1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 2025 Katharine Chui <katharine.chui@gmail.com> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | #include "SDL_internal.h" |
22 | |
23 | #ifdef SDL_JOYSTICK_HIDAPI |
24 | |
25 | #include "SDL_hidapihaptic_c.h" |
26 | #include "SDL3/SDL_mutex.h" |
27 | #include "SDL3/SDL_error.h" |
28 | |
29 | extern struct SDL_JoystickDriver SDL_HIDAPI_JoystickDriver; |
30 | |
31 | typedef struct haptic_list_node |
32 | { |
33 | SDL_Haptic *haptic; |
34 | struct haptic_list_node *next; |
35 | } haptic_list_node; |
36 | |
37 | static haptic_list_node *haptic_list_head = NULL; |
38 | static SDL_Mutex *haptic_list_mutex = NULL; |
39 | |
40 | static SDL_HIDAPI_HapticDriver *drivers[] = { |
41 | #ifdef SDL_HAPTIC_HIDAPI_LG4FF |
42 | &SDL_HIDAPI_HapticDriverLg4ff, |
43 | #endif |
44 | NULL |
45 | }; |
46 | |
47 | bool SDL_HIDAPI_HapticInit() |
48 | { |
49 | haptic_list_head = NULL; |
50 | haptic_list_mutex = SDL_CreateMutex(); |
51 | if (haptic_list_mutex == NULL) { |
52 | return SDL_OutOfMemory(); |
53 | } |
54 | return true; |
55 | } |
56 | |
57 | bool SDL_HIDAPI_HapticIsHidapi(SDL_Haptic *haptic) |
58 | { |
59 | haptic_list_node *cur; |
60 | bool ret = false; |
61 | |
62 | SDL_LockMutex(haptic_list_mutex); |
63 | cur = haptic_list_head; |
64 | while (cur != NULL) { |
65 | if (cur->haptic == haptic) { |
66 | ret = true; |
67 | break; |
68 | } |
69 | cur = cur->next; |
70 | } |
71 | |
72 | SDL_UnlockMutex(haptic_list_mutex); |
73 | |
74 | return ret; |
75 | } |
76 | |
77 | |
78 | bool SDL_HIDAPI_JoystickIsHaptic(SDL_Joystick *joystick) |
79 | { |
80 | const int numdrivers = SDL_arraysize(drivers) - 1; |
81 | int i; |
82 | |
83 | SDL_AssertJoysticksLocked(); |
84 | |
85 | if (joystick->driver != &SDL_HIDAPI_JoystickDriver) { |
86 | return false; |
87 | } |
88 | |
89 | for (i = 0; i < numdrivers; ++i) { |
90 | if (drivers[i]->JoystickSupported(joystick)) { |
91 | return true; |
92 | } |
93 | } |
94 | return false; |
95 | } |
96 | |
97 | bool SDL_HIDAPI_HapticOpenFromJoystick(SDL_Haptic *haptic, SDL_Joystick *joystick) |
98 | { |
99 | const int numdrivers = SDL_arraysize(drivers) - 1; |
100 | int i; |
101 | |
102 | SDL_AssertJoysticksLocked(); |
103 | |
104 | if (joystick->driver != &SDL_HIDAPI_JoystickDriver) { |
105 | return SDL_SetError("Cannot open hidapi haptic from non hidapi joystick" ); |
106 | } |
107 | |
108 | for (i = 0; i < numdrivers; ++i) { |
109 | if (drivers[i]->JoystickSupported(joystick)) { |
110 | SDL_HIDAPI_HapticDevice *device; |
111 | haptic_list_node *list_node; |
112 | // the driver is responsible for calling SDL_SetError |
113 | void *ctx = drivers[i]->Open(joystick); |
114 | if (ctx == NULL) { |
115 | return false; |
116 | } |
117 | |
118 | device = SDL_malloc(sizeof(SDL_HIDAPI_HapticDevice)); |
119 | if (device == NULL) { |
120 | SDL_HIDAPI_HapticDevice temp; |
121 | temp.ctx = ctx; |
122 | temp.driver = drivers[i]; |
123 | temp.joystick = joystick; |
124 | temp.driver->Close(&temp); |
125 | return SDL_OutOfMemory(); |
126 | } |
127 | |
128 | device->driver = drivers[i]; |
129 | device->haptic = haptic; |
130 | device->joystick = joystick; |
131 | device->ctx = ctx; |
132 | |
133 | list_node = SDL_malloc(sizeof(haptic_list_node)); |
134 | if (list_node == NULL) { |
135 | device->driver->Close(device); |
136 | SDL_free(device); |
137 | return SDL_OutOfMemory(); |
138 | } |
139 | |
140 | haptic->hwdata = (struct haptic_hwdata *)device; |
141 | |
142 | // this is outside of the syshaptic driver |
143 | |
144 | haptic->neffects = device->driver->NumEffects(device); |
145 | haptic->nplaying = device->driver->NumEffectsPlaying(device); |
146 | haptic->supported = device->driver->GetFeatures(device); |
147 | haptic->naxes = device->driver->NumAxes(device); |
148 | |
149 | // outside of SYS_HAPTIC |
150 | haptic->instance_id = 255; |
151 | |
152 | list_node->haptic = haptic; |
153 | list_node->next = NULL; |
154 | |
155 | // grab a joystick ref so that it doesn't get fully destroyed before the haptic is closed |
156 | SDL_OpenJoystick(SDL_GetJoystickID(joystick)); |
157 | |
158 | SDL_LockMutex(haptic_list_mutex); |
159 | if (haptic_list_head == NULL) { |
160 | haptic_list_head = list_node; |
161 | } else { |
162 | haptic_list_node *cur = haptic_list_head; |
163 | while(cur->next != NULL) { |
164 | cur = cur->next; |
165 | } |
166 | cur->next = list_node; |
167 | } |
168 | SDL_UnlockMutex(haptic_list_mutex); |
169 | |
170 | return true; |
171 | } |
172 | } |
173 | |
174 | return SDL_SetError("No supported HIDAPI haptic driver found for joystick" ); |
175 | } |
176 | |
177 | bool SDL_HIDAPI_JoystickSameHaptic(SDL_Haptic *haptic, SDL_Joystick *joystick) |
178 | { |
179 | SDL_HIDAPI_HapticDevice *device; |
180 | |
181 | SDL_AssertJoysticksLocked(); |
182 | if (joystick->driver != &SDL_HIDAPI_JoystickDriver) { |
183 | return false; |
184 | } |
185 | |
186 | device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata; |
187 | |
188 | if (joystick == device->joystick) { |
189 | return true; |
190 | } |
191 | return false; |
192 | } |
193 | |
194 | void SDL_HIDAPI_HapticClose(SDL_Haptic *haptic) |
195 | { |
196 | haptic_list_node *cur, *last; |
197 | |
198 | SDL_LockMutex(haptic_list_mutex); |
199 | |
200 | cur = haptic_list_head; |
201 | last = NULL; |
202 | while (cur != NULL) { |
203 | if (cur->haptic == haptic) { |
204 | SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata; |
205 | |
206 | device->driver->Close(device); |
207 | |
208 | // a reference was grabbed during open, now release it |
209 | SDL_CloseJoystick(device->joystick); |
210 | |
211 | if (cur == haptic_list_head) { |
212 | haptic_list_head = cur->next; |
213 | } else { |
214 | last->next = cur->next; |
215 | } |
216 | |
217 | SDL_free(device->ctx); |
218 | SDL_free(device); |
219 | SDL_free(cur); |
220 | SDL_UnlockMutex(haptic_list_mutex); |
221 | return; |
222 | } |
223 | last = cur; |
224 | cur = cur->next; |
225 | } |
226 | |
227 | SDL_UnlockMutex(haptic_list_mutex); |
228 | } |
229 | |
230 | void SDL_HIDAPI_HapticQuit(void) |
231 | { |
232 | // the list is cleared in SDL_haptic.c |
233 | if (haptic_list_mutex != NULL) { |
234 | SDL_DestroyMutex(haptic_list_mutex); |
235 | haptic_list_mutex = NULL; |
236 | } |
237 | } |
238 | |
239 | int SDL_HIDAPI_HapticNewEffect(SDL_Haptic *haptic, const SDL_HapticEffect *base) |
240 | { |
241 | SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata; |
242 | return device->driver->CreateEffect(device, base); |
243 | } |
244 | |
245 | bool SDL_HIDAPI_HapticUpdateEffect(SDL_Haptic *haptic, int id, const SDL_HapticEffect *data) |
246 | { |
247 | SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata; |
248 | return device->driver->UpdateEffect(device, id, data); |
249 | } |
250 | |
251 | bool SDL_HIDAPI_HapticRunEffect(SDL_Haptic *haptic, int id, Uint32 iterations) |
252 | { |
253 | SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata; |
254 | return device->driver->RunEffect(device, id, iterations); |
255 | } |
256 | |
257 | bool SDL_HIDAPI_HapticStopEffect(SDL_Haptic *haptic, int id) |
258 | { |
259 | SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata; |
260 | return device->driver->StopEffect(device, id); |
261 | } |
262 | |
263 | void SDL_HIDAPI_HapticDestroyEffect(SDL_Haptic *haptic, int id) |
264 | { |
265 | SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata; |
266 | device->driver->DestroyEffect(device, id); |
267 | } |
268 | |
269 | bool SDL_HIDAPI_HapticGetEffectStatus(SDL_Haptic *haptic, int id) |
270 | { |
271 | SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata; |
272 | return device->driver->GetEffectStatus(device, id); |
273 | } |
274 | |
275 | bool SDL_HIDAPI_HapticSetGain(SDL_Haptic *haptic, int gain) |
276 | { |
277 | SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata; |
278 | return device->driver->SetGain(device, gain); |
279 | } |
280 | |
281 | bool SDL_HIDAPI_HapticSetAutocenter(SDL_Haptic *haptic, int autocenter) |
282 | { |
283 | SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata; |
284 | return device->driver->SetAutocenter(device, autocenter); |
285 | } |
286 | |
287 | bool SDL_HIDAPI_HapticPause(SDL_Haptic *haptic) |
288 | { |
289 | SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata; |
290 | return device->driver->Pause(device); |
291 | } |
292 | |
293 | bool SDL_HIDAPI_HapticResume(SDL_Haptic *haptic) |
294 | { |
295 | SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata; |
296 | return device->driver->Resume(device); |
297 | } |
298 | |
299 | bool SDL_HIDAPI_HapticStopAll(SDL_Haptic *haptic) |
300 | { |
301 | SDL_HIDAPI_HapticDevice *device = (SDL_HIDAPI_HapticDevice *)haptic->hwdata; |
302 | return device->driver->StopEffects(device); |
303 | } |
304 | |
305 | #endif //SDL_JOYSTICK_HIDAPI |