| 1 | /* |
| 2 | * Copyright 2018 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | /************************************************************************************************** |
| 9 | *** This file was autogenerated from GrConfigConversionEffect.fp; do not modify. |
| 10 | **************************************************************************************************/ |
| 11 | #include "GrConfigConversionEffect.h" |
| 12 | |
| 13 | #include "src/gpu/GrTexture.h" |
| 14 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| 15 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| 16 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| 17 | #include "src/sksl/SkSLCPP.h" |
| 18 | #include "src/sksl/SkSLUtil.h" |
| 19 | class GrGLSLConfigConversionEffect : public GrGLSLFragmentProcessor { |
| 20 | public: |
| 21 | GrGLSLConfigConversionEffect() {} |
| 22 | void emitCode(EmitArgs& args) override { |
| 23 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 24 | const GrConfigConversionEffect& _outer = args.fFp.cast<GrConfigConversionEffect>(); |
| 25 | (void)_outer; |
| 26 | auto pmConversion = _outer.pmConversion; |
| 27 | (void)pmConversion; |
| 28 | |
| 29 | fragBuilder->forceHighPrecision(); |
| 30 | fragBuilder->codeAppendf( |
| 31 | "%s = floor(%s * 255.0 + 0.5) / 255.0;\n@switch (%d) {\n case 0:\n " |
| 32 | "%s.xyz = floor((%s.xyz * %s.w) * 255.0 + 0.5) / 255.0;\n break;\n case " |
| 33 | "1:\n %s.xyz = %s.w <= 0.0 ? half3(0.0) : floor((%s.xyz / %s.w) * 255.0 + " |
| 34 | "0.5) / 255.0;\n break;\n}\n" , |
| 35 | args.fOutputColor, args.fInputColor, (int)_outer.pmConversion, args.fOutputColor, |
| 36 | args.fOutputColor, args.fOutputColor, args.fOutputColor, args.fOutputColor, |
| 37 | args.fOutputColor, args.fOutputColor); |
| 38 | } |
| 39 | |
| 40 | private: |
| 41 | void onSetData(const GrGLSLProgramDataManager& pdman, |
| 42 | const GrFragmentProcessor& _proc) override {} |
| 43 | }; |
| 44 | GrGLSLFragmentProcessor* GrConfigConversionEffect::onCreateGLSLInstance() const { |
| 45 | return new GrGLSLConfigConversionEffect(); |
| 46 | } |
| 47 | void GrConfigConversionEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| 48 | GrProcessorKeyBuilder* b) const { |
| 49 | b->add32((int32_t)pmConversion); |
| 50 | } |
| 51 | bool GrConfigConversionEffect::onIsEqual(const GrFragmentProcessor& other) const { |
| 52 | const GrConfigConversionEffect& that = other.cast<GrConfigConversionEffect>(); |
| 53 | (void)that; |
| 54 | if (pmConversion != that.pmConversion) return false; |
| 55 | return true; |
| 56 | } |
| 57 | GrConfigConversionEffect::GrConfigConversionEffect(const GrConfigConversionEffect& src) |
| 58 | : INHERITED(kGrConfigConversionEffect_ClassID, src.optimizationFlags()) |
| 59 | , pmConversion(src.pmConversion) {} |
| 60 | std::unique_ptr<GrFragmentProcessor> GrConfigConversionEffect::clone() const { |
| 61 | return std::unique_ptr<GrFragmentProcessor>(new GrConfigConversionEffect(*this)); |
| 62 | } |
| 63 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrConfigConversionEffect); |
| 64 | #if GR_TEST_UTILS |
| 65 | std::unique_ptr<GrFragmentProcessor> GrConfigConversionEffect::TestCreate( |
| 66 | GrProcessorTestData* data) { |
| 67 | PMConversion pmConv = static_cast<PMConversion>( |
| 68 | data->fRandom->nextULessThan((int)PMConversion::kPMConversionCnt)); |
| 69 | return std::unique_ptr<GrFragmentProcessor>(new GrConfigConversionEffect(pmConv)); |
| 70 | } |
| 71 | #endif |
| 72 | |