| 1 | /**************************************************************************/ | 
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| 2 | /*  multimesh_editor_plugin.cpp                                           */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #include "multimesh_editor_plugin.h" | 
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| 32 |  | 
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| 33 | #include "editor/editor_node.h" | 
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| 34 | #include "editor/editor_string_names.h" | 
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| 35 | #include "editor/gui/scene_tree_editor.h" | 
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| 36 | #include "editor/plugins/node_3d_editor_plugin.h" | 
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| 37 | #include "scene/3d/mesh_instance_3d.h" | 
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| 38 | #include "scene/gui/box_container.h" | 
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| 39 | #include "scene/gui/menu_button.h" | 
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| 40 | #include "scene/gui/option_button.h" | 
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| 41 |  | 
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| 42 | void MultiMeshEditor::_node_removed(Node *p_node) { | 
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| 43 | if (p_node == node) { | 
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| 44 | node = nullptr; | 
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| 45 | hide(); | 
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| 46 | } | 
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| 47 | } | 
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| 48 |  | 
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| 49 | void MultiMeshEditor::_populate() { | 
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| 50 | if (!node) { | 
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| 51 | return; | 
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| 52 | } | 
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| 53 |  | 
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| 54 | Ref<Mesh> mesh; | 
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| 55 |  | 
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| 56 | if (mesh_source->get_text().is_empty()) { | 
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| 57 | Ref<MultiMesh> multimesh; | 
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| 58 | multimesh = node->get_multimesh(); | 
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| 59 | if (multimesh.is_null()) { | 
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| 60 | err_dialog->set_text(TTR( "No mesh source specified (and no MultiMesh set in node).")); | 
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| 61 | err_dialog->popup_centered(); | 
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| 62 | return; | 
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| 63 | } | 
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| 64 | if (multimesh->get_mesh().is_null()) { | 
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| 65 | err_dialog->set_text(TTR( "No mesh source specified (and MultiMesh contains no Mesh).")); | 
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| 66 | err_dialog->popup_centered(); | 
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| 67 | return; | 
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| 68 | } | 
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| 69 |  | 
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| 70 | mesh = multimesh->get_mesh(); | 
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| 71 | } else { | 
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| 72 | Node *ms_node = node->get_node(mesh_source->get_text()); | 
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| 73 |  | 
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| 74 | if (!ms_node) { | 
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| 75 | err_dialog->set_text(TTR( "Mesh source is invalid (invalid path).")); | 
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| 76 | err_dialog->popup_centered(); | 
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| 77 | return; | 
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| 78 | } | 
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| 79 |  | 
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| 80 | MeshInstance3D *ms_instance = Object::cast_to<MeshInstance3D>(ms_node); | 
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| 81 |  | 
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| 82 | if (!ms_instance) { | 
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| 83 | err_dialog->set_text(TTR( "Mesh source is invalid (not a MeshInstance3D).")); | 
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| 84 | err_dialog->popup_centered(); | 
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| 85 | return; | 
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| 86 | } | 
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| 87 |  | 
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| 88 | mesh = ms_instance->get_mesh(); | 
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| 89 |  | 
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| 90 | if (mesh.is_null()) { | 
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| 91 | err_dialog->set_text(TTR( "Mesh source is invalid (contains no Mesh resource).")); | 
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| 92 | err_dialog->popup_centered(); | 
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| 93 | return; | 
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| 94 | } | 
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| 95 | } | 
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| 96 |  | 
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| 97 | if (surface_source->get_text().is_empty()) { | 
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| 98 | err_dialog->set_text(TTR( "No surface source specified.")); | 
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| 99 | err_dialog->popup_centered(); | 
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| 100 | return; | 
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| 101 | } | 
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| 102 |  | 
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| 103 | Node *ss_node = node->get_node(surface_source->get_text()); | 
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| 104 |  | 
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| 105 | if (!ss_node) { | 
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| 106 | err_dialog->set_text(TTR( "Surface source is invalid (invalid path).")); | 
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| 107 | err_dialog->popup_centered(); | 
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| 108 | return; | 
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| 109 | } | 
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| 110 |  | 
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| 111 | MeshInstance3D *ss_instance = Object::cast_to<MeshInstance3D>(ss_node); | 
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| 112 |  | 
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| 113 | if (!ss_instance || !ss_instance->get_mesh().is_valid()) { | 
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| 114 | err_dialog->set_text(TTR( "Surface source is invalid (no geometry).")); | 
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| 115 | err_dialog->popup_centered(); | 
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| 116 | return; | 
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| 117 | } | 
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| 118 |  | 
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| 119 | Transform3D geom_xform = node->get_global_transform().affine_inverse() * ss_instance->get_global_transform(); | 
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| 120 |  | 
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| 121 | Vector<Face3> geometry = ss_instance->get_mesh()->get_faces(); | 
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| 122 |  | 
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| 123 | if (geometry.size() == 0) { | 
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| 124 | err_dialog->set_text(TTR( "Surface source is invalid (no faces).")); | 
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| 125 | err_dialog->popup_centered(); | 
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| 126 | return; | 
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| 127 | } | 
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| 128 |  | 
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| 129 | //make all faces local | 
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| 130 |  | 
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| 131 | int gc = geometry.size(); | 
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| 132 | Face3 *w = geometry.ptrw(); | 
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| 133 |  | 
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| 134 | for (int i = 0; i < gc; i++) { | 
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| 135 | for (int j = 0; j < 3; j++) { | 
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| 136 | w[i].vertex[j] = geom_xform.xform(w[i].vertex[j]); | 
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| 137 | } | 
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| 138 | } | 
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| 139 |  | 
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| 140 | Vector<Face3> faces = geometry; | 
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| 141 | int facecount = faces.size(); | 
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| 142 | ERR_FAIL_COND_MSG(!facecount, "Parent has no solid faces to populate."); | 
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| 143 |  | 
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| 144 | const Face3 *r = faces.ptr(); | 
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| 145 |  | 
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| 146 | float area_accum = 0; | 
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| 147 | RBMap<float, int> triangle_area_map; | 
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| 148 | for (int i = 0; i < facecount; i++) { | 
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| 149 | float area = r[i].get_area(); | 
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| 150 | if (area < CMP_EPSILON) { | 
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| 151 | continue; | 
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| 152 | } | 
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| 153 | triangle_area_map[area_accum] = i; | 
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| 154 | area_accum += area; | 
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| 155 | } | 
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| 156 |  | 
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| 157 | ERR_FAIL_COND_MSG(triangle_area_map.size() == 0, "Couldn't map area."); | 
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| 158 | ERR_FAIL_COND_MSG(area_accum == 0, "Couldn't map area."); | 
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| 159 |  | 
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| 160 | Ref<MultiMesh> multimesh = memnew(MultiMesh); | 
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| 161 | multimesh->set_mesh(mesh); | 
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| 162 |  | 
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| 163 | int instance_count = populate_amount->get_value(); | 
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| 164 |  | 
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| 165 | multimesh->set_transform_format(MultiMesh::TRANSFORM_3D); | 
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| 166 | multimesh->set_use_colors(false); | 
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| 167 | multimesh->set_instance_count(instance_count); | 
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| 168 |  | 
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| 169 | float _tilt_random = populate_tilt_random->get_value(); | 
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| 170 | float _rotate_random = populate_rotate_random->get_value(); | 
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| 171 | float _scale_random = populate_scale_random->get_value(); | 
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| 172 | float _scale = populate_scale->get_value(); | 
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| 173 | int axis = populate_axis->get_selected(); | 
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| 174 |  | 
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| 175 | Transform3D axis_xform; | 
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| 176 | if (axis == Vector3::AXIS_Z) { | 
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| 177 | axis_xform.rotate(Vector3(1, 0, 0), -Math_PI * 0.5); | 
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| 178 | } | 
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| 179 | if (axis == Vector3::AXIS_X) { | 
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| 180 | axis_xform.rotate(Vector3(0, 0, 1), -Math_PI * 0.5); | 
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| 181 | } | 
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| 182 |  | 
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| 183 | for (int i = 0; i < instance_count; i++) { | 
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| 184 | float areapos = Math::random(0.0f, area_accum); | 
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| 185 |  | 
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| 186 | RBMap<float, int>::Iterator E = triangle_area_map.find_closest(areapos); | 
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| 187 | ERR_FAIL_COND(!E); | 
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| 188 | int index = E->value; | 
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| 189 | ERR_FAIL_INDEX(index, facecount); | 
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| 190 |  | 
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| 191 | // ok FINALLY get face | 
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| 192 | Face3 face = r[index]; | 
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| 193 | //now compute some position inside the face... | 
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| 194 |  | 
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| 195 | Vector3 pos = face.get_random_point_inside(); | 
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| 196 | Vector3 normal = face.get_plane().normal; | 
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| 197 | Vector3 op_axis = (face.vertex[0] - face.vertex[1]).normalized(); | 
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| 198 |  | 
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| 199 | Transform3D xform; | 
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| 200 |  | 
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| 201 | xform.set_look_at(pos, pos + op_axis, normal); | 
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| 202 | xform = xform * axis_xform; | 
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| 203 |  | 
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| 204 | Basis post_xform; | 
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| 205 |  | 
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| 206 | post_xform.rotate(xform.basis.get_column(1), -Math::random(-_rotate_random, _rotate_random) * Math_PI); | 
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| 207 | post_xform.rotate(xform.basis.get_column(2), -Math::random(-_tilt_random, _tilt_random) * Math_PI); | 
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| 208 | post_xform.rotate(xform.basis.get_column(0), -Math::random(-_tilt_random, _tilt_random) * Math_PI); | 
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| 209 |  | 
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| 210 | xform.basis = post_xform * xform.basis; | 
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| 211 | //xform.basis.orthonormalize(); | 
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| 212 |  | 
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| 213 | xform.basis.scale(Vector3(1, 1, 1) * (_scale + Math::random(-_scale_random, _scale_random))); | 
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| 214 |  | 
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| 215 | multimesh->set_instance_transform(i, xform); | 
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| 216 | } | 
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| 217 |  | 
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| 218 | node->set_multimesh(multimesh); | 
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| 219 | } | 
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| 220 |  | 
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| 221 | void MultiMeshEditor::_browsed(const NodePath &p_path) { | 
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| 222 | NodePath path = node->get_path_to(get_node(p_path)); | 
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| 223 |  | 
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| 224 | if (browsing_source) { | 
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| 225 | mesh_source->set_text(path); | 
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| 226 | } else { | 
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| 227 | surface_source->set_text(path); | 
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| 228 | } | 
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| 229 | } | 
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| 230 |  | 
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| 231 | void MultiMeshEditor::(int p_option) { | 
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| 232 | switch (p_option) { | 
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| 233 | case MENU_OPTION_POPULATE: { | 
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| 234 | if (_last_pp_node != node) { | 
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| 235 | surface_source->set_text( ".."); | 
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| 236 | mesh_source->set_text( ".."); | 
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| 237 | populate_axis->select(1); | 
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| 238 | populate_rotate_random->set_value(0); | 
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| 239 | populate_tilt_random->set_value(0); | 
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| 240 | populate_scale_random->set_value(0); | 
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| 241 | populate_scale->set_value(1); | 
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| 242 | populate_amount->set_value(128); | 
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| 243 |  | 
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| 244 | _last_pp_node = node; | 
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| 245 | } | 
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| 246 | populate_dialog->popup_centered(Size2(250, 380)); | 
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| 247 |  | 
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| 248 | } break; | 
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| 249 | } | 
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| 250 | } | 
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| 251 |  | 
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| 252 | void MultiMeshEditor::edit(MultiMeshInstance3D *p_multimesh) { | 
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| 253 | node = p_multimesh; | 
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| 254 | } | 
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| 255 |  | 
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| 256 | void MultiMeshEditor::_browse(bool p_source) { | 
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| 257 | browsing_source = p_source; | 
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| 258 | std->get_scene_tree()->set_marked(node, false); | 
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| 259 | std->popup_scenetree_dialog(); | 
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| 260 | if (p_source) { | 
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| 261 | std->set_title(TTR( "Select a Source Mesh:")); | 
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| 262 | } else { | 
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| 263 | std->set_title(TTR( "Select a Target Surface:")); | 
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| 264 | } | 
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| 265 | } | 
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| 266 |  | 
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| 267 | void MultiMeshEditor::_bind_methods() { | 
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| 268 | } | 
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| 269 |  | 
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| 270 | MultiMeshEditor::MultiMeshEditor() { | 
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| 271 | options = memnew(MenuButton); | 
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| 272 | options->set_switch_on_hover(true); | 
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| 273 | Node3DEditor::get_singleton()->add_control_to_menu_panel(options); | 
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| 274 |  | 
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| 275 | options->set_text( "MultiMesh"); | 
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| 276 | options->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME( "MultiMeshInstance3D"), EditorStringName(EditorIcons))); | 
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| 277 |  | 
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| 278 | options->get_popup()->add_item(TTR( "Populate Surface")); | 
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| 279 | options->get_popup()->connect( "id_pressed", callable_mp(this, &MultiMeshEditor::_menu_option)); | 
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| 280 |  | 
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| 281 | populate_dialog = memnew(ConfirmationDialog); | 
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| 282 | populate_dialog->set_title(TTR( "Populate MultiMesh")); | 
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| 283 | add_child(populate_dialog); | 
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| 284 |  | 
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| 285 | VBoxContainer *vbc = memnew(VBoxContainer); | 
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| 286 | populate_dialog->add_child(vbc); | 
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| 287 | //populate_dialog->set_child_rect(vbc); | 
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| 288 |  | 
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| 289 | HBoxContainer *hbc = memnew(HBoxContainer); | 
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| 290 |  | 
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| 291 | surface_source = memnew(LineEdit); | 
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| 292 | hbc->add_child(surface_source); | 
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| 293 | surface_source->set_h_size_flags(SIZE_EXPAND_FILL); | 
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| 294 | Button *b = memnew(Button); | 
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| 295 | hbc->add_child(b); | 
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| 296 | b->set_text( ".."); | 
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| 297 | b->connect( "pressed", callable_mp(this, &MultiMeshEditor::_browse).bind(false)); | 
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| 298 |  | 
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| 299 | vbc->add_margin_child(TTR( "Target Surface:"), hbc); | 
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| 300 |  | 
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| 301 | hbc = memnew(HBoxContainer); | 
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| 302 | mesh_source = memnew(LineEdit); | 
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| 303 | hbc->add_child(mesh_source); | 
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| 304 | mesh_source->set_h_size_flags(SIZE_EXPAND_FILL); | 
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| 305 | b = memnew(Button); | 
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| 306 | hbc->add_child(b); | 
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| 307 | b->set_text( ".."); | 
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| 308 | vbc->add_margin_child(TTR( "Source Mesh:"), hbc); | 
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| 309 | b->connect( "pressed", callable_mp(this, &MultiMeshEditor::_browse).bind(true)); | 
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| 310 |  | 
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| 311 | populate_axis = memnew(OptionButton); | 
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| 312 | populate_axis->add_item(TTR( "X-Axis")); | 
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| 313 | populate_axis->add_item(TTR( "Y-Axis")); | 
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| 314 | populate_axis->add_item(TTR( "Z-Axis")); | 
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| 315 | populate_axis->select(2); | 
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| 316 | vbc->add_margin_child(TTR( "Mesh Up Axis:"), populate_axis); | 
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| 317 |  | 
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| 318 | populate_rotate_random = memnew(HSlider); | 
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| 319 | populate_rotate_random->set_max(1); | 
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| 320 | populate_rotate_random->set_step(0.01); | 
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| 321 | vbc->add_margin_child(TTR( "Random Rotation:"), populate_rotate_random); | 
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| 322 |  | 
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| 323 | populate_tilt_random = memnew(HSlider); | 
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| 324 | populate_tilt_random->set_max(1); | 
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| 325 | populate_tilt_random->set_step(0.01); | 
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| 326 | vbc->add_margin_child(TTR( "Random Tilt:"), populate_tilt_random); | 
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| 327 |  | 
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| 328 | populate_scale_random = memnew(SpinBox); | 
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| 329 | populate_scale_random->set_min(0); | 
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| 330 | populate_scale_random->set_max(1); | 
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| 331 | populate_scale_random->set_value(0); | 
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| 332 | populate_scale_random->set_step(0.01); | 
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| 333 |  | 
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| 334 | vbc->add_margin_child(TTR( "Random Scale:"), populate_scale_random); | 
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| 335 |  | 
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| 336 | populate_scale = memnew(SpinBox); | 
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| 337 | populate_scale->set_min(0.001); | 
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| 338 | populate_scale->set_max(4096); | 
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| 339 | populate_scale->set_value(1); | 
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| 340 | populate_scale->set_step(0.01); | 
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| 341 |  | 
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| 342 | vbc->add_margin_child(TTR( "Scale:"), populate_scale); | 
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| 343 |  | 
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| 344 | populate_amount = memnew(SpinBox); | 
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| 345 | populate_amount->set_anchor(SIDE_RIGHT, ANCHOR_END); | 
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| 346 | populate_amount->set_begin(Point2(20, 232)); | 
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| 347 | populate_amount->set_end(Point2(-5, 237)); | 
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| 348 | populate_amount->set_min(1); | 
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| 349 | populate_amount->set_max(65536); | 
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| 350 | populate_amount->set_value(128); | 
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| 351 | vbc->add_margin_child(TTR( "Amount:"), populate_amount); | 
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| 352 |  | 
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| 353 | populate_dialog->set_ok_button_text(TTR( "Populate")); | 
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| 354 |  | 
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| 355 | populate_dialog->get_ok_button()->connect( "pressed", callable_mp(this, &MultiMeshEditor::_populate)); | 
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| 356 | std = memnew(SceneTreeDialog); | 
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| 357 | populate_dialog->add_child(std); | 
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| 358 | std->connect( "selected", callable_mp(this, &MultiMeshEditor::_browsed)); | 
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| 359 |  | 
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| 360 | _last_pp_node = nullptr; | 
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| 361 |  | 
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| 362 | err_dialog = memnew(AcceptDialog); | 
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| 363 | add_child(err_dialog); | 
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| 364 | } | 
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| 365 |  | 
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| 366 | void MultiMeshEditorPlugin::edit(Object *p_object) { | 
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| 367 | multimesh_editor->edit(Object::cast_to<MultiMeshInstance3D>(p_object)); | 
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| 368 | } | 
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| 369 |  | 
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| 370 | bool MultiMeshEditorPlugin::handles(Object *p_object) const { | 
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| 371 | return p_object->is_class( "MultiMeshInstance3D"); | 
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| 372 | } | 
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| 373 |  | 
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| 374 | void MultiMeshEditorPlugin::make_visible(bool p_visible) { | 
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| 375 | if (p_visible) { | 
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| 376 | multimesh_editor->options->show(); | 
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| 377 | } else { | 
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| 378 | multimesh_editor->options->hide(); | 
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| 379 | multimesh_editor->edit(nullptr); | 
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| 380 | } | 
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| 381 | } | 
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| 382 |  | 
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| 383 | MultiMeshEditorPlugin::MultiMeshEditorPlugin() { | 
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| 384 | multimesh_editor = memnew(MultiMeshEditor); | 
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| 385 | EditorNode::get_singleton()->get_main_screen_control()->add_child(multimesh_editor); | 
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| 386 |  | 
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| 387 | multimesh_editor->options->hide(); | 
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| 388 | } | 
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| 389 |  | 
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| 390 | MultiMeshEditorPlugin::~MultiMeshEditorPlugin() { | 
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| 391 | } | 
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| 392 |  | 
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