1 | /**************************************************************************/ |
2 | /* rendering_server_globals.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef RENDERING_SERVER_GLOBALS_H |
32 | #define RENDERING_SERVER_GLOBALS_H |
33 | |
34 | #include "servers/rendering/environment/renderer_fog.h" |
35 | #include "servers/rendering/environment/renderer_gi.h" |
36 | #include "servers/rendering/renderer_canvas_cull.h" |
37 | #include "servers/rendering/renderer_canvas_render.h" |
38 | #include "servers/rendering/rendering_method.h" |
39 | #include "servers/rendering/storage/camera_attributes_storage.h" |
40 | #include "servers/rendering/storage/light_storage.h" |
41 | #include "servers/rendering/storage/material_storage.h" |
42 | #include "servers/rendering/storage/mesh_storage.h" |
43 | #include "servers/rendering/storage/particles_storage.h" |
44 | #include "servers/rendering/storage/texture_storage.h" |
45 | #include "servers/rendering/storage/utilities.h" |
46 | |
47 | class RendererCanvasCull; |
48 | class RendererViewport; |
49 | class RenderingMethod; |
50 | |
51 | class RenderingServerGlobals { |
52 | public: |
53 | static bool threaded; |
54 | |
55 | static RendererUtilities *utilities; |
56 | static RendererLightStorage *light_storage; |
57 | static RendererMaterialStorage *material_storage; |
58 | static RendererMeshStorage *mesh_storage; |
59 | static RendererParticlesStorage *particles_storage; |
60 | static RendererTextureStorage *texture_storage; |
61 | static RendererGI *gi; |
62 | static RendererFog *fog; |
63 | static RendererCameraAttributes *camera_attributes; |
64 | static RendererCanvasRender *canvas_render; |
65 | static RendererCompositor *rasterizer; |
66 | |
67 | static RendererCanvasCull *canvas; |
68 | static RendererViewport *viewport; |
69 | static RenderingMethod *scene; |
70 | }; |
71 | |
72 | #define RSG RenderingServerGlobals |
73 | |
74 | #endif // RENDERING_SERVER_GLOBALS_H |
75 | |