1 | /* |
2 | * Copyright 2013 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/gpu/GrShaderCaps.h" |
9 | #include "src/gpu/effects/GrBezierEffect.h" |
10 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
11 | #include "src/gpu/glsl/GrGLSLGeometryProcessor.h" |
12 | #include "src/gpu/glsl/GrGLSLProgramDataManager.h" |
13 | #include "src/gpu/glsl/GrGLSLUniformHandler.h" |
14 | #include "src/gpu/glsl/GrGLSLVarying.h" |
15 | #include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h" |
16 | |
17 | class GrGLConicEffect : public GrGLSLGeometryProcessor { |
18 | public: |
19 | GrGLConicEffect(const GrGeometryProcessor&); |
20 | |
21 | void onEmitCode(EmitArgs&, GrGPArgs*) override; |
22 | |
23 | static inline void GenKey(const GrGeometryProcessor&, |
24 | const GrShaderCaps&, |
25 | GrProcessorKeyBuilder*); |
26 | |
27 | void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& primProc, |
28 | const CoordTransformRange& transformRange) override { |
29 | const GrConicEffect& ce = primProc.cast<GrConicEffect>(); |
30 | |
31 | if (!ce.viewMatrix().isIdentity() && |
32 | !SkMatrixPriv::CheapEqual(fViewMatrix, ce.viewMatrix())) |
33 | { |
34 | fViewMatrix = ce.viewMatrix(); |
35 | pdman.setSkMatrix(fViewMatrixUniform, fViewMatrix); |
36 | } |
37 | |
38 | if (ce.color() != fColor) { |
39 | pdman.set4fv(fColorUniform, 1, ce.color().vec()); |
40 | fColor = ce.color(); |
41 | } |
42 | |
43 | if (ce.coverageScale() != 0xff && ce.coverageScale() != fCoverageScale) { |
44 | pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(ce.coverageScale())); |
45 | fCoverageScale = ce.coverageScale(); |
46 | } |
47 | this->setTransformDataHelper(ce.localMatrix(), pdman, transformRange); |
48 | } |
49 | |
50 | private: |
51 | SkMatrix fViewMatrix; |
52 | SkPMColor4f fColor; |
53 | uint8_t fCoverageScale; |
54 | GrClipEdgeType fEdgeType; |
55 | UniformHandle fColorUniform; |
56 | UniformHandle fCoverageScaleUniform; |
57 | UniformHandle fViewMatrixUniform; |
58 | |
59 | typedef GrGLSLGeometryProcessor INHERITED; |
60 | }; |
61 | |
62 | GrGLConicEffect::GrGLConicEffect(const GrGeometryProcessor& processor) |
63 | : fViewMatrix(SkMatrix::InvalidMatrix()), fColor(SK_PMColor4fILLEGAL), fCoverageScale(0xff) { |
64 | const GrConicEffect& ce = processor.cast<GrConicEffect>(); |
65 | fEdgeType = ce.getEdgeType(); |
66 | } |
67 | |
68 | void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { |
69 | GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; |
70 | const GrConicEffect& gp = args.fGP.cast<GrConicEffect>(); |
71 | GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; |
72 | GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
73 | |
74 | // emit attributes |
75 | varyingHandler->emitAttributes(gp); |
76 | |
77 | GrGLSLVarying v(kFloat4_GrSLType); |
78 | varyingHandler->addVarying("ConicCoeffs" , &v); |
79 | vertBuilder->codeAppendf("%s = %s;" , v.vsOut(), gp.inConicCoeffs().name()); |
80 | |
81 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
82 | // Setup pass through color |
83 | this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); |
84 | |
85 | // Setup position |
86 | this->writeOutputPosition(vertBuilder, |
87 | uniformHandler, |
88 | gpArgs, |
89 | gp.inPosition().name(), |
90 | gp.viewMatrix(), |
91 | &fViewMatrixUniform); |
92 | |
93 | // emit transforms with position |
94 | this->emitTransforms(vertBuilder, |
95 | varyingHandler, |
96 | uniformHandler, |
97 | gp.inPosition().asShaderVar(), |
98 | gp.localMatrix(), |
99 | args.fFPCoordTransformHandler); |
100 | |
101 | // TODO: we should check on the number of bits float and half provide and use the smallest one |
102 | // that suffices. Additionally we should assert that the upstream code only lets us get here if |
103 | // either float or half provides the required number of bits. |
104 | |
105 | GrShaderVar edgeAlpha("edgeAlpha" , kHalf_GrSLType, 0); |
106 | GrShaderVar dklmdx("dklmdx" , kFloat3_GrSLType, 0); |
107 | GrShaderVar dklmdy("dklmdy" , kFloat3_GrSLType, 0); |
108 | GrShaderVar dfdx("dfdx" , kFloat_GrSLType, 0); |
109 | GrShaderVar dfdy("dfdy" , kFloat_GrSLType, 0); |
110 | GrShaderVar gF("gF" , kFloat2_GrSLType, 0); |
111 | GrShaderVar gFM("gFM" , kFloat_GrSLType, 0); |
112 | GrShaderVar func("func" , kFloat_GrSLType, 0); |
113 | |
114 | fragBuilder->declAppend(edgeAlpha); |
115 | fragBuilder->declAppend(dklmdx); |
116 | fragBuilder->declAppend(dklmdy); |
117 | fragBuilder->declAppend(dfdx); |
118 | fragBuilder->declAppend(dfdy); |
119 | fragBuilder->declAppend(gF); |
120 | fragBuilder->declAppend(gFM); |
121 | fragBuilder->declAppend(func); |
122 | |
123 | switch (fEdgeType) { |
124 | case GrClipEdgeType::kHairlineAA: { |
125 | fragBuilder->codeAppendf("%s = dFdx(%s.xyz);" , dklmdx.c_str(), v.fsIn()); |
126 | fragBuilder->codeAppendf("%s = dFdy(%s.xyz);" , dklmdy.c_str(), v.fsIn()); |
127 | fragBuilder->codeAppendf("%s = 2.0 * %s.x * %s.x - %s.y * %s.z - %s.z * %s.y;" , |
128 | dfdx.c_str(), |
129 | v.fsIn(), dklmdx.c_str(), |
130 | v.fsIn(), dklmdx.c_str(), |
131 | v.fsIn(), dklmdx.c_str()); |
132 | fragBuilder->codeAppendf("%s = 2.0 * %s.x * %s.x - %s.y * %s.z - %s.z * %s.y;" , |
133 | dfdy.c_str(), |
134 | v.fsIn(), dklmdy.c_str(), |
135 | v.fsIn(), dklmdy.c_str(), |
136 | v.fsIn(), dklmdy.c_str()); |
137 | fragBuilder->codeAppendf("%s = float2(%s, %s);" , gF.c_str(), dfdx.c_str(), |
138 | dfdy.c_str()); |
139 | fragBuilder->codeAppendf("%s = sqrt(dot(%s, %s));" , |
140 | gFM.c_str(), gF.c_str(), gF.c_str()); |
141 | fragBuilder->codeAppendf("%s = %s.x*%s.x - %s.y*%s.z;" , |
142 | func.c_str(), v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn()); |
143 | fragBuilder->codeAppendf("%s = abs(%s);" , func.c_str(), func.c_str()); |
144 | fragBuilder->codeAppendf("%s = half(%s / %s);" , |
145 | edgeAlpha.c_str(), func.c_str(), gFM.c_str()); |
146 | fragBuilder->codeAppendf("%s = max(1.0 - %s, 0.0);" , |
147 | edgeAlpha.c_str(), edgeAlpha.c_str()); |
148 | // Add line below for smooth cubic ramp |
149 | // fragBuilder->codeAppend("edgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0*edgeAlpha);"); |
150 | break; |
151 | } |
152 | case GrClipEdgeType::kFillAA: { |
153 | fragBuilder->codeAppendf("%s = dFdx(%s.xyz);" , dklmdx.c_str(), v.fsIn()); |
154 | fragBuilder->codeAppendf("%s = dFdy(%s.xyz);" , dklmdy.c_str(), v.fsIn()); |
155 | fragBuilder->codeAppendf("%s =" |
156 | "2.0 * %s.x * %s.x - %s.y * %s.z - %s.z * %s.y;" , |
157 | dfdx.c_str(), |
158 | v.fsIn(), dklmdx.c_str(), |
159 | v.fsIn(), dklmdx.c_str(), |
160 | v.fsIn(), dklmdx.c_str()); |
161 | fragBuilder->codeAppendf("%s =" |
162 | "2.0 * %s.x * %s.x - %s.y * %s.z - %s.z * %s.y;" , |
163 | dfdy.c_str(), |
164 | v.fsIn(), dklmdy.c_str(), |
165 | v.fsIn(), dklmdy.c_str(), |
166 | v.fsIn(), dklmdy.c_str()); |
167 | fragBuilder->codeAppendf("%s = float2(%s, %s);" , gF.c_str(), dfdx.c_str(), |
168 | dfdy.c_str()); |
169 | fragBuilder->codeAppendf("%s = sqrt(dot(%s, %s));" , |
170 | gFM.c_str(), gF.c_str(), gF.c_str()); |
171 | fragBuilder->codeAppendf("%s = %s.x * %s.x - %s.y * %s.z;" , |
172 | func.c_str(), v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn()); |
173 | fragBuilder->codeAppendf("%s = half(%s / %s);" , |
174 | edgeAlpha.c_str(), func.c_str(), gFM.c_str()); |
175 | fragBuilder->codeAppendf("%s = saturate(0.5 - %s);" , |
176 | edgeAlpha.c_str(), edgeAlpha.c_str()); |
177 | // Add line below for smooth cubic ramp |
178 | // fragBuilder->codeAppend("edgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0*edgeAlpha);"); |
179 | break; |
180 | } |
181 | case GrClipEdgeType::kFillBW: { |
182 | fragBuilder->codeAppendf("%s = half(%s.x * %s.x - %s.y * %s.z);" , |
183 | edgeAlpha.c_str(), v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn()); |
184 | fragBuilder->codeAppendf("%s = half(%s < 0.0);" , |
185 | edgeAlpha.c_str(), edgeAlpha.c_str()); |
186 | break; |
187 | } |
188 | default: |
189 | SK_ABORT("Shouldn't get here" ); |
190 | } |
191 | |
192 | // TODO should we really be doing this? |
193 | if (gp.coverageScale() != 0xff) { |
194 | const char* coverageScale; |
195 | fCoverageScaleUniform = uniformHandler->addUniform(nullptr, |
196 | kFragment_GrShaderFlag, |
197 | kFloat_GrSLType, |
198 | "Coverage" , |
199 | &coverageScale); |
200 | fragBuilder->codeAppendf("%s = half4(half(%s) * %s);" , |
201 | args.fOutputCoverage, coverageScale, edgeAlpha.c_str()); |
202 | } else { |
203 | fragBuilder->codeAppendf("%s = half4(%s);" , args.fOutputCoverage, edgeAlpha.c_str()); |
204 | } |
205 | } |
206 | |
207 | void GrGLConicEffect::GenKey(const GrGeometryProcessor& gp, |
208 | const GrShaderCaps&, |
209 | GrProcessorKeyBuilder* b) { |
210 | const GrConicEffect& ce = gp.cast<GrConicEffect>(); |
211 | uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
212 | key |= 0xff != ce.coverageScale() ? 0x8 : 0x0; |
213 | key |= ce.usesLocalCoords() && ce.localMatrix().hasPerspective() ? 0x10 : 0x0; |
214 | key |= ComputePosKey(ce.viewMatrix()) << 5; |
215 | b->add32(key); |
216 | } |
217 | |
218 | ////////////////////////////////////////////////////////////////////////////// |
219 | |
220 | constexpr GrPrimitiveProcessor::Attribute GrConicEffect::kAttributes[]; |
221 | |
222 | GrConicEffect::~GrConicEffect() {} |
223 | |
224 | void GrConicEffect::getGLSLProcessorKey(const GrShaderCaps& caps, |
225 | GrProcessorKeyBuilder* b) const { |
226 | GrGLConicEffect::GenKey(*this, caps, b); |
227 | } |
228 | |
229 | GrGLSLPrimitiveProcessor* GrConicEffect::createGLSLInstance(const GrShaderCaps&) const { |
230 | return new GrGLConicEffect(*this); |
231 | } |
232 | |
233 | GrConicEffect::GrConicEffect(const SkPMColor4f& color, const SkMatrix& viewMatrix, uint8_t coverage, |
234 | GrClipEdgeType edgeType, const SkMatrix& localMatrix, |
235 | bool usesLocalCoords) |
236 | : INHERITED(kGrConicEffect_ClassID) |
237 | , fColor(color) |
238 | , fViewMatrix(viewMatrix) |
239 | , fLocalMatrix(viewMatrix) |
240 | , fUsesLocalCoords(usesLocalCoords) |
241 | , fCoverageScale(coverage) |
242 | , fEdgeType(edgeType) { |
243 | this->setVertexAttributes(kAttributes, SK_ARRAY_COUNT(kAttributes)); |
244 | } |
245 | |
246 | ////////////////////////////////////////////////////////////////////////////// |
247 | |
248 | GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrConicEffect); |
249 | |
250 | #if GR_TEST_UTILS |
251 | GrGeometryProcessor* GrConicEffect::TestCreate(GrProcessorTestData* d) { |
252 | GrGeometryProcessor* gp; |
253 | do { |
254 | GrClipEdgeType edgeType = |
255 | static_cast<GrClipEdgeType>( |
256 | d->fRandom->nextULessThan(kGrClipEdgeTypeCnt)); |
257 | gp = GrConicEffect::Make(d->allocator(), |
258 | SkPMColor4f::FromBytes_RGBA(GrRandomColor(d->fRandom)), |
259 | GrTest::TestMatrix(d->fRandom), edgeType, *d->caps(), |
260 | GrTest::TestMatrix(d->fRandom), d->fRandom->nextBool()); |
261 | } while (nullptr == gp); |
262 | return gp; |
263 | } |
264 | #endif |
265 | |
266 | ////////////////////////////////////////////////////////////////////////////// |
267 | // Quad |
268 | ////////////////////////////////////////////////////////////////////////////// |
269 | |
270 | class GrGLQuadEffect : public GrGLSLGeometryProcessor { |
271 | public: |
272 | GrGLQuadEffect(const GrGeometryProcessor&); |
273 | |
274 | void onEmitCode(EmitArgs&, GrGPArgs*) override; |
275 | |
276 | static inline void GenKey(const GrGeometryProcessor&, |
277 | const GrShaderCaps&, |
278 | GrProcessorKeyBuilder*); |
279 | |
280 | void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& primProc, |
281 | const CoordTransformRange& transformRange) override { |
282 | const GrQuadEffect& qe = primProc.cast<GrQuadEffect>(); |
283 | |
284 | if (!qe.viewMatrix().isIdentity() && |
285 | !SkMatrixPriv::CheapEqual(fViewMatrix, qe.viewMatrix())) |
286 | { |
287 | fViewMatrix = qe.viewMatrix(); |
288 | pdman.setSkMatrix(fViewMatrixUniform, fViewMatrix); |
289 | } |
290 | |
291 | if (qe.color() != fColor) { |
292 | pdman.set4fv(fColorUniform, 1, qe.color().vec()); |
293 | fColor = qe.color(); |
294 | } |
295 | |
296 | if (qe.coverageScale() != 0xff && qe.coverageScale() != fCoverageScale) { |
297 | pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(qe.coverageScale())); |
298 | fCoverageScale = qe.coverageScale(); |
299 | } |
300 | this->setTransformDataHelper(qe.localMatrix(), pdman, transformRange); |
301 | } |
302 | |
303 | private: |
304 | SkMatrix fViewMatrix; |
305 | SkPMColor4f fColor; |
306 | uint8_t fCoverageScale; |
307 | GrClipEdgeType fEdgeType; |
308 | UniformHandle fColorUniform; |
309 | UniformHandle fCoverageScaleUniform; |
310 | UniformHandle fViewMatrixUniform; |
311 | |
312 | typedef GrGLSLGeometryProcessor INHERITED; |
313 | }; |
314 | |
315 | GrGLQuadEffect::GrGLQuadEffect(const GrGeometryProcessor& processor) |
316 | : fViewMatrix(SkMatrix::InvalidMatrix()), fColor(SK_PMColor4fILLEGAL), fCoverageScale(0xff) { |
317 | const GrQuadEffect& ce = processor.cast<GrQuadEffect>(); |
318 | fEdgeType = ce.getEdgeType(); |
319 | } |
320 | |
321 | void GrGLQuadEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { |
322 | GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; |
323 | const GrQuadEffect& gp = args.fGP.cast<GrQuadEffect>(); |
324 | GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; |
325 | GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
326 | |
327 | // emit attributes |
328 | varyingHandler->emitAttributes(gp); |
329 | |
330 | GrGLSLVarying v(kHalf4_GrSLType); |
331 | varyingHandler->addVarying("HairQuadEdge" , &v); |
332 | vertBuilder->codeAppendf("%s = %s;" , v.vsOut(), gp.inHairQuadEdge().name()); |
333 | |
334 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
335 | // Setup pass through color |
336 | this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); |
337 | |
338 | // Setup position |
339 | this->writeOutputPosition(vertBuilder, |
340 | uniformHandler, |
341 | gpArgs, |
342 | gp.inPosition().name(), |
343 | gp.viewMatrix(), |
344 | &fViewMatrixUniform); |
345 | |
346 | // emit transforms with position |
347 | this->emitTransforms(vertBuilder, |
348 | varyingHandler, |
349 | uniformHandler, |
350 | gp.inPosition().asShaderVar(), |
351 | gp.localMatrix(), |
352 | args.fFPCoordTransformHandler); |
353 | |
354 | fragBuilder->codeAppendf("half edgeAlpha;" ); |
355 | |
356 | switch (fEdgeType) { |
357 | case GrClipEdgeType::kHairlineAA: { |
358 | fragBuilder->codeAppendf("half2 duvdx = half2(dFdx(%s.xy));" , v.fsIn()); |
359 | fragBuilder->codeAppendf("half2 duvdy = half2(dFdy(%s.xy));" , v.fsIn()); |
360 | fragBuilder->codeAppendf("half2 gF = half2(2.0 * %s.x * duvdx.x - duvdx.y," |
361 | " 2.0 * %s.x * duvdy.x - duvdy.y);" , |
362 | v.fsIn(), v.fsIn()); |
363 | fragBuilder->codeAppendf("edgeAlpha = half(%s.x * %s.x - %s.y);" , |
364 | v.fsIn(), v.fsIn(), v.fsIn()); |
365 | fragBuilder->codeAppend("edgeAlpha = sqrt(edgeAlpha * edgeAlpha / dot(gF, gF));" ); |
366 | fragBuilder->codeAppend("edgeAlpha = max(1.0 - edgeAlpha, 0.0);" ); |
367 | // Add line below for smooth cubic ramp |
368 | // fragBuilder->codeAppend("edgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0*edgeAlpha);"); |
369 | break; |
370 | } |
371 | case GrClipEdgeType::kFillAA: { |
372 | fragBuilder->codeAppendf("half2 duvdx = half2(dFdx(%s.xy));" , v.fsIn()); |
373 | fragBuilder->codeAppendf("half2 duvdy = half2(dFdy(%s.xy));" , v.fsIn()); |
374 | fragBuilder->codeAppendf("half2 gF = half2(2.0 * %s.x * duvdx.x - duvdx.y," |
375 | " 2.0 * %s.x * duvdy.x - duvdy.y);" , |
376 | v.fsIn(), v.fsIn()); |
377 | fragBuilder->codeAppendf("edgeAlpha = half(%s.x * %s.x - %s.y);" , |
378 | v.fsIn(), v.fsIn(), v.fsIn()); |
379 | fragBuilder->codeAppend("edgeAlpha = edgeAlpha / sqrt(dot(gF, gF));" ); |
380 | fragBuilder->codeAppend("edgeAlpha = saturate(0.5 - edgeAlpha);" ); |
381 | // Add line below for smooth cubic ramp |
382 | // fragBuilder->codeAppend("edgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0*edgeAlpha);"); |
383 | break; |
384 | } |
385 | case GrClipEdgeType::kFillBW: { |
386 | fragBuilder->codeAppendf("edgeAlpha = half(%s.x * %s.x - %s.y);" , |
387 | v.fsIn(), v.fsIn(), v.fsIn()); |
388 | fragBuilder->codeAppend("edgeAlpha = half(edgeAlpha < 0.0);" ); |
389 | break; |
390 | } |
391 | default: |
392 | SK_ABORT("Shouldn't get here" ); |
393 | } |
394 | |
395 | if (0xff != gp.coverageScale()) { |
396 | const char* coverageScale; |
397 | fCoverageScaleUniform = uniformHandler->addUniform(nullptr, |
398 | kFragment_GrShaderFlag, |
399 | kHalf_GrSLType, |
400 | "Coverage" , |
401 | &coverageScale); |
402 | fragBuilder->codeAppendf("%s = half4(%s * edgeAlpha);" , args.fOutputCoverage, |
403 | coverageScale); |
404 | } else { |
405 | fragBuilder->codeAppendf("%s = half4(edgeAlpha);" , args.fOutputCoverage); |
406 | } |
407 | } |
408 | |
409 | void GrGLQuadEffect::GenKey(const GrGeometryProcessor& gp, |
410 | const GrShaderCaps&, |
411 | GrProcessorKeyBuilder* b) { |
412 | const GrQuadEffect& ce = gp.cast<GrQuadEffect>(); |
413 | uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
414 | key |= ce.coverageScale() != 0xff ? 0x8 : 0x0; |
415 | key |= ce.usesLocalCoords() && ce.localMatrix().hasPerspective() ? 0x10 : 0x0; |
416 | key |= ComputePosKey(ce.viewMatrix()) << 5; |
417 | b->add32(key); |
418 | } |
419 | |
420 | ////////////////////////////////////////////////////////////////////////////// |
421 | |
422 | constexpr GrPrimitiveProcessor::Attribute GrQuadEffect::kAttributes[]; |
423 | |
424 | GrQuadEffect::~GrQuadEffect() {} |
425 | |
426 | void GrQuadEffect::getGLSLProcessorKey(const GrShaderCaps& caps, |
427 | GrProcessorKeyBuilder* b) const { |
428 | GrGLQuadEffect::GenKey(*this, caps, b); |
429 | } |
430 | |
431 | GrGLSLPrimitiveProcessor* GrQuadEffect::createGLSLInstance(const GrShaderCaps&) const { |
432 | return new GrGLQuadEffect(*this); |
433 | } |
434 | |
435 | GrQuadEffect::GrQuadEffect(const SkPMColor4f& color, const SkMatrix& viewMatrix, uint8_t coverage, |
436 | GrClipEdgeType edgeType, const SkMatrix& localMatrix, |
437 | bool usesLocalCoords) |
438 | : INHERITED(kGrQuadEffect_ClassID) |
439 | , fColor(color) |
440 | , fViewMatrix(viewMatrix) |
441 | , fLocalMatrix(localMatrix) |
442 | , fUsesLocalCoords(usesLocalCoords) |
443 | , fCoverageScale(coverage) |
444 | , fEdgeType(edgeType) { |
445 | this->setVertexAttributes(kAttributes, SK_ARRAY_COUNT(kAttributes)); |
446 | } |
447 | |
448 | ////////////////////////////////////////////////////////////////////////////// |
449 | |
450 | GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrQuadEffect); |
451 | |
452 | #if GR_TEST_UTILS |
453 | GrGeometryProcessor* GrQuadEffect::TestCreate(GrProcessorTestData* d) { |
454 | GrGeometryProcessor* gp; |
455 | do { |
456 | GrClipEdgeType edgeType = static_cast<GrClipEdgeType>( |
457 | d->fRandom->nextULessThan(kGrClipEdgeTypeCnt)); |
458 | gp = GrQuadEffect::Make(d->allocator(), |
459 | SkPMColor4f::FromBytes_RGBA(GrRandomColor(d->fRandom)), |
460 | GrTest::TestMatrix(d->fRandom), edgeType, *d->caps(), |
461 | GrTest::TestMatrix(d->fRandom), d->fRandom->nextBool()); |
462 | } while (nullptr == gp); |
463 | return gp; |
464 | } |
465 | #endif |
466 | |