| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | #ifdef SDL_JOYSTICK_HIDAPI |
| 24 | |
| 25 | #include "../../SDL_hints_c.h" |
| 26 | #include "../SDL_sysjoystick.h" |
| 27 | #include "SDL_hidapijoystick_c.h" |
| 28 | #include "SDL_hidapi_rumble.h" |
| 29 | |
| 30 | #ifdef SDL_JOYSTICK_HIDAPI_XBOX360 |
| 31 | |
| 32 | // Define this if you want to log all packets from the controller |
| 33 | // #define DEBUG_XBOX_PROTOCOL |
| 34 | |
| 35 | typedef struct |
| 36 | { |
| 37 | SDL_HIDAPI_Device *device; |
| 38 | SDL_Joystick *joystick; |
| 39 | int player_index; |
| 40 | bool player_lights; |
| 41 | Uint8 last_state[USB_PACKET_LENGTH]; |
| 42 | } SDL_DriverXbox360_Context; |
| 43 | |
| 44 | static void HIDAPI_DriverXbox360_RegisterHints(SDL_HintCallback callback, void *userdata) |
| 45 | { |
| 46 | SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX, callback, userdata); |
| 47 | SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, callback, userdata); |
| 48 | } |
| 49 | |
| 50 | static void HIDAPI_DriverXbox360_UnregisterHints(SDL_HintCallback callback, void *userdata) |
| 51 | { |
| 52 | SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX, callback, userdata); |
| 53 | SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, callback, userdata); |
| 54 | } |
| 55 | |
| 56 | static bool HIDAPI_DriverXbox360_IsEnabled(void) |
| 57 | { |
| 58 | return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, |
| 59 | SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT))); |
| 60 | } |
| 61 | |
| 62 | static bool HIDAPI_DriverXbox360_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) |
| 63 | { |
| 64 | const int XB360W_IFACE_PROTOCOL = 129; // Wireless |
| 65 | |
| 66 | if (vendor_id == USB_VENDOR_ASTRO && product_id == USB_PRODUCT_ASTRO_C40_XBOX360) { |
| 67 | // This is the ASTRO C40 in Xbox 360 mode |
| 68 | return true; |
| 69 | } |
| 70 | if (vendor_id == USB_VENDOR_NVIDIA) { |
| 71 | // This is the NVIDIA Shield controller which doesn't talk Xbox controller protocol |
| 72 | return false; |
| 73 | } |
| 74 | if ((vendor_id == USB_VENDOR_MICROSOFT && (product_id == USB_PRODUCT_XBOX360_WIRELESS_RECEIVER_THIRDPARTY2 || product_id == USB_PRODUCT_XBOX360_WIRELESS_RECEIVER)) || |
| 75 | (type == SDL_GAMEPAD_TYPE_XBOX360 && interface_protocol == XB360W_IFACE_PROTOCOL)) { |
| 76 | // This is the wireless dongle, which talks a different protocol |
| 77 | return false; |
| 78 | } |
| 79 | if (interface_number > 0) { |
| 80 | // This is the chatpad or other input interface, not the Xbox 360 interface |
| 81 | return false; |
| 82 | } |
| 83 | #if defined(SDL_PLATFORM_MACOS) && defined(SDL_JOYSTICK_MFI) |
| 84 | if (SDL_IsJoystickSteamVirtualGamepad(vendor_id, product_id, version)) { |
| 85 | // GCController support doesn't work with the Steam Virtual Gamepad |
| 86 | return true; |
| 87 | } else { |
| 88 | // On macOS you can't write output reports to wired XBox controllers, |
| 89 | // so we'll just use the GCController support instead. |
| 90 | return false; |
| 91 | } |
| 92 | #else |
| 93 | return (type == SDL_GAMEPAD_TYPE_XBOX360); |
| 94 | #endif |
| 95 | } |
| 96 | |
| 97 | static bool SetSlotLED(SDL_hid_device *dev, Uint8 slot, bool on) |
| 98 | { |
| 99 | const bool blink = false; |
| 100 | Uint8 mode = on ? ((blink ? 0x02 : 0x06) + slot) : 0; |
| 101 | Uint8 led_packet[] = { 0x01, 0x03, 0x00 }; |
| 102 | |
| 103 | led_packet[2] = mode; |
| 104 | if (SDL_hid_write(dev, led_packet, sizeof(led_packet)) != sizeof(led_packet)) { |
| 105 | return false; |
| 106 | } |
| 107 | return true; |
| 108 | } |
| 109 | |
| 110 | static void UpdateSlotLED(SDL_DriverXbox360_Context *ctx) |
| 111 | { |
| 112 | if (ctx->player_lights && ctx->player_index >= 0) { |
| 113 | SetSlotLED(ctx->device->dev, (ctx->player_index % 4), true); |
| 114 | } else { |
| 115 | SetSlotLED(ctx->device->dev, 0, false); |
| 116 | } |
| 117 | } |
| 118 | |
| 119 | static void SDLCALL SDL_PlayerLEDHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint) |
| 120 | { |
| 121 | SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)userdata; |
| 122 | bool player_lights = SDL_GetStringBoolean(hint, true); |
| 123 | |
| 124 | if (player_lights != ctx->player_lights) { |
| 125 | ctx->player_lights = player_lights; |
| 126 | |
| 127 | UpdateSlotLED(ctx); |
| 128 | HIDAPI_UpdateDeviceProperties(ctx->device); |
| 129 | } |
| 130 | } |
| 131 | |
| 132 | static bool HIDAPI_DriverXbox360_InitDevice(SDL_HIDAPI_Device *device) |
| 133 | { |
| 134 | SDL_DriverXbox360_Context *ctx; |
| 135 | |
| 136 | ctx = (SDL_DriverXbox360_Context *)SDL_calloc(1, sizeof(*ctx)); |
| 137 | if (!ctx) { |
| 138 | return false; |
| 139 | } |
| 140 | ctx->device = device; |
| 141 | |
| 142 | device->context = ctx; |
| 143 | |
| 144 | device->type = SDL_GAMEPAD_TYPE_XBOX360; |
| 145 | |
| 146 | if (SDL_IsJoystickSteamVirtualGamepad(device->vendor_id, device->product_id, device->version) && |
| 147 | device->product_string && SDL_strncmp(device->product_string, "GamePad-" , 8) == 0) { |
| 148 | int slot = 0; |
| 149 | SDL_sscanf(device->product_string, "GamePad-%d" , &slot); |
| 150 | device->steam_virtual_gamepad_slot = (slot - 1); |
| 151 | } |
| 152 | |
| 153 | return HIDAPI_JoystickConnected(device, NULL); |
| 154 | } |
| 155 | |
| 156 | static int HIDAPI_DriverXbox360_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) |
| 157 | { |
| 158 | return -1; |
| 159 | } |
| 160 | |
| 161 | static void HIDAPI_DriverXbox360_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) |
| 162 | { |
| 163 | SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context; |
| 164 | |
| 165 | if (!ctx->joystick) { |
| 166 | return; |
| 167 | } |
| 168 | |
| 169 | ctx->player_index = player_index; |
| 170 | |
| 171 | UpdateSlotLED(ctx); |
| 172 | } |
| 173 | |
| 174 | static bool HIDAPI_DriverXbox360_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| 175 | { |
| 176 | SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context; |
| 177 | |
| 178 | SDL_AssertJoysticksLocked(); |
| 179 | |
| 180 | ctx->joystick = joystick; |
| 181 | SDL_zeroa(ctx->last_state); |
| 182 | |
| 183 | // Initialize player index (needed for setting LEDs) |
| 184 | ctx->player_index = SDL_GetJoystickPlayerIndex(joystick); |
| 185 | ctx->player_lights = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED, true); |
| 186 | UpdateSlotLED(ctx); |
| 187 | |
| 188 | SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED, |
| 189 | SDL_PlayerLEDHintChanged, ctx); |
| 190 | |
| 191 | // Initialize the joystick capabilities |
| 192 | joystick->nbuttons = 11; |
| 193 | joystick->naxes = SDL_GAMEPAD_AXIS_COUNT; |
| 194 | joystick->nhats = 1; |
| 195 | |
| 196 | return true; |
| 197 | } |
| 198 | |
| 199 | static bool HIDAPI_DriverXbox360_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) |
| 200 | { |
| 201 | Uint8 rumble_packet[] = { 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; |
| 202 | |
| 203 | rumble_packet[3] = (low_frequency_rumble >> 8); |
| 204 | rumble_packet[4] = (high_frequency_rumble >> 8); |
| 205 | |
| 206 | if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) { |
| 207 | return SDL_SetError("Couldn't send rumble packet" ); |
| 208 | } |
| 209 | return true; |
| 210 | } |
| 211 | |
| 212 | static bool HIDAPI_DriverXbox360_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) |
| 213 | { |
| 214 | return SDL_Unsupported(); |
| 215 | } |
| 216 | |
| 217 | static Uint32 HIDAPI_DriverXbox360_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| 218 | { |
| 219 | SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context; |
| 220 | Uint32 result = SDL_JOYSTICK_CAP_RUMBLE; |
| 221 | |
| 222 | if (ctx->player_lights) { |
| 223 | result |= SDL_JOYSTICK_CAP_PLAYER_LED; |
| 224 | } |
| 225 | return result; |
| 226 | } |
| 227 | |
| 228 | static bool HIDAPI_DriverXbox360_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) |
| 229 | { |
| 230 | return SDL_Unsupported(); |
| 231 | } |
| 232 | |
| 233 | static bool HIDAPI_DriverXbox360_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size) |
| 234 | { |
| 235 | return SDL_Unsupported(); |
| 236 | } |
| 237 | |
| 238 | static bool HIDAPI_DriverXbox360_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled) |
| 239 | { |
| 240 | return SDL_Unsupported(); |
| 241 | } |
| 242 | |
| 243 | static void HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size) |
| 244 | { |
| 245 | Sint16 axis; |
| 246 | #ifdef SDL_PLATFORM_MACOS |
| 247 | const bool invert_y_axes = false; |
| 248 | #else |
| 249 | const bool invert_y_axes = true; |
| 250 | #endif |
| 251 | Uint64 timestamp = SDL_GetTicksNS(); |
| 252 | |
| 253 | if (ctx->last_state[2] != data[2]) { |
| 254 | Uint8 hat = 0; |
| 255 | |
| 256 | if (data[2] & 0x01) { |
| 257 | hat |= SDL_HAT_UP; |
| 258 | } |
| 259 | if (data[2] & 0x02) { |
| 260 | hat |= SDL_HAT_DOWN; |
| 261 | } |
| 262 | if (data[2] & 0x04) { |
| 263 | hat |= SDL_HAT_LEFT; |
| 264 | } |
| 265 | if (data[2] & 0x08) { |
| 266 | hat |= SDL_HAT_RIGHT; |
| 267 | } |
| 268 | SDL_SendJoystickHat(timestamp, joystick, 0, hat); |
| 269 | |
| 270 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[2] & 0x10) != 0)); |
| 271 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[2] & 0x20) != 0)); |
| 272 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[2] & 0x40) != 0)); |
| 273 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[2] & 0x80) != 0)); |
| 274 | } |
| 275 | |
| 276 | if (ctx->last_state[3] != data[3]) { |
| 277 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[3] & 0x01) != 0)); |
| 278 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[3] & 0x02) != 0)); |
| 279 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[3] & 0x04) != 0)); |
| 280 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[3] & 0x10) != 0)); |
| 281 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[3] & 0x20) != 0)); |
| 282 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[3] & 0x40) != 0)); |
| 283 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[3] & 0x80) != 0)); |
| 284 | } |
| 285 | |
| 286 | axis = ((int)data[4] * 257) - 32768; |
| 287 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis); |
| 288 | axis = ((int)data[5] * 257) - 32768; |
| 289 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis); |
| 290 | axis = SDL_Swap16LE(*(Sint16 *)(&data[6])); |
| 291 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); |
| 292 | axis = SDL_Swap16LE(*(Sint16 *)(&data[8])); |
| 293 | if (invert_y_axes) { |
| 294 | axis = ~axis; |
| 295 | } |
| 296 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis); |
| 297 | axis = SDL_Swap16LE(*(Sint16 *)(&data[10])); |
| 298 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); |
| 299 | axis = SDL_Swap16LE(*(Sint16 *)(&data[12])); |
| 300 | if (invert_y_axes) { |
| 301 | axis = ~axis; |
| 302 | } |
| 303 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis); |
| 304 | |
| 305 | SDL_memcpy(ctx->last_state, data, SDL_min((size_t)size, sizeof(ctx->last_state))); |
| 306 | } |
| 307 | |
| 308 | static bool HIDAPI_DriverXbox360_UpdateDevice(SDL_HIDAPI_Device *device) |
| 309 | { |
| 310 | SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context; |
| 311 | SDL_Joystick *joystick = NULL; |
| 312 | Uint8 data[USB_PACKET_LENGTH]; |
| 313 | int size = 0; |
| 314 | |
| 315 | if (device->num_joysticks > 0) { |
| 316 | joystick = SDL_GetJoystickFromID(device->joysticks[0]); |
| 317 | } else { |
| 318 | return false; |
| 319 | } |
| 320 | |
| 321 | while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) { |
| 322 | #ifdef DEBUG_XBOX_PROTOCOL |
| 323 | HIDAPI_DumpPacket("Xbox 360 packet: size = %d" , data, size); |
| 324 | #endif |
| 325 | if (!joystick) { |
| 326 | continue; |
| 327 | } |
| 328 | |
| 329 | if (data[0] == 0x00) { |
| 330 | HIDAPI_DriverXbox360_HandleStatePacket(joystick, ctx, data, size); |
| 331 | } |
| 332 | } |
| 333 | |
| 334 | if (size < 0) { |
| 335 | // Read error, device is disconnected |
| 336 | HIDAPI_JoystickDisconnected(device, device->joysticks[0]); |
| 337 | } |
| 338 | return (size >= 0); |
| 339 | } |
| 340 | |
| 341 | static void HIDAPI_DriverXbox360_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| 342 | { |
| 343 | SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context; |
| 344 | |
| 345 | SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED, |
| 346 | SDL_PlayerLEDHintChanged, ctx); |
| 347 | |
| 348 | ctx->joystick = NULL; |
| 349 | } |
| 350 | |
| 351 | static void HIDAPI_DriverXbox360_FreeDevice(SDL_HIDAPI_Device *device) |
| 352 | { |
| 353 | } |
| 354 | |
| 355 | SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360 = { |
| 356 | SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, |
| 357 | true, |
| 358 | HIDAPI_DriverXbox360_RegisterHints, |
| 359 | HIDAPI_DriverXbox360_UnregisterHints, |
| 360 | HIDAPI_DriverXbox360_IsEnabled, |
| 361 | HIDAPI_DriverXbox360_IsSupportedDevice, |
| 362 | HIDAPI_DriverXbox360_InitDevice, |
| 363 | HIDAPI_DriverXbox360_GetDevicePlayerIndex, |
| 364 | HIDAPI_DriverXbox360_SetDevicePlayerIndex, |
| 365 | HIDAPI_DriverXbox360_UpdateDevice, |
| 366 | HIDAPI_DriverXbox360_OpenJoystick, |
| 367 | HIDAPI_DriverXbox360_RumbleJoystick, |
| 368 | HIDAPI_DriverXbox360_RumbleJoystickTriggers, |
| 369 | HIDAPI_DriverXbox360_GetJoystickCapabilities, |
| 370 | HIDAPI_DriverXbox360_SetJoystickLED, |
| 371 | HIDAPI_DriverXbox360_SendJoystickEffect, |
| 372 | HIDAPI_DriverXbox360_SetJoystickSensorsEnabled, |
| 373 | HIDAPI_DriverXbox360_CloseJoystick, |
| 374 | HIDAPI_DriverXbox360_FreeDevice, |
| 375 | }; |
| 376 | |
| 377 | #endif // SDL_JOYSTICK_HIDAPI_XBOX360 |
| 378 | |
| 379 | #endif // SDL_JOYSTICK_HIDAPI |
| 380 | |