| 1 | /**************************************************************************/ | 
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| 2 | /*  multimesh.h                                                           */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef MULTIMESH_H | 
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| 32 | #define MULTIMESH_H | 
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| 33 |  | 
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| 34 | #include "scene/resources/mesh.h" | 
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| 35 | #include "servers/rendering_server.h" | 
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| 36 |  | 
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| 37 | class MultiMesh : public Resource { | 
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| 38 | GDCLASS(MultiMesh, Resource); | 
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| 39 | RES_BASE_EXTENSION( "multimesh"); | 
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| 40 |  | 
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| 41 | public: | 
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| 42 | enum TransformFormat { | 
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| 43 | TRANSFORM_2D = RS::MULTIMESH_TRANSFORM_2D, | 
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| 44 | TRANSFORM_3D = RS::MULTIMESH_TRANSFORM_3D | 
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| 45 | }; | 
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| 46 |  | 
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| 47 | private: | 
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| 48 | Ref<Mesh> mesh; | 
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| 49 | RID multimesh; | 
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| 50 | TransformFormat transform_format = TRANSFORM_2D; | 
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| 51 | bool use_colors = false; | 
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| 52 | bool use_custom_data = false; | 
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| 53 | int instance_count = 0; | 
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| 54 | int visible_instance_count = -1; | 
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| 55 |  | 
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| 56 | protected: | 
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| 57 | static void _bind_methods(); | 
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| 58 |  | 
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| 59 | #ifndef DISABLE_DEPRECATED | 
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| 60 | // Kept for compatibility from 3.x to 4.0. | 
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| 61 | void _set_transform_array(const Vector<Vector3> &p_array); | 
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| 62 | Vector<Vector3> _get_transform_array() const; | 
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| 63 |  | 
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| 64 | void _set_transform_2d_array(const Vector<Vector2> &p_array); | 
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| 65 | Vector<Vector2> _get_transform_2d_array() const; | 
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| 66 |  | 
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| 67 | void _set_color_array(const Vector<Color> &p_array); | 
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| 68 | Vector<Color> _get_color_array() const; | 
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| 69 |  | 
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| 70 | void _set_custom_data_array(const Vector<Color> &p_array); | 
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| 71 | Vector<Color> _get_custom_data_array() const; | 
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| 72 | #endif | 
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| 73 | void set_buffer(const Vector<float> &p_buffer); | 
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| 74 | Vector<float> get_buffer() const; | 
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| 75 |  | 
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| 76 | public: | 
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| 77 | void set_mesh(const Ref<Mesh> &p_mesh); | 
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| 78 | Ref<Mesh> get_mesh() const; | 
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| 79 |  | 
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| 80 | void set_use_colors(bool p_enable); | 
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| 81 | bool is_using_colors() const; | 
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| 82 |  | 
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| 83 | void set_use_custom_data(bool p_enable); | 
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| 84 | bool is_using_custom_data() const; | 
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| 85 |  | 
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| 86 | void set_transform_format(TransformFormat p_transform_format); | 
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| 87 | TransformFormat get_transform_format() const; | 
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| 88 |  | 
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| 89 | void set_instance_count(int p_count); | 
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| 90 | int get_instance_count() const; | 
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| 91 |  | 
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| 92 | void set_visible_instance_count(int p_count); | 
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| 93 | int get_visible_instance_count() const; | 
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| 94 |  | 
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| 95 | void set_instance_transform(int p_instance, const Transform3D &p_transform); | 
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| 96 | void set_instance_transform_2d(int p_instance, const Transform2D &p_transform); | 
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| 97 | Transform3D get_instance_transform(int p_instance) const; | 
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| 98 | Transform2D get_instance_transform_2d(int p_instance) const; | 
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| 99 |  | 
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| 100 | void set_instance_color(int p_instance, const Color &p_color); | 
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| 101 | Color get_instance_color(int p_instance) const; | 
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| 102 |  | 
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| 103 | void set_instance_custom_data(int p_instance, const Color &p_custom_data); | 
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| 104 | Color get_instance_custom_data(int p_instance) const; | 
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| 105 |  | 
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| 106 | virtual AABB get_aabb() const; | 
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| 107 |  | 
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| 108 | virtual RID get_rid() const override; | 
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| 109 |  | 
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| 110 | MultiMesh(); | 
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| 111 | ~MultiMesh(); | 
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| 112 | }; | 
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| 113 |  | 
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| 114 | VARIANT_ENUM_CAST(MultiMesh::TransformFormat); | 
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| 115 |  | 
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| 116 | #endif // MULTIMESH_H | 
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| 117 |  | 
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