| 1 | /* |
|---|---|
| 2 | * Copyright 2017 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | /************************************************************************************************** |
| 9 | *** This file was autogenerated from GrBlurredEdgeFragmentProcessor.fp; do not modify. |
| 10 | **************************************************************************************************/ |
| 11 | #include "GrBlurredEdgeFragmentProcessor.h" |
| 12 | |
| 13 | #include "src/gpu/GrTexture.h" |
| 14 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| 15 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| 16 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| 17 | #include "src/sksl/SkSLCPP.h" |
| 18 | #include "src/sksl/SkSLUtil.h" |
| 19 | class GrGLSLBlurredEdgeFragmentProcessor : public GrGLSLFragmentProcessor { |
| 20 | public: |
| 21 | GrGLSLBlurredEdgeFragmentProcessor() {} |
| 22 | void emitCode(EmitArgs& args) override { |
| 23 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 24 | const GrBlurredEdgeFragmentProcessor& _outer = |
| 25 | args.fFp.cast<GrBlurredEdgeFragmentProcessor>(); |
| 26 | (void)_outer; |
| 27 | auto mode = _outer.mode; |
| 28 | (void)mode; |
| 29 | fragBuilder->codeAppendf( |
| 30 | "half factor = 1.0 - %s.w;\n@switch (%d) {\n case 0:\n factor = " |
| 31 | "exp((-factor * factor) * 4.0) - 0.017999999225139618;\n break;\n case " |
| 32 | "1:\n factor = smoothstep(1.0, 0.0, factor);\n break;\n}\n%s = " |
| 33 | "half4(factor);\n", |
| 34 | args.fInputColor, (int)_outer.mode, args.fOutputColor); |
| 35 | } |
| 36 | |
| 37 | private: |
| 38 | void onSetData(const GrGLSLProgramDataManager& pdman, |
| 39 | const GrFragmentProcessor& _proc) override {} |
| 40 | }; |
| 41 | GrGLSLFragmentProcessor* GrBlurredEdgeFragmentProcessor::onCreateGLSLInstance() const { |
| 42 | return new GrGLSLBlurredEdgeFragmentProcessor(); |
| 43 | } |
| 44 | void GrBlurredEdgeFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| 45 | GrProcessorKeyBuilder* b) const { |
| 46 | b->add32((int32_t)mode); |
| 47 | } |
| 48 | bool GrBlurredEdgeFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const { |
| 49 | const GrBlurredEdgeFragmentProcessor& that = other.cast<GrBlurredEdgeFragmentProcessor>(); |
| 50 | (void)that; |
| 51 | if (mode != that.mode) return false; |
| 52 | return true; |
| 53 | } |
| 54 | GrBlurredEdgeFragmentProcessor::GrBlurredEdgeFragmentProcessor( |
| 55 | const GrBlurredEdgeFragmentProcessor& src) |
| 56 | : INHERITED(kGrBlurredEdgeFragmentProcessor_ClassID, src.optimizationFlags()) |
| 57 | , mode(src.mode) {} |
| 58 | std::unique_ptr<GrFragmentProcessor> GrBlurredEdgeFragmentProcessor::clone() const { |
| 59 | return std::unique_ptr<GrFragmentProcessor>(new GrBlurredEdgeFragmentProcessor(*this)); |
| 60 | } |
| 61 |