1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | #include "SDL_internal.h" |
22 | |
23 | #ifdef SDL_JOYSTICK_HIDAPI |
24 | |
25 | #include "../../SDL_hints_c.h" |
26 | #include "../SDL_sysjoystick.h" |
27 | #include "SDL_hidapijoystick_c.h" |
28 | #include "SDL_hidapi_rumble.h" |
29 | |
30 | #ifdef SDL_JOYSTICK_HIDAPI_XBOX360 |
31 | |
32 | // Define this if you want to log all packets from the controller |
33 | // #define DEBUG_XBOX_PROTOCOL |
34 | |
35 | typedef struct |
36 | { |
37 | SDL_HIDAPI_Device *device; |
38 | SDL_Joystick *joystick; |
39 | int player_index; |
40 | bool player_lights; |
41 | Uint8 last_state[USB_PACKET_LENGTH]; |
42 | } SDL_DriverXbox360_Context; |
43 | |
44 | static void HIDAPI_DriverXbox360_RegisterHints(SDL_HintCallback callback, void *userdata) |
45 | { |
46 | SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX, callback, userdata); |
47 | SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, callback, userdata); |
48 | } |
49 | |
50 | static void HIDAPI_DriverXbox360_UnregisterHints(SDL_HintCallback callback, void *userdata) |
51 | { |
52 | SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX, callback, userdata); |
53 | SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, callback, userdata); |
54 | } |
55 | |
56 | static bool HIDAPI_DriverXbox360_IsEnabled(void) |
57 | { |
58 | return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, |
59 | SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT))); |
60 | } |
61 | |
62 | static bool HIDAPI_DriverXbox360_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) |
63 | { |
64 | const int XB360W_IFACE_PROTOCOL = 129; // Wireless |
65 | |
66 | if (vendor_id == USB_VENDOR_ASTRO && product_id == USB_PRODUCT_ASTRO_C40_XBOX360) { |
67 | // This is the ASTRO C40 in Xbox 360 mode |
68 | return true; |
69 | } |
70 | if (vendor_id == USB_VENDOR_NVIDIA) { |
71 | // This is the NVIDIA Shield controller which doesn't talk Xbox controller protocol |
72 | return false; |
73 | } |
74 | if ((vendor_id == USB_VENDOR_MICROSOFT && (product_id == USB_PRODUCT_XBOX360_WIRELESS_RECEIVER_THIRDPARTY2 || product_id == USB_PRODUCT_XBOX360_WIRELESS_RECEIVER)) || |
75 | (type == SDL_GAMEPAD_TYPE_XBOX360 && interface_protocol == XB360W_IFACE_PROTOCOL)) { |
76 | // This is the wireless dongle, which talks a different protocol |
77 | return false; |
78 | } |
79 | if (interface_number > 0) { |
80 | // This is the chatpad or other input interface, not the Xbox 360 interface |
81 | return false; |
82 | } |
83 | #if defined(SDL_PLATFORM_MACOS) && defined(SDL_JOYSTICK_MFI) |
84 | if (SDL_IsJoystickSteamVirtualGamepad(vendor_id, product_id, version)) { |
85 | // GCController support doesn't work with the Steam Virtual Gamepad |
86 | return true; |
87 | } else { |
88 | // On macOS you can't write output reports to wired XBox controllers, |
89 | // so we'll just use the GCController support instead. |
90 | return false; |
91 | } |
92 | #else |
93 | return (type == SDL_GAMEPAD_TYPE_XBOX360); |
94 | #endif |
95 | } |
96 | |
97 | static bool SetSlotLED(SDL_hid_device *dev, Uint8 slot, bool on) |
98 | { |
99 | const bool blink = false; |
100 | Uint8 mode = on ? ((blink ? 0x02 : 0x06) + slot) : 0; |
101 | Uint8 led_packet[] = { 0x01, 0x03, 0x00 }; |
102 | |
103 | led_packet[2] = mode; |
104 | if (SDL_hid_write(dev, led_packet, sizeof(led_packet)) != sizeof(led_packet)) { |
105 | return false; |
106 | } |
107 | return true; |
108 | } |
109 | |
110 | static void UpdateSlotLED(SDL_DriverXbox360_Context *ctx) |
111 | { |
112 | if (ctx->player_lights && ctx->player_index >= 0) { |
113 | SetSlotLED(ctx->device->dev, (ctx->player_index % 4), true); |
114 | } else { |
115 | SetSlotLED(ctx->device->dev, 0, false); |
116 | } |
117 | } |
118 | |
119 | static void SDLCALL SDL_PlayerLEDHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint) |
120 | { |
121 | SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)userdata; |
122 | bool player_lights = SDL_GetStringBoolean(hint, true); |
123 | |
124 | if (player_lights != ctx->player_lights) { |
125 | ctx->player_lights = player_lights; |
126 | |
127 | UpdateSlotLED(ctx); |
128 | HIDAPI_UpdateDeviceProperties(ctx->device); |
129 | } |
130 | } |
131 | |
132 | static bool HIDAPI_DriverXbox360_InitDevice(SDL_HIDAPI_Device *device) |
133 | { |
134 | SDL_DriverXbox360_Context *ctx; |
135 | |
136 | ctx = (SDL_DriverXbox360_Context *)SDL_calloc(1, sizeof(*ctx)); |
137 | if (!ctx) { |
138 | return false; |
139 | } |
140 | ctx->device = device; |
141 | |
142 | device->context = ctx; |
143 | |
144 | device->type = SDL_GAMEPAD_TYPE_XBOX360; |
145 | |
146 | if (SDL_IsJoystickSteamVirtualGamepad(device->vendor_id, device->product_id, device->version) && |
147 | device->product_string && SDL_strncmp(device->product_string, "GamePad-" , 8) == 0) { |
148 | int slot = 0; |
149 | SDL_sscanf(device->product_string, "GamePad-%d" , &slot); |
150 | device->steam_virtual_gamepad_slot = (slot - 1); |
151 | } |
152 | |
153 | return HIDAPI_JoystickConnected(device, NULL); |
154 | } |
155 | |
156 | static int HIDAPI_DriverXbox360_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) |
157 | { |
158 | return -1; |
159 | } |
160 | |
161 | static void HIDAPI_DriverXbox360_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) |
162 | { |
163 | SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context; |
164 | |
165 | if (!ctx->joystick) { |
166 | return; |
167 | } |
168 | |
169 | ctx->player_index = player_index; |
170 | |
171 | UpdateSlotLED(ctx); |
172 | } |
173 | |
174 | static bool HIDAPI_DriverXbox360_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
175 | { |
176 | SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context; |
177 | |
178 | SDL_AssertJoysticksLocked(); |
179 | |
180 | ctx->joystick = joystick; |
181 | SDL_zeroa(ctx->last_state); |
182 | |
183 | // Initialize player index (needed for setting LEDs) |
184 | ctx->player_index = SDL_GetJoystickPlayerIndex(joystick); |
185 | ctx->player_lights = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED, true); |
186 | UpdateSlotLED(ctx); |
187 | |
188 | SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED, |
189 | SDL_PlayerLEDHintChanged, ctx); |
190 | |
191 | // Initialize the joystick capabilities |
192 | joystick->nbuttons = 11; |
193 | joystick->naxes = SDL_GAMEPAD_AXIS_COUNT; |
194 | joystick->nhats = 1; |
195 | |
196 | return true; |
197 | } |
198 | |
199 | static bool HIDAPI_DriverXbox360_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) |
200 | { |
201 | Uint8 rumble_packet[] = { 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; |
202 | |
203 | rumble_packet[3] = (low_frequency_rumble >> 8); |
204 | rumble_packet[4] = (high_frequency_rumble >> 8); |
205 | |
206 | if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) { |
207 | return SDL_SetError("Couldn't send rumble packet" ); |
208 | } |
209 | return true; |
210 | } |
211 | |
212 | static bool HIDAPI_DriverXbox360_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) |
213 | { |
214 | return SDL_Unsupported(); |
215 | } |
216 | |
217 | static Uint32 HIDAPI_DriverXbox360_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
218 | { |
219 | SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context; |
220 | Uint32 result = SDL_JOYSTICK_CAP_RUMBLE; |
221 | |
222 | if (ctx->player_lights) { |
223 | result |= SDL_JOYSTICK_CAP_PLAYER_LED; |
224 | } |
225 | return result; |
226 | } |
227 | |
228 | static bool HIDAPI_DriverXbox360_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) |
229 | { |
230 | return SDL_Unsupported(); |
231 | } |
232 | |
233 | static bool HIDAPI_DriverXbox360_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size) |
234 | { |
235 | return SDL_Unsupported(); |
236 | } |
237 | |
238 | static bool HIDAPI_DriverXbox360_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled) |
239 | { |
240 | return SDL_Unsupported(); |
241 | } |
242 | |
243 | static void HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size) |
244 | { |
245 | Sint16 axis; |
246 | #ifdef SDL_PLATFORM_MACOS |
247 | const bool invert_y_axes = false; |
248 | #else |
249 | const bool invert_y_axes = true; |
250 | #endif |
251 | Uint64 timestamp = SDL_GetTicksNS(); |
252 | |
253 | if (ctx->last_state[2] != data[2]) { |
254 | Uint8 hat = 0; |
255 | |
256 | if (data[2] & 0x01) { |
257 | hat |= SDL_HAT_UP; |
258 | } |
259 | if (data[2] & 0x02) { |
260 | hat |= SDL_HAT_DOWN; |
261 | } |
262 | if (data[2] & 0x04) { |
263 | hat |= SDL_HAT_LEFT; |
264 | } |
265 | if (data[2] & 0x08) { |
266 | hat |= SDL_HAT_RIGHT; |
267 | } |
268 | SDL_SendJoystickHat(timestamp, joystick, 0, hat); |
269 | |
270 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[2] & 0x10) != 0)); |
271 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[2] & 0x20) != 0)); |
272 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[2] & 0x40) != 0)); |
273 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[2] & 0x80) != 0)); |
274 | } |
275 | |
276 | if (ctx->last_state[3] != data[3]) { |
277 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[3] & 0x01) != 0)); |
278 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[3] & 0x02) != 0)); |
279 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[3] & 0x04) != 0)); |
280 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[3] & 0x10) != 0)); |
281 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[3] & 0x20) != 0)); |
282 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[3] & 0x40) != 0)); |
283 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[3] & 0x80) != 0)); |
284 | } |
285 | |
286 | axis = ((int)data[4] * 257) - 32768; |
287 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis); |
288 | axis = ((int)data[5] * 257) - 32768; |
289 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis); |
290 | axis = SDL_Swap16LE(*(Sint16 *)(&data[6])); |
291 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); |
292 | axis = SDL_Swap16LE(*(Sint16 *)(&data[8])); |
293 | if (invert_y_axes) { |
294 | axis = ~axis; |
295 | } |
296 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis); |
297 | axis = SDL_Swap16LE(*(Sint16 *)(&data[10])); |
298 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); |
299 | axis = SDL_Swap16LE(*(Sint16 *)(&data[12])); |
300 | if (invert_y_axes) { |
301 | axis = ~axis; |
302 | } |
303 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis); |
304 | |
305 | SDL_memcpy(ctx->last_state, data, SDL_min((size_t)size, sizeof(ctx->last_state))); |
306 | } |
307 | |
308 | static bool HIDAPI_DriverXbox360_UpdateDevice(SDL_HIDAPI_Device *device) |
309 | { |
310 | SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context; |
311 | SDL_Joystick *joystick = NULL; |
312 | Uint8 data[USB_PACKET_LENGTH]; |
313 | int size = 0; |
314 | |
315 | if (device->num_joysticks > 0) { |
316 | joystick = SDL_GetJoystickFromID(device->joysticks[0]); |
317 | } else { |
318 | return false; |
319 | } |
320 | |
321 | while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) { |
322 | #ifdef DEBUG_XBOX_PROTOCOL |
323 | HIDAPI_DumpPacket("Xbox 360 packet: size = %d" , data, size); |
324 | #endif |
325 | if (!joystick) { |
326 | continue; |
327 | } |
328 | |
329 | if (data[0] == 0x00) { |
330 | HIDAPI_DriverXbox360_HandleStatePacket(joystick, ctx, data, size); |
331 | } |
332 | } |
333 | |
334 | if (size < 0) { |
335 | // Read error, device is disconnected |
336 | HIDAPI_JoystickDisconnected(device, device->joysticks[0]); |
337 | } |
338 | return (size >= 0); |
339 | } |
340 | |
341 | static void HIDAPI_DriverXbox360_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
342 | { |
343 | SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context; |
344 | |
345 | SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED, |
346 | SDL_PlayerLEDHintChanged, ctx); |
347 | |
348 | ctx->joystick = NULL; |
349 | } |
350 | |
351 | static void HIDAPI_DriverXbox360_FreeDevice(SDL_HIDAPI_Device *device) |
352 | { |
353 | } |
354 | |
355 | SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360 = { |
356 | SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, |
357 | true, |
358 | HIDAPI_DriverXbox360_RegisterHints, |
359 | HIDAPI_DriverXbox360_UnregisterHints, |
360 | HIDAPI_DriverXbox360_IsEnabled, |
361 | HIDAPI_DriverXbox360_IsSupportedDevice, |
362 | HIDAPI_DriverXbox360_InitDevice, |
363 | HIDAPI_DriverXbox360_GetDevicePlayerIndex, |
364 | HIDAPI_DriverXbox360_SetDevicePlayerIndex, |
365 | HIDAPI_DriverXbox360_UpdateDevice, |
366 | HIDAPI_DriverXbox360_OpenJoystick, |
367 | HIDAPI_DriverXbox360_RumbleJoystick, |
368 | HIDAPI_DriverXbox360_RumbleJoystickTriggers, |
369 | HIDAPI_DriverXbox360_GetJoystickCapabilities, |
370 | HIDAPI_DriverXbox360_SetJoystickLED, |
371 | HIDAPI_DriverXbox360_SendJoystickEffect, |
372 | HIDAPI_DriverXbox360_SetJoystickSensorsEnabled, |
373 | HIDAPI_DriverXbox360_CloseJoystick, |
374 | HIDAPI_DriverXbox360_FreeDevice, |
375 | }; |
376 | |
377 | #endif // SDL_JOYSTICK_HIDAPI_XBOX360 |
378 | |
379 | #endif // SDL_JOYSTICK_HIDAPI |
380 | |