 |  | 
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| 272 | AABB MultiMesh::get_aabb() const { | 
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| 273 | return RenderingServer::get_singleton()->multimesh_get_aabb(multimesh); | 
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| 274 | } | 
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| 275 |  | 
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| 276 | RID MultiMesh::get_rid() const { | 
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| 277 | return multimesh; | 
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| 278 | } | 
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| 279 |  | 
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| 280 | void MultiMesh::set_use_colors(bool p_enable) { | 
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| 281 | ERR_FAIL_COND(instance_count > 0); | 
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| 282 | use_colors = p_enable; | 
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| 283 | } | 
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| 284 |  | 
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| 285 | bool MultiMesh::is_using_colors() const { | 
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| 286 | return use_colors; | 
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| 287 | } | 
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| 288 |  | 
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| 289 | void MultiMesh::set_use_custom_data(bool p_enable) { | 
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| 290 | ERR_FAIL_COND(instance_count > 0); | 
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| 291 | use_custom_data = p_enable; | 
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| 292 | } | 
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| 293 |  | 
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| 294 | bool MultiMesh::is_using_custom_data() const { | 
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| 295 | return use_custom_data; | 
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| 296 | } | 
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| 297 |  | 
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| 298 | void MultiMesh::set_transform_format(TransformFormat p_transform_format) { | 
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| 299 | ERR_FAIL_COND(instance_count > 0); | 
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| 300 | transform_format = p_transform_format; | 
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| 301 | } | 
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| 302 |  | 
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| 303 | MultiMesh::TransformFormat MultiMesh::get_transform_format() const { | 
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| 304 | return transform_format; | 
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| 305 | } | 
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| 306 |  | 
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| 307 | void MultiMesh::_bind_methods() { | 
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| 308 | ClassDB::bind_method(D_METHOD( "set_mesh", "mesh"), &MultiMesh::set_mesh); | 
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| 309 | ClassDB::bind_method(D_METHOD( "get_mesh"), &MultiMesh::get_mesh); | 
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| 310 | ClassDB::bind_method(D_METHOD( "set_use_colors", "enable"), &MultiMesh::set_use_colors); | 
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| 311 | ClassDB::bind_method(D_METHOD( "is_using_colors"), &MultiMesh::is_using_colors); | 
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| 312 | ClassDB::bind_method(D_METHOD( "set_use_custom_data", "enable"), &MultiMesh::set_use_custom_data); | 
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| 313 | ClassDB::bind_method(D_METHOD( "is_using_custom_data"), &MultiMesh::is_using_custom_data); | 
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| 314 | ClassDB::bind_method(D_METHOD( "set_transform_format", "format"), &MultiMesh::set_transform_format); | 
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| 315 | ClassDB::bind_method(D_METHOD( "get_transform_format"), &MultiMesh::get_transform_format); | 
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| 316 |  | 
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| 317 | ClassDB::bind_method(D_METHOD( "set_instance_count", "count"), &MultiMesh::set_instance_count); | 
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| 318 | ClassDB::bind_method(D_METHOD( "get_instance_count"), &MultiMesh::get_instance_count); | 
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| 319 | ClassDB::bind_method(D_METHOD( "set_visible_instance_count", "count"), &MultiMesh::set_visible_instance_count); | 
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| 320 | ClassDB::bind_method(D_METHOD( "get_visible_instance_count"), &MultiMesh::get_visible_instance_count); | 
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| 321 | ClassDB::bind_method(D_METHOD( "set_instance_transform", "instance", "transform"), &MultiMesh::set_instance_transform); | 
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| 322 | ClassDB::bind_method(D_METHOD( "set_instance_transform_2d", "instance", "transform"), &MultiMesh::set_instance_transform_2d); | 
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| 323 | ClassDB::bind_method(D_METHOD( "get_instance_transform", "instance"), &MultiMesh::get_instance_transform); | 
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| 324 | ClassDB::bind_method(D_METHOD( "get_instance_transform_2d", "instance"), &MultiMesh::get_instance_transform_2d); | 
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| 325 | ClassDB::bind_method(D_METHOD( "set_instance_color", "instance", "color"), &MultiMesh::set_instance_color); | 
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| 326 | ClassDB::bind_method(D_METHOD( "get_instance_color", "instance"), &MultiMesh::get_instance_color); | 
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| 327 | ClassDB::bind_method(D_METHOD( "set_instance_custom_data", "instance", "custom_data"), &MultiMesh::set_instance_custom_data); | 
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| 328 | ClassDB::bind_method(D_METHOD( "get_instance_custom_data", "instance"), &MultiMesh::get_instance_custom_data); | 
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| 329 | ClassDB::bind_method(D_METHOD( "get_aabb"), &MultiMesh::get_aabb); | 
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| 330 |  | 
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| 331 | ClassDB::bind_method(D_METHOD( "get_buffer"), &MultiMesh::get_buffer); | 
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| 332 | ClassDB::bind_method(D_METHOD( "set_buffer", "buffer"), &MultiMesh::set_buffer); | 
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| 333 |  | 
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| 334 | ADD_PROPERTY(PropertyInfo(Variant::INT, "transform_format", PROPERTY_HINT_ENUM, "2D,3D"), "set_transform_format", "get_transform_format"); | 
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| 335 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_colors"), "set_use_colors", "is_using_colors"); | 
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| 336 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_custom_data"), "set_use_custom_data", "is_using_custom_data"); | 
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| 337 | ADD_PROPERTY(PropertyInfo(Variant::INT, "instance_count", PROPERTY_HINT_RANGE, "0,16384,1,or_greater"), "set_instance_count", "get_instance_count"); | 
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| 338 | ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_instance_count", PROPERTY_HINT_RANGE, "-1,16384,1,or_greater"), "set_visible_instance_count", "get_visible_instance_count"); | 
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| 339 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh"); | 
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| 340 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT32_ARRAY, "buffer", PROPERTY_HINT_NONE), "set_buffer", "get_buffer"); | 
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| 341 |  | 
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| 342 | #ifndef DISABLE_DEPRECATED | 
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| 343 | // Kept for compatibility from 3.x to 4.0. | 
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| 344 | ClassDB::bind_method(D_METHOD( "_set_transform_array", "array"), &MultiMesh::_set_transform_array); | 
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| 345 | ClassDB::bind_method(D_METHOD( "_get_transform_array"), &MultiMesh::_get_transform_array); | 
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| 346 | ClassDB::bind_method(D_METHOD( "_set_transform_2d_array", "array"), &MultiMesh::_set_transform_2d_array); | 
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| 347 | ClassDB::bind_method(D_METHOD( "_get_transform_2d_array"), &MultiMesh::_get_transform_2d_array); | 
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| 348 | ClassDB::bind_method(D_METHOD( "_set_color_array", "array"), &MultiMesh::_set_color_array); | 
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| 349 | ClassDB::bind_method(D_METHOD( "_get_color_array"), &MultiMesh::_get_color_array); | 
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| 350 | ClassDB::bind_method(D_METHOD( "_set_custom_data_array", "array"), &MultiMesh::_set_custom_data_array); | 
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| 351 | ClassDB::bind_method(D_METHOD( "_get_custom_data_array"), &MultiMesh::_get_custom_data_array); | 
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| 352 |  | 
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| 353 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "transform_array", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "_set_transform_array", "_get_transform_array"); | 
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| 354 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "transform_2d_array", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "_set_transform_2d_array", "_get_transform_2d_array"); | 
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| 355 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_COLOR_ARRAY, "color_array", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "_set_color_array", "_get_color_array"); | 
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| 356 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_COLOR_ARRAY, "custom_data_array", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "_set_custom_data_array", "_get_custom_data_array"); | 
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| 357 | #endif | 
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| 358 |  | 
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| 359 | BIND_ENUM_CONSTANT(TRANSFORM_2D); | 
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| 360 | BIND_ENUM_CONSTANT(TRANSFORM_3D); | 
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| 361 | } | 
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| 362 |  | 
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| 363 | MultiMesh::MultiMesh() { | 
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| 364 | multimesh = RenderingServer::get_singleton()->multimesh_create(); | 
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| 365 | } | 
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| 366 |  | 
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| 367 | MultiMesh::~MultiMesh() { | 
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| 368 | ERR_FAIL_NULL(RenderingServer::get_singleton()); | 
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| 369 | RenderingServer::get_singleton()->free(multimesh); | 
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| 370 | } | 
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| 371 |  | 
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