| 1 | /* |
| 2 | * Copyright 2019 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | /************************************************************************************************** |
| 9 | *** This file was autogenerated from GrOverrideInputFragmentProcessor.fp; do not modify. |
| 10 | **************************************************************************************************/ |
| 11 | #include "GrOverrideInputFragmentProcessor.h" |
| 12 | |
| 13 | #include "src/gpu/GrTexture.h" |
| 14 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| 15 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| 16 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| 17 | #include "src/sksl/SkSLCPP.h" |
| 18 | #include "src/sksl/SkSLUtil.h" |
| 19 | class GrGLSLOverrideInputFragmentProcessor : public GrGLSLFragmentProcessor { |
| 20 | public: |
| 21 | GrGLSLOverrideInputFragmentProcessor() {} |
| 22 | void emitCode(EmitArgs& args) override { |
| 23 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 24 | const GrOverrideInputFragmentProcessor& _outer = |
| 25 | args.fFp.cast<GrOverrideInputFragmentProcessor>(); |
| 26 | (void)_outer; |
| 27 | auto useUniform = _outer.useUniform; |
| 28 | (void)useUniform; |
| 29 | auto uniformColor = _outer.uniformColor; |
| 30 | (void)uniformColor; |
| 31 | auto literalColor = _outer.literalColor; |
| 32 | (void)literalColor; |
| 33 | if (useUniform) { |
| 34 | uniformColorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| 35 | kHalf4_GrSLType, "uniformColor" ); |
| 36 | } |
| 37 | fragBuilder->codeAppendf( |
| 38 | "half4 constColor;\n@if (%s) {\n constColor = %s;\n} else {\n constColor = " |
| 39 | "half4(%f, %f, %f, %f);\n}" , |
| 40 | (_outer.useUniform ? "true" : "false" ), |
| 41 | uniformColorVar.isValid() ? args.fUniformHandler->getUniformCStr(uniformColorVar) |
| 42 | : "half4(0)" , |
| 43 | _outer.literalColor.fR, _outer.literalColor.fG, _outer.literalColor.fB, |
| 44 | _outer.literalColor.fA); |
| 45 | SkString _input1992("constColor" ); |
| 46 | SkString _sample1992; |
| 47 | _sample1992 = this->invokeChild(_outer.fp_index, _input1992.c_str(), args); |
| 48 | fragBuilder->codeAppendf("\n%s = %s;\n" , args.fOutputColor, _sample1992.c_str()); |
| 49 | } |
| 50 | |
| 51 | private: |
| 52 | void onSetData(const GrGLSLProgramDataManager& pdman, |
| 53 | const GrFragmentProcessor& _proc) override { |
| 54 | const GrOverrideInputFragmentProcessor& _outer = |
| 55 | _proc.cast<GrOverrideInputFragmentProcessor>(); |
| 56 | { |
| 57 | if (uniformColorVar.isValid()) { |
| 58 | pdman.set4fv(uniformColorVar, 1, (_outer.uniformColor).vec()); |
| 59 | } |
| 60 | } |
| 61 | } |
| 62 | UniformHandle uniformColorVar; |
| 63 | }; |
| 64 | GrGLSLFragmentProcessor* GrOverrideInputFragmentProcessor::onCreateGLSLInstance() const { |
| 65 | return new GrGLSLOverrideInputFragmentProcessor(); |
| 66 | } |
| 67 | void GrOverrideInputFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| 68 | GrProcessorKeyBuilder* b) const { |
| 69 | b->add32((int32_t)useUniform); |
| 70 | if (!useUniform) { |
| 71 | uint16_t red = SkFloatToHalf(literalColor.fR); |
| 72 | uint16_t green = SkFloatToHalf(literalColor.fG); |
| 73 | uint16_t blue = SkFloatToHalf(literalColor.fB); |
| 74 | uint16_t alpha = SkFloatToHalf(literalColor.fA); |
| 75 | b->add32(((uint32_t)red << 16) | green); |
| 76 | b->add32(((uint32_t)blue << 16) | alpha); |
| 77 | } |
| 78 | } |
| 79 | bool GrOverrideInputFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const { |
| 80 | const GrOverrideInputFragmentProcessor& that = other.cast<GrOverrideInputFragmentProcessor>(); |
| 81 | (void)that; |
| 82 | if (useUniform != that.useUniform) return false; |
| 83 | if (uniformColor != that.uniformColor) return false; |
| 84 | if (literalColor != that.literalColor) return false; |
| 85 | return true; |
| 86 | } |
| 87 | GrOverrideInputFragmentProcessor::GrOverrideInputFragmentProcessor( |
| 88 | const GrOverrideInputFragmentProcessor& src) |
| 89 | : INHERITED(kGrOverrideInputFragmentProcessor_ClassID, src.optimizationFlags()) |
| 90 | , fp_index(src.fp_index) |
| 91 | , useUniform(src.useUniform) |
| 92 | , uniformColor(src.uniformColor) |
| 93 | , literalColor(src.literalColor) { |
| 94 | { |
| 95 | auto clone = src.childProcessor(fp_index).clone(); |
| 96 | clone->setSampledWithExplicitCoords( |
| 97 | src.childProcessor(fp_index).isSampledWithExplicitCoords()); |
| 98 | this->registerChildProcessor(std::move(clone)); |
| 99 | } |
| 100 | } |
| 101 | std::unique_ptr<GrFragmentProcessor> GrOverrideInputFragmentProcessor::clone() const { |
| 102 | return std::unique_ptr<GrFragmentProcessor>(new GrOverrideInputFragmentProcessor(*this)); |
| 103 | } |
| 104 | |