1 | /**************************************************************************/ |
2 | /* texture.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "texture.h" |
32 | |
33 | #include "scene/resources/placeholder_textures.h" |
34 | |
35 | int Texture2D::get_width() const { |
36 | int ret = 0; |
37 | GDVIRTUAL_REQUIRED_CALL(_get_width, ret); |
38 | return ret; |
39 | } |
40 | |
41 | int Texture2D::get_height() const { |
42 | int ret = 0; |
43 | GDVIRTUAL_REQUIRED_CALL(_get_height, ret); |
44 | return ret; |
45 | } |
46 | |
47 | Size2 Texture2D::get_size() const { |
48 | return Size2(get_width(), get_height()); |
49 | } |
50 | |
51 | bool Texture2D::is_pixel_opaque(int p_x, int p_y) const { |
52 | bool ret = true; |
53 | GDVIRTUAL_CALL(_is_pixel_opaque, p_x, p_y, ret); |
54 | return ret; |
55 | } |
56 | |
57 | bool Texture2D::has_alpha() const { |
58 | bool ret = true; |
59 | GDVIRTUAL_CALL(_has_alpha, ret); |
60 | return ret; |
61 | } |
62 | |
63 | void Texture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const { |
64 | if (GDVIRTUAL_CALL(_draw, p_canvas_item, p_pos, p_modulate, p_transpose)) { |
65 | return; |
66 | } |
67 | RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, get_size()), get_rid(), false, p_modulate, p_transpose); |
68 | } |
69 | |
70 | void Texture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const { |
71 | if (GDVIRTUAL_CALL(_draw_rect, p_canvas_item, p_rect, p_tile, p_modulate, p_transpose)) { |
72 | return; |
73 | } |
74 | RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, get_rid(), p_tile, p_modulate, p_transpose); |
75 | } |
76 | |
77 | void Texture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const { |
78 | if (GDVIRTUAL_CALL(_draw_rect_region, p_canvas_item, p_rect, p_src_rect, p_modulate, p_transpose, p_clip_uv)) { |
79 | return; |
80 | } |
81 | RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(), p_src_rect, p_modulate, p_transpose, p_clip_uv); |
82 | } |
83 | |
84 | bool Texture2D::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const { |
85 | r_rect = p_rect; |
86 | r_src_rect = p_src_rect; |
87 | return true; |
88 | } |
89 | |
90 | Ref<Resource> Texture2D::create_placeholder() const { |
91 | Ref<PlaceholderTexture2D> placeholder; |
92 | placeholder.instantiate(); |
93 | placeholder->set_size(get_size()); |
94 | return placeholder; |
95 | } |
96 | |
97 | void Texture2D::_bind_methods() { |
98 | ClassDB::bind_method(D_METHOD("get_width" ), &Texture2D::get_width); |
99 | ClassDB::bind_method(D_METHOD("get_height" ), &Texture2D::get_height); |
100 | ClassDB::bind_method(D_METHOD("get_size" ), &Texture2D::get_size); |
101 | ClassDB::bind_method(D_METHOD("has_alpha" ), &Texture2D::has_alpha); |
102 | ClassDB::bind_method(D_METHOD("draw" , "canvas_item" , "position" , "modulate" , "transpose" ), &Texture2D::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false)); |
103 | ClassDB::bind_method(D_METHOD("draw_rect" , "canvas_item" , "rect" , "tile" , "modulate" , "transpose" ), &Texture2D::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false)); |
104 | ClassDB::bind_method(D_METHOD("draw_rect_region" , "canvas_item" , "rect" , "src_rect" , "modulate" , "transpose" , "clip_uv" ), &Texture2D::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(true)); |
105 | ClassDB::bind_method(D_METHOD("get_image" ), &Texture2D::get_image); |
106 | ClassDB::bind_method(D_METHOD("create_placeholder" ), &Texture2D::create_placeholder); |
107 | |
108 | ADD_GROUP("" , "" ); |
109 | |
110 | GDVIRTUAL_BIND(_get_width); |
111 | GDVIRTUAL_BIND(_get_height); |
112 | GDVIRTUAL_BIND(_is_pixel_opaque, "x" , "y" ); |
113 | GDVIRTUAL_BIND(_has_alpha); |
114 | |
115 | GDVIRTUAL_BIND(_draw, "to_canvas_item" , "pos" , "modulate" , "transpose" ) |
116 | GDVIRTUAL_BIND(_draw_rect, "to_canvas_item" , "rect" , "tile" , "modulate" , "transpose" ) |
117 | GDVIRTUAL_BIND(_draw_rect_region, "to_canvas_item" , "rect" , "src_rect" , "modulate" , "transpose" , "clip_uv" ); |
118 | } |
119 | |
120 | Texture2D::Texture2D() { |
121 | } |
122 | |
123 | TypedArray<Image> Texture3D::_get_datai() const { |
124 | Vector<Ref<Image>> data = get_data(); |
125 | |
126 | TypedArray<Image> ret; |
127 | ret.resize(data.size()); |
128 | for (int i = 0; i < data.size(); i++) { |
129 | ret[i] = data[i]; |
130 | } |
131 | return ret; |
132 | } |
133 | |
134 | Image::Format Texture3D::get_format() const { |
135 | Image::Format ret = Image::FORMAT_MAX; |
136 | GDVIRTUAL_REQUIRED_CALL(_get_format, ret); |
137 | return ret; |
138 | } |
139 | |
140 | int Texture3D::get_width() const { |
141 | int ret = 0; |
142 | GDVIRTUAL_REQUIRED_CALL(_get_width, ret); |
143 | return ret; |
144 | } |
145 | |
146 | int Texture3D::get_height() const { |
147 | int ret = 0; |
148 | GDVIRTUAL_REQUIRED_CALL(_get_height, ret); |
149 | return ret; |
150 | } |
151 | |
152 | int Texture3D::get_depth() const { |
153 | int ret = 0; |
154 | GDVIRTUAL_REQUIRED_CALL(_get_depth, ret); |
155 | return ret; |
156 | } |
157 | |
158 | bool Texture3D::has_mipmaps() const { |
159 | bool ret = false; |
160 | GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret); |
161 | return ret; |
162 | } |
163 | |
164 | Vector<Ref<Image>> Texture3D::get_data() const { |
165 | TypedArray<Image> ret; |
166 | GDVIRTUAL_REQUIRED_CALL(_get_data, ret); |
167 | Vector<Ref<Image>> data; |
168 | data.resize(ret.size()); |
169 | for (int i = 0; i < data.size(); i++) { |
170 | data.write[i] = ret[i]; |
171 | } |
172 | return data; |
173 | } |
174 | |
175 | void Texture3D::_bind_methods() { |
176 | ClassDB::bind_method(D_METHOD("get_format" ), &Texture3D::get_format); |
177 | ClassDB::bind_method(D_METHOD("get_width" ), &Texture3D::get_width); |
178 | ClassDB::bind_method(D_METHOD("get_height" ), &Texture3D::get_height); |
179 | ClassDB::bind_method(D_METHOD("get_depth" ), &Texture3D::get_depth); |
180 | ClassDB::bind_method(D_METHOD("has_mipmaps" ), &Texture3D::has_mipmaps); |
181 | ClassDB::bind_method(D_METHOD("get_data" ), &Texture3D::_get_datai); |
182 | ClassDB::bind_method(D_METHOD("create_placeholder" ), &Texture3D::create_placeholder); |
183 | |
184 | GDVIRTUAL_BIND(_get_format); |
185 | GDVIRTUAL_BIND(_get_width); |
186 | GDVIRTUAL_BIND(_get_height); |
187 | GDVIRTUAL_BIND(_get_depth); |
188 | GDVIRTUAL_BIND(_has_mipmaps); |
189 | GDVIRTUAL_BIND(_get_data); |
190 | } |
191 | |
192 | Ref<Resource> Texture3D::create_placeholder() const { |
193 | Ref<PlaceholderTexture3D> placeholder; |
194 | placeholder.instantiate(); |
195 | placeholder->set_size(Vector3i(get_width(), get_height(), get_depth())); |
196 | return placeholder; |
197 | } |
198 | |
199 | Image::Format TextureLayered::get_format() const { |
200 | Image::Format ret = Image::FORMAT_MAX; |
201 | GDVIRTUAL_REQUIRED_CALL(_get_format, ret); |
202 | return ret; |
203 | } |
204 | |
205 | TextureLayered::LayeredType TextureLayered::get_layered_type() const { |
206 | uint32_t ret = LAYERED_TYPE_2D_ARRAY; |
207 | GDVIRTUAL_REQUIRED_CALL(_get_layered_type, ret); |
208 | return (LayeredType)ret; |
209 | } |
210 | |
211 | int TextureLayered::get_width() const { |
212 | int ret = 0; |
213 | GDVIRTUAL_REQUIRED_CALL(_get_width, ret); |
214 | return ret; |
215 | } |
216 | |
217 | int TextureLayered::get_height() const { |
218 | int ret = 0; |
219 | GDVIRTUAL_REQUIRED_CALL(_get_height, ret); |
220 | return ret; |
221 | } |
222 | |
223 | int TextureLayered::get_layers() const { |
224 | int ret = 0; |
225 | GDVIRTUAL_REQUIRED_CALL(_get_layers, ret); |
226 | return ret; |
227 | } |
228 | |
229 | bool TextureLayered::has_mipmaps() const { |
230 | bool ret = false; |
231 | GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret); |
232 | return ret; |
233 | } |
234 | |
235 | Ref<Image> TextureLayered::get_layer_data(int p_layer) const { |
236 | Ref<Image> ret; |
237 | GDVIRTUAL_REQUIRED_CALL(_get_layer_data, p_layer, ret); |
238 | return ret; |
239 | } |
240 | |
241 | void TextureLayered::_bind_methods() { |
242 | ClassDB::bind_method(D_METHOD("get_format" ), &TextureLayered::get_format); |
243 | ClassDB::bind_method(D_METHOD("get_layered_type" ), &TextureLayered::get_layered_type); |
244 | ClassDB::bind_method(D_METHOD("get_width" ), &TextureLayered::get_width); |
245 | ClassDB::bind_method(D_METHOD("get_height" ), &TextureLayered::get_height); |
246 | ClassDB::bind_method(D_METHOD("get_layers" ), &TextureLayered::get_layers); |
247 | ClassDB::bind_method(D_METHOD("has_mipmaps" ), &TextureLayered::has_mipmaps); |
248 | ClassDB::bind_method(D_METHOD("get_layer_data" , "layer" ), &TextureLayered::get_layer_data); |
249 | |
250 | BIND_ENUM_CONSTANT(LAYERED_TYPE_2D_ARRAY); |
251 | BIND_ENUM_CONSTANT(LAYERED_TYPE_CUBEMAP); |
252 | BIND_ENUM_CONSTANT(LAYERED_TYPE_CUBEMAP_ARRAY); |
253 | |
254 | GDVIRTUAL_BIND(_get_format); |
255 | GDVIRTUAL_BIND(_get_layered_type); |
256 | GDVIRTUAL_BIND(_get_width); |
257 | GDVIRTUAL_BIND(_get_height); |
258 | GDVIRTUAL_BIND(_get_layers); |
259 | GDVIRTUAL_BIND(_has_mipmaps); |
260 | GDVIRTUAL_BIND(_get_layer_data, "layer_index" ); |
261 | } |
262 | |