1 | /**************************************************************************/ |
2 | /* renderer_canvas_render.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "renderer_canvas_render.h" |
32 | #include "servers/rendering/rendering_server_globals.h" |
33 | |
34 | const Rect2 &RendererCanvasRender::Item::get_rect() const { |
35 | if (custom_rect || (!rect_dirty && !update_when_visible && skeleton == RID())) { |
36 | return rect; |
37 | } |
38 | |
39 | //must update rect |
40 | |
41 | if (commands == nullptr) { |
42 | rect = Rect2(); |
43 | rect_dirty = false; |
44 | return rect; |
45 | } |
46 | |
47 | Transform2D xf; |
48 | bool found_xform = false; |
49 | bool first = true; |
50 | |
51 | const Item::Command *c = commands; |
52 | |
53 | while (c) { |
54 | Rect2 r; |
55 | |
56 | switch (c->type) { |
57 | case Item::Command::TYPE_RECT: { |
58 | const Item::CommandRect *crect = static_cast<const Item::CommandRect *>(c); |
59 | r = crect->rect; |
60 | |
61 | } break; |
62 | case Item::Command::TYPE_NINEPATCH: { |
63 | const Item::CommandNinePatch *style = static_cast<const Item::CommandNinePatch *>(c); |
64 | r = style->rect; |
65 | } break; |
66 | |
67 | case Item::Command::TYPE_POLYGON: { |
68 | const Item::CommandPolygon *polygon = static_cast<const Item::CommandPolygon *>(c); |
69 | r = polygon->polygon.rect_cache; |
70 | } break; |
71 | case Item::Command::TYPE_PRIMITIVE: { |
72 | const Item::CommandPrimitive *primitive = static_cast<const Item::CommandPrimitive *>(c); |
73 | for (uint32_t j = 0; j < primitive->point_count; j++) { |
74 | if (j == 0) { |
75 | r.position = primitive->points[0]; |
76 | } else { |
77 | r.expand_to(primitive->points[j]); |
78 | } |
79 | } |
80 | } break; |
81 | case Item::Command::TYPE_MESH: { |
82 | const Item::CommandMesh *mesh = static_cast<const Item::CommandMesh *>(c); |
83 | AABB aabb = RSG::mesh_storage->mesh_get_aabb(mesh->mesh, skeleton); |
84 | |
85 | r = Rect2(aabb.position.x, aabb.position.y, aabb.size.x, aabb.size.y); |
86 | |
87 | } break; |
88 | case Item::Command::TYPE_MULTIMESH: { |
89 | const Item::CommandMultiMesh *multimesh = static_cast<const Item::CommandMultiMesh *>(c); |
90 | AABB aabb = RSG::mesh_storage->multimesh_get_aabb(multimesh->multimesh); |
91 | |
92 | r = Rect2(aabb.position.x, aabb.position.y, aabb.size.x, aabb.size.y); |
93 | |
94 | } break; |
95 | case Item::Command::TYPE_PARTICLES: { |
96 | const Item::CommandParticles *particles_cmd = static_cast<const Item::CommandParticles *>(c); |
97 | if (particles_cmd->particles.is_valid()) { |
98 | AABB aabb = RSG::particles_storage->particles_get_aabb(particles_cmd->particles); |
99 | r = Rect2(aabb.position.x, aabb.position.y, aabb.size.x, aabb.size.y); |
100 | } |
101 | |
102 | } break; |
103 | case Item::Command::TYPE_TRANSFORM: { |
104 | const Item::CommandTransform *transform = static_cast<const Item::CommandTransform *>(c); |
105 | xf = transform->xform; |
106 | found_xform = true; |
107 | [[fallthrough]]; |
108 | } |
109 | default: { |
110 | c = c->next; |
111 | continue; |
112 | } |
113 | } |
114 | |
115 | if (found_xform) { |
116 | r = xf.xform(r); |
117 | } |
118 | |
119 | if (first) { |
120 | rect = r; |
121 | first = false; |
122 | } else { |
123 | rect = rect.merge(r); |
124 | } |
125 | c = c->next; |
126 | } |
127 | |
128 | rect_dirty = false; |
129 | return rect; |
130 | } |
131 | |
132 | RendererCanvasRender::Item::CommandMesh::~CommandMesh() { |
133 | if (mesh_instance.is_valid()) { |
134 | RSG::mesh_storage->mesh_instance_free(mesh_instance); |
135 | } |
136 | } |
137 | |