| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | #if SDL_VIDEO_DRIVER_WAYLAND |
| 24 | |
| 25 | #include "../SDL_sysvideo.h" |
| 26 | #include "SDL_waylandvideo.h" |
| 27 | #include "SDL_waylandevents_c.h" |
| 28 | #include "../../events/SDL_keyboard_c.h" |
| 29 | #include "text-input-unstable-v3-client-protocol.h" |
| 30 | |
| 31 | bool Wayland_InitKeyboard(SDL_VideoDevice *_this) |
| 32 | { |
| 33 | #ifdef SDL_USE_IME |
| 34 | SDL_VideoData *internal = _this->internal; |
| 35 | if (!internal->text_input_manager) { |
| 36 | SDL_IME_Init(); |
| 37 | } |
| 38 | #endif |
| 39 | SDL_SetScancodeName(SDL_SCANCODE_APPLICATION, "Menu" ); |
| 40 | |
| 41 | return true; |
| 42 | } |
| 43 | |
| 44 | void Wayland_QuitKeyboard(SDL_VideoDevice *_this) |
| 45 | { |
| 46 | #ifdef SDL_USE_IME |
| 47 | SDL_VideoData *internal = _this->internal; |
| 48 | if (!internal->text_input_manager) { |
| 49 | SDL_IME_Quit(); |
| 50 | } |
| 51 | #endif |
| 52 | } |
| 53 | |
| 54 | bool Wayland_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID props) |
| 55 | { |
| 56 | SDL_VideoData *internal = _this->internal; |
| 57 | struct SDL_WaylandInput *input = internal->input; |
| 58 | |
| 59 | if (internal->text_input_manager) { |
| 60 | if (input && input->text_input) { |
| 61 | const SDL_Rect *rect = &input->text_input->cursor_rect; |
| 62 | enum zwp_text_input_v3_content_hint hint = ZWP_TEXT_INPUT_V3_CONTENT_HINT_NONE; |
| 63 | enum zwp_text_input_v3_content_purpose purpose; |
| 64 | |
| 65 | switch (SDL_GetTextInputType(props)) { |
| 66 | default: |
| 67 | case SDL_TEXTINPUT_TYPE_TEXT: |
| 68 | purpose = ZWP_TEXT_INPUT_V3_CONTENT_PURPOSE_NORMAL; |
| 69 | break; |
| 70 | case SDL_TEXTINPUT_TYPE_TEXT_NAME: |
| 71 | purpose = ZWP_TEXT_INPUT_V3_CONTENT_PURPOSE_NAME; |
| 72 | break; |
| 73 | case SDL_TEXTINPUT_TYPE_TEXT_EMAIL: |
| 74 | purpose = ZWP_TEXT_INPUT_V3_CONTENT_PURPOSE_EMAIL; |
| 75 | break; |
| 76 | case SDL_TEXTINPUT_TYPE_TEXT_USERNAME: |
| 77 | purpose = ZWP_TEXT_INPUT_V3_CONTENT_PURPOSE_NORMAL; |
| 78 | hint |= ZWP_TEXT_INPUT_V3_CONTENT_HINT_SENSITIVE_DATA; |
| 79 | break; |
| 80 | case SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_HIDDEN: |
| 81 | purpose = ZWP_TEXT_INPUT_V3_CONTENT_PURPOSE_PASSWORD; |
| 82 | hint |= (ZWP_TEXT_INPUT_V3_CONTENT_HINT_HIDDEN_TEXT | ZWP_TEXT_INPUT_V3_CONTENT_HINT_SENSITIVE_DATA); |
| 83 | break; |
| 84 | case SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_VISIBLE: |
| 85 | purpose = ZWP_TEXT_INPUT_V3_CONTENT_PURPOSE_PASSWORD; |
| 86 | hint |= ZWP_TEXT_INPUT_V3_CONTENT_HINT_SENSITIVE_DATA; |
| 87 | break; |
| 88 | case SDL_TEXTINPUT_TYPE_NUMBER: |
| 89 | purpose = ZWP_TEXT_INPUT_V3_CONTENT_PURPOSE_NUMBER; |
| 90 | break; |
| 91 | case SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_HIDDEN: |
| 92 | purpose = ZWP_TEXT_INPUT_V3_CONTENT_PURPOSE_PIN; |
| 93 | hint |= (ZWP_TEXT_INPUT_V3_CONTENT_HINT_HIDDEN_TEXT | ZWP_TEXT_INPUT_V3_CONTENT_HINT_SENSITIVE_DATA); |
| 94 | break; |
| 95 | case SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_VISIBLE: |
| 96 | purpose = ZWP_TEXT_INPUT_V3_CONTENT_PURPOSE_PIN; |
| 97 | hint |= ZWP_TEXT_INPUT_V3_CONTENT_HINT_SENSITIVE_DATA; |
| 98 | break; |
| 99 | } |
| 100 | |
| 101 | switch (SDL_GetTextInputCapitalization(props)) { |
| 102 | default: |
| 103 | case SDL_CAPITALIZE_NONE: |
| 104 | break; |
| 105 | case SDL_CAPITALIZE_LETTERS: |
| 106 | hint |= ZWP_TEXT_INPUT_V3_CONTENT_HINT_UPPERCASE; |
| 107 | break; |
| 108 | case SDL_CAPITALIZE_WORDS: |
| 109 | hint |= ZWP_TEXT_INPUT_V3_CONTENT_HINT_TITLECASE; |
| 110 | break; |
| 111 | case SDL_CAPITALIZE_SENTENCES: |
| 112 | hint |= ZWP_TEXT_INPUT_V3_CONTENT_HINT_AUTO_CAPITALIZATION; |
| 113 | break; |
| 114 | } |
| 115 | |
| 116 | if (SDL_GetTextInputAutocorrect(props)) { |
| 117 | hint |= (ZWP_TEXT_INPUT_V3_CONTENT_HINT_COMPLETION | ZWP_TEXT_INPUT_V3_CONTENT_HINT_SPELLCHECK); |
| 118 | } |
| 119 | if (SDL_GetTextInputMultiline(props)) { |
| 120 | hint |= ZWP_TEXT_INPUT_V3_CONTENT_HINT_MULTILINE; |
| 121 | } |
| 122 | |
| 123 | zwp_text_input_v3_enable(input->text_input->text_input); |
| 124 | |
| 125 | // Now that it's enabled, set the input properties |
| 126 | zwp_text_input_v3_set_content_type(input->text_input->text_input, hint, purpose); |
| 127 | if (!SDL_RectEmpty(rect)) { |
| 128 | // This gets reset on enable so we have to cache it |
| 129 | zwp_text_input_v3_set_cursor_rectangle(input->text_input->text_input, |
| 130 | rect->x, |
| 131 | rect->y, |
| 132 | rect->w, |
| 133 | rect->h); |
| 134 | } |
| 135 | zwp_text_input_v3_commit(input->text_input->text_input); |
| 136 | } |
| 137 | } |
| 138 | |
| 139 | if (input && input->xkb.compose_state) { |
| 140 | // Reset compose state so composite and dead keys don't carry over |
| 141 | WAYLAND_xkb_compose_state_reset(input->xkb.compose_state); |
| 142 | } |
| 143 | |
| 144 | return Wayland_UpdateTextInputArea(_this, window); |
| 145 | } |
| 146 | |
| 147 | bool Wayland_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window) |
| 148 | { |
| 149 | SDL_VideoData *internal = _this->internal; |
| 150 | struct SDL_WaylandInput *input = internal->input; |
| 151 | |
| 152 | if (internal->text_input_manager) { |
| 153 | if (input && input->text_input) { |
| 154 | zwp_text_input_v3_disable(input->text_input->text_input); |
| 155 | zwp_text_input_v3_commit(input->text_input->text_input); |
| 156 | } |
| 157 | } |
| 158 | #ifdef SDL_USE_IME |
| 159 | else { |
| 160 | SDL_IME_Reset(); |
| 161 | } |
| 162 | #endif |
| 163 | |
| 164 | if (input && input->xkb.compose_state) { |
| 165 | // Reset compose state so composite and dead keys don't carry over |
| 166 | WAYLAND_xkb_compose_state_reset(input->xkb.compose_state); |
| 167 | } |
| 168 | return true; |
| 169 | } |
| 170 | |
| 171 | bool Wayland_UpdateTextInputArea(SDL_VideoDevice *_this, SDL_Window *window) |
| 172 | { |
| 173 | SDL_VideoData *internal = _this->internal; |
| 174 | if (internal->text_input_manager) { |
| 175 | struct SDL_WaylandInput *input = internal->input; |
| 176 | if (input && input->text_input) { |
| 177 | if (!SDL_RectsEqual(&window->text_input_rect, &input->text_input->cursor_rect)) { |
| 178 | SDL_copyp(&input->text_input->cursor_rect, &window->text_input_rect); |
| 179 | zwp_text_input_v3_set_cursor_rectangle(input->text_input->text_input, |
| 180 | window->text_input_rect.x, |
| 181 | window->text_input_rect.y, |
| 182 | window->text_input_rect.w, |
| 183 | window->text_input_rect.h); |
| 184 | zwp_text_input_v3_commit(input->text_input->text_input); |
| 185 | } |
| 186 | } |
| 187 | } |
| 188 | |
| 189 | #ifdef SDL_USE_IME |
| 190 | else { |
| 191 | SDL_IME_UpdateTextInputArea(window); |
| 192 | } |
| 193 | #endif |
| 194 | return true; |
| 195 | } |
| 196 | |
| 197 | bool Wayland_HasScreenKeyboardSupport(SDL_VideoDevice *_this) |
| 198 | { |
| 199 | /* In reality we just want to return true when the screen keyboard is the |
| 200 | * _only_ way to get text input. So, in addition to checking for the text |
| 201 | * input protocol, make sure we don't have any physical keyboards either. |
| 202 | */ |
| 203 | SDL_VideoData *internal = _this->internal; |
| 204 | bool haskeyboard = (internal->input != NULL) && (internal->input->keyboard != NULL); |
| 205 | bool hastextmanager = (internal->text_input_manager != NULL); |
| 206 | return !haskeyboard && hastextmanager; |
| 207 | } |
| 208 | |
| 209 | #endif // SDL_VIDEO_DRIVER_WAYLAND |
| 210 | |