1 | /* |
2 | * Copyright 2019 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "modules/skottie/src/effects/Effects.h" |
9 | |
10 | #include "include/core/SkCanvas.h" |
11 | #include "include/effects/SkGradientShader.h" |
12 | #include "modules/skottie/src/Adapter.h" |
13 | #include "modules/skottie/src/SkottieValue.h" |
14 | #include "modules/sksg/include/SkSGRenderNode.h" |
15 | #include "src/utils/SkJSON.h" |
16 | |
17 | #include <cmath> |
18 | |
19 | namespace skottie { |
20 | namespace internal { |
21 | |
22 | namespace { |
23 | |
24 | class RWipeRenderNode final : public sksg::CustomRenderNode { |
25 | public: |
26 | explicit RWipeRenderNode(sk_sp<sksg::RenderNode> layer) |
27 | : INHERITED({std::move(layer)}) {} |
28 | |
29 | SG_ATTRIBUTE(Completion, float , fCompletion) |
30 | SG_ATTRIBUTE(StartAngle, float , fStartAngle) |
31 | SG_ATTRIBUTE(WipeCenter, SkPoint, fWipeCenter) |
32 | SG_ATTRIBUTE(Wipe , float , fWipe ) |
33 | SG_ATTRIBUTE(Feather , float , fFeather ) |
34 | |
35 | protected: |
36 | const RenderNode* onNodeAt(const SkPoint&) const override { return nullptr; } // no hit-testing |
37 | |
38 | SkRect onRevalidate(sksg::InvalidationController* ic, const SkMatrix& ctm) override { |
39 | SkASSERT(this->children().size() == 1ul); |
40 | const auto content_bounds = this->children()[0]->revalidate(ic, ctm); |
41 | |
42 | if (fCompletion >= 100) { |
43 | return SkRect::MakeEmpty(); |
44 | } |
45 | |
46 | if (fCompletion <= 0) { |
47 | fMaskSigma = 0; |
48 | fMaskShader = nullptr; |
49 | } else { |
50 | fMaskSigma = std::max(fFeather, 0.0f) * kBlurSizeToSigma; |
51 | |
52 | const auto t = fCompletion * 0.01f; |
53 | |
54 | // Note: this could be simplified as a one-hard-stop gradient + local matrix |
55 | // (to apply rotation). Alas, local matrices are no longer supported in SkSG. |
56 | SkColor c0 = 0x00000000, |
57 | c1 = 0xffffffff; |
58 | auto sanitize_angle = [](float a) { |
59 | a = std::fmod(a, 360); |
60 | if (a < 0) { |
61 | a += 360; |
62 | } |
63 | return a; |
64 | }; |
65 | |
66 | auto a0 = sanitize_angle(fStartAngle - 90 + t * this->wipeAlignment()), |
67 | a1 = sanitize_angle(a0 + t * 360); |
68 | if (a0 > a1) { |
69 | std::swap(a0, a1); |
70 | std::swap(c0, c1); |
71 | } |
72 | |
73 | const SkColor grad_colors[] = { c1, c0, c0, c1 }; |
74 | const SkScalar grad_pos[] = { 0, 0, 1, 1 }; |
75 | |
76 | fMaskShader = SkGradientShader::MakeSweep(fWipeCenter.x(), fWipeCenter.y(), |
77 | grad_colors, grad_pos, |
78 | SK_ARRAY_COUNT(grad_colors), |
79 | SkTileMode::kClamp, |
80 | a0, a1, 0, nullptr); |
81 | |
82 | // Edge feather requires a real blur. |
83 | if (fMaskSigma > 0) { |
84 | // TODO: this feature is disabled ATM. |
85 | } |
86 | } |
87 | |
88 | return content_bounds; |
89 | } |
90 | |
91 | void onRender(SkCanvas* canvas, const RenderContext* ctx) const override { |
92 | if (fCompletion >= 100) { |
93 | // Fully masked out. |
94 | return; |
95 | } |
96 | |
97 | const auto local_ctx = ScopedRenderContext(canvas, ctx) |
98 | .modulateMaskShader(fMaskShader, canvas->getTotalMatrix()); |
99 | this->children()[0]->render(canvas, local_ctx); |
100 | } |
101 | |
102 | private: |
103 | float wipeAlignment() const { |
104 | switch (SkScalarRoundToInt(fWipe)) { |
105 | case 1: return 0.0f; // Clockwise |
106 | case 2: return -360.0f; // Counterclockwise |
107 | case 3: return -180.0f; // Both/center |
108 | default: break; |
109 | } |
110 | return 0.0f; |
111 | } |
112 | |
113 | SkPoint fWipeCenter = { 0, 0 }; |
114 | float fCompletion = 0, |
115 | fStartAngle = 0, |
116 | fWipe = 0, |
117 | fFeather = 0; |
118 | |
119 | // Cached during revalidation. |
120 | sk_sp<SkShader> fMaskShader; |
121 | float fMaskSigma; // edge feather/blur |
122 | |
123 | using INHERITED = sksg::CustomRenderNode; |
124 | }; |
125 | |
126 | class RadialWipeAdapter final : public DiscardableAdapterBase<RadialWipeAdapter, RWipeRenderNode> { |
127 | public: |
128 | RadialWipeAdapter(const skjson::ArrayValue& jprops, |
129 | sk_sp<sksg::RenderNode> layer, |
130 | const AnimationBuilder& abuilder) |
131 | : INHERITED(sk_make_sp<RWipeRenderNode>(std::move(layer))) { |
132 | |
133 | enum : size_t { |
134 | kCompletion_Index = 0, |
135 | kStartAngle_Index = 1, |
136 | kWipeCenter_Index = 2, |
137 | kWipe_Index = 3, |
138 | kFeather_Index = 4, |
139 | }; |
140 | |
141 | EffectBinder(jprops, abuilder, this) |
142 | .bind(kCompletion_Index, fCompletion) |
143 | .bind(kStartAngle_Index, fStartAngle) |
144 | .bind(kWipeCenter_Index, fWipeCenter) |
145 | .bind( kWipe_Index, fWipe ) |
146 | .bind( kFeather_Index, fFeather ); |
147 | } |
148 | |
149 | private: |
150 | void onSync() override { |
151 | const auto& wiper = this->node(); |
152 | |
153 | wiper->setCompletion(fCompletion); |
154 | wiper->setStartAngle(fStartAngle); |
155 | wiper->setWipeCenter({fWipeCenter.x, fWipeCenter.y}); |
156 | wiper->setWipe(fWipe); |
157 | wiper->setFeather(fFeather); |
158 | } |
159 | |
160 | Vec2Value fWipeCenter = {0,0}; |
161 | ScalarValue fCompletion = 0, |
162 | fStartAngle = 0, |
163 | fWipe = 0, |
164 | fFeather = 0; |
165 | |
166 | using INHERITED = DiscardableAdapterBase<RadialWipeAdapter, RWipeRenderNode>; |
167 | }; |
168 | |
169 | } // namespace |
170 | |
171 | sk_sp<sksg::RenderNode> EffectBuilder::attachRadialWipeEffect(const skjson::ArrayValue& jprops, |
172 | sk_sp<sksg::RenderNode> layer) const { |
173 | return fBuilder->attachDiscardableAdapter<RadialWipeAdapter>(jprops, |
174 | std::move(layer), |
175 | *fBuilder); |
176 | } |
177 | |
178 | } // namespace internal |
179 | } // namespace skottie |
180 | |