1 | /* |
2 | * Copyright 2016 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef GrGLOpsRenderPass_DEFINED |
9 | #define GrGLOpsRenderPass_DEFINED |
10 | |
11 | #include "src/gpu/GrOpsRenderPass.h" |
12 | |
13 | #include "src/gpu/GrOpFlushState.h" |
14 | #include "src/gpu/gl/GrGLGpu.h" |
15 | #include "src/gpu/gl/GrGLRenderTarget.h" |
16 | |
17 | class GrGLGpu; |
18 | class GrGLRenderTarget; |
19 | |
20 | class GrGLOpsRenderPass : public GrOpsRenderPass { |
21 | /** |
22 | * We do not actually buffer up draws or do any work in the this class for GL. Instead commands |
23 | * are immediately sent to the gpu to execute. Thus all the commands in this class are simply |
24 | * pass through functions to corresponding calls in the GrGLGpu class. |
25 | */ |
26 | public: |
27 | GrGLOpsRenderPass(GrGLGpu* gpu) : fGpu(gpu) {} |
28 | |
29 | void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override { |
30 | state->doUpload(upload); |
31 | } |
32 | |
33 | void set(GrRenderTarget*, const SkIRect& contentBounds, GrSurfaceOrigin, |
34 | const LoadAndStoreInfo&, const StencilLoadAndStoreInfo&); |
35 | |
36 | void reset() { |
37 | fRenderTarget = nullptr; |
38 | } |
39 | |
40 | private: |
41 | GrGpu* gpu() override { return fGpu; } |
42 | |
43 | void bindInstanceBuffer(const GrBuffer*, int baseInstance); |
44 | void bindVertexBuffer(const GrBuffer*, int baseVertex); |
45 | |
46 | const void* offsetForBaseIndex(int baseIndex) const { |
47 | if (!fIndexPointer) { |
48 | // nullptr != 0. Adding an offset to a nullptr is undefined. |
49 | return (void*)(baseIndex * sizeof(uint16_t)); |
50 | } |
51 | return fIndexPointer + baseIndex; |
52 | } |
53 | |
54 | void onBegin() override; |
55 | void onEnd() override; |
56 | bool onBindPipeline(const GrProgramInfo& programInfo, const SkRect& drawBounds) override; |
57 | void onSetScissorRect(const SkIRect& scissor) override; |
58 | bool onBindTextures(const GrPrimitiveProcessor&, const GrSurfaceProxy* const primProcTextures[], |
59 | const GrPipeline& pipeline) override; |
60 | void onBindBuffers(const GrBuffer* indexBuffer, const GrBuffer* instanceBuffer, |
61 | const GrBuffer* vertexBuffer, GrPrimitiveRestart) override; |
62 | void onDraw(int vertexCount, int baseVertex) override; |
63 | void onDrawIndexed(int indexCount, int baseIndex, uint16_t minIndexValue, |
64 | uint16_t maxIndexValue, int baseVertex) override; |
65 | void onDrawInstanced(int instanceCount, int baseInstance, int vertexCount, |
66 | int baseVertex) override; |
67 | void onDrawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, int baseInstance, |
68 | int baseVertex) override; |
69 | void onDrawIndirect(const GrBuffer* drawIndirectBuffer, size_t offset, int drawCount) override; |
70 | void onDrawIndexedIndirect(const GrBuffer* drawIndirectBuffer, size_t offset, |
71 | int drawCount) override; |
72 | void onClear(const GrFixedClip& clip, const SkPMColor4f& color) override; |
73 | void onClearStencilClip(const GrFixedClip& clip, bool insideStencilMask) override; |
74 | |
75 | GrGLGpu* fGpu; |
76 | SkIRect fContentBounds; |
77 | LoadAndStoreInfo fColorLoadAndStoreInfo; |
78 | StencilLoadAndStoreInfo fStencilLoadAndStoreInfo; |
79 | |
80 | // Per-pipeline state. |
81 | GrPrimitiveType fPrimitiveType; |
82 | GrGLAttribArrayState* fAttribArrayState = nullptr; |
83 | |
84 | // If using an index buffer, this gets set during onBindBuffers. It is either the CPU address of |
85 | // the indices, or nullptr if they reside physically in GPU memory. |
86 | const uint16_t* fIndexPointer; |
87 | |
88 | typedef GrOpsRenderPass INHERITED; |
89 | }; |
90 | |
91 | #endif |
92 | |
93 | |