| 1 | /* |
| 2 | * Copyright 2019 Google LLC |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | /************************************************************************************************** |
| 9 | *** This file was autogenerated from GrRGBToHSLFilterEffect.fp; do not modify. |
| 10 | **************************************************************************************************/ |
| 11 | #include "GrRGBToHSLFilterEffect.h" |
| 12 | |
| 13 | #include "src/gpu/GrTexture.h" |
| 14 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| 15 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| 16 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| 17 | #include "src/sksl/SkSLCPP.h" |
| 18 | #include "src/sksl/SkSLUtil.h" |
| 19 | class GrGLSLRGBToHSLFilterEffect : public GrGLSLFragmentProcessor { |
| 20 | public: |
| 21 | GrGLSLRGBToHSLFilterEffect() {} |
| 22 | void emitCode(EmitArgs& args) override { |
| 23 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 24 | const GrRGBToHSLFilterEffect& _outer = args.fFp.cast<GrRGBToHSLFilterEffect>(); |
| 25 | (void)_outer; |
| 26 | fragBuilder->codeAppendf( |
| 27 | "half4 c = %s;\nhalf4 p = c.y < c.z ? half4(c.zy, -1.0, 0.66666666666666663) : " |
| 28 | "half4(c.yz, 0.0, -0.33333333333333331);\nhalf4 q = c.x < p.x ? half4(p.x, c.x, " |
| 29 | "p.yw) : half4(c.x, p.x, p.yz);\n\nhalf pmV = q.x;\nhalf pmC = pmV - min(q.y, " |
| 30 | "q.z);\nhalf pmL = pmV - pmC * 0.5;\nhalf H = abs(q.w + (q.y - q.z) / (pmC * 6.0 + " |
| 31 | "9.9999997473787516e-05));\nhalf S = pmC / ((c.w + 9.9999997473787516e-05) - " |
| 32 | "abs(pmL * 2.0 - c.w));\nhalf L = pmL / (c.w + 9.9999997473787516e-05);\n%s = " |
| 33 | "half4(H, S, L, c.w);\n" , |
| 34 | args.fInputColor, args.fOutputColor); |
| 35 | } |
| 36 | |
| 37 | private: |
| 38 | void onSetData(const GrGLSLProgramDataManager& pdman, |
| 39 | const GrFragmentProcessor& _proc) override {} |
| 40 | }; |
| 41 | GrGLSLFragmentProcessor* GrRGBToHSLFilterEffect::onCreateGLSLInstance() const { |
| 42 | return new GrGLSLRGBToHSLFilterEffect(); |
| 43 | } |
| 44 | void GrRGBToHSLFilterEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| 45 | GrProcessorKeyBuilder* b) const {} |
| 46 | bool GrRGBToHSLFilterEffect::onIsEqual(const GrFragmentProcessor& other) const { |
| 47 | const GrRGBToHSLFilterEffect& that = other.cast<GrRGBToHSLFilterEffect>(); |
| 48 | (void)that; |
| 49 | return true; |
| 50 | } |
| 51 | GrRGBToHSLFilterEffect::GrRGBToHSLFilterEffect(const GrRGBToHSLFilterEffect& src) |
| 52 | : INHERITED(kGrRGBToHSLFilterEffect_ClassID, src.optimizationFlags()) {} |
| 53 | std::unique_ptr<GrFragmentProcessor> GrRGBToHSLFilterEffect::clone() const { |
| 54 | return std::unique_ptr<GrFragmentProcessor>(new GrRGBToHSLFilterEffect(*this)); |
| 55 | } |
| 56 | |