1 | /* |
2 | * Copyright 2019 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | /************************************************************************************************** |
9 | *** This file was autogenerated from GrOverrideInputFragmentProcessor.fp; do not modify. |
10 | **************************************************************************************************/ |
11 | #include "GrOverrideInputFragmentProcessor.h" |
12 | |
13 | #include "src/gpu/GrTexture.h" |
14 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
15 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
16 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
17 | #include "src/sksl/SkSLCPP.h" |
18 | #include "src/sksl/SkSLUtil.h" |
19 | class GrGLSLOverrideInputFragmentProcessor : public GrGLSLFragmentProcessor { |
20 | public: |
21 | GrGLSLOverrideInputFragmentProcessor() {} |
22 | void emitCode(EmitArgs& args) override { |
23 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
24 | const GrOverrideInputFragmentProcessor& _outer = |
25 | args.fFp.cast<GrOverrideInputFragmentProcessor>(); |
26 | (void)_outer; |
27 | auto useUniform = _outer.useUniform; |
28 | (void)useUniform; |
29 | auto uniformColor = _outer.uniformColor; |
30 | (void)uniformColor; |
31 | auto literalColor = _outer.literalColor; |
32 | (void)literalColor; |
33 | if (useUniform) { |
34 | uniformColorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
35 | kHalf4_GrSLType, "uniformColor" ); |
36 | } |
37 | fragBuilder->codeAppendf( |
38 | "half4 constColor;\n@if (%s) {\n constColor = %s;\n} else {\n constColor = " |
39 | "half4(%f, %f, %f, %f);\n}" , |
40 | (_outer.useUniform ? "true" : "false" ), |
41 | uniformColorVar.isValid() ? args.fUniformHandler->getUniformCStr(uniformColorVar) |
42 | : "half4(0)" , |
43 | _outer.literalColor.fR, _outer.literalColor.fG, _outer.literalColor.fB, |
44 | _outer.literalColor.fA); |
45 | SkString _input1992("constColor" ); |
46 | SkString _sample1992; |
47 | _sample1992 = this->invokeChild(_outer.fp_index, _input1992.c_str(), args); |
48 | fragBuilder->codeAppendf("\n%s = %s;\n" , args.fOutputColor, _sample1992.c_str()); |
49 | } |
50 | |
51 | private: |
52 | void onSetData(const GrGLSLProgramDataManager& pdman, |
53 | const GrFragmentProcessor& _proc) override { |
54 | const GrOverrideInputFragmentProcessor& _outer = |
55 | _proc.cast<GrOverrideInputFragmentProcessor>(); |
56 | { |
57 | if (uniformColorVar.isValid()) { |
58 | pdman.set4fv(uniformColorVar, 1, (_outer.uniformColor).vec()); |
59 | } |
60 | } |
61 | } |
62 | UniformHandle uniformColorVar; |
63 | }; |
64 | GrGLSLFragmentProcessor* GrOverrideInputFragmentProcessor::onCreateGLSLInstance() const { |
65 | return new GrGLSLOverrideInputFragmentProcessor(); |
66 | } |
67 | void GrOverrideInputFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
68 | GrProcessorKeyBuilder* b) const { |
69 | b->add32((int32_t)useUniform); |
70 | if (!useUniform) { |
71 | uint16_t red = SkFloatToHalf(literalColor.fR); |
72 | uint16_t green = SkFloatToHalf(literalColor.fG); |
73 | uint16_t blue = SkFloatToHalf(literalColor.fB); |
74 | uint16_t alpha = SkFloatToHalf(literalColor.fA); |
75 | b->add32(((uint32_t)red << 16) | green); |
76 | b->add32(((uint32_t)blue << 16) | alpha); |
77 | } |
78 | } |
79 | bool GrOverrideInputFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const { |
80 | const GrOverrideInputFragmentProcessor& that = other.cast<GrOverrideInputFragmentProcessor>(); |
81 | (void)that; |
82 | if (useUniform != that.useUniform) return false; |
83 | if (uniformColor != that.uniformColor) return false; |
84 | if (literalColor != that.literalColor) return false; |
85 | return true; |
86 | } |
87 | GrOverrideInputFragmentProcessor::GrOverrideInputFragmentProcessor( |
88 | const GrOverrideInputFragmentProcessor& src) |
89 | : INHERITED(kGrOverrideInputFragmentProcessor_ClassID, src.optimizationFlags()) |
90 | , fp_index(src.fp_index) |
91 | , useUniform(src.useUniform) |
92 | , uniformColor(src.uniformColor) |
93 | , literalColor(src.literalColor) { |
94 | { |
95 | auto clone = src.childProcessor(fp_index).clone(); |
96 | clone->setSampledWithExplicitCoords( |
97 | src.childProcessor(fp_index).isSampledWithExplicitCoords()); |
98 | this->registerChildProcessor(std::move(clone)); |
99 | } |
100 | } |
101 | std::unique_ptr<GrFragmentProcessor> GrOverrideInputFragmentProcessor::clone() const { |
102 | return std::unique_ptr<GrFragmentProcessor>(new GrOverrideInputFragmentProcessor(*this)); |
103 | } |
104 | |