| 1 | /**************************************************************************/ |
| 2 | /* godot_physics_server_2d.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef GODOT_PHYSICS_SERVER_2D_H |
| 32 | #define GODOT_PHYSICS_SERVER_2D_H |
| 33 | |
| 34 | #include "godot_joints_2d.h" |
| 35 | #include "godot_shape_2d.h" |
| 36 | #include "godot_space_2d.h" |
| 37 | #include "godot_step_2d.h" |
| 38 | |
| 39 | #include "core/templates/rid_owner.h" |
| 40 | #include "servers/physics_server_2d.h" |
| 41 | |
| 42 | class GodotPhysicsServer2D : public PhysicsServer2D { |
| 43 | GDCLASS(GodotPhysicsServer2D, PhysicsServer2D); |
| 44 | |
| 45 | friend class GodotPhysicsDirectSpaceState2D; |
| 46 | friend class GodotPhysicsDirectBodyState2D; |
| 47 | bool active = true; |
| 48 | bool doing_sync = false; |
| 49 | |
| 50 | int island_count = 0; |
| 51 | int active_objects = 0; |
| 52 | int collision_pairs = 0; |
| 53 | |
| 54 | bool using_threads = false; |
| 55 | |
| 56 | bool flushing_queries = false; |
| 57 | |
| 58 | GodotStep2D *stepper = nullptr; |
| 59 | HashSet<const GodotSpace2D *> active_spaces; |
| 60 | |
| 61 | mutable RID_PtrOwner<GodotShape2D, true> shape_owner; |
| 62 | mutable RID_PtrOwner<GodotSpace2D, true> space_owner; |
| 63 | mutable RID_PtrOwner<GodotArea2D, true> area_owner; |
| 64 | mutable RID_PtrOwner<GodotBody2D, true> body_owner; |
| 65 | mutable RID_PtrOwner<GodotJoint2D, true> joint_owner; |
| 66 | |
| 67 | static GodotPhysicsServer2D *godot_singleton; |
| 68 | |
| 69 | friend class GodotCollisionObject2D; |
| 70 | SelfList<GodotCollisionObject2D>::List pending_shape_update_list; |
| 71 | void _update_shapes(); |
| 72 | |
| 73 | RID _shape_create(ShapeType p_shape); |
| 74 | |
| 75 | public: |
| 76 | struct CollCbkData { |
| 77 | Vector2 valid_dir; |
| 78 | real_t valid_depth = 0.0; |
| 79 | int max = 0; |
| 80 | int amount = 0; |
| 81 | int passed = 0; |
| 82 | int invalid_by_dir = 0; |
| 83 | Vector2 *ptr = nullptr; |
| 84 | }; |
| 85 | |
| 86 | virtual RID world_boundary_shape_create() override; |
| 87 | virtual RID separation_ray_shape_create() override; |
| 88 | virtual RID segment_shape_create() override; |
| 89 | virtual RID circle_shape_create() override; |
| 90 | virtual RID rectangle_shape_create() override; |
| 91 | virtual RID capsule_shape_create() override; |
| 92 | virtual RID convex_polygon_shape_create() override; |
| 93 | virtual RID concave_polygon_shape_create() override; |
| 94 | |
| 95 | static void _shape_col_cbk(const Vector2 &p_point_A, const Vector2 &p_point_B, void *p_userdata); |
| 96 | |
| 97 | virtual void shape_set_data(RID p_shape, const Variant &p_data) override; |
| 98 | virtual void shape_set_custom_solver_bias(RID p_shape, real_t p_bias) override; |
| 99 | |
| 100 | virtual ShapeType shape_get_type(RID p_shape) const override; |
| 101 | virtual Variant shape_get_data(RID p_shape) const override; |
| 102 | virtual real_t shape_get_custom_solver_bias(RID p_shape) const override; |
| 103 | |
| 104 | virtual bool shape_collide(RID p_shape_A, const Transform2D &p_xform_A, const Vector2 &p_motion_A, RID p_shape_B, const Transform2D &p_xform_B, const Vector2 &p_motion_B, Vector2 *r_results, int p_result_max, int &r_result_count) override; |
| 105 | |
| 106 | /* SPACE API */ |
| 107 | |
| 108 | virtual RID space_create() override; |
| 109 | virtual void space_set_active(RID p_space, bool p_active) override; |
| 110 | virtual bool space_is_active(RID p_space) const override; |
| 111 | |
| 112 | virtual void space_set_param(RID p_space, SpaceParameter p_param, real_t p_value) override; |
| 113 | virtual real_t space_get_param(RID p_space, SpaceParameter p_param) const override; |
| 114 | |
| 115 | virtual void space_set_debug_contacts(RID p_space, int p_max_contacts) override; |
| 116 | virtual Vector<Vector2> space_get_contacts(RID p_space) const override; |
| 117 | virtual int space_get_contact_count(RID p_space) const override; |
| 118 | |
| 119 | // this function only works on physics process, errors and returns null otherwise |
| 120 | virtual PhysicsDirectSpaceState2D *space_get_direct_state(RID p_space) override; |
| 121 | |
| 122 | /* AREA API */ |
| 123 | |
| 124 | virtual RID area_create() override; |
| 125 | |
| 126 | virtual void area_set_space(RID p_area, RID p_space) override; |
| 127 | virtual RID area_get_space(RID p_area) const override; |
| 128 | |
| 129 | virtual void area_add_shape(RID p_area, RID p_shape, const Transform2D &p_transform = Transform2D(), bool p_disabled = false) override; |
| 130 | virtual void area_set_shape(RID p_area, int p_shape_idx, RID p_shape) override; |
| 131 | virtual void area_set_shape_transform(RID p_area, int p_shape_idx, const Transform2D &p_transform) override; |
| 132 | |
| 133 | virtual int area_get_shape_count(RID p_area) const override; |
| 134 | virtual RID area_get_shape(RID p_area, int p_shape_idx) const override; |
| 135 | virtual Transform2D area_get_shape_transform(RID p_area, int p_shape_idx) const override; |
| 136 | |
| 137 | virtual void area_set_shape_disabled(RID p_area, int p_shape, bool p_disabled) override; |
| 138 | |
| 139 | virtual void area_remove_shape(RID p_area, int p_shape_idx) override; |
| 140 | virtual void area_clear_shapes(RID p_area) override; |
| 141 | |
| 142 | virtual void area_attach_object_instance_id(RID p_area, ObjectID p_id) override; |
| 143 | virtual ObjectID area_get_object_instance_id(RID p_area) const override; |
| 144 | |
| 145 | virtual void area_attach_canvas_instance_id(RID p_area, ObjectID p_id) override; |
| 146 | virtual ObjectID area_get_canvas_instance_id(RID p_area) const override; |
| 147 | |
| 148 | virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value) override; |
| 149 | virtual void area_set_transform(RID p_area, const Transform2D &p_transform) override; |
| 150 | |
| 151 | virtual Variant area_get_param(RID p_area, AreaParameter p_param) const override; |
| 152 | virtual Transform2D area_get_transform(RID p_area) const override; |
| 153 | virtual void area_set_monitorable(RID p_area, bool p_monitorable) override; |
| 154 | |
| 155 | virtual void area_set_collision_layer(RID p_area, uint32_t p_layer) override; |
| 156 | virtual uint32_t area_get_collision_layer(RID p_area) const override; |
| 157 | |
| 158 | virtual void area_set_collision_mask(RID p_area, uint32_t p_mask) override; |
| 159 | virtual uint32_t area_get_collision_mask(RID p_area) const override; |
| 160 | |
| 161 | virtual void area_set_monitor_callback(RID p_area, const Callable &p_callback) override; |
| 162 | virtual void area_set_area_monitor_callback(RID p_area, const Callable &p_callback) override; |
| 163 | |
| 164 | virtual void area_set_pickable(RID p_area, bool p_pickable) override; |
| 165 | |
| 166 | /* BODY API */ |
| 167 | |
| 168 | // create a body of a given type |
| 169 | virtual RID body_create() override; |
| 170 | |
| 171 | virtual void body_set_space(RID p_body, RID p_space) override; |
| 172 | virtual RID body_get_space(RID p_body) const override; |
| 173 | |
| 174 | virtual void body_set_mode(RID p_body, BodyMode p_mode) override; |
| 175 | virtual BodyMode body_get_mode(RID p_body) const override; |
| 176 | |
| 177 | virtual void body_add_shape(RID p_body, RID p_shape, const Transform2D &p_transform = Transform2D(), bool p_disabled = false) override; |
| 178 | virtual void body_set_shape(RID p_body, int p_shape_idx, RID p_shape) override; |
| 179 | virtual void body_set_shape_transform(RID p_body, int p_shape_idx, const Transform2D &p_transform) override; |
| 180 | |
| 181 | virtual int body_get_shape_count(RID p_body) const override; |
| 182 | virtual RID body_get_shape(RID p_body, int p_shape_idx) const override; |
| 183 | virtual Transform2D body_get_shape_transform(RID p_body, int p_shape_idx) const override; |
| 184 | |
| 185 | virtual void body_remove_shape(RID p_body, int p_shape_idx) override; |
| 186 | virtual void body_clear_shapes(RID p_body) override; |
| 187 | |
| 188 | virtual void body_set_shape_disabled(RID p_body, int p_shape_idx, bool p_disabled) override; |
| 189 | virtual void body_set_shape_as_one_way_collision(RID p_body, int p_shape_idx, bool p_enable, real_t p_margin) override; |
| 190 | |
| 191 | virtual void body_attach_object_instance_id(RID p_body, ObjectID p_id) override; |
| 192 | virtual ObjectID body_get_object_instance_id(RID p_body) const override; |
| 193 | |
| 194 | virtual void body_attach_canvas_instance_id(RID p_body, ObjectID p_id) override; |
| 195 | virtual ObjectID body_get_canvas_instance_id(RID p_body) const override; |
| 196 | |
| 197 | virtual void body_set_continuous_collision_detection_mode(RID p_body, CCDMode p_mode) override; |
| 198 | virtual CCDMode body_get_continuous_collision_detection_mode(RID p_body) const override; |
| 199 | |
| 200 | virtual void body_set_collision_layer(RID p_body, uint32_t p_layer) override; |
| 201 | virtual uint32_t body_get_collision_layer(RID p_body) const override; |
| 202 | |
| 203 | virtual void body_set_collision_mask(RID p_body, uint32_t p_mask) override; |
| 204 | virtual uint32_t body_get_collision_mask(RID p_body) const override; |
| 205 | |
| 206 | virtual void body_set_collision_priority(RID p_body, real_t p_priority) override; |
| 207 | virtual real_t body_get_collision_priority(RID p_body) const override; |
| 208 | |
| 209 | virtual void body_set_param(RID p_body, BodyParameter p_param, const Variant &p_value) override; |
| 210 | virtual Variant body_get_param(RID p_body, BodyParameter p_param) const override; |
| 211 | |
| 212 | virtual void body_reset_mass_properties(RID p_body) override; |
| 213 | |
| 214 | virtual void body_set_state(RID p_body, BodyState p_state, const Variant &p_variant) override; |
| 215 | virtual Variant body_get_state(RID p_body, BodyState p_state) const override; |
| 216 | |
| 217 | virtual void body_apply_central_impulse(RID p_body, const Vector2 &p_impulse) override; |
| 218 | virtual void body_apply_torque_impulse(RID p_body, real_t p_torque) override; |
| 219 | virtual void body_apply_impulse(RID p_body, const Vector2 &p_impulse, const Vector2 &p_position = Vector2()) override; |
| 220 | |
| 221 | virtual void body_apply_central_force(RID p_body, const Vector2 &p_force) override; |
| 222 | virtual void body_apply_force(RID p_body, const Vector2 &p_force, const Vector2 &p_position = Vector2()) override; |
| 223 | virtual void body_apply_torque(RID p_body, real_t p_torque) override; |
| 224 | |
| 225 | virtual void body_add_constant_central_force(RID p_body, const Vector2 &p_force) override; |
| 226 | virtual void body_add_constant_force(RID p_body, const Vector2 &p_force, const Vector2 &p_position = Vector2()) override; |
| 227 | virtual void body_add_constant_torque(RID p_body, real_t p_torque) override; |
| 228 | |
| 229 | virtual void body_set_constant_force(RID p_body, const Vector2 &p_force) override; |
| 230 | virtual Vector2 body_get_constant_force(RID p_body) const override; |
| 231 | |
| 232 | virtual void body_set_constant_torque(RID p_body, real_t p_torque) override; |
| 233 | virtual real_t body_get_constant_torque(RID p_body) const override; |
| 234 | |
| 235 | virtual void body_set_axis_velocity(RID p_body, const Vector2 &p_axis_velocity) override; |
| 236 | |
| 237 | virtual void body_add_collision_exception(RID p_body, RID p_body_b) override; |
| 238 | virtual void body_remove_collision_exception(RID p_body, RID p_body_b) override; |
| 239 | virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions) override; |
| 240 | |
| 241 | virtual void body_set_contacts_reported_depth_threshold(RID p_body, real_t p_threshold) override; |
| 242 | virtual real_t body_get_contacts_reported_depth_threshold(RID p_body) const override; |
| 243 | |
| 244 | virtual void body_set_omit_force_integration(RID p_body, bool p_omit) override; |
| 245 | virtual bool body_is_omitting_force_integration(RID p_body) const override; |
| 246 | |
| 247 | virtual void body_set_max_contacts_reported(RID p_body, int p_contacts) override; |
| 248 | virtual int body_get_max_contacts_reported(RID p_body) const override; |
| 249 | |
| 250 | virtual void body_set_state_sync_callback(RID p_body, const Callable &p_callable) override; |
| 251 | virtual void body_set_force_integration_callback(RID p_body, const Callable &p_callable, const Variant &p_udata = Variant()) override; |
| 252 | |
| 253 | virtual bool body_collide_shape(RID p_body, int p_body_shape, RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, Vector2 *r_results, int p_result_max, int &r_result_count) override; |
| 254 | |
| 255 | virtual void body_set_pickable(RID p_body, bool p_pickable) override; |
| 256 | |
| 257 | virtual bool body_test_motion(RID p_body, const MotionParameters &p_parameters, MotionResult *r_result = nullptr) override; |
| 258 | |
| 259 | // this function only works on physics process, errors and returns null otherwise |
| 260 | virtual PhysicsDirectBodyState2D *body_get_direct_state(RID p_body) override; |
| 261 | |
| 262 | /* JOINT API */ |
| 263 | |
| 264 | virtual RID joint_create() override; |
| 265 | |
| 266 | virtual void joint_clear(RID p_joint) override; |
| 267 | |
| 268 | virtual void joint_set_param(RID p_joint, JointParam p_param, real_t p_value) override; |
| 269 | virtual real_t joint_get_param(RID p_joint, JointParam p_param) const override; |
| 270 | |
| 271 | virtual void joint_disable_collisions_between_bodies(RID p_joint, const bool p_disabled) override; |
| 272 | virtual bool joint_is_disabled_collisions_between_bodies(RID p_joint) const override; |
| 273 | |
| 274 | virtual void joint_make_pin(RID p_joint, const Vector2 &p_anchor, RID p_body_a, RID p_body_b = RID()) override; |
| 275 | virtual void joint_make_groove(RID p_joint, const Vector2 &p_a_groove1, const Vector2 &p_a_groove2, const Vector2 &p_b_anchor, RID p_body_a, RID p_body_b) override; |
| 276 | virtual void joint_make_damped_spring(RID p_joint, const Vector2 &p_anchor_a, const Vector2 &p_anchor_b, RID p_body_a, RID p_body_b = RID()) override; |
| 277 | |
| 278 | virtual void pin_joint_set_param(RID p_joint, PinJointParam p_param, real_t p_value) override; |
| 279 | virtual real_t pin_joint_get_param(RID p_joint, PinJointParam p_param) const override; |
| 280 | virtual void damped_spring_joint_set_param(RID p_joint, DampedSpringParam p_param, real_t p_value) override; |
| 281 | virtual real_t damped_spring_joint_get_param(RID p_joint, DampedSpringParam p_param) const override; |
| 282 | |
| 283 | virtual JointType joint_get_type(RID p_joint) const override; |
| 284 | |
| 285 | /* MISC */ |
| 286 | |
| 287 | virtual void free(RID p_rid) override; |
| 288 | |
| 289 | virtual void set_active(bool p_active) override; |
| 290 | virtual void init() override; |
| 291 | virtual void step(real_t p_step) override; |
| 292 | virtual void sync() override; |
| 293 | virtual void flush_queries() override; |
| 294 | virtual void end_sync() override; |
| 295 | virtual void finish() override; |
| 296 | |
| 297 | virtual bool is_flushing_queries() const override { return flushing_queries; } |
| 298 | |
| 299 | int get_process_info(ProcessInfo p_info) override; |
| 300 | |
| 301 | GodotPhysicsServer2D(bool p_using_threads = false); |
| 302 | ~GodotPhysicsServer2D() {} |
| 303 | }; |
| 304 | |
| 305 | #endif // GODOT_PHYSICS_SERVER_2D_H |
| 306 | |